►
From YouTube: .NET CoreFX Contributor Standup
Description
Link to discussion: https://github.com/dotnet/corefx-standup/issues/29
A
A
D
Can
be
that
idea?
Actually
so
before
we
introduce
ourselves?
Actually,
you
know
we'll
come
to
the
first
contributor
stand
up
which
is
live.
We
have
made
it
in
15
minutes
next
time,
I'll
be
just
it's
gonna
be
13.
Next
time,
I'm
gonna
go
down,
and
before
we
start
introducing
our
stuff,
I
would
just
remind
people
that
the
goal
of
this
end
up
is
really
targeted
at
contributors
of
core
effects
repo.
We
want
to
kind
of
open
the
bi-directional
channel
here
out
our
contributors.
What
are
their
ideas?
D
What
are
their
pain
points
things
that
we
are
missing
and
you
know
how
we
can
help
them
to
be
successful
in
our
repo,
mainly
core
FX.
At
this
moment,
logistic
realize
we're
gonna,
be
monitoring
the
live
chat.
So
if
you
have
any
questions
or
something
you
know
put
it
there
and
whatever
will
be
easily,
but
we
might
answer
on
the
spot
and
rest
you
can
all
leave
for
the
last
part
of
the
session.
I
think
it's
time
to
introduce
ourselves.
So
then.
C
B
A
D
Alright,
okay,
so
that's
it
for
introductions
and
the
next
step
you
would
like
to
you
know:
we
prepared
a
kind
of
brief
list
of
things
that
are
happening
conqueror
of
X
repo
for
people
to
know
again,
if
you
have
quick
questions,
feel
free
to
fire
it.
If
the
answer
might
take
longer,
we
might
leave
it
to
the
last
part
just
shown
up
at
the
link
to
this
in
the
chat.
Maybe
the
questions
are
not
there.
Oh
yeah,
you
know,
and
it's
actually
in
the
feed
or
Jordan,
so
we
prepared
a
you
know
just
to
say.
D
Like
brief,
you
think
things
that
are
happening
right
now
in
the
repo.
So,
first
of
all,
you
might
have
noticed
that
weirdo,
you
know
kind
of
focused
on
delivering
great
to.net
core
2.0.
So
we
shipped
that,
probably
more
than
a
month
ago,
one
and
a
half
months,
I
believe
and
we're
still
looking
at
things
that
we
broke
by
accident,
I'm,
you're,
trying
to
ship
them
in
service
increase
or
service
increases.
D
You
should
expect
that
there
will
be
rough
play,
or
you
know,
two
months
period
of
shipping
servicing
updates
and
it's
kind
of
called
for
action
for
all
the
contributors.
If
you
guys
notice
that
something
is
broken
in
dotnet
quarter,
ATO
against
either
previous
versions
or
against
desktop
it's
something
that
we
definitely
want
to
know
about
and
consider
for
fixing
and
I.
Think
guys.
You
won't
read
you
ever
think
the
team
is
actually
or
non-trivial
part
of
the
team
is
focused
on
built
infrastructure,
kind
of
the
build
from
source
effort,
which
is
not
quite
ideal.
A
A
D
A
D
Alright,
the
other
thing
that
is
happening
or
happened
recently
I
think
it
was
this
Tuesday.
That's
at
the
dotnet
called
V
announced
windows,
compatibility
fact
for
dotnet
core,
which
is
actually
you
know,
heavily
impacted
on
the
core
FX
repo
on
this
slide
from
Scott
hunter.
We
had
things
like
that:
we're
gonna
ship,
a
pack
with
Microsoft
inserted
registry
called
Dom
configuration
drawing
and
other
things,
I
think
that
you
know
eventual
among
them
will
be
directory
services
anyway.
So
this
is
coming.
The
preview
is
already
available
right.
D
C
Yeah
went
down
Tuesday
perfect.
The
preview
contains
two
parts.
One
is
everything
that
we
already
shipped
in
2.0.
There
wasn't
in
the
shared
framework,
so
you
don't
get
a
free
reference
to
so
it's
already
available
and
you
get,
but
it
you
had
to
find
it
so
that
just
pulls
everything
in
for
free
and
then
the
other
thing
it
has
a
system
drawing
which,
incidentally,
also
includes
the
an
evolution
of
the
mono
system,
drawing
implementation,
so
it
works.
Are
you
next
to
and
then
for
final
release?
C
It'll
be
later
this
year
will
include
a
whole
bunch
of
other
things.
We
know
some
things
will
certainly
be
in
there
like
perf
counters
event,
log
system,
ODBC
and
a
bunch
of
others,
and
then
some
we're
trying
to
make
happen.
We
don't
know
yet
about
system
man
in
German
system
directory
services.
We
hope
to
have
in
there
and
then
there's
a
few
others
so,
and
that
should
be
later
this
year.
D
So
yeah,
if
you
guys,
want
to
jump
in
and
hope
that
some
of
those
things
if
you're
interested
in
them
this
is
the
right
time
and
actually
on
some
of
these
things
we
had
actually
some
you
know
significant
contributions
from
community,
especially
on
drawing,
if
I,
don't,
if
I
remember
correctly,
I'm,
not
sure
about
configuration
and
actually
some
of
the
on
the
directory
services
as
well
all
right.
So
three
more
things
that
are
happening
on
the
repo
I
have
here.
So
you
might
have
noticed
that
we
have
some.
D
We,
you
know
kind
of
created,
a
backlog
of
API
reviews
over
the
summer.
We
burned
that
you
know
fast.
People
are
on
vacations
and
things,
so
we
are
now
like
at
12:15
or
something
like
that.
So
we
will
be
catching
up
over
the
next
couple
of
weeks
or
a
few
weeks,
so
just
FYI
that
it
might
take
a
bit.
If
you
see
something
that
is
really
you
think
is
critical.
Let
us
know
overall,
I
believe
that
all
those
API
should
be
you
know
approved
in
the
next
couple
of
months.
D
A
A
In
thousands,
for
obviously
predominant
court,
like
absence
of
corvex,
is
a
little
bit
of
a
different
beast,
because
we
don't
use
standard
projects.
We
are
hoping
to
move
to
more
of
sta
breeze
projects
as
we
get
and
we
can
actually
start
consuming
the
two
of
our
SDK
within
corvex
and
I.
Think
that
will
help
a
lot.
What's
the
tooling
for
the
projects
for
other
platforms,.
B
Another
angle,
actually
on
record
explaining
why
that
is
like
the
one
of
the
problems
that
we
have
is
that,
because
we
are
building
the
platform
right,
you
can't
quite
consume
the
park
and,
like
our
customers
do
so
most
of
the
tooling
that
we
have
makes
assumptions
around
how
the
system
is
laid
out
and
like
who's
shipping
ourselves
with
that
public
schooling
is
a
lot
harder.
I
mean
highly
the
repos,
like
asp,
net
or
rosen,
basically
compiled
the
same
way
that
the
customers
compiled
have
a
much
easier
time
getting
to
link
story
off
the
ground.
B
D
But
to
answer
actually
the
question
about:
like
you
know
it,
you
know,
I
think
the
key
root
question
here
is,
you
know,
build
vs
could
be
able
to
be
used
for
developing
core
effects
so
Dan,
actually
on
his
on
his
whiteboard.
We
have
lists
of
like
20
things
that
we
want
to
invest,
and
this
is
actually
one
of
them.
B
B
C
To
so
Jonathan
I
assume
you're
on
Mac
right,
not
Linux,
I'd
be
interested
in
any
other
feedback
you
have
offline
about.
You
know
the
development
experiencing
core
effects
on
Mac,
because
some
people
do
it
here.
There
are
some
people
who
work
primarily
or
exclusively
on
Mac,
but
most
of
us
work
on
Windows,
and
so
sometimes
we
can
be
a
bit
short-sighted
about
the
Mac
or
the
experience.
C
C
Oh
yeah
yep,
it's
done
I,
there's,
there's
actually
a
bug
which
prevents
it
working
on
Mac,
but
that
was
a
typo.
That's
been
fixed,
so
the
next
release
world
out
there
working
bread,
I
know
of
no
significant
bugs
or
significant
work
remaining
on
it.
