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A
Yeah,
okay,
I
see
a
sign.
The
two
extremes:
okay,
welcome
everyone
to
the
dotnet
community,
stand
up,
I'm
kendra.
He
wins
we're
going
to
talk
about
visual
studio
for
max
stuff.
Today,
with
unni
and
cody.
Do
you
guys
want
to
introduce
yourselves
real,
quick
oni?
Could
you
start
absolutely.
C
B
A
Okay,
so
really
quick
before
we
dive
in
I
just
wanted
to
talk
about
Community
News.
Currently,
our
MVP
summit
is
happening,
so
we
flew
in,
like
2000
of
our
best
friends
to
hang
out
and
give
talks
and
they're
looking
at
yeah.
They
were
actually
also
interested
in
Visual
Studio
for
Mac
updates,
so
I
might
just
send
them
this
link
after
we're
done
streaming.
So
we're
really
excited
to
have
everybody,
and
you
guys
have
probably
seen
Twitter
excitement
or
pictures
and
stuff.
A
A
That's
great
yeah,
I
I
feel
like
the
invites
came
out
so
late,
I
don't
know
anyway,
okay,
so
the
other
thing
I
just
wanted
to
talk
about
was
my
HDMI
yeah.
Okay,
it
was
the
visual
studio
launch
event.
So
if
visual
studio
is
launching
in
less
than
two
weeks
so
April
second
nine,
we
tweeted
the
schedule
and
what
we're
going
to
talk
about
yours
truly
will
be
on
at
10:30.
Hopefully,
unless
I,
you
know,
as
with
all
life
streams,
our
timing
gets
off
and
people
answer
lots
of
questions
beforehand
and
I.
A
Don't
know
anyway,
should
be
fine.
Yeah
Rajan,
also
like
blogged
about
it
I'm
just
talking
a
bit
more
on
yeah.
What
we're
going
to
talk
about
in
this
launch
event,
there's
actually
a
ton
of
local
launch
events,
and
you
can
check
those
out
on
our
main
launch
web
site,
which
is
pretty
exciting,
so
you
can
like
join
with
people
to
watch,
which
is
always
more
fun
when,
hopefully
it's
more
fun
to
laugh
at
their
friends
at
jokes
that
we
try
to
crack
awkwardly
okay,
no
pressure
cool,
so
Cody.
A
Those
are
all
like
the
news
that
I
had.
Would
you
like
to
share
your
screen
and
we
can
start
talking
about
visuals?
Do
you
from
Mac
stuff,
yeah.
B
B
The
first
thing:
you'll
notice,
is
it
get
to
code
window,
so
the
idea
here
is
that
in
the
past
you
had
the
you
know
full
IDE
that
would
launch,
but
now
we
want
to
make
sure
that
the
focal
point
is
your
code,
so
the
skip
to
code
screen
offers
open
and
new
and
then
a
list
of
your
projects.
You
can
also
filter
your
projects,
which
is
pretty
awesome
if
you
like
me,
and
have
a
ton
of
projects
not
really
on
this
screen.
But
let's
pretend
I
do
alright.
So
what.
A
A
C
A
A
C
A
A
B
So
the
main
thing
I
want
to
talk
about
today
and
there's
a
bunch
of
things.
I
want
to
talk
about.
The
main
thing
is
the
editor,
so
you
may
have
heard
some
tweets
or
you
don't
hear
tweet.
You
may
have
read
some
tweets
or
heard
some
talks
about
the
new
editor
and
Bs
for
mac
and
it's
really
a
whole
new
experience
for
editing
code.
So
we
listen
to
our
community
constantly.
We
hear
a
ton
of
feedback
on.
B
What's
going
well,
what's
not
going
well,
we
always
want
to
integrate
that
into
into
our
product,
and
one
of
the
things
that
we
constantly
heard
consistently
heard
was
that
the
editor
is
just
not
how
it
should
be,
it's
kind
of
slow
it.
It
doesn't
have
a
consistent
look
and
feel
it
it
can.
Centers
have
typing
delays,
you
type
a
key
on
your
keyboard
and
it'll.
Take
a
you
know
a
split
second,
so
you
actually
display
on
the
screen,
and
that
can
you
know,
messed
up
your
vibe.
B
So,
if
we're
so
this
right
now,
what
we're
showing
it
now
is
the
traditional
editor
and
to
kind
of
give
you
some
history
on
what
the
traditional
editor
is.
