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From YouTube: DXdeveloper Weekly Sync [2022-09-06]
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A
Welcome
to
the
weekly
dick
style
developer,
call
going
to
sync
up
across
the
projects
and
then
talk
a
little
bit
about
Augusta's
new
worker
proposal
and
from
txgov
we'll
get
a
presentation.
Demo
live
demo,
I,
think
of
Davi,
which
is
super
exciting.
So
Adam
want
to
kick
us
off.
A
B
So
I
think
we
didn't
have
much
of
a
change
from
last
week,
except
that
everyone
is
still
working
on
their
tasks.
We
have
like
a
few
new
repositories.
I
was
gonna,
briefly
go
around.
B
What's
going
on
and
Etc,
so
last
yesterday
on
the
weekly
call
vanky
had
like
a
really
recap
of
August
everything
that
happened
in
terms
of
volume
in
terms
of
what
we're
working
on
in
terms
of
like
what
should
be
working
on
Etc,
so
that
that
was
like
a
really
nice
recap
of
August
and
how
we
closed
that
chapter,
and
then
we
have
new
contracts.
So
we
have
finally
some
new
contracts,
that's
offer,
so
we
have
a
swapper
LP
zapping.
B
So
this
allows
you
to
tap
into
swapper
liquidity
and
also
not
just
stop
there,
but
also
go
into
some
of
the
farming
campaigns
depending
on
the
integration
and
what
what
is
possible.
So
let's
say
you
have
like
ten
dollars
worth
of
die
and
then
you
just
want
to
split
that
into
half
and
then
at
that
that
10
000
to
die
with
with
LP
a
pool
without
having
to
do
all
the
those
manual
transactions.
B
So,
for
example,
if
you
do
this
manual,
you'd
have
to
sell
five
dollars
worth
of
die
into
it
and
then
go
back
to
the
liquidity
page.
This
contract
allows
you
to
skip
all
the
steps
by
just
giving
permission
to
spend
your
die,
and
then
you
would
get
your
LP
positioned
and
then
from
there.
You
can
probably
add
that
LP
or
stake
it
into
another
farming
campaign.
B
If
you
wish
to
show-
and
then
we
also
had
some
more
development
on
the
fathom
analytics
so
I
think
this
is
a
very
important
step
into
understanding
our
software
users
and
understanding
what
future
should
be
driving
or
driving
more
effort
into
into
it,
and
then
what
future
should
be
basically
slowly
either
put
on
still
or
eventually
kill.
B
So
I
think
fathom
is
going
to
give
us
that
Insight
that
we're
lacking,
because
right
now
we're
just
building
into
the
blindness
without
getting
any
user
feedback
fathom
will
help
us
do
this
in
a
privacy
first
Manner
and
it's
going
to
be
not
tracking.
So,
for
example,
I
think
that
from
a
fathom's
perspective,
they
will
respect
the
privacy
of
the
user.
So
they're
not
gonna
track
their
IPs
and
also
for
for
us.
We
just
want
to
know
where
are
the
most
interesting
features
and
then
what
should
we?
B
What
should
be
working
on
and
then
for
the
playgrounds,
I
think
so
I
have
user
dashboard.
So
Villa
has
been
working
on
this
really
well
so
I.
Now,
if
you,
if
you
go
to
swapper.site,
which
is
our
staging
environment,
if
you
click
on
your
account
it,
it
will.
Take
you
to
your
user
dashboard,
so
I
think
it
will
show
you
some
of
the
things
that
you've
done
on
swapwork.
B
So,
for
example,
that
would
create
history
as
far
as
I'm
concerned,
and
then
this
this
will
also
get
more
Futures
and
the
next
releases,
and
depending
on
that,
is
thinking
about
this
Etc
and
then
also
another
thing.
We
also
deployed
the
swapper
API,
so
this
was
a
part
of
a
requirement
for
the
expeditions.