It
is
marked
a
preview
package,
but
it's
it's
good
to
go
it's
available.
So.
D
Do
other
cool
things
that
are
happening
on
Cerf,
actually
Paul,
you
have
might
have
noticed
that
span
of
T
and
friends
are
kind
of
being.
You
know
we're
trying
to
kind
of
spread
it
around
incur
FX
repo,
adding
bunch
of
new
IP
eyes
in
that
regard,
and
the
is
to
have
actually
you
know
significant
part
of
that
done
in
2.1.
D
B
D
B
D
So
I
bring
in
here
the
cheat
sheet
of
the
shoe
number
10
over
here.
So,
as
most
of
you
guys
are
probably
aware
of
the
API
process
that
we
have,
we
have
it
documented
in
get
up
repo.
I
would
say
that
it's
you
know
it's
mostly
true.
There
are
some
details
missing
and
those
are
things
pro
2.
You
should
talk
about
a
little
bit
and
I.
D
Think
thing
that
key
thing
that
is
not
quite
popping
out
of
the
document
is
that
our
API
review
process
is
actually
not
staged,
that
we
rely
in
the
first
stage
on
the
area,
owners
or
experts
to
kind
of
think
about
the
API.
Look
at
it
and
do
kind
of
first
level
approval
like
yeah.
This
looks
like
a
good
idea.
It
fits
space
might
be
good
thing
once
we
have
that,
you
know.
D
Stage,
actually
you
don't
get
the
bigger
API,
you
know
API
design,
group
involved
and
that's
by
design,
because
that
group
would
be
super
busy
if
it
would
comment
on
very
early.
You
know
ideas
for
every
single
API
and
once
the
ones
the
API
is
kind
of
approved,
or
you
know,
or
a
proof
like
you
know,
considered
a
reasonable
thing
to
bring
forward
the
area
expert
actually
mark
it
as
IP
are
ready
for
review
and
then,
when
gets
actually
to
the
formal
API
group,
and
actually
you
can
see
over
here
in
this
room.
D
C
Yeah,
we
usually
pull
in,
like
the
experts
in
Scripture,
we're
not
gonna,
do
it
up
there
and
so
forth.
Maybe
it's
implicit,
but
we
could
briefly
mention
why
the
API
process
is
so
honest
because
it
is
and
it
and
it's
probably
obvious
but
like
once
we
have
an
API,
it
lasts
forever,
so
we
still
support
API
to
the
ships
in
2002.
So
that's
one
reason
we
have
to
stand
by
that
API.
We
don't
want
to
have
duplication
later,
so
we
want
to
get
it
right
and
another
is
API.
C
Design
is
actually
quite
a
subtle
thing.
You
know
some
sometimes
folks
who
have
done
this
before
they.
You
know
the
eighteen
club
I
want.
You
know
food
to
do
bar
and
so
just
put
a
bar
method
on
actually
there's
a
lot
of
other
things.
Didn't
siddur
like
discoverability,
like
composability,
like
performance
and
consistency
and
many
other
things,
and
I
one
of
the
attractions.
C
The
of
the
donut
platform
for
many
people
is-
is
that
in
many
places
we've
got
that
right,
some
places
we
definitely
didn't
and
I
guess
we
want
to
not
lose
that
body
problem.
So
hopefully
we
read
the
right
balance
between
pain
and
and
benefit.
You
know,
I,
wonder.
B
I
wanna
share
like
a
little
bit
here.
So
what
why
are
we?
Why
we
bother
with
reviewing
API
is
because
stuff
like
this
happens,
somebody
edit
the
API
they
didn't
intend.
This
will
be
a
public
API
office
Lee
but
like
they
they're
just
headed
for
the
time
being,
I
think
there.
The
comment
here
is
actually
updated
a
while
ago,
but
the
comment
originally
read
obsolete.
B
This
is
a
temporary
API
and
holy
celerity
gives
us
an
official
API
to
detect
this,
and
we
ended
up
shipping.
The
API,
because
you
know,
but
you
know
the
framework-
is
large
diversity,
API
or
something,
but
like
we
do
this
on
an
ongoing
basis
that
we
essentially
build
sleep,
the
the
API
surface,
with
what
we
have
shipped
last
time,
just
to
see
whether
any
you
know
any
anything
had
sneaked
up,
and
maybe
you
know
you
just
missed
it
and
like.
If
you
look
at
the
framework,
as
then
said,
I
mean
ever
quite
a
moving.
B
The
API
is
in
the
fabric,
so
it
is
substantially
in
size
and
think
it's
not
that
people
don't
think
about
their
API.
So
the
most
part
we
don't
get
like
you
know
terrible
API
proposals,
but
it's
it's
always
the
case
that
team
a
needs
to
do
something
and
then
team
B
realizes
that
all
we
have
something
there.
Maybe
we
should
collaborate
and
okay.
B
Hopefully
your
question
whether
the
API
will
work
properly
in
all
cases,
and
we
have
this
random
joke
on
the
team.
Every
say
you
can
always
ask
the
question:
what
do
some
things
are
just
fundamentally
complicated?
If
you
don't
see
through
these
things,
at
some
point
like
and
then
said,
you
only
have
one
shot
right
and
then
you
know
the
best
you
could
do
for
this.
Api,
for
example,
is
obviously
doing
it
like
even
this
API
you.
C
C
D
And
actually
trying
to
be
a
bit
more
open
in
those
things.
So
lately
you
might
have
noticed
that
we
started
recording
some
of
the
sessions
API
review
sessions
and
as
soon
as
the
discussion
is
not
too
passionate,
we
are
actually
more
than
happy
to
release
those
things.
So
we
did
bond
like
three
weeks
ago
and
actually
from
this
Tuesday
we're
gonna
again
release
the
video.
So
that's
our
way
how
to
try
to
kind
of
give
people
as
well
idea,
what's
happening
behind
the
scene.
D
B
Don't
say
like
it's
the
you
know,
the
question
is
that
what
kind
of
like?
Why
are
we
doing
this
in
the
first
place?
I
know?
Why
are
we
sharing
those
review
meetings?
I
mean
the
the
goal
that
we
have
is
education,
and
we
want
to
make
sure
that
the
community
understands
how
we're
thinking
about
the
problem
space.
You
know
what
kind
of
discussions
were
having,
but
in
the
end,
like
you
know,
let's
not
forget.
B
Each
of
these
meetings
is
two
hours
long,
usually
because
design
meetings,
you
know
you
cannot
do
much
design
in
the
capital
or
essentially,
which
is
basically
results
in
like
people
are
what
come
here.
Look
at
they're
coming
around:
it's
all,
oh
the
yeah.
Basically,
the
problem
is
that
you
know
we
have.
B
You
know
there's
still
only
so
much
time
in
a
day,
I
didn't
if
we
up
upload
every
single
video
that
we
do
then,
quite
frankly,
nobody
is
watching
them
either,
like
people
are
not
going
to
like
watch
hours
and
hours
of
us
talking
over
the
same
thing
over
and
over
again,
like
I,
think
there
is
value
and
like
do
another
one
basis,
but
even
if
you
miss
five
of
them
like
there
should
be
very
limited
surprise.
It's
like
and
I.
C
Think
I
think
you're
right,
I,
don't
I,
don't
think
it's
a
goal.
We
have,
but
there's
someone
to
be
able
to
see
the
video
if
they
have
particular
API
requests
being
discussed
like
that
I
think
the
overhead
to
us
of
doing
that
is
too
high.
But
yes,
some
example
ones.
That
I
think
is
helpful.
More
continue
to
do
that.
I.
B
Mean
like,
if
you
take
it
to
the
extreme,
you
can
all
buy
a
body
cams
right
and
like
run
around
your
like
extreme
24/7,
but
then
the
question
really
is
who's
going
to
watch.
That
and
like
is
that
actually
helping
you,
it
I
think
in
many
cases,
like
writing
up
the
principles
and
sharing
the
you
know
the
viewpoints,
if
you
have
this
is
a
much
more
effective
way
to
like
you
know,
get.
D
The
point
across
what's
key
value
from
that
I
see,
is
sometimes
when
someone
is
interested
in
some
API
and
like
okay,
so
I
wonder
why
they
end
up
with
this
set
of
principles.