It's
actually
based
on
a
Linux
technology
called
gtk,
which
is
a
UI
technology
for
Linux.
We
were
able
to
take
that
import
it
to
Mac,
but
it's
not
a
Mac
UI.
So
for
you
hover
over
you
get
this.
You
know
tooltip,
it's
yellow,
which
is
a
nice
color,
but
it's
not
what
you
would
expect
native
Matt.
B
B
That's
the
autocomplete
there's
no
tooltips
here,
but
it
gives
you
a
more
you
know.
Native
experience.
For
example,
you
hit
e,
get
the
accented
character,
so
you
can
add,
you
know
accented
ease
and
whatnot.
So
that's
the
native
text
input
for
Mac
OS.
Here
we
don't
have
that
I
hit
a
here
and
it
just
gives
me
a
bunch
of
ease
which
is.
A
B
A
B
B
It's
it's,
you
know,
I,
think
it's
it's.
It
was
redone
pretty
recently,
I
mean
in
the
grand
scheme
of
things,
but
it's
it's
it's
you
know
has
constantly
been
a
strong
point
of
the
IDE
people
familiar
with
it.
It
is
fast
and
performant,
so
we
thought.
Okay,
we
got
this
amazing
editor
and
how
can
we
take
that
and
put
that
on
vias
for
Mac?
And
it
sounds.
You
know
crazy,
like
whoa,
what
are
you
talking
about?
Cody?
It's,
you
know
it's
WPF
and
it's
L
and
you're
on
Mac.
You
can't
do
that.
B
A
B
So
we
took
the
Rozlyn
goodness
and
we
brought
it
over
to
Mac.
We
did
an
abstraction
layer
and
then
you
put
cocoa
on
top
of
it.
Cocoa
is
the
Mac
UI
language,
so
you
know
the
things
like
it
like
that,
like
the
pop
up,
I
showed
and
TextEdit
that's
a
cocoa
element,
so
it's
analogous
to
WPF
on
the
windows
side,
so
we
took
the
core
and
an
abstraction
layer
put
cocoa
on
top
of
it
and
we
have
a
brand
new
editor.
So
it
is
literally
the
the
vyas
format
or
vyas
for
windows
editor
on
mac.
B
B
Problem
soft
you
know
to
when
you,
when
you
create
an
event
and
you
want
to
add
an
event
handler,
it's
relatively
complex,
so
we
were,
you,
know,
kind
of
thinking
about
the
best
way
to
implement
that
and
one
of
our
developers
real
he's
an
amazing
guy.
He
he
did
this.
He
did
a
lot
of
work
for
this.
What
he
did
I.
You
know
this
is
its
cat,
technical,
so
I'm!
Sorry,
if
it
you
know
kind
of
goes
on,
but
he.
B
B
B
We
have
this
shared
core.
Now
we
can
take
these
features
over
and
we
were
all
kind
of
like
you
know.
We
knew
that
this
was
going
to
be
an
opportunity
to
have
some
of
this.
You
know.
Sharing
we
didn't
know
was
gonna.
Be
that
easy,
so
we
were
kind
of
surprised
by
it.
So
how
do
you
know
it's
great?
So
how
do
you
get
into
the
new
editor?
B
Well,
if
you
download
the
preview
version
which
preview
3
is
the
one
where
the
new
editor
was
introduced,
and
we
just
released
a
preview
for
yesterday,
so
if
you
had
yeah
yeah
I
was
it
has
a
ton
of
fixes?
It's
really
great.
So
if
you,
if
you
have
preview
for
you,
go
to
visual
studio
preferences,
navigate
on
down
to
text
editor
in
general
and
you'll
see
open
c-sharp
files
in
the
new
editor
and
right
now,
as
this
is
this
implies,
it
is
only
supported
for
c-sharp
files,
so
files
like
sam'l
or
javascript.
B
Files,
he
has
exactly
those
those
are
coming.
We
you
know
we're
planning
on
getting
those
and
as
quickly
as
possible,
but
we
want
to
make
sure
the
c-sharp
experience,
which
is
kind
of
the
core
experience
that
you
know
in
the
idea
is
as
strong
as
can
be,
and
then
we're
gonna.
You
know
quickly,
iterate
on
those
other
files.
So
if
I
just
click
on
open
c-sharp
files,
the
new
editor
and
I
hit
OK
and
it
says:
okay,
you
gotta
close
all
files.