B
This
will
not
at
all
prevent
users
from
interacting
with
swapper
the
way
they
do
today.
It's
just
an
extension
that
allows
you
to
participate
in
the
Expeditions
campaigns,
which
is,
which
is
basically
some
sort
of
a
swap
or
game
that
allows
you
to
collect,
fragments
and
then,
depending
on
how
many
fragments
you
have
you
are
allowed
to
maintain
nft
on
one
of
those
blockchains.
So
right
now,
I
left
the
link
for
you.
Obviously
the
repo
is
public.
You
can
check
it
out.
You
can
do
whatever
you
want
with
it.
C
B
We
usually
do
our
releases
on
Tuesday
Mornings,
so
for
this
week,
we're
working
on
a
few
releases
that
are
going
to
make
the
user
experience
slightly
better.
So
we
also
have
we're
also
adding
some
new
widgets.
So
one
of
those
widgets
that
Dave
is
looking
forward
is
basically
allowing
users
to
select
their
photos.
For
example,
you
have
like
a
really
nice
throw
up,
and
then
you
just
want
to
showcase
that,
for
example,
basically
pinning
it
if
it's
especially
like
one
of
those
aware
ones.
B
So
this
is
going
to
be
like
a
new
feature
in
the
next
release,
but
also
we're
fixing
a
really
weird
issue
that
we've
been
probably
struggling
with
it
ever
since,
like
MiMi,
went
live
in
like
in
July,
which
is,
if
you
deploy
your
mini
page
on
to
the
ipfs
network.
For
for
some
reason,
there
was
a
Json
file
that
has
all
of
the
car
core
information
about
your
nimi
card
separate,
and
this
was
one
of
the
design
decisions
that
I
decided
to
do
because
I
felt
like
in
the
future.
B
If
Mimi
is
going
to
be
like
one
of
those
big
protocols
that
has
like
it's
going
to
be
like
a
container
for
everything
that
you
want
to
know
about,
a
certain
address
people
can
just
go
to
to
that
Json
file.
So
this
would
be
like
a
some
sort
of
a
programmable
API
people
can
fetch
that
Json
parse
it
and
then
go
and
get
that
information,
so
it
allows
for
some
sort
of
incomposable
Team.
The
issue
is
that
ipfs
does
not
recognize
these
Json
files.
B
So
if
you,
if
you
deploy
your
page
now
on
Mimi
and
then
go
to
your
nimi
page,
it
will
probably
take
up
to
30
minutes
sometimes
and
hours
last
last
incident.
This
happened.
It's
some
people
reported
this
at
like
1am
our
time
and
then
we
had
to
fix
it
for
them
like
the
next
morning.
B
So
it's
like
it's
a
really
annoying
issue
and
the
fix
for
this
is
that
we're
going
to
have
like
a
redundancy,
Json
definition
within
the
HTML5
page.
So
it's
going
to
go
into
steps
so,
for
example,
parse
the
Json
file
from
the
HTML,
if
that
is
not
like
in
a
suitable
format,
go
back
to
the
Json
file
and
hope
for
the
best
that's
going
to
be
deployed.
A
D
Me,
okay,
yeah
I,
was
cutting
out
slightly
before
so,
let's
hope
that
it
doesn't
happen
again
in
the
demo
yeah,
so
I
can
get
an
update
on
what
we've
covered
in
the
last
week,
but
mostly
we've
just
been
working
on
more
features
on
Davi
and
then
we're
just
about
to
go
through.
Basically,
the
entire
application,
so
probably
the
best
just
to
lead
off
with
the
with
the
demo
itself.
D
So
welcome
to
Debbie
so
project
that
we
I
wouldn't
really
put
up
a
post
on
the
Discord
under
the
DX
Golf
Board.
Just
afterwards
introducing
this
a
bit
more
I
think
I've
talked
about
it,
a
decent
amount,
so
most
people
should
be
familiar
with
it.