Actually,
there's
a
link,
you
can
go
and
watch
it.
So
you
know
you
don't
expect
anyone
to
watch
the
whole
sessions
much
more
as
a
reference
when
there's
interest
and
specific.
B
The
only
other
thing
I
would
add,
like
the
other
reason
why
I
like
it's
community
videos,
is
also
that
you
can
actually
see
a
face
to
the
discussion.
That's
not
just
yeah
the
anonymous
guide.
You
know
developer
units
76
a
commented
on
github
issue
and
said
the
API
is
bad.
Like
I
mean
if
its
actual
name
and
person
the
face
I
think
it's
is
actually
helping
the
interaction
quite
a
bit.
B
D
C
B
All
the
shape
no
I
mean,
like
the
I,
think.
The
other
thing
is
that
I,
you
know
many
people
know
chill
online.
Probably
right,
I
mean
sure
lion
was
the
idea
that
we
stream
a
little
bit
like
you
know,
from
inside
the
Death
Star
to
the
outside
world,
and
if
people
sneak
peek
into
house
off
engineering,
then
I
might
consider
we
kind
of
do
the
same
vehicle
or
so
that's
not.
C
Team
thanks
Tanner,
you
can
pop
down
the
hallway,
if
you
like,
I,
think
one
of
the
things
that
would
help
with
API
reviews
is.
It
isn't
immediately
obvious
where
your
API
is
and
the
list
of
pending
reviews
up.
It's
been
marked
as
ready
review,
so
it
can
look
like
it's.
It's
ready
for
review
for
two
months
without
an
update,
sometimes
I
think
that
actually
happens.
Unfortunately,
other
bottoms
say
that
yeah
that
probably
you've
been
very
polite.
C
B
I
mean
that's
a
German
home
that
I
discussed
with
Carolyn
some
porn
I.
Don't
know
how
you
guys
think
about
that,
but
I
look
at
all
of
our
peoples
with
its
walls
in
or
corvax
arrays.
In
that,
like
we
all
have
at
least
a
thousand
issues
and
most
of
them
it
actually
have
more
than
a
thousand
issues
and
I
think
with
like
yeah.
Well,
unfortunately,
our
two
thousand
mile.
B
B
So
it's
a
little
bit
of,
like
you
know,
getting
lost
in
the
details,
that
kind
of
thing
so
I'm,
actually
more
or
less
of
the
opinion
that
we
should
be
following
even
more
aggressive
with
closing
issues
and
the
you
know,
move
the
down
set
of
course
that
we
will
close
issues.
That
may
not
be
a
bad
idea.
Just
say
we
don't
see
ourselves
doing
it
in
the
next,
so
that
doesn't.
C
B
The
API
is
that
are
ready
for
review
or
like
Mark
for
a
guy
edition.
There
was
a
decent
amount
of
it's
not
like
three
pages
I
mean
we
did
a
lot
of
work
to
make
it
to
three
pages,
but
this
is
a
similar
in
the
sense
that
we
basically
said
more
aggressively.
No,
no
or
not
ready
and
I
think
the
problem
is
sometimes.
The
question
is
how
much
vertically
one
is
spent,
making
it
get
ready
for
it.
But
in
many
cases
somebody
says
I
wish
there
was
an
API
to
do.
B
D
Speaking
of
which
that's
actually
something
I
wanted
to
mention
that
agreed
on
that
three
weeks
ago,
that
you're
gonna
do
a
small
tweak
actually
to
the
API
labeling
that
you're
gonna.
You
know
right
now,
if
you're
using
the
API
needs
work
for
all
incoming
new
ideas,
which
we
might
not
even
buy
it
by
them
yet
or
we
don't
even
understand
it,
they're
valuable
and
it's
mixed
up
with
things
we
actually
think
like.
Oh,
this
is
valuable.
D
It
really
just
needs
a
little
bit
of
more
work,
or
maybe
it
came
back
from
the
API
review
kind
of
incorporate
feedback.
So
our
plan
is
textually.
It's
on
me,
hopefully
the
next
few
weeks
to
actually
introduce
a
di,
such
as
Chung
label,
which
is
going
to
be
basically
the
label
for
all
incoming
stuff
and
part
of
that
you're
gonna
groom
a
little
bit.
D
All
the
API
needs
work
right
now,
especially
smart
up
for
grabs
and
if
there
hasn't
been
honestly
interest
in
a
year
or
two
from
anyone
to
create
a
formal
proposal
or
you
know
push
it
farther
and
it
doesn't
look
like
slam-dunk
great
idea
of
you're
likely
gonna
be
more
aggressively.
Closing
jobs
so
expect
that
I.
B
B
It's
they
basically
work
on
the
feature
without
waiting
powerful
for
the
design.
I
didn't
innovative,
it
come.
You
know
with
enough
buffer
to
change
the
API,
but
they
don't
they're,
not
blocked
by
the
review.
I
think
the
problem
with
the
community
is
that
they
feel
they're
they're
blocked
by
our
approval,
which,
to
a
certain
extent,
is
true,
because
the
approval
is
basically
what
you
need
in
order
for
us
to
make
the
decision
that
you've
only
ship
the
design
for
a
partner
team
internally
I
mean
they
can
shoot
their
own
bits.
They
cannot
tell
them.
B
B
B
What's
the
name
like
and
is
an
inter
phase
of
an
abstract
base
class
and
what
everyone
and-
and
it
seems
like
something
that
you
can
also
turn
around
faster,
then
you
know
the
discussion
of
like
oh,
should
we
do
X
or
Y
to
begin
with
and
I
think
make
some
of
the
discussion.
I
think
CMOS
a
bit
early,
because
the
PD
people
proposing
the
design
don't
even
fully
baked
view
of
what
problem
they're
trying
to
solve
the
first
place.
They
were
Hunnish
that
there
is
a
problem,
but
it
makes
a
discussion
somewhat.
C
That
that's
a
segue
to
how
you
can
make
an
API
review
it
meeting
more
efficient,
and
this
there's
a
wide
range
and
and
thanks
to
folks
who've,
been
following
your
template
or
something
similar
helps
a
lot
I
think
for
us
to
be
effective
in
an
API
review.
We
need
the
API
actually
written
out
like
formatted
as
code,
but
we
also
need
like
a
definition
of
like
the
problem.
C
You're
trying
to
solve
alternatives,
considered
umple
code
and
usage
is
very
important
and
then
one
thing
that
really
helps
is
as
discussion
continues
to
go,
update
the
top
post.
Now
we
we
as
a
matter
of
policy
except
in
extreme
circumstances,
don't
want
to
edit
anyone's
post.
The
only
exception
I
can
think
of
is
when
we
go
and
add
code
formatting,
and
then
we
put
a
little
note
saying:
we've
formatted
it.
So
that
means
that
we
can
generally
do
that.
C
So
if,
if
you
create
an
API
issue
and
then
there's
a
bunch
of
discussion,
please
don't
post
further
down.
Ok,
I'm,
changing
the
design
to
blasts
alone
go
up
and
edit
it
so
that
the
ideal
API
review.
Meaning
is
you
just
look
at
the
top
post?
It's
really
hard
and
inefficient
for
five
or
six
people
to
like
read
a
long
thread
and
the.
B
Other
thing
that
people
seem
to
you
know
not
be
aware
of
necessarily,
even
though
it
may
sound
trivial,
but
it's
so
much
a
debugging
right.
Every
time
somebody
submits
you're
at
you
know
a
bug
report,
it's
surprising
how
often
developers
don't
give
the
details.
You
need
to
act
on
the
back,
but
the
stack
tray.
Is
there
a
message
whatever
it
is?
I
didn't
it's
same
of
API.
It's
like
I
mean
we're
not
do
main
experts
in
every
single
technology
that
you
know
our
team
owns
or
the
you
know.
B
So
you
need
to
do
some
level
of
work
to
convince
us
that
oh
here's,
the
problem
that
I
can't
solve
today
at
all
I
have
to
go
to
C++
or
I
can
do
it
today
about
it's
like
30
lines
of
code,
and
this
is
what
I
want
to
do
and
like
this
is
like
you
know
how
three
lines
of
code
should
look
like
I
deal
in
like
getting
that
pitch
right.
