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From YouTube: Product Strategy Call 2022-07-15
Description
Swapr Budget Presentation
A
So
yeah,
let's
start
with
swapper
budget,
and
this
budget
goes
through
the
storm
july
to
december.
We
are
a
bit
late,
but.
A
So,
to
start
with,
I
think
this
is
the
first
quarter,
that
we
have
contributors
that
are
kind
of
settled
with
swapper,
that
are.
That
knows
what
needs
to
be
done,
and
there
is
nobody
that
is
part
of
onboarding
and
in
their
trial
period.
So
we
have
like
a
settled
squad
and
I
think
we
are
quite
happy
with
the
size
as
well
of
the
squad.
Maybe
maybe
a
bit
more
on
the
solidity
dev
side
would
be
appreciated,
but
the
size
of
the
score.
A
I
think
we
are
we're
quite
happy
with
the
size
and
the
setup
and
everything
so
in
the
first
section
I
have
just
given
the
current
burn
rate
where
it
it
goes
to
about
eighty
four
thousand
five
hundred
dollars,
and
I
guess
that
we
would
keep
it
as
such.
We're
not
we're
not
thinking
of
reducing
any
of
the
budget
for
now
and
considering
all
the
ambitious
roadmap
that
we
have.
I
think
I
think
we
are
in
a
good
good
place
here.
A
A
A
A
There
are.
There
are
a
number
of
changes
that
we
are
doing
to
the
contracts.
Oscar
is
helping
us
upgrade
our
core
contracts
and
the
farming
contracts
from
waffle
to
hardhat,
and
then
once
this
upgrade
is
complete
and
the
audit
is
complete,
we'll
have
to
deploy
them,
and
after
that
we
will
start
working
on
this
project
fee,
where
we
do
the
split
of
the
protocol
fee
between
project
and
and
swapper
stickers
and
yeah.
A
So
we
will
work
on,
though
we
will
work
on
that
and
then
we
will
also
have
this
goal
of
deploying
swapper
contracts
on
a
couple
of
new
networks
and
yeah.
We
will
need
to
have
audits
for
those
as
well.
So
all
of
this
considering
I'm
kind
of
get
guessing
the
audit
expenses
to
be
25k,
but
I'm
not
too
sure
if
this
is
good
enough
or
if
it
is
too
low
or
too
high.
So
I
expect
some
feedback
on
it
now
or
later.
A
On
next
one
is
events
melanie
had
written
this
good
post
about
the
contributor
experience
squad
and
the
budgets,
and
it
covered
events
as
part
of
the
budgeting
and
how
every
squad
member
gets
their
stipend
and
everything.
So
I
haven't
included
any
of
the
events
related
budgeting
in
the
in
the
swapper
squads
budget
yeah.
So
that's
on
events
and
then
moving
on
to
team
expansion.
A
There
are
like
two
different
roles
that
we
are
looking
for
in
team
expansion.
A
One
is
the
senior
solidity
engineer
that
we
are
looking
for,
preferably
a
level
five
or
above
we
have
a
lot
of
scope
where
we
could
improve
in
terms
of
deploying
these
contracts
to
new
networks
or
if
you
want
to
work
on,
swap
aggregation
like
how
one
inch
does
and-
and
I
I
guess
that
we
are
a
little
bit
short
in
terms
of
in
terms
of
the
time
that
we
have
with
adam
and
oscar
adam,
even
though
he
can
work
with
contracts.
A
We
are
giving
him
a
lot
of
front-end
things
to
work
with
so
and
he's
also
leading
the
swapper
devs,
which
makes
it
even
more
time
shortage
for
adam
to
work
on
contracts.
So
I
think
it'd
be
good.
If
we
can
find
another
solidity
developer
that
can
augment
us,
then
we
will
have
this
three
member
squad
at
least
to
work
on
contracts,
and
then
we
are
looking
at
one
person.
A
If
we,
if
we
launch
on
new
networks,
there
might
be
new
it's
new
ecosystem,
it
might
be
new
type
of
protocols,
people
products
that
we
would
want
to
be
interacting
with,
and
I'm
not
too
sure
the
way
that
we
have
where
dx
dial
takes
care
of.
All
of
this
mistake
and
marketing
might
work
well
for
swapper.
A
I
would
prefer
that
if
you
have
nathan
or
kenan,
I
would
prefer
to
have
all
of
themselves
for
swapper,
not
diluting
their
time
and
attention
towards
other
dao
specific
activities.
It's
just.