D
But
for
now
this
is
the
the
interface
mainly
for
a
guild,
but
it's
also
designed
to
work
with
DX
style
and
gov
2.0,
and
it's
basically
the
the
user-facing
product
from
from
DX
gov,
so
yeah
we're
pretty
complete
with
the
core
features
of
guilds
minus
a
few
things
that
we'll
go
through
later
on,
but
it's
coming
together,
pretty
well
and
now
we're
in
a
good
state
to
support
the
X
style
and
the
V2
contracts
next,
so
yeah
I'll
go
through
this.
Give
some
examples.
D
D
The
rank
pain
replacement
are
like
the
current
test
net
for
midnet
and
then
later
on,
we're
going
to
actual
production
networks
so
yeah.
This
is
the
landing
page.
D
I'll
go
over
some
of
the
technical
aspects,
maybe
a
little
bit
more
later
and
skip
over
them
just
now,
but
this
is
controlled
by
the
extravio
ens
configurations
watch
was
up
here
or
sorry.
No,
it's
an
unchain
contract
in
this
case,
but
so
we
can
hop
into
soccer
guilds
and
see
it
here.
There's
some
ipfs
issues
because
I
haven't
haven't
filled
in
the
stuff
that
Dina
was
just
working
on
today,
which,
if
you
see
loading
down
here,
that's
the
reason
for
that
so
yeah.
D
This
is
the
initial
page
who
sort
of
land
on
it's
designed
as
like
a
governance
tab.
So
it's
supposed
to
be
like
a
to-do
list
of
basically
everything.
So
any
proposal
that
isn't
in
its
final
state
will
be
showing
up
here
and
then
later
on,
hopefully
by
the
end
of
this
week
or
by
the
time
we
are
include
in
open
Beta,
we'll
have
discussions
also
in
here
in
the
Forum,
the
artist
Club,
but
yeah
we're
in
that
later.
D
As
well
so
yeah,
this
is
the
this
is
just
one
that
was
hasn't
been
executed
yet,
and
so
it's
showing
up
in
the
the
main
page,
but
we
can
also
go
to
all
proposals
and
see
the
entire
history
of
the
The
Guild
or
the
Dow
so
yeah.
These
are
just
the
ones
I've
been
playing
with
for
the
past
week,
testing
to
make
sure
this
is
all
good.
D
D
So
we
set
some
permissions
for
swapper
in
here
and
that's
just
allowing
us
to
transfer
the
sober
token,
which
we
then
that
Heroes
stealing
some
money
from
The
Guild
and
setting
permissions
for
setting
fees
in
a
pool
which
is
yeah
one
of
the
like
main
things
the
software
Guild
is
going
to
want
to
do
is
actually
a
controlling
swapper,
and
this
is
just
an
example
of
us
doing
it
go
early,
so
yeah
there's
you
can
see
the
actual
actions
that
have
been
winning
and
here
are
kind
of
given
to
you
in
a
high
level
View.
D
We
can
also
see
this
one
that
wasn't
executed
I
added
a
couple
of
actions
too.
So
you
can
see
that
highlighted
here.
We
have
different
steps
going
through
them,
so
it's
kind
of
highlighted
from
a
high
level
there
as
well
so
yeah,
no
into
the
more
exciting
Parts
which
is
actually
creating
proposals
so
yeah.
This
is
just
better
we're
used
to
all
right
because
testing
live
demo.
D
This
is
just
metadata,
nothing
too
new
here,
but
then
once
we
get
down
here,
this
is
the
action
Creator.
So
this
is
putting
a
lot
of
work
into
so
yeah
I'll
go
through
and
download
that
for
you
guys
now,
so
we
can
add
an
action
by
default.
We
just
have
two
options
in
here
and
what
we
can
mix
more
later,
so
yeah.
We
have
some
core
functionality
in
here.
These
are
basically
things
that
will
scale
most
dials
you're
going
to
want
to
do
the
exception.