B
Let's
do
that
I,
don't
know
what
changes
I
made,
but
it
saved
me
anyway
and
let's
double
click
on
quick
actions,
dot,
CS
and
we
are
in
the
new
editor.
So
it
looks
and
feels
the
same.
If
I
move
my
screen
a
little
bit,
you'll
notice
that
there's
this
new
editor
preview
button
down
here,
that's
how
you
can
tell
you
any
new
editor.
B
One
of
the
other
goals
that
we
had
to
kind
of
be
a
little
snarky
was
to
make
sure
that
the
new
editor
looked
as
similar
as
possible
so
that
we
couldn't
tell
in
screenshots
which
one
it
was.
We
had
to
add
this
button.
So
this
bond
also
allows
you
to
disable
the
new
editor
learn
more
about
the
new
editor
preview
and
report,
a
problem
which
is
a
very
handy
button
because
it
we'd
be
read
that
feedback
intended,
but
I
don't.
A
B
C
B
A
A
A
B
So,
let's
listen
your
dive
into
this
a
little
bit,
so
one
of
the
things
I
showed
in
the
old
editor
was
the
tooltips
when
you
hover
over
anything.
So
it's
do
it
here,
and
here
we
have
a
nice
native
Mac
OS
tooltip.
So
we
have,
you
know
the
gray
box.
It's
also,
you
know,
I
know
that
people
like
the
dark
mode
out
there.
It
also
is
compliant
with
dark
mode,
UI
and
and
and
Mac
OS
kind
of
provides
you
with
that.
All
things
you
need
to
do
so.
B
Basically,
what
we
do
in
the
code
is,
we
say
you
know,
draw
this
box
and
apply
whatever
theme
the
system
is
using,
so
it
will
apply
the
dark
mode
theme
and
it's
directly
from
Mac
OS.
You
don't
have
to
you
know,
take
out
one
of
those
eyedropper
things
and
try
to
match
the
color
exactly
it's.
Actually
what
Mac
OS
is
telling
us-
which
I
think
is
a
you
know
if
you're
one
of
those
people
that
notices
this
little
differences,
it's
noticeable.
C
A
C
A
B
Dark
and
then
hit
restart
visual
studio
and
while
that's
happening,
we
can
look
at
the
beautiful
TextEdit
here
while
that's
happening.
So,
as
you
mentioned
there's
you
know
this
is
still
a
previous,
so
we
still
are
working
on
some
of
the
polished
items
which
I
think
that
you
know.
As
as
each
of
these
new
previews
come
out,
you
can
actually
really
see
the
progress
we've
made
and
there's
still
some
a
few
UI
things.
We
want
to
tweak
to
make
it
you
know
as
usable
as
possible,
so
we
will
be.
B
B
There
we
go
see
you
look
at
that,
and
it's
got
the
now.
That's
just
hover
over
something
and
if
you
notice
I,
don't
I
mean
I
on
their
phone.
I
can
be
able
to
see
this,
but
if
you
notice
down
in
the
in
the
in
the
tooltip
there's
some
of
the
green
behind
of
the
comment
below
is
coming
through
and
that
you
know
it's
part
of
the
Mac
OS
default
design
as
well,
so
it
kind
of
has
like
a
city
to
it,
transparent.
A
B
B
That
it
is
that
nice
native
feel
so
it
you
know.
One
of
the
things
that
gets
me
is
like
this
context.
Switching
so
you
know,
if
I'm
in
a
Mac
app
like
you
know,
doing
something,
blah
blah
blah,
writing
some
notes
and
TextEdit
or
something
and
then
I
go
to
the
IDE
yeah
I
wanted
to
feel
the
same,
so
don't
feel
like
oh
I
just
switched
worlds,
and
that's
kind
of
you
know
why
we're
really
focused
on
making
sure
that
we
are
using
those
elements
as
they
are
in
the
Apple
hig
interface
guidelines.
B
B
A
A
B
You
don't
need
to
see
me
it's
fine,
okay,
all
right,
so
that's
actually
giving
it
to
some
of
this.
You
know
one
of
the
things
that
that
I'm
gonna
say
you
first
off
with
this
new
editor
is
that
you
have
to
try
to
really
get
a
sense
of
it.
Some
of
its
performance
improvements.