So
everybody
who
is
not
domain
expert
can
understand
your
pitch
in,
like
let's
say
30
seconds
to
a
minute.
C
This
is
a
question
to
get
you,
but
just
one
comment
in
case
you
don't
know
every
area
label
like
it's
sort
of
area
system,
time
or
whatever
has
it
a
couple
of
designated
owners?
If
you
go
to
the
main
core,
FX
homepage
to
the
readme
scroll
down,
it's
like
a
section
like
issue
guy
to
issue
owners.
If
you
click
on
that,
it
lists
all
the
owners,
so
you
can
see
who
the
two
owners
eclipse,
for
example,
those
guys
or
women
like
the
people
that
you
want
to
talk
to.
C
C
It's
like,
if
it's
done
quiet,
that's
the
way
to
make
the
issue
alive
again.
This
thing
that's
earth
call
me
if,
if
nothing,
if
they
don't
the
question
from
Kevin,
is
there
was
some
talk
about
moving
with
proposals
out
of
cortex
to
be
permanent,
so
there
and
repair
like
c-sharp
Lang,
has
been
any
more
thought
on
that
yeah
I.
B
Mean
I've
I've
spent
a
little
bit
time.
Thinking
about
that,
but
nothing
like
up
to
my
head,
I
think
I
mean
the
reason
why
there
was
a
team
did
it
was
that
language,
design
and
compiler
implementation
are
fundamentally
very
different.
Exercises
and
language
is
dying
in
itself.
Is
engineering
like
understanding
the
types
of
Steel
implications
of
changes?
All
of
that
I
think
on
our
side,
I'm,
not
sure
it's
helping
or
hurting
honestly
like
it
to
me.
It's
like
we
can.
We
could
move
it
out.
D
Sure
it
is
you're
done
that
something
that
can
be
easily
kind
of
you
know
workaround
by
dequarius.
You
know
on
the
labels,
so
it's
just
the
right
thing
yeah.
So
if
there
would
be,
you
know
if
you
guys
think
about
some
stuff,
that
would
really
help.
If
that
was
all
I
would
like.
We
would
like
to
hear
about
that.
Definitely,
but
the
I
personally
pretty
much
run
the
same,
but
don't
see
much
advantage
of
actually
moving
out
at
this
moment.
I
think.
C
Gamers
point:
it's
good
that
compiler
implementation
about
some
language
designer
really
quite
separate
things
and
it's
the
difference
is
less
clear-cut
for
me
in
certainly,
it
would
not
be
clear
to
me
where
workers,
because
much
of
the
feature
work
we
do
involves
adding
API,
but
it
feels
weird
to
track
feature,
work,
separates
and
bugs.
Let's
both
work
for
us-
and
it
has
like
a
single
cue
for
a
developer,
so
there
will
be
disadvantages
on.
D
B
It
more
discoverable
and
I
think
the
other
point
I
wanna
raise
is
that
you
know
if
you
look
at
our
community
right
now,
like
our
github
organization,
it
is
still
very
much
like
the
good
old
centralized
version
control
days,
whether
it's
there's
one
master
of
everything
right
and
there's
one.
You
know
area
everybody
goes
to
essentially
so
the
soon
point
is
essentially
us
right
like
we
are
the
ones
that
are
arbitrating
between
all
the
different
feature:
requests
right
versus.
B
If
you
compare
this
to
how
the
data
scholar
works,
is
that
have
much
more
of
a
tree
organization
where
they
where
they
have
like?
You
know,
there's
Linus
who
wants
the
overall
kernel
designers
they're?
You
know
the
colonel
architect
but
like
if
you
want
to
add,
like
a
tiny
sub
feature
to
the
USB
driver.
B
You
don't
come
to
mind
like
you
talk
about
who
owns
the
USB
driver
subsystem
and
that
allows
them
also
to
be
more
efficient
when
it
comes
to
making
decisions,
because
the
people
that
make
the
decisions
are
closer
to
the
metal
and
make
their
a
faster
but
making
those
decisions.
But
it
also
allows
communities
to
be
build
that
are
not
just
lying,
but
somebody
else
can
say
I
care
about
something
doesn't
care
about
and
they
can
come
up
with
a
proposal
and
then
it's
just
affect
you
know
those
liners
prove
or
disapprove
of
this
thing.
B
But
it's
a
it's
a
slightly
different
brick
model,
I'm,
not
convinced
that
we
have
reached
the
point
where
we
need
some
sort
of
organization
where
we
would
meet
that.
But
I
think
it
is
true
that
it
is
very
hard
for
the
community
to
organize
themselves.
I
mean
we
have
done
similar
things
of
corvex
lab,
but
we
try
to
build
these
islands
of
like
super
experimental
stuff.
Where
some
you
know,
team
members
from
our
team,
but
with
a
Stinnett
or
some
other
team
members,
collaborate
on
very
specific
issues.
But
we
haven't
done
this.
B
You
know
in
larger
areas
and
it
seems
to
me
there's
some
design
issues
that
we
have
seen
here
or
design
proposals
where
the
one
our
team
right
now
feels
like
the
drive
to
drive.
That
idea-
and
it
seems
like
a
bad
idea,
but
it's
also
not
like
something
that
we
are
passionate
about
it,
like
you
know,
spearheading
like
moving
forward
right
and
I
think
it
seems
that
the
community
would
be
good
if
it
would
have
had.
B
You
know
some
venue
where
they
can
discuss
these
things
in
some
somewhat
simple
as
fashion
versus
they
do
in
our
repo.
Well,
we
only
issue,
so
they
can
water
it
themselves
where
they
it's
a
bit
of
a
problem,
but
III
don't
need
moderation
for
discussion
honestly,
what
they
maybe
not
but
I,
think
there's
this.
You
know
if
I
think
there's
similar
to
the
you
know
how
you
know:
homes
work,
but
if
I
come
to
your
home,
I'm
a
guest
in
your
home
I'm
not
going
to
like
clean
up
your
fridge
or
like
apply
label.
B
It's
right.
It's
a
I
mean
label.
Application
was
actually
a
good
point
yeah.
It
would
be
nice
if
you
could
at
least
organize
your
own
stuff
I've
been,
unfortunately
to
get
a
permission
model
like
you
know,
we
can
separate
those
Co
permissions
to
issue
permissions,
but
but
that's
kind
of
like
what
I'm
thinking
would
be
required
in
order
for
us
to
really
tell
the
community.
You
know
go
organize
yourself
before
it
comes
with
a
fleabag
thought.
I'd
like
today.
B
That's
a
bit
harder
to
actually
pull
off,
I
mean,
strictly
speaking,
anybody
can
fork
or
FX
and
can
say
I
care
about
area
X,
and
then
we
can
help
amplify
them
like
by
tweeting
about
them
by
porting
to
the
repo
or
whatever,
and
then
they
could
basically
be.
You
know
the
I,
don't
know
like
people
that
care
about
X
that
we
don't
care
about.
It
could
have
proposals,
an
issue
there
and
then
fall
back
well.
It's.
B
This
is
the
nice
thing.
If
you
collaborate
early
that
you
can,
you
know
figure
out
like
what
the
principles
are,
that
your
solution
has
to
adhere
to,
but
it
it
has
the
dancer
that
it
takes
long
all
right,
like
I
mean
sometimes
it's
better
to
say
you
know,
lady
prototype
something
people
something
and
then,
when
I
think
it's
ready,
I
can
make
it
much
more
compelling
push
for
it
and
I
can.
D
D
What
we
want
so
the
next
topic
was
the
large
community
contributions,
so
in
the
post,
I
mentioned
couple
of
them,
so
in
the
past
or
you
know,
last
year,
half
a
year
we
had
signed
xml
and
serial
port
coming
through.
Actually,
we
had,
like
you,
know,
orange
lights
in
progress,
but
right
now
in
drawing
like
you
know,
significant
traditions
like
a
couple
of
people
working
together
and
videos
on
directory
services,
I
think
there
have
been
some
as
well.
So
that
was
you
know
mm-hmm,
that
was
nice.
D
There's
by
the
way
in
progress,
the
fastest
cell
stream
teams
award
is
actually
helping
or
actually
fully
organ.