D
Here
is
rep,
that's
just
a
demo
bug,
so
we
can
transfer
some
tokens.
Let
me
grab
my
address
and
I'll
steal
some
money.
One
swapper
save
the
attackers.
We
have
transfer
one
swapper
to
me.
D
I'll
show
another
one.
Just
because
it's
quite
a
cool
one
to
show
off,
but
we
have
an
ens
updater
function
as
well:
one
sec,
I'll,
grab
an
ipfs
hash
and
I
have
handy
I'm
gonna.
Stick
that
in
there
and
see.
If
that's,
we
can
also
do
that
for
sub
domains,
but
we'll
just
keep
it
as
this.
D
For
now,
I
don't
think
we
have
it
set
up
properly
for
the
go
early
ens
deployment,
so
I
won't
go
through
and
actually
execute
that
The
Guild
also
doesn't
have
ownership
of
this
ens
in
this
case,
but
just
for
the
demo,
you
can
see
it
in
here
and
there's
some
pretty
cool
stuff
in
here.
So
we
can
expand
these
views
to
see
some
more
details
about
where
these
transactions
are
actually
going.
D
So
this
is
being
sent
to
the
swap
or
token
we
can
jump
in
here
and
see
some
more
raw
data
of
the
exact
parameters
getting
sent
getting
sent
away
and
then
with
ens.
We
show
a
bit
more
detail,
so
this
the
hash
that
I
put
in
previously
is
actually
Json,
and
so
it's
showing
us
the
differences.
And
so,
if
you
were
updating
adjacent
file
on
EMS
of
it
actually
show
you
line
by
line
what's
being
changed,
which
is
kind
of
related
to
some
other
features.
We
have
in
the.
D
So
yeah
yeah
next
part
back
to
the
action
Creator
and
below
the
sort
of
core
functionality
we
have
the
the
part
that
I
think
is
a
bit
more
interesting.
It's
the
generic
contracts,
so
this
is
basically
any
any
contract
on
ethereum,
and
so
we've
supported
those
there's
a
nice.
It's
a
nice,
UI
and
I'll
go
over
a
bit
of
how
this
works
later
as
well.
D
So
first
thing:
I
guess
we
can
jump
into
the
main
thing
for
swapper
or
just
Walker
fees
go
in
here
and
set
fee
for
a
pool.
We
have
this
nice
input
where
we
can
pull
all
this
walker
data
from
guerr
latest
from
the
sub
graph
see
all
the
pairs
here.
D
For
this
demo
we
just
transferred
to
ownership
of
one
of
the
pairs.
In
theory,
we
could
also
just
transfer
ownership
of
the
contract
and
then
these
would
all
work,
but
for
now
this
is
the
swapper
with
pair
that
we're
able
to
set
fees
on
we'll
set
the
fee
to
something
large.
For
now
we
can
come
back
to
that.
D
So
yeah
we
get
the
same
stuff
in
here.
We
can
go
and
actually
look
at
exactly
where
it's
being
sent
to
where
for
power
users
and
then
yeah
another
pretty
cool
thing.
This
contract
isn't
deployed
on
quarterly,
so
we
can't
execute
it,
but
there's
an
example
here
of
the
fasting
contract.
D
So
this
is
something
we've
come
up
with,
which
is
like
a
spending
call.
So
the
idea
is
that
it
contracts
that
is
going
to
transfer
tokens,
for
example
like
a
swapping
call
investing
contracts.
Those
all
needs
an
approval
before
you
actually
invoke
them
or
call
them,
and
so
we
don't
want
the
user
to
worry
about
that.
D
We
just
automatically
allow
the
setting
of
that
approval
in
here,
so
that
people
don't
forget
about
it,
so
we
can
approve
to
swapper,
which
doesn't
make
sense
for
a
GXT
vesting
contracts,
but
this
is
just
the
first
implementation
of
this
idea.