You
know
we're
going
through
like
two
layers
of
life
streaming
right
now,
so
you're
not
going
to
like
it's
gonna,
scroll
kind
of
you
know
slowly
either
way,
but
let's
get
through
some
of
these
features
and
kind
of
show.
B
One
of
the
stuff
that
I'm,
really
interested
in
the
first
I
want
to
do
is
a
feature
that
honestly
I.
This
is
one
of
those
ones
that
we're
talking
to
customers
and
talking
to
our
users
and
talking
to
our
community
is
a
huge
benefit,
because
I
never
would
have
thought
of
using
bird
wrap
in
a
code
editor,
but
it
is
a
very
popular
feature
like
I've
had
people
who
have
been
tweeting
and
just
talking
on
the
phone
and
said:
oh
man
now
that
you
have
word
wrap
I
can
actually
you
know,
use
this.
A
A
B
A
B
I
mean
I,
get
it
but
I
also,
like
you
know,
I
wouldn't
have
ever
thought
of
it
without
talking
to
people.
So
you
know,
if
you
guys
are
on
the
community,
have
any
of
these
ideas.
You
know
please
bring
them
to
us,
because
you
know
I
can
only
use
the
IDE,
how
I
use
it
and
I
can't
always.
You
know
tell
how
people
use
it.
So
that's
one
of
the
ones
that
we
thought
was
like
super
important
to
get
out
there
because
everybody
asked
for
it.
So
we.
A
Have
a
question
in
chat:
WQ
Walter!
He
knows
how
to
get
out
of
get
sorry.
Wq
I
don't
have
a
Mac,
can
I
add
a
Mac
virtual
machine
to
my
asher
account
to
be
able
to
look
at
some
of
the
Mac
Tools
James.
A
C
A
B
B
B
A
B
Right,
that's
good!
So,
let's,
let's
look
at
some
of
the
some
of
the
cool
things
so
as
a
skinned
related
to
earlier.
This.
Is
this
how
the
Rosslyn,
goodness
in
it,
so
one
of
the
great
benefits
again
of
the
shared
code
is
that
we
have
all
the
greatest
and
latest
latest
and
greatest
to
be
on
which
way
you
want
to
say
it
analyzers
and
in
quick
fixes
that
vs
Windows
has
so
and
that's
kind
of
the
Nexus
of
this
code.
B
I'm
showing
is
that
this
is
a
a
project
that
intends
to
show
all
the
new
quick
fixes
we
have
in
place,
for
you
know
dev,
16
or
visual
to
your
Mac
2019.
So
if
we
click
right
here
and
we
go
over
to
our
our
little
lightbulb
here
and
click
on
it,
we
can
say
wrap
every
parameter
and
into
all
parameters.
So
let's
do
that
and
there
we
go
so
I
mean
that's,
that's
a
good
one
to
keep
things
in
order.
B
A
B
B
Did
I
did
the
best?
Yes,
so
let's
do
some
multi
carat
editing,
so
this
is
another
one
of
the
things
that
you
know.
I
had
one
one
you
know
community
member
I
was
talking
to
a
few
months
ago.
He
said
that
you
know
this.
If
we
had
multi
carat
editing
it
would.
You
know,
change
his
like
life
because
he
use
it.
He
has
to
copy
code
into
another.
You
know
editor,
do
the
multi
carat
stuff
and
bring
it
back
and
that's
you
know
it's
a
pain.
B
Nobody
wants
to
do
that,
so
we
added
multi-tiered
editing,
which
is
a
powerful
feature.
So
let's
let's
go
ahead
and
get
started
on
that.
So
what
you
want
to
do
is
you
place
your
cursor
somewhere
within
the
code
where
you
want
to
be
like
the
master
cursors?
This
is
the
you
know
the
main
cursor.
Then
you
hit
control
option.
You
can
click
where
you
want
to
type
in
other
places
and
I'm
doing
this
live
so
I'm
going
to
mess
it
up.
B
Probably,
let's
see
paste
in
there
and
say
I
de
ever
there
we
go
I
was
able
to
edit
these.
You
know
eight
lines
of
code
or
nine
lines
of
code,
all
at
the
same
time
using
multi,
cursor,
editing
or
multi
care
editing,
and
this
is
great,
for
you
know,
fixing
you
can
also
you
know,
apply
it
in
different
areas.
So,
if
I
wanted
to,
you
know,
add
a
word
right
here
and
edit
right
here
and
right
here
and
right
here,
which
is
weird,
but
you
know
you
can
do
that
so.