You
know
working
on
that
features,
but
it's
a
kind
of
larger
feature.
I
think
it
was
like
physically
some.
It
is
one
month's
work
and
now
it
drags
for
quite
longer
to
finish
it
off,
which
I
don't
mean
anything
bad
by
that
by
the
way-
and
there
are
there
actually
thinks.
Another
ongoing
thing
is
right
now:
FreeBSD
port,
but
the
kind
of
with
the
help
of
FreeBSD
community
mono
at
FreeBSD.
D
D
Your
missionaries
verify
so
anyway,
so
that's
just
a
list
which
everyone
could
read
from
the
from
the
issue.
So
it's
not
been
super
exciting
I,
wonder
you
know
what
people
think
about
like
you
know
how
to
best
announce
those
things.
Do
we
have
enough
of
them?
You
know.
I
will
be
very
interested
in
feedback
and
opinions
of
contributors
section
on
this
topic.
C
There's
been
other
efforts
like
this,
like
you
know,
usually
let
issues
where
there's
a
whole
bunch
of
like
check
boxes
right
and
I
mean
one
that
comes
to
mind
is
a
movie
dead
code.
There
were
some
others
and
I
I
think
they.
My
impression,
is
and
be
interested
hear
from
contributors
is
that
by
and
large
is
going
really
well
I
mean
they've
really
been
helpful
to
us.
It's
not
it's!
It's
a
huge
force
multiplier
and
there's
some
folks
who
just
made
really
substantial
contributions
in
in
their
area
and
I.
E
I
think
that
today
it's
pretty
easy
to
go
and
find
issues
that
are
up
for
grabs
that
no
one
has
started
on
and
are
on
the
list
of
things
to
do,
but
the
the
actual
core
FX
and
core
co.
Our
team
might
not
get
to
the
needed
future.
But
it's
not
very
easy
to
go
and
locate
things
like
this,
which
are
in
progress
but
needs
volunteers,
and
maybe.
C
E
B
The
reason
why
I
suggest
a
markdown
file
is
that,
like,
if
you
have
a
table
where
you
see
description
and
then
a
problem
I
could
take
a
short
summary.
It
may
be
easier
for
people
to
say
oh
I'm
interested
in
XYZ,
rather
than
going
through
a
carry
and
then
like
trying
to
like
figure
out.
What's
the
status
of
it.
I
like.
D
Are
our
contributors?
Are
you
guys
online
like
interested
in
like
working
more
on
something
larger
or
are
you
run
you're
happy
at,
like
you
know,
yeah
I
fix
bug
here
back
there
at
an
API
I,
don't
think
that
are
super
small.
Sometimes
it
takes
even
a
week
right,
but
you
know
what
are
your
preferences
because
I've
seen
you
know
some
like
you
be,
and
you
know
a
couple
of
contributors
actually
saying,
like
you
know,
hey
I
would
like
to
work
on
something
larger,
like
the
game.
Scores
well
mention
that
and.
C
Related
while
folks
are
typing,
another
question,
in
my
mind,
is
the
some
contributors
like
you
who
just
happy
seem
to
be
happy
to
just
jump
over
and
just
find
some
new
place
and
we
contribute
and
then
there's
some
folks
who
really
specializes
a
certain
technology
like
this,
you
know
there's
some
people
who
really
do
link
this
a
couple
of
people
like
tahno.
We
really
focused
on
numerical
staff.
It
was
a
great
collaborator
on
the
serial
pause.
B
E
D
A
C
D
More
than
happy
to
listen
lecture
to
these
people-
and
it
doesn't
have
to
be
that
they
are
actually
right
now.
You
know
you
know
sitting
one
floor
underneath
us
right.
You
know,
like
jenner,
so
more
than
happy
to
actual
listen
to
community
experts,
get
some
questions,
so
John
will
have
to
work
on
some
larger
features,
but
they
do
not
find
it
difficult
to
find
out
the
bug,
though
I
do
find
difficult.
Okay,.
C
One
thing
I
mean
going
back
to
the
topic
of
area
experts
and
sometimes
conflicted
as
to
whether
to
invoke
people's
names,
because
you
know
like
is
there's
a
bug
or
something
and
I
could
really
use
their
input
on
it,
but
they're
not
getting
paid
and
I
don't
know
if
they're,
if,
if
they
wanna
it's
like
yeah,
you
know
if
there's
a
test
failure,
that's
heavily
related
to
a
change
there.
I
don't
think
they
actually
broke
it.
C
C
E
Maybe
in
combination
of
a
so
we
already
have
the
code
owners
for
people
on
corvex
course
hell
are.
Maybe
we
could
have
a
community
code
owners
where
you
you
initially
start
by
showing
that
you
have
expertise
in
the
area
by
helping
out
with
those
types
of
issues
and
then,
if
you've
done
it
enough,
then
you
can
either
request
personally
or
be
report,
or
one
of
us
can
ask
them.
Would
you
like
to
be
part
of
the.
E
A
D
D
Actually,
that's
actually
good
idea
even
into
our
ownership
page.
Having,
like
you
know,
hey
community
interested
people
or
something
like
that
right,
one,
more
cumbersome
right,
so
I
mean
by
the
way
we
have
we
have
actually
for
for
the
owner
site,
set
up
multiple
times,
but
we
are
basically
tooling
which
sends
them
email.
They
hey.
Something
is
new
in
your
area.
D
So
then
I
have
to
monitor
the
entire
repo,
and
we
actually
have
a
couple
of
community
members
who
reached
out
to
me
like
teensy
board
and
actually
our
and
had
friends
and
others
who
are
actually
on
some
of
those
emails
as
well.
Are
there
requests?
So
that's
something
that
you
know
these
community
interested
people
in
some
area
might
be
interested
in
as
well
getting
notification
hey
what's
happening
in
my
area,.
C
D
C
E
E
D
B
Is
a
fundamental
issue
of
operations
that
effectively
in
order
to
add
anybody
to
a
team?
They
have
to
be
a
member
of
the
org.
Now
we
could
make
people
members
of
the
orc
and
not
give
them
access
to
anything.
I
mean
that's
technically
possible,
but
it
means
that
they
all
get
the
badge
or
member
it
so
that
it's
at
some
point
it
becomes.
You
know
in
this
thing
we
should
work
on
who's
actually
in
or
number
versus
who's.
B
Who
just
happens
to
be
the
community
and
happens
to
be
somebody
who
want
you
want
to
tag
by
a
team.
Let's
see
that's
the
problem,
I
mean
we
have.
Some
would
get
that
before
about
that
I
mean
like
when
they
were
here.
A
few
months
ago
we
raised
some
of
the
Commission
concerns
that
we
have
in
there
they're,
looking
into
making
it
more
streamlined
for
larger
organizations
to
be
able
to
with
their
communities
involved,
making
them
team
members,
but
yeah.
So
far
it
has
been
now
a
1-up
thing.
C
D
C
E
D
That
the
tooling
is
kind
of
a
little
bit
taken,
you
know.
Sometimes
it
doesn't
work
for
three
days.
I
just
do
they
have
dress
erected
and
let's
go
because
it's
basically
on
the
site,
job
that
is
not
officially
funded,
unfortunately,
and
it
needs
better
investment.
I
have
actually
did
a
project
for
that,
but
no
time
and
that's.
D
C
One
thing
we'd
like
to
make
happen,
but
we
have
not
had
no
success
yet
is,
is
trying
to
get
more
interest
within.
Microsoft
is
Microsoft
of
probably
more
github
beepers
than
anyone
else,
and
yet
we're
all
inventing
our
own
tools.
So
we're
gonna
meet
again
with
the
vs
code,
people
right
because
they
don't
have
any
mail
system.
This,
probably
something
of
theirs
like
in
whole.
Did
they.
B
Yeah
me
like
this,
certainly
is
it
concerned
with
subtle,
be
open
source
of
that
we're
having
it
like.
Github
does
not
lead
itself
to
something
that
scales
very
well
to
like
thousands
of
people's
right,
I.
Think
I
think
when
we
talk
to
get
up
I
think
we
said
that
he
had
like
eight
thousand
repos
or
something
I
can
across
all
our
orgs,
which
is
quite
a
bit.