A
I
think
I
think
it's
just
good
if
we
can
have
like
this
one
person
where
he
takes
a
car
of
all
of
this
booster
marketing
and
comps
for
swapper
yeah.
The
number
that
I
have
given
35k
and
40k
is
like
a
bit
arbitrary.
So
let's
say
that
if
it
is
level
four
or
above
and
I
have
considered
level
six
and
then
for
a
level
six,
I
think
it
is
eight
thousand
and
then
for
the
first
two
months.
B
I,
I
wonder,
are
there
any
like
qualification
courses
where
devs
can
like
up
the
skills
like,
for
example,
some
solidity
courses
so
that
we
incentivize
devs
to
like
take
those
courses
and,
like
you
know,
normally,
you
have
like
a
test
in
the
end
and
tell
them
that
if
they
pass
the
test
with
a
certain
success
points,
they
will
get
not
only
rain
burst
for
the
course,
but
even
rewarded,
say,
say
the
course
costs
five
thousand
dollars
over
two
months.
B
They
take
the
course
and
if
they
pass
with
excellent
score,
they
get
the
five
thousand
rainburst
and
they
get
like
an
extra
five
thousand
dollar
bonus
for
for
doing
so.
But
if
they
fail,
they
don't
get
rain
bursts
and
it's
like
both
incentivizing
people
to
you
know,
learn
new
skills
earn
money,
and
I
don't
know
I
don't
know
if,
if
there
are
even
courses
like
that
for
solidity,.
A
C
B
B
B
And
also
maybe
for
recruiting
people
should
we
put
some
sign
up
bonuses
like
to
incentivize
people
if,
if
they
are
currently
because
there's
a
shortage
for
senior
developers
or
like
experienced
developers,
they're
already
somewhere
else,
probably
they've
devoted
the
time
to
another
organization.
If
they
want
to
change
the
dow
or
the
organization
they're
contributing
to,
we
could
incentivize
them
with
a
sign
up
bonus
like
if
they
come
to
work
for
dx,
dow
start
contributing
to
dx
dow
and
stay
with
us
for
at
least
say
six
months.
C
I
I've
gone.
I
have
kind
of
mixed
feelings
about
sign
up
bonuses
just
because
existing
contributors
to
dxtau
and
employees
without
my
previous
companies,
they
would
get
upset
that
you're
like
hey.
Why
don't?
Why
didn't
I
get
like
a
20
000
bonus,
20
000
bonus
for
staying
for
six
months,
so
yeah
kind
of
like
what
dave
said,
he's
gonna,
quit
and
then
rejoin.
So
it
doesn't
exactly
work.
C
But
what
I
you
know
what
I'd
rather
do
is
kind
of
call
attention
again
to
our
dx
referral
program
and
reward
and
incentivize
existing
dx
style
contributors
for
bringing
in
new
contributors.
I
think
that's
the
better
way
to
go.
C
C
And
then
also
I
mean
I
think
in
paris
we
can
kind
of
do
a
refresh
of
you
know
what
positions
we're
looking
for
again
and
then
you
know
if
there's
developers
that
are
seeking
new
roles
and
we
can
tell
them
about
dx
style.
So
not
only
can
we
is
this
going
to
be
an
opportunity
for
us
to
talk
about
swapper
and
dx
style,
but
it'll
be
a
good
opportunity
for
us
to
talk
about
open
positions
that
we
have
and
try
and
recruit
new
new
contributors.
A
Cool
so,
okay,
back
on
the
budget,
I
mean
we
did
this
calculation
and
then
we
are
coming
to
a
number
which
hits
about
a
burn
rate
of
about
100
k
per
month
and
for
now
for
until
end
of
this
year,
I'm
guessing
that
it
should
be
something
that
should
be
all
right.
And
then
we
need
to
revisit.
A
I
mean
end
of
this
year
to
see
yeah
how
this
market
is
turning
out
to
be,
and
then,
if
we
need
to
reduce
people,
if
we
need
to
find
a
different
set
of
skill
sets
in
terms
of
the
number
of
people
that
we
currently
have
yeah
and
and
move
forward
from
there.
A
And
I
should
also
say
that
that
had
played
a
major
part
we
had
we
had.
We
had
been
discussing
this
for
like
almost
two
weeks
back
in
june,
and
we
had
a
spreadsheet
where
we
were
trying
to
figure
out
multiple
scenarios
and
to
arrive
at
this
to
arrive
at
this
budget.
A
At
least
four
or
five
different
scenarios,
where
you
will
have
to
let
go
of
a
couple
of
developers
if
you
are
going
ultra
aggressive.