A
Right
actually,
jeans
also
asked
like
how
often
do
people
really
use
multi
Lane
and
like
when
I
demoed
this?
When
it
first
came
out,
let's
see
that
was
15.8
or
nine
I
want
to
say
the
room
was
oh
excited.
There
was
big
burst
of
applause
like
people
had
really
been
waiting
for
it,
so
I
think
a
lot
of
people
had
that
they
have
to
like
open
a
separate
etre
in
order
to.
A
B
Yeah,
like
the
exact
use
case
it
that
I
heard
previously,
was
that
this
is
community.
Member
was
a
game,
editor
a
game
programmer
and
so
there's
a
lot
of
like
you
know,
like
gee
I,
don't
know
other
words,
geometry
and
whatnot
in
in
designing
the
the
game,
and
so
there's
a
lot
of
things.
That
kind
of
repeating
and
so
just
see
the
build
up,
and
then
you
know
how
to
0
or
something
so
another.
One
of
the
features
that
I
want
to
show
off
is
the
new
find.
B
So
if
I
come
down
here
to
here's
here's.
My
word
wrap
example
got
the
the
obligatory
lorem
ipsum,
so
I
think
this
is
Latin
for
vs
for
Mac
is
the
best
IDE
I,
don't
know,
I,
don't
know
Latin,
that's
what
I
think
it
is.
So,
let's
go
down
here
to
some
of
this.
Some
of
these
fun
layers
down
here
so
first
I
want
to
bring
out.
We
have
RTL
support
now.
So
here
is
a
poem
by
Rumi.
So
it's
in
Persian
it's
called
a
guesthouse.
B
So
right
now
we
have,
you
know
English
language
right
here,
so
a
left-to-right
language,
and
then
we
immediately
go
into
a
right
to
left
language
and
if
you
start
typing,
you
know
it
changes
context
immediately.
So
if
I
go
University
versus
universe
and
then
I,
you
know
hop
back
in
here,
like
my
arrows
are
in
Reverse,
because
of
course,
I'm
going
right
to
left.
So
this
is
something
that
I
think
that
was
a
top
request
on
development.
B
Developer
community
was
support
to
write
stuff
languages,
and
we
definitely
want
to
make
sure
that,
no
matter
what
language
you
speak
or
Italy
entry
type
that
you
have
support
for
that,
and
it
also
includes
everybody's.
You
know
the
one
of
the
numerous
languages
in
the
world,
but
emoji.
So
we
now
have
support.
Oh
gosh
I
forgot
how
to
bring
at
the
emoji
computer
mode.
You
keep
word.
B
A
B
Alright
yeah
I
think
it's
yeah,
Judy's
gonna
have
my
back.
So
while
Unni
is
thinking
that
we're
looking
for
that,
it's
command
control
spacebar,
try
that
man
control
spacebar,
it's
the
one,
I
didn't
try
there
you
go
so
now
we
have
some
because
I'm
that
was
kind
of
awkward.
Then
we
have
the
sweaty.
You
know
nervous
guy
and
the
mind
blown
of
how
amazing
that
is
there
we
go.
So
we
have
those
two,
so
you're
full
emoji
support.
B
So
if
you
need
to
put
your
motors
in
your
comments,
that's
you
know
it's
on
you,
but
you
can
do
it
now
and
and
yeah.
So,
let's,
let's
hop
on
down
to
some
of
the
search
stuff
so
find
is
something
that
you
know.
You
use
a
lot
because
you
lose
things
you
got
to
find
them
again
and
it's
one
of
the
areas
that
again
we
had
some
feedback
on
it's
kind
of
slow
kind
of
clunky.
B
So
we
want
to
make
sure
that
find
is
is
a
great
experience,
so
we
have
as
new
whole
new
process
of
find
that
uses
kind
of
the.
You
know
that
taps
into
the
visual
studio
core
that
we
have
again.
So
it's
do.
You
know
command
F.
Here
we
have
the
find
result.
So,
let's
just
say
roomie,
then
he'll
eyes,
let's
say
improve,
so
we
have
really
fast
Auto
highlighting
we
have.
You
know
matching
of
strange
characters.
Let's
do
h-e-l-l-o
and
that
weird
way
there
we
go.
Let's
do
normal,
hello
and
okay,
it
matches
it.
B
But
let's
say:
oh,
we
never
want
K
sensitivity.