C
Actually
mentioned
projects
makes
me
think
I
we
have
used
internally,
but
I
don't
know
if
we
externally
talked
about
it
is
some
folks
from
time
to
time.
Use
then
how
we
tried,
like
some
of
the
others
like
waffle,
and
they
all
have
pros
and
cons.
I.
Think
these
various
reasons
we
settled
on
to
have
some
of
the
private
repos.
We
have
there's
a
few
of
those,
but
there's
a
couple
on
our
team.
B
Yeah
well,
I'm,
talking
to
the
contributors
like
I,
would
be
curious.
What
you
guys
is
cause
us
being
the
community
right
now.
Thoughts
are
on
made
in
this
engine
in
general,
like
this,
mainly
something
you
would
rather
not
use
at
all,
which
prefer
get
up
issues
or
would
you
prefer
if
you
would
have
also
a
meeting?
That
said,
it's
also
a
little
bit
more
structure.
Maybe
a
guy
I'm
asking
because
Miguel,
for
example,
coming
from
the
you
know,
unix/linux
open
source
world.
B
C
B
E
So,
like
I
was
saying,
I
believe
the
primary
issue
with
when
Ross
and
Freddie's
mailing
list
was
one.
The
community
wasn't
really
asked.
First,
that
was
one
feedback,
and
the
other
was
that
people
didn't
want
to
have
to
manage
tracking
this
stuff
across
to
three
or
four
different
places.
They
wanted
to
be
able
to
send
truly
use
one
system.
They
wanted
to
be
able
to
link
issues
and
yars
together,
etc,
and
github
was
the
answer
for
that.
E
C
C
B
Grande
various
tools
are
like
literally
from
the
80s
I
mean
I.
When
I
sign
up
to
one
of
the
on
waiting
lists.
You
get
a
warning
that
says,
don't
use
a
strong
pressure
because
you
scored
in
clear
text
on
the
server
like
that
in
the
meeting.
This
tools
that
are
as
invoke
on
the
analytic
side
are
a
bit
weird.
B
But
to
me
it's
it's
less
about
the
tooling
and
I'm,
probably
use
you
know,
exchange
hosted
distribution
groups
if
we
cared
enough,
but
the
question
is
like
movies
thing:
may
miss
is
the
right
model
to
begin
regardless
of
tooling
I
mean
I,
mean
there's
always
this
problem
of
mating.
This
I
think
tenor.
You
know
he
didn't
man
who
said
like
you,
there's
no
history
and,
like
I,
mean
there's
publicly
archival
of
those
things
where,
like
browsing,
these
meaningless
archive
is
horrible.
Yes,
please
bad,
and
so
when
you
take
it
at
the
moment,
you
sign
up.
C
B
B
So
I
think
the
downside
of
github
is
and
I
mean
that's.
Why
I'm
still
asking
what
may
be
said.
Mainers
have
particular
problems,
but
what
I
find
on
github
is
that,
first
of
all,
you
cannot
really
delete,
but
if
I
delete
it
delete
for
everybody
right,
but
email
at
my
inbox,
I
can
do
whatever
I
want.
So
I
can
keep
my
own
focus.
So
there's
a
threat,
I
don't
care
about,
but
maybe
Carol
cares
about.
B
I
can
delete
the
threat
so
I
can
I
can
keep
my
own
sanity
by
only
looking
at
the
stuff
that
I
care
about
right,
but
just
much
harder
to
do
on
github,
because
you're
gonna
have
to
like
do
not
select
threads,
but
there's
no
history
of
like
what
I
already
look
bad.
Like
you
know,
keeping
keeping
up
to
date
with
git
up
is
just
fundamentally
hard.
I
think
that.
E
Leaves
from
talking
to
some
of
the
other
people
on
the
Rossum
team,
one
of
the
things
that
we
wish
github
had
the
most
was
an
actual
forum
like
codex
had
because
issues
aren't
always
the
best
place
to
discussion.
Just
discuss
an
idea
and
I've
said
this
a
few
times.
I
think
the
only
difference
between
us
as
Microsoft
employees
in
the
community
is
that
we're
able
to
discuss
our
issues
with
in
ideas
with
people
who
know
before
we
post
it
on
the
Internet
right.
E
So
that's
why
all
the
ideas
we
post
end
up
looking
at
least
decent
at
first
and
half
the
ideas
the
community
post
up.
May
not
it's
because
they've
not
had
the
chance
to
discuss
that
and
I
think
people
think
when
it
goes
into
an
issue
that
that's
an
actual
fleshed
out
idea
and
that's
not
necessarily
the
case
a
lot
of
times.
It's
just
a
discussion
on
let's
flush,
this
out,
because
I
have
an
idea,
but
I
need
to
know
what
other
people
think
about
it.
C
She
begs
a
question
for
community
focuses:
do
we
do
a
good
enough
job
of
keeping
our
discussions
transparent
like
how
often
does
it
feel
like
Oh?
Apparently,
some
discussion
happened
there
and
then
Microsoft
folks
weigh
in
with
the
result
of
that,
I
mean
you're.
Never
the
read
with
we
talk
to
each
other
and
that's
probably
a
good
thing.
So
I
hope
there
aren't
many
cases
where
there's
a
big
discussion,
and
then
we
come
back
with
a
decision
or
something
without
really
enough.
Transparency.
D
We
do
nothing,
we
did
that
in
one
or
two
cases
in
last
half
a
year,
but
on
per
because
it
was
just
unmanageable
I
think
it
was
around
the
priority
queue
and
something
like
that
you
know
there
are.
There
are
times
when
actually
it's
good
to
take
it
offline.
But
it's
a
good
question,
like
you
know:
if
people
feel
that
it's
used
more
than
you
know,
rare
cases,
I
would
definitely
want
to
know
I.
Think
to
me
the
the.
B
Biggest
shell
github
is
that
said:
like
did
have
issues
alike
box
right
there.
Like
things,
do
the
number
you
can
crack
right?
That's
the
purpose
of
it
appreciated.
I.
Think
that
the
thing
we
are
missing
is
basically
the
structured
way
for
discussions
right
and
I
mean
the
best
tool
that
people
now
often
have
the
daily
left.
Integrated
is
email
like
better
words
right
I
mean
even
internally.
We
most
of
the
stuff
we
do
is
very
email,
even
though
we
can
meet
each
other.
B
Usually
we
still
do
a
ton
of
stuff
over
email
because
it
is
easier
to
learn,
express
thoughts.
I
think
I
am
like
it's
and
I.
Think
Tim
suggested
is
that
guitar
is
not
a
replacement,
because
I
am
is
like
face
to
face.
I
did
like
if
you
can't
do
Facebook
you
know
face
to
face,
you
do
I
am
but
I
think
it's
it's
it's
the
same
thing
you
Nick,
it's
very
it's
impossible
in
a
Nicki
Church
ad
to
to
make
a
structure.
This.
C
Other
issues,
I'm
to
be
honest,
I,
don't
go
and
get
out
anymore.
One
is
to
this
ya
know
the
place
like
it
would
help
if
it
was
integrated
right
there.
Yes-
and
another
is,
is
that
because
we're
distributed
and
we've
all
got
day,
jobs
we're
not
necessarily
there
at
the
same
time,
and
so
it
becomes
really
disjoint
I
think,
ideally
yeah.
There
would
be
a
forum
like
for
people
interested
in
networking
or
something
in
core
effects.
C
There's
a
lot
of
things,
get
up
to
do,
I
mean
and
we've
made
representations
before
right,
and
we
could
talk
to.
You
know,
ask
you
for
things
and
we
we
probably
could
have
another
shot
at
talking
to
the
Microsoft,
open
source
people
who
I
guess,
contract
with
github
and
see.
If
we
can
ask
for
things
yeah.
E
E
C
It
make
sense
in
this
brainstorming
to
have
kind
of
office
hours
for
particular
area.
Like
a
major
like
you
could
have
a
particular
hour.
You
know
four
o'clock
on
Friday
or
something
when
the
networking
folks
are
in
a
gated.
Channel
I
mean
that
in
their
office
working
but
like
if
people
want
to
have
a
live
discussion
with
the
DFC
work
on
it
and
other
community
people
interested
I,
don't
know-
or
maybe
it
could
just
be
a
particular
hour
and
get
it
there.
