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From YouTube: SES Meeting: To Name a Realm
Description
Continued conversation on the name of the Realms proposal.
A
All
right
welcome
to
this
tess
meeting.
Today's
topics
are
the
naming
of
realms
and
discussing
the
property
override
mistake,
and
if
there
are
ways
forward
or
around
it
leo,
would
you
like
to
summarize
the
the
current
conversation
around
the
name
of
realm.
B
Sure,
as
anyone
can
exp
and
things
as
anyone
can
expect,
we
got
a
very
considerate
amount
of
name
suggestions
for
realms,
it's
okay
for
everyone
to
have
opinions.
What
is
also
interesting,
I
would
say
here
there
is
no
perfect
name
for
what
we
created.
B
I
think
for
me,
in
my
own
opinion,
like
the
perfect
name,
is
refers
to
something
that
doesn't
have
a
very
specific
name.
Like
I
mentioned
glovebox
and.
B
So
after
collecting
some
of
that,
I
intend
to
bring
to
tc39
a
small
collection
of
names
or
to
get
like
a
easier,
maybe
an
easier
solution.
That's
my
hope.
The
first
of
all
is
like
just
the
status
quo.
Just
continue
with
realms
understanding
like
the
the
issues
as
people
raise
as
like
keeping
this
name
would
bring.
I
don't
think
there
would
be
like
breaking
anything
on
the
web.
It's
more
more
of
the
confusion
it
brings
to
maybe
implementers.
B
B
And
then,
after
this
name,
we
have
some
suggestions.
There
is
one
name
that
we
are
considering
this
bubble.
B
B
It
kind
of
gives
a
sense.
This
is
a
new
thing.
At
the
same
time,
it
does
have
the
cons
as
like,
in
my
own
opinion,
I
think
bobo.
If
someone
tries
to
search
like
what
what
this
is
about
like
if
they
find
it,
there
is
something
available
and
natively
in
the
browser,
and
then
I
search
on
the
web.
What
something
is
about
if
I
try
to
search
for
mobile
javascript,
definitely
I'm
gonna
find
a
lot
of
things
about,
like
event,
bubbles
a
lot
of
things
that
are
not
realms
related.
B
This
is
one
of
my
thing
that
I
believe
it's
a
better
counter
argument
than
the
next
one.
The
next
one
is
people
say
just
like
bubble.
Just
works
as
a
cutesy,
it's
a
cute
name
and
also
doesn't
explain
what
the
api
does.
B
It
still
doesn't
fit
into
like
just
a
single
name:
it's
a
double
name.
It
says
it's
related
to
realm
and
satellite.
It's
not
yet
a
thing
on
the
web
world,
at
least
on
the
native
apis.
B
It's
one
of
the
advantages
is
actually
like:
it's
easy
for
people
to
browse
on
the
web.
What
is
a
satellite
realm,
and
it
kind
of
like
gives
the
thing
it.
It's
something
that
it's
related
to
the
main
realm
to
the
main
board,
and
it
does
have
a
protocol
of
communication.
B
You
can
actually
the
satellite
don't
usually
touch
the
main
realm.
So
that
gives
like
this
communication
aspect
of
like
there's
a
lot
of
metaphors
here
to
build
these
names.
These
are
all
metaphors.
I
feel,
like
I'm
actually
reading
poetry
here,
to
build
up
like
a
good
justification,
but
it's
yes,
it's
a
name
that
is
workable.
B
If
someone
searches
for
satellite
realm,
I
don't
think
they
would
find
like
anything
else
for
the
web,
like
oh
satellite
bram
is
actually
this
other
unrelated
thing
that
they
they
would
not
have
this
accident
and
yeah,
and
yet,
like
still
stick
with
the
realm
at
the
end,
and
for
that,
if
people
just
want
to
keep
it
like
web,
like
constructor,
we
also
have
shadow
realm.
C
B
Yeah,
that's
the
thing:
it's
not
exactly
a
shadow
though
it
might
give
like
the
different
aspect.
This
is
the
the
weakest
suggestion
of
the
summary
that
I'm
bringing,
but
I
mean.
C
B
B
C
C
D
D
This
is
the
way
that
I
see
shadow
dom
and
it
seems
that
that
is
not
very
different
from
what
we
do
in
a
realm
where
we
have
a
one
piece
that
controls
the
other
in
some
degree,
whatever
the
other
is
doing
internally,
you
don't
have
much
of
a
saying,
but
you
can
interact
with
it
in
some
degree.
So
it's
shadowing
the
internals
of
what's
happening
beyond
the
edge
of
what
you
see.
C
B
I
have
one
pet
peeve
over
a
satellite
realm
that
is
like,
especially
as
a
like
having
english
as
a
second
language,
I
hate
the
double
l
on
satellite.