Now
it
doesn't
match
it
and
takes
us
up
there.
So
the
new,
the
new
find
is
super
fast.
If
you
want
to
go
through,
you
know,
go
through
all
the
next
ones,
but
also
have
your
place.
So,
let's
change
the
load
to
hey
there,
you
go
now
we
got
those,
so
you
know
finding
some
of
those
things
that,
like
it's,
not
a
super
like
flashy
feature,
you
guys
probably
go
good
job
Cody.
B
You
found
some
code,
but
it's
one
of
those
ones
that
you
use
it
throughout
the
day
and
if
it's
slow
or
if
it's
clunky
it
just
totally,
you
know
messes
up
your
flow
so
being
able
to
have
a
quick
performant
find
that
you
know.
Has
all
these
options,
like
the
you
know,
K
sensitivity
and
whatnot
is
super
important
to
me
at
least
so
that's
one
of
those
good
things
there
yeah.
A
B
B
A
B
B
A
Questions
I
have
I
really
like
that.
You
have
like
not
camelcase
searching,
but
what
do
they
call
that
case.
A
Admission
like
I
know,
most
things
I
could
do
in
light
with
the
notepad
plus
plus
replace
or
whatever
I
can
do
in
Visual
Studio,
but
I
just
got
so
used
to
no
purpose,
plus
that
I
still
occasionally
use
it.
Oh
just
a
like
reformat
things
and
I,
just
don't
want
to
like
learn
new
UI,
but
it's
great
that
we
do
have
it
in
there.
So,
like
the
next
generation
won't
be
broken
like
us,
yeah.
C
A
C
B
B
You
know
the
the
dot
one
so
to
speak,
which
be
8.1
and
feasel
straight
from
Mac
versioning.
We
hope
to
have
it
as
the
default
for
c-sharp
files
and
but
trying
to
make
sure
that
sam'l
can
be
in
there
as
well,
because
we
know
that's
a
super
important
ask
anyone.
You
know
to
be
able
to
demonstrate
that
and
and
provide
that
for
you
so.
C
C
Or
something
like
that,
we
did
a
lot
of
work
to
move
the
WPF
and
you'd
only
be
intellisense.
Does
that
were
involved
and
and
and
the
feedback
was
fantastic
now
we're
gonna
take
that
away
back
to
the
Mac
as
well.
So
we
feel
like
with
these
two,
the
design
learning
experience
was.
Our
info
should
be
fantastic,
all
right,
yeah,
yes,.
B
Oh
yeah
yeah,
we
do
want
it
too.
You
know
with
those
language
services
too,
and
then
you
know,
as
the
you
know,
dot
features
or
dot
versions
come
out.
They're
gonna
be
adding
more
so
I
think
you
know,
the
8.1
feature
set
is
where
it
can
be
default
or
the
versions
gonna
be
default
with
the
c-sharp
and
hopefully
zamel.
So
that's
that's.
When
you're
gonna
start
seeing
this,
you
know,
as
as
you
may
not
be
your
main
editor,
but
you
know
I
I
do
want.
You
know
we.
B
We
do
listen
to
this
feedback
and
we
would
love
everybody
to
try
this
out
and-
and
you
know,
even
send
us
your
feedback.
But
there's
you
know,
there's
a
few
more
features,
a
few
more
tricks.
We
have
up
our
sleeve
that
aren't
just
editor
related,
since
the
editor
is
cool
but
another
one
that
this
is
a
funny
story
to
that.
One
of
our
developers
was
so
tired
of
having
to
use
the
command
line
to
be
implemented.
This
himself,
which
is
to
right-click
on
the
icon
and
say
new
instance,
and.
A
A
B
A
C
B
This
now
you
can
edit
four
projects
at
once.
So
the
idea
here
is
that
you
used
to
have
to
go
into
Li
and
the
command
I
and
say
open
and
then
some
kind
of
command,
I
can't
forget
or
can't
remember,
and
then
you
could,
you
know,
have
the
multiple
instances,
but
now
it's
just
you
know
built
into
high
de.
So
that's
a
huge
thing
that
people
are
really
excited
about.
C
So
there
are
a
couple
questions
Cody
that
we
should
be
getting
as
well.
One
of
them
is
do
all
the
vs
extensions
work
on
verse,
3
for
Mac
announcer
for
Charlie's
new.