Anyone
in
corvex
control.
D
Technically
speaking,
we
kind
of
have
that
it's
very
rarely
used,
but
we
had
a
couple
of
occasions
when
actually
the
discussion
over
github
was
like
you
know
so
muddy
and
like
so
unclear,
and
we
thought
that
it's
not
probably
you
know,
might
be
good
idea
that
they
actually
took
it
offline
even
with
the
community
members.
Tim
is
actually
one
example
of
that
in
seaboard.
He
was
part
of
the
one
of
the
LPN
or
no
no
ma
one
of
the
mssl
stream
proposals.
Api
discussion.
D
A
D
C
B
Just
actually
because
I
think
the
an
or
we
lose
track
of
the
discussion
first
of
all,
bad,
but
also,
secondly,
I
think
it's
not
I,
don't
think
it's
face
time.
I
really
I
really
think
it's
it's
like,
if
somebody
did
say
proposes,
I
mean
he's
accusing
ready
time.
I
just
went
to
clone
at
the
some
guy
talked
to
me
and
said
he
doesn't
want
it
like
he's
sick
in
his
co-pays.
Every
always
has
to
use
these.
You
know
constructed
generic
types
wants
to.
B
You
know
he
has
a
dictionary
of
Topalov
lon
super
convoluted
type,
so
I
think
he
wants
to
basically
using
alias
with
them,
but
still
parameterize
someone
generic
types,
and
you
can
do
this
in
two
shot.
So
I
started
a
new
method
with
the
C
language
design
team
in
tips.
Alright,
is
something
that
I've
heard
and
here's
the
three
or
four
things
that
he
tried
to
like.
What
are
you
guys
and
nobody.
A
B
In
mind,
we'll
just
ask
him
to
say
so
we
could
do
type
s.
You
could
do
this.
Do
that
and
seen
there
before,
should
your
type
tips,
but
I
can
sort
of
baked
that
year
and
I
think
people
also
have
to
chew
on
this
for
a
while,
like
it
I,
don't
think
you
want
to
jump.
Let
me
design,
don't
necessarily
have
already
answer
for
that
question.
They
have
to
think
about
that
steep
over
that
and
like
might
have
their
thoughts,
and
sometimes
this
happens
with
mats
as
well.
I
mean
you
just
publishes.
B
His
current
is
awesome.
Other
reference
I
think
for
complicated
design.
You
need
you
need
something
that
I
think
is
off
line
in
the
sense
that
it
is,
you
know,
face
to
face
or
I
am,
but
you
have
to
come
up
with
the
answer
on
this
one.
You
can
sleep
over
that
think
about
it
and
then
reply
so
I
think
something
like
either
email
or
a
forum
or
something
that
is
structured
or
conversation.
I
think
is
the
right
venue
to
do
these
design
things.
I
also
think
it's
better
to
do.
B
Them
are
a
github
issues,
because
github
issues
imply
they
immediately
like
they're,
like
they're
like
like
arm
bumps
right.
There
now
ticking,
there's
like
a
time
ticking,
essentially
because
it's
a
it
has
a
status,
and
people
are
now
getting
nervous,
nothing's
happening
here,
but
also
get
some
threads
up
flat.
Like
I
mean
like.
B
If
you
have
like
a
hundred
plus
comments
on
an
issue,
the
issue
is
effectively
there's
no
more
weight,
you
can
relased
is
a
meaningful
fashion
and
the
things
some
of
the
designs
will
need
three
four
or
five
iterations
before
the
design
materializes
into
something.
That's
full
and
and
I
really
think
that
we
cheat
a
lot
on
our
stuff,
because
we
do
this
internally
over.
You
know,
because
internally
in
meetings
and
then
a
senator
said
like
once,
we
have
something
halfway
decently
designed
then
it's
when
we
go
to
get
up.
B
I
think
that
that
doesn't
work,
I
think
for
the
community
and
also
doesn't
really
work
for
us.
Like
I,
think
people
are
also
sick
of
like
porting
their
market
on
pots,
and
we
play
to
people
be
and,
like
you
know,
the
emails
from
here
L
to
github,
like
it
think
it's
all
work
that
seems
to
be
just
had
a
venue
that
is
to
be
public
I.
E
Think
that's
kind
of
one
of
the
things
where
the
C
sharp
leg
repo
helps.
It
helps
separate
actual
work
items
from
proposals
and
discussions
right
because
the
the
seizure
of
language,
though
allows
us
it
allows
people
to
create
issues,
and
then
the
Mads
and
Neil
in
particular,
are
pretty
good
about
going
through
and
saying
labeling.
This
is
discussion,
proposal,
etc.
E
A
E
B
I
think
I
mean
we
kind
of
have
that
and
all
we
have
it
on
that
slash
designs,
repo,
where
the
idea
is
that
people
submit
pull
requests
with,
like
you
know,
an
actual
document.
That
is
something
like
this
Declan
I
I
feel
like
the
language
design
and
for
some
of
the
you
know
like
the
the
the
the
recent
thing
we
had
was
like.
How
would
the
JIT
expose
hunter
intrinsic
so
I
like
for
for
complicated
areas?
I
think
that
that
heavyweight
process
is
justified.
B
I
think
for
many
of
the
things
that
our
community
does
they're
like
in
this
interim
stage,
where
you
don't
want
to
write
a
full
spec.
You
also
don't
know
what
the
issue
is,
yet
it
may
take
just
5
6,
like
iterations
and
yeah
I,
feel
like
this
minute.
Ron
get
that
there's
no
story,
because
he
either
go
down
all
the
way
with
Mark
Tom
pauses
for
requests,
or
you
literally
submit
a
spec
or
you
have
these
super
lightweight
comments.
B
They're,
like
the
whole
thing
in
the
middle
that
there's
a
lot
of
stuff
that
is
in
there
and
on
thing,
has
it
has
a
good
good
representation
and
also
people
just
have
questions.
I
mean
like
how
do
you
deal
with
questions
like?
Do
you
file
an
issue
and
say
I
have
a
question
like
this?
This
whole
thing
doesn't
exist
on
github
at
all.
Oh,
yes,
that's
why
we
have
labor
question.
Maybe
people
can
can
track
it
themselves,
it's
so
like
it's
always
a
bitter
like
and
I
love
to
ask
a
question
like
sometimes
PVA.
B
E
C
E
E
E
Required
it
would
require
a
little
bit
of
work
on
both
sides,
but
just
like
with
moving
language
design,
issues
to
c-sharp
laying
out
across
land
after
the
first
like
100
PRS,
were
closed
and
told
you
need
to
file
this
over
here
order
within
hub
or
whatever
they
community
kind
of
about
the
idea,
and
we
hardly
ever
see
language
proposals
on
Rosslyn.
Now
you
see
them
all
open
on
the
correct
place,
with
the
correct
structure
etc.
For.
D
C
B
Yeah
I
mean
we
don't
actually
find
out.
I
did
be
actually
mentioned,
moving
issues,
II,
don't
think
so.
I
don't
think
we
did
or
Nina,
but
yeah
I
mean
there's
so
many
didn't
issue,
but
I
mean
yeah,
no
pun
intended
I.
Think
on
our
side
like
we'll
be
what
we
should
do
probably
is
decide
where
that
we
have
to
separately
before
API
lay
the
things
we
already
have
the
notes
people.
Maybe
things
will
be
purpose
that
one
that
will
be
a
one
way
to
do
it,
push
it
down
there.
B
D
C
D
A
D
E
D
E
A
E
On
top
of
that,
there's
sometimes
especially
in
the
areas
I'm
interested
in
my
changes
are
cross-cutting
in
that
they
also
end
up
catching
core
CLR
because
they
require
intrinsic
support
today,
although
maybe
with
hardware
transics,
that
will
become
easier.
What
is
the
recommended
way
to
help
push
the
proposal
for
and
after
it
has
been
Marcus
I.
C
And
what
does
that
go
to
us
yeah?
Obviously
it
just
hang
it
like.
I've,
never
found
anyone
kind
of
misusing
tags
like
I
get
a
hundred
tags
a
day
right,
it's
totally
fine
to
say:
hey
guys,
you're
going
this
or
hey,
you
know,
hey
I
know,
there's
a
head,
a
bunch
of
headed
me
in
a
queue
but
like
I'd
love
to
work
on
this
and
I
can
do
that
pretty
soon.