One
second
drink
some
water,
so
yeah.
This
stuff
is
pretty
cool,
I.
Think,
basically,
where
you
might
have
used
to
needed
to
put
these
in
in
seconds
that
it's
a
bit
simpler
than
that.
D
We're
not
using
you
next
time
we're
out
having
actual
readable
values
entered
by
a
human
and
understandable
by
other
humans
and
not
robots.
So
yeah,
that's
pretty
nice!
You
want
your
next
time.
Well,
I'll
get
a
special
Unix
time
version
for
you,
Dave,
so
yeah.
D
Here
we
can
see
the
the
approval,
there's
two
swapper
being
sent
and
then
this
action
happening,
which
is
best
thing
to
swap
for
a
month
with
a
month
Cliff
for
me,
and
then
we
can
hop
in
here
and
actually
see
like
there's
two
calls
happening
inside
of
this
one
is
this
approval,
and
one
is
this
actual,
create
call
with
all
of
the
lovely
Unix
times
that
Dave
can
stare
at
his
heart's
content,
so
yeah
I
think
that's
all
the
examples
of
that
stuff
and
I'll
go
into
a
bit
more
about
how
you
can
use
those.
D
Actually,
let's
just
do
it
now.
Basically,
these
are
all
configurable
the
swamper
one
we
just
added
basically
this
week
and
if
I
wanted
to
change
something
or
like
add
a
another.
Vesting
contract
for
swapper,
for
example,
is
basically
a
couple
of
lines
in
Json
and
we
can
configure
that
to
to
support
this.
We
have
a
bunch
of
input
types
and
so
it's
very
modular
in
how
we
can
configure
these
and
support
new
contracts
with
them
still
being
like
readable
without
requiring
people
to
like.
Without
requiring
people
to
understand
the
contracts.
D
We
can
explain
it
in
English
or
whatever
language
you
want
and
so
yeah.
The
idea
is
that
the
autonomy
that
we
get
from
guilds
and
Dolls
should
be
more
accessible,
so
yeah,
let's
play
around
with
something
else,
which
is
pretty
cool
and
we
don't
have
in
the
style
governance
yet,
which
is
multiple
options,
so
we
could,
for
example,
then
there's
one
still
all
the
funds,
we'll
save
that,
and
we
have
this
new
Option.
D
So
let's
move
some
of
these
into
here,
oops
with
this,
since
this
one
and
so
now,
suddenly
we
can.
We
can
move
these
around
and
sort
of
compose
our
our
our
proposal
and
create
a.
However,
we
want
there's
not
an
unlimited
number
of
these
for
security
reasons,
but
yeah
it's.
D
D
D
D
So
that's
pretty
cool.
Let's
set
it
to
42
I'm,
far
better
number
anyways
and
that's
changed
in
there
and
then
here
transfer
amount
exceeds
balance.
We
tried
to
steal
all
the
money,
but
we
didn't
have
all
the
money
to
steal.
D
D
So
this
isn't
like
a
concrete
way.
We're
still
kind
of
testing
it
it's
running
intentionally
so
I've
got.
This
is
on
tenderly
themselves
to
to
run
through,
but
we
can
see
here.
That's
all
it's
all
working
so
yeah,
it's
a
pretty
cool
feature
that
we
that
we
have
there
at
our
disposal.
So
next,
unfortunately,
for
this
demo,
using
my
Hardware
wallet
for
some
reason.
D
So
let
me
log
in
and
have
that
ready,
so
I
think
we
can
go
ahead
and
just
create
this
proposal
just
to
show
you
I
guess
we're
not
going
to
wait
for
the
the
entire
thing,
but
I'll
at
least
show
you
a
transaction
going
through
particular
is
working,
and
this
is
an
old
small
converters.
D
So
we
got
kicked
about
here.
This
was
a
rather
shamelessly
just
stolen
from
swapper,
because
it's
a
nice
design.