At
this
point,
our
goal
is,
to
you
know,
share
a
motor
motor,
the
verse
to
do
code,
so
we
want
to
get
there
eventually,
but
at
this
point
you
know
the
extension
ecosystem
between
verse
3.
Can
we
explain
there
was
this
different.
C
You
know
we
do
have
a
few
extensive
extensions
for
registry
for
Mac
and,
of
course,
you're
working
with
authors
to
make
sure
they
all
continue
to
work
with
the
new
editor
as
well
long
term.
We
definitely
want
to
think
about.
You
know
shared
ecosystem
across
these
IDs.
So
that's
one
of
the
questions
yeah
and.
C
A
C
A
A
C
A
C
C
C
A
C
C
C
A
B
I
mean
one
of
the
demonstrations
of
that
is
that
so
yeah
I'm
familiar
with
the
muf
and
it's
managed
extension
framework.
Somebody's
gonna
correct
me
because
I'm
completely
wrong
on
that,
but
it
is
the
basically
the
extension
framework
to
extensibility
framework
somebody
I'm
waiting
for
somebody
to
say
you're
wrong
Cody,
but
it's
basically
the
way.
You
know
you,
you
you
tap
into
Visual
Studio,
and
that
is
the
same
way
that
we
are
building
this
editor.
So
this
editor
is
using
the
m
EF,
you
know,
framework
to
say,
ATM
machine
with
the
extra
you
know
anyway.
B
A
B
C
C
B
A
B
The
the
code
windows
that
are
open
will
get
intelligence
first,
and
so
you
can,
you
know
you
can
quickly
get
into
your
code
and
start
working
while
the
rest
of
the
project
just
type
and
read
through
by
the
MS
building
whatnot
and
then,
as
it's
fully
done,
it
switches
out
that
that
workspace
to
speak
so
that
you
now
have
until
sunset
the
whole
file
so
the
whole
project.
So
the
the
result
of
this
is
that
if
you
open
a
large
project,
you
should
get
intelligence.
B
You
know
right
away
on
the
files
and
open
and
quicker
on
the
other
files,
and
this
was
necessitated
by
the
fact
that
we
actually
used
vyas
for
mac
to
build
the
new
editor.
So
we
are
working
so
you
know
that's
it.
Vs
for
mac
is
a
huge
solution,
so
one
of
our
developers
like
we
got
a
fine
solution
for
this,
so
through
dogfooding
or
through
using
our
own
code
and
use
my
own
project,
we're
able
to
find
a
problem,
identify
it
and
then
and
then
fix
it
so
that
you
know
everybody
can
benefit
from
it.
B
C
B
Yeah
I
think
yeah,
you
know
if
you
guys
want
to
see
anything.
Let
me
know
but
I'm
like
I
said
it's
you
know,
intellisense
is
pretty
quick,
I
mean
some
of
these
some
of
these
performance
ones.
You
can
get.
You
know
kind
of.
You
know
difficult
in
the
world
of
live
streaming,
so
you
know,
but
it
is.
You
know
one
of
the
things
that
the
more
you
try
it.
You
will
be
able
to
see
these.
You
know
these
benefits
and
it's
still
working
and
I
have
like
37
copies
open.
So
right.
A
So
just
call
out
was
there's
slightly
faded
text,
which
is
something
we
added
to
warn
you
that
hey
this
isn't
being
used.
So
we
have
it
on
unused
parameters
unused
members,
so
you're
getting
that
in
that,
like
wrap
indent
a
line
parameter
list,
that's
why
that
ABCD,
all
of
those
are
actually
slightly
greater
than
the
other
text
and
they
have
dots
under
them
as
suggestions
on
them.
C
A
C
A
C
A
C
B
A
A
A
B
A
B
You
know-
and
you
can
speak
to
this,
but
you
know
we're
back
when
we
were
talking
about
this-
we're
planning
this.
You
know
working
through
this
and
it
wasn't
like
so
that
we
could
demonstrate
yet
is
all
you
know
in
you
know
the
ninjas
are
working
on.
He
be
like
Cody.
How
many
quick
actions
are
we
gonna
get
like?
How
are
we
gonna
implement?
This
is
like
Unni.
Trust
me
is
this
gonna
work
and
I
wasn't
sure
was
going
to,
but
I
thought
it
was
going
to
you.
B
B
A
A
B
A
A
That's
right
because
the
simple
one:
okay,
sorry,
so
the
dialogue
is
only
if
you're
pulling
multiple
members
up
the.