If
you
guys
have
chances
to
look
at
it
sooner,
I
think
that's
completely
reasonable.
I
would.
D
Do
to
be
honest,
like
whoever
makes
me
that
I
know
the
name,
because
you
know
the
person
worked
on
one
or
two
issues
at
least
like
I'm
I
have
no
problem,
helping
anyone
even
push
things
forward,
and
that's
tough
yeah,
because
that
you
know
sometimes
things
don't
get
the
right
attention.
It's
because
there's
as
well
lots
of
things.
It's
like!
Oh
this,
you
know
I
would
do
it.
Do
this
and
look
at
it
like
well.
That
doesn't
really
belong
to
core
effects
like
really,
but
how
do
I
say
no
to
that?
D
E
D
So
little
dirty
little
darkest
secret
is
that
there's
no
queue
which
we
set
right?
You
know
and
we
sometimes
you
know
new
things
that
actually
need
to
get
into
next
release.
We
kind
of
prioritize
over
you
know,
I,
think
that
in
May
between
April
and
sorry
between,
like
you,
know,
January
to
May,
actually
we
were
able
to
get
basically
zero
finding
things
that
we
had
like
you
know,
almost
everything
in
too
deep
approved,
or
you
know,
reviewed
as
I
said,
like
we
have
a
backlog
over
summer,
so
we're
gonna
go
for
at
once.
D
C
C
E
I
guess
the
other
thing:
it's
not
always
clear
on
the
issues
today,
when
a
community
member
proposes
something
whether
they're
proposing
it,
because
they
think
it's
a
good
idea
or
whether
they're
proposing
it
because
it's
block
or
whether
it's
one
of
the
above
and
they're,
also
willing
to
implement
it.
I
know
with
all
my
API
proposals,
I'm
almost
always
willing
to
implement
it
and
and
both
in
the
runtime
and
the
framework,
along
with
all
the
tests
and
perf
and
everything
else,
but
it's
not
always
clear.
So
we
never
the
case
for
other
proposals.
D
Let's
think
up
of
people
saying,
like
you
know,
hey
I'm,
going
to
implement.
On
the
other
hand,
for
me,
if
it's
a
good
API
I,
don't
care.
If
that
person
signs
up
right,
it's
usually
like.
If
we
approve
something,
then
we
said,
like
you
know,
hey
someone
wants
to.
You
know,
implement
it
and
usually
I
expect
that
the
person
who
file
it,
like
oh
yeah,
of
course,
I'm
you.
Finally,
we
approve
my
thing
here
a
day
for
last
month.
Obviously,
wouldn't.
C
D
C
D
A
trick
I
use
that
you
know
because
I
was
on
vacation.
Unfortunately,
already
no
outs
for
most
summer
before
summer,
I
know
that
I
did
actually
prior
to
the
meeting,
and
she
looked
at
the
issues
and
I
kind
of
look.
Okay,
these
are
sensors,
it
will
be
very
non-controversial
so
kind
of
you
know,
move
them
higher
up
and
then
truly
like
you
know,
either
unclear
or
more
difficult
kind
of
have
them
like
go
for
direct
so
again,
like
they're,
very
otech,
various
techniques
and
I.
E
For
example,
the
the
act,
the
original
one
from
Intel
only
covered
the
vectorized
forms,
and
so
of
course,
after
discussion
with
Fiji
and
emo
and
Eric,
and
everyone
else,
I
created
the
proposal
for
the
scalar
version,
because
that's
going
to
be
needed
for
its
own
things.
But
of
course
that's
also
several
hundred
api's
not
going
to
list
them
all
that
it's
going
to
list
the
shape.
What's
the
good
way,
what's
the
best
way
to
indicate.
D
So
I
have
I,
haven't
seen
that
almost
at
all,
like
I've
seen
and
people
usually
do
they're
like
reasonable
thing,
like
you
know,
I've
seen
actually
James
go
recently.
Actually
I
did
something
like
oh
yeah,
just
gonna
be
like
you
know,
20
more
functions
like
that
and
make
sure
it
was
like.
Oh
it's
not
clear
which
of
them
so
I
asked
Mike.
Can
you
please
negative?
Always
not.
Of
course
we
asked
him
at
the
moment
would
be
like
okay.
D
B
So
the
fashion
is
just
half
and
then
somebody
will
code
up
something
with
their
devil
devil
basic
it
to
the
form
of
the
whole
thing,
and
then
they
will
bring
us
a
full
thing
and
then
we
can
say:
okay,
then
issue
is
or
why
do
you
put
everything
on
one
type
of
is
you
should
have
one
tie
for
a
feature
area
or
like
a
feedback
like
that,
and
then
it
would,
you
know,
restructure
that
stuff,
but
they
can
mean
for
the
most
part,
I
mean
in
many
cases.
Puzzle
is
not
a
solid.
B
B
Okay,
if
siliconized
it's
amending
model
like
they
already
had
the
full
thing
figured
out
at
that
point
and
I
think
in
many
cases,
I
think
the
API
reduce
would
be
better
if
the
person
submitting
that
already
has
a
design
thought
out,
because
I
think
it
is
you're
you're
way
better
to
explain
the
better
to
to
sketch
a
design.
Even
if
you
don't
want
to
sketch
the
whole
thing,
even
even
if
Lawson
would
come
today,
we
wouldn't
force
them
to
like
put
a
markdown
file,
20,000
API
issue.
B
Of
the
work
that
we
do
is
not
reviewing
the
API
also
the
work
we
spend
on
it's
like.
Should
we
even
do
the
feature
next
record
is
made
us.
The
feature
makes
sense
for
the
VCL
it
should
it
be
somebody
else's
library
on
top,
that's
like
50
percent
of
the
API,
which
we
never
do
in
child.
They
control
anything.
B
D
B
D
Already
strong
denieth,
like
you,
know,
yeah
like
you,
don't
discuss
that
and
we
don't
get
the
you
know,
really
crazy
internal
questions.
So
just
won't
do
this
law
doesn't
mean
that
you
know.
Whoever
is
you
know
anytime
Microsoft
is
privileged,
but
you
know
those
people
are
usually
kind
of
self
filtering
them.
So
well,
okay,
all
right.
We
run
out
of
time
before.
B
We
go
I
want
to
show
one
more
thing
like
one
more
question.
Brendan
on
Twitter
found
the
API
in
web
archive,
and
you
can
see
the
original
observation
comment
there
before
we
fix
the
comment.
This
is
just
a
temporary
work
around
the
tee
up
about
the
public
but
hidden
API,
to
check
with
an
API
application
targeting.
B
Obviously,
entropy
the
office
lesion.
If
you
did
I
know
it
says
this-
is
an
infrastructure
API,
that's
not
supposed
to
be
called
from
your
code,
it's
funny
how,
like
the
internet,
never
forgets
and
all
your
sins
are
recorded.
What
did
it
say
before
so
you
could
figure.
This
is.
This
is
what
it
said.
This
is
the
Highbury
I
say
current
version,
says
infrastructure,
don't
call
ok,
so
we're
working.
C
B
D
That's
something
like
that:
I
would
actually
well
be
probably
result
that
or
the
last
time
I
expected
people
who
will
now
listen
and
come
next
time.
If
it's
not
useful,
we
plan
to
do
one
more
in
roughly
one
to
two
months
and
I
would
actually
encourage
everyone
to
go
and
vote
on
the
topics
or
add
more
so
that
you
know
it's
actually
useful
for
you
and
if
you
don't
get
eventually
any
topics
or
any
votes,
we
know
that
no
one
is
interested
in
that
picture.
C
B
Again,
I
want
to
see
I'm
not
I
have
to
be
honest,
I'm,
not
a
fan
like
as
in.
If
you
go
on
channel
9
right
now
there
it's
like
literally
like
three
or
four
shows
that
basically
the
same
thing,
you
have
two
people
going
through
a
PowerPoint
of
screenshots
of
postings
and
I'm,
like
I,
find
that,
like
I,
mean
there's
already
enough
content.
I
think
that
does
that
well,
I.