We
can
see
all
the
all
the
transactions
we
previously
had
here.
I
was
testing
it
this
morning
and
recording
something
for
this
didn't
work.
D
So
if
we
wait
two
seconds,
this
should
appear
I
think
I
might
also
through
a
sort
of
I
prepared
this
one
earlier,
because
the
current
time
on
proposals
is
10
minutes
so
yeah.
This
is
the
live
proposal.
We
can
see
everything
we
just
configured.
The
exact
same
data
is
available,
so
it's
in
here,
and
there
is
an
ipfs
issue
that
I
mentioned
earlier,
so
regarding
this,
but
it'll
be
fixed
and
once
we
merge
Dino's
thing,
so
we
can
vote
on
this.
We've
got
some
nice
things
about
water.
D
D
So
here
we
can
see.
Quorums
currently
set
to
this
is
just
set
as
a
percentage.
So
what
you're
seeing
right
now
is
the
actual
like
raw
token
amounts
displayed
in
here,
but
we
can
also
press
this
and
see
it
as
a
percentage
there.
We
go
what's
gone
through
somebody
reported
with
40.11
which
passes
the
Quorum
threshold,
so
this
is
all
good
for,
but
to
continue
going
through
and
we
can
execute
a
yes
I
am
I,
am
a
soccer
foil
with
I.
D
Think
yeah
two
swap
or
locked
but
yeah-
that's
that's
pretty
much
it
for
the
demo.
I
might
see
if
I
can
pull
up.
The
recording
I
did
earlier
just
to
show
you
one
actually
executing
and
going
through.
D
Here
we
go:
okay,
I
think
you
guys
can
see
this.
Let's
get
through
this.
It's
basically
just
the
exact
same
thing:
I
did
there
except
I
left
it
counting
down.
It's
now
executable
and
dude
I
think
I
was
making
coffee
at
this
point.
D
As
you
can
see
here,
we're
setting
it
to
four
in
this
instance,
so
I'm
pretty
sure,
I
went
and
checked
this.
D
Execute
so
it
goes
to
executed,
we
can
go
and
check
so
it
was
42
previously
before
I
refresh
the
page
and
then
swap
V4
no
alert
so
yeah
four
are
the
same
as
what
we
had
in
here,
and
that
means
we
don't
have
to
wait.
10
minutes
for
the
proposal
to
pass
yeah
I
think
that's
everything.
D
Yeah
absolutely
so,
we
don't
include
that
in
here
it's
kind
of
half
implemented
right
now.
You
might
have
seen
the
button
for
create
discussion,
but
I'm
pretty
confident
by
the
time,
maybe
not
for
the
initial
Clause
beta
but
I
think
do
I
want
to
put
a
deadline
on
thanks,
I.
Think
man
like
the
end
of
next
week,
it
will
be
live
in
the
in
the
close
beta,
which
you'll
all
have
access
to
and
we'll
have
some
form
of
forum,
so
we're
using
arvest.club,
which
I
think
we've
talked
about
previously.
D
It's
all
working
fine.
We
just
need
we're,
still
need
a
few
more
designs
on
stuff
to
to
implement,
haven't
fully
featured,
but
there's
a
lot
of
cool
stuff.
We
can
do
with
that.
E
E
E
Yeah,
it
looks
great.
This
is
I
think
this
is
what
we
what
we
envisioned
a
few
months
ago
right.
We
wanted
a
solid
platform
where
we're
gonna
start
testing
and
experimenting
with
more
governance
actions
and
eventually
replace
the
multi
signature
right.
The
multi
signature
words
that
we
have
been
using
start
creating
a
DX
gear,
swapper
gear.
E
Have
this
easy
to
set
up
governance
platform
for
our
products,
so
I
mean
from
my
side
awesome
work
I'm
very
I'm,
very
happy
to
see
that
even
more
I
mean
see
Dino,
Milton,
madusha
and
Kenny