C
A
B
A
B
Know
it's
pretty
fun,
so
yeah
I,
think
I'm.
Looking
at
the
questions
here
looks
like
we
have
a
question
saying
how
portable
it
is
vs
for
Mac.
Is
it
self-contained
well
in
a
way
it
is
so
the
way
that
applications
work
on
Mac
OS.
We
have
you
know
the
dot
app
package
is
basically
a
folder.
It
has
all
the
different
things
in
there,
so
you
could,
you
know,
take
the
dot,
app
and
move
it
to.
You
know
a
different
computer
and
open
it,
but
it's
not
you
there's
other
components.
You
need
mono,
you
need.
B
If
you
can
use
Ameren
development,
you
need
the
xamarin
extensions,
so
it's
not
portable
instance
of
Venus
dragged
into
whatever
computer,
because
there
are
these.
You
know
dependencies
that
need
to
be
installed
as
well
and
they
even
cleaned
on
that
core
and
all
the
different
dependencies
and
those
are
all
included
in
our
installer,
so
not
to
worry
about
going
to
grab
them
yourselves,
but
it
is
important
in
that
sense,
yeah.
B
A
For
user
members
and
types
and
local
parameters
and
stuff
there
get
they
get
slightly
different
colors
than
the
just
default
black
color
that
they
used
to
get
as
well
as
some
keywords,
and
you
can
customize
a
lot
of
those.
Is
that
do
you
know
what
levels
of
that
or
might
be
lighting
up
in
via
Cermak
yeah.
B
So
the
alt
text
specification
is
being
brought
over
as
well
in
that
I
think
we
are
planned
for
having
the
full.
You
know
the
same
text
classification
engine
between
the
two
IDs
is
around
eight
years
around
that
you
know
the
state
of
the
stable
release
of
8.1
and
we're
going
to
have
the
editors
default
so
that
I
think
at
that
point
we
started.
We
may
have
to
do
some
some
theming
and
whatnot
to
ensure
that
we
have
those
defined,
but
the
classifications
and
the
ability
to
hook
into
those
should
be
the
8.1
timeframe.
A
B
B
A
A
C
So
I
mean
I
think
goes
into
wrapping
up.
It's
it's
important
to
go
back
to
where
Cooney
started,
which
is
this
is
really
informed
by
the
feedback
that
we
got
from
our
community
and
it's
really
important
that
you
know.
We
continue
that
conversation.
We're
looking
forward
to
that,
and
you
know
please
do
send
us,
try
it
out
and
she'll
send
us
feedback.
There
is
a
roadmap
for
velocity
for
Mac
I
mean
you're,
probably
family,
of
diversity
roadmap.
So
you
know
well
probably
I,
don't
know
if
Europe
yeah.
C
A
C
A
C
There
are
a
whole
bunch
of
capabilities,
agreeing
to
that
as
well
for
those
as
well,
and
so
the
roadmap
is
a
good
place
for
us
to
engage
with
the
community
and
I
like
trying
to
get
feedback
feedback
on
whether
these
are
the
right
things
to
do.
And,
of
course,
the
community,
like
you
referred
to
so
really
looking
forward
to
you,
know
your
feedback
as
yeah.
A
A
A
B
A
B
C
C
C
B
And
for
examples
of
that,
like
I,
said
multi,
caret,
editing
and
word
wrap
for
both
features
that
came
in
through
talking
me
and
a
customer
talking
on
a
call.
So
you
know
it
does
mostly
when
we're
in
this
stage
of
like
adding
these
features.
It
does
really
you
know,
get
to
the
product
quickly.
So
it's
a
great
way
to
you
know
prioritize
your
features
as
oh
so
and
if
you
have
anything
just
let
us
know
and
I'd
love
to
set
up
a
chat
with
you
and
see
you.
B
A
A
B
B
A
Okay,
yeah
cool,
so
Cody
Unni.
Thank
you
so
much
for
coming
on
the
show
this.
C
A
Am
so
impressed
and
I
have
like
more
ideas
for
maybe
how
we
should
change
my
workflow
and
and
dig
into
more
like
via
Cermak
UI
goodness,
we're
super
excited
to
see
like
main
launches,
come
out
on
the
visual
studio
launch
day,
I'm
sure,
there's
a
visual
studio
for
mac
session.
Absolutely.