This
is
a
pet
beef.
This
is
not
like
a
strong
argument,
but
like
as
a
champion.
No
it
is
it.
It
is
for.
D
E
I
I
actually
have
one
concern
with
a
satellite:
rail
is,
if
you
consider
it
in
the
context
of
compartments
and
agents,
and
so
on,
a
compartment
would
be
the
one
creating
a
new
global
and
module
map
having
a
realm
which
is
technically
bigger
than
that
a
satellite
feels
like
something
small
and
and
so
having
a
realm,
that's
encompassing
compartments
being
smaller
than
what
a
compartment
would
be
named.
It
feels
awkward
to
me
if
you
go
in
the
galaxy
of
of
things.
E
D
Yeah
I
have
similar
similar
concern,
plus
the
the
fact
that
you
can
create
a
rom
inside
another
rom.
So
when
it
comes
to
a
satellite,
then
kind
of
doesn't
give
me
the
the
mental
model
that
I
can
just
continue,
creating
more
and
more
of
these
and
and
have
them
going
around
the
one
that
creates
them
yeah.
So.
C
So
actually
I
I
don't
understand
the
certainly
these
things
create
each
other,
and
that
does
seem
weird
with
the
satellite
analogy,
but
I
don't
think
of
the
other
realms
as
inside.
I
just
I
think.
D
It's
not
inside
it's
just
it's
just
it's
just
in
the
case
of
satellite,
like
it's
just
around
it
right.
C
Okay,
it
just
it's:
it's
a
tree
of
creation,
realms,
create
realms,
but
they're,
but
they're,
not
in
any
sense
nested
other
than
historically,
according
to
their
creation.
F
So
so
something
I
I
keep
coming
back
to
is
we
we
originally
landed
on
the
word
realm,
because-
and
people
should
correct
me
if
my
understanding
is
wrong
here,
because
that
was
a
term
used
in
the
fi262
spec
internally
and
in
fact,
a
lot
of
this
is
kind
of
continuing
in
the
tradition
of
expanding
the
language
by
taking
internal
abstractions
that
are
in
the
spec
and
bringing
them
out
into
the
api.
F
But
of
course,
in
the
course
of
doing
that,
we
made
various
refinements
and
both
both
generalizations
and
and
and
restrictions
on
what
this
meant
and-
and
so
now
we've
got
this
thing,
which
is
a
distinct
concept
unto
itself,
and
so
a
question
that
occurs
to
me
to
ask
is:
how
does
what
we
end
up
with
differ
from
the
thing
that
is
referred
to
in
the
spec
as
a
realm
and
could
whatever
characterizes
that
difference,
be
used
as
a
as
a
modifier,
rather
than
a
word
like
satellite
or
shadow.
C
The
fact
that
that
these
things
are
created
by
a
standard
api
doesn't
make
doesn't
by
itself
make
the
thing
that
is
created
different
than
the
realm
and
the
spec.
But
the
fact
that
there
is
this
enforced
separation
by
the
callable
boundary
is
quite
a
difference
from
the
realm
of
the
spec
rom.
The
spec
has
to
account
and
has
to
continue
to
account
for
the
semantics
of
direct
object-object
interactions
between
realms,
even
though
that
is
not
a
possible
consequence
of
realms
created
by
this
api.
F
So
so,
how
much
of
the
callable
boundary
component
of
the
design
is
sort
of
what
I
would
of
course
say.
I'm
kind
of
biasing
things
a
little
bit
here,
but
but
sort
of
core
functionality,
and
how
much
of
that
is
a
a
thing
that
was
done
to
overcome
various
objections
that
people
had.
F
Right
right
and
if
the
callable
is
the
caller,
because
the
thing
is
the
callable
boundary
thing
is
a
relatively
very
recent
addition
to
the
to
the
spec
and
before
we
added
callable
boundaries.
Was
there
any
significant
difference
between
the
spec
realm
and
this
thing.
G
F
G
So,
to
put
this
in
perspective,
there
is
an
actual
pr
that
lets
us
do
a
non-callable
one
by
just
changing
a
few
wordings
in
the
spec
like
it's.
It's
just
the
way
that
realm
setups
are
done
required
a
more
significant
pr,
so.
F
A
proposal
I'm
just
I'm
just
wondering
if,
if
the,
if
the
whatever
the
impedance
mismatch,
is
between
spec
realms
and
and
this
thing,
we're
trying
to
name
is
could
be
could
be
used
as
a
as
a
generator
of
knowledge.
C
A
C
B
Let
me
let
me
let
me
try
to
bring
back
one
of
the
perspectives
here
and
more
context.
Why
I'm
actually
summarizing
these
current
names
and
the
goals?
The
goal
here
is
finding
like
it's.
