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From YouTube: Lightning Talk: Introduction to Media Service Mesh - Giles Heron, Cisco Systems

Description

Don’t miss out! Join us at our upcoming event: KubeCon + CloudNativeCon North America 2021 in Los Angeles, CA from October 12-15. Learn more at https://kubecon.io The conference features presentations from developers and end users of Kubernetes, Prometheus, Envoy, and all of the other CNCF-hosted projects.

Lightning Talk: Introduction to Media Service Mesh - Giles Heron, Cisco Systems

Media Service Mesh is a new concept for enabling real-time applications in Kubernetes. Most real-time applications (such as multi-player FPS games, multi-party video-conferencing, and CCTV streaming) use UDP rather than TCP and hence are incompatible with current web-proxy based service meshes. In addition they often use out of band TCP control channel to negotiate UDP port numbers, and this is incompatible with the kube-proxy ClusterIP NAT. There is, however, a desire from the developers of these platforms to move away from monolithic applications towards the micro-services architecture, and to be able to leverage a service mesh infrastructure providing load balancing, encryption and observability. Media Service Mesh enables this.