Actually,
my
main
goal
is
actually
ending
the
discussion
over
renaming
realms
because
I
just
don't
like
my
main
goal-
is
not
to
block
the
proposal
because
we
are
actually
trying
to
find
a
good
name,
as
I
mentioned
before,
realms
itself
would
be
a
word,
a
name
that
would
work
for
me.
B
I'm
actually
working
on
this
bike
shed
in
order
to
make
make
sure
the
all
of
these
is
observed,
but
my
preference
is
just
not
to
block
the
proposal
because
of
the
name
yeah.
B
Yes
and
all
the
other
names
that
I'm
suggesting
here
are
names
that
are,
I
have
not
identified
any
strong
objections.
There
are
some
other
a
lot
of
other
names
like
even
calling
a
callable
boundary.
There
was
one
of
my
first
suggestion,
a
lot
of
other
names
that
I
actually
found
objections
even
for
these
names.
Here
I
consulted
with
dominic
partially
in
public
as
like.
There
would
be
no
objections
for
the
current
suggestions.
B
Actually
dominic
prefers
bobo.
I
think
karelia
also
prefers
bob
bubble,
which
is
one
of
the
reasons
I'm
bringing
it
here.
Those
are
names
that
would
not
find
like
not
that
so
far
I
have
not
identified
strong
objections
and
I
think
what
we
need
to
stick
here
is
that
like
do,
we
have
any
strong
objections
about
a
name
or
that
I
think
we
found
like
a
good
argument
in
favor
and
also
against
satellite
realm
in
this.
B
In
this
call,
I
wonder
for
days
as
well
if
we
actually
have
the
same
thing
like
anything,
strong
against
shadow
pro
shadow
realm
or
or
bubble.
I
it's
really
like
bubble
is
not
my
main
preference
here,
but
I
think
in
this
way
I
would
lean
towards
a
shadow
realm,
but
yeah
so
yeah.
D
E
Before
closing,
I
would
like
to
bring
one
suggestion
that
I
don't
know
if
it's
actually
been
considered
is
composing
bubble
and
calling
it
realm
bubble.
It
should
solve
the
search
and
it
does
keep
the
idea
of
the
callable
boundary
for
the
realm
and
it
keeps
realm
around.
A
A
Yeah,
I
think
I
second
daniel's
my
suggestion
in
chat
that
I
wouldn't
I
I
that
I
would
be
more
delighted
to
see
this
feature
make
make
progress
than
I
would
be
dismayed
by
any
of
these
names
having
been
chosen.
D
Yeah,
if
I
have
to
choose
from
that
from
the
at
least,
I
would
probably
choose
shadowrun.
The
bubble
is
fine,
but.
D
A
I'm
thinking
yeah,
I
I'm
thinking
that
I
might
my
personal
favorite
is
realm.
Anybody
wish
to
to
chime
in.
B
Favorite
alternatives,
I
think
everyone's
everyone
here
would
be
okay
with
realm,
so
I
would
need
someone
to
be
able.
F
So
so
remind
me
who
who's
objecting
to
just
realm,
because
it
feels
like
we're
we're
responding
to
something
that
maybe
there
isn't
like.
D
The
the
situation
there
is
that
the
the
concept
of
a
rom
in
the
web
is
very
different
from
the
one
in
tc39
or
in
262.
It's
very
different
and.
D
Was
that
the
this
overloaded
term
will
cause
issues
for
people
trying
to
make
sense.
A
Certainly,
it
certainly
will
muddy
the
water
for
future
efforts,
because
realm
is
so
tightly
coupled
across
many
many
concerns
on
the
web
that
are
not
concerns
going
forward
for
some
of
our
proposals
assess
motivated
proposals
have
no,
we
we
don't
want
to
have
our
have
we
get
to
give
the
impression
that
we
care
about,
for
example,
the
origin
of
a
realm.
F
F
A
code
realm
I
mean
that
I'm
not
seriously
proposing
that,
but
but
but
you
know,
program
realm
or
some
some
other
modifier,
that's
more
pointing
at
you
know
specific
technical.
A
One
one
of
the
suggestions
up
has
been
intrinsic
realm
for
to
beg
that
distinction,
as
opposed
to
say,
global
realm,
which
would
be
a
compartment
in.
In
any
case.
I
think
that
we've
played
this
topic
out
for
the
day,
because
we're
definitely
out
of
clock.
Does
anybody
wish
to
get
anything
in
on
the
record
before
we
close.
B
I
can
just
say
my
conclusion:
I
feel
like
shadow
realm
seems
at
least
after
this
meeting
shadow
realm
is
seeming
like
the
least
problematic
one
to
move
forward
with
is,
if
I
have
to
go
through
a
strong
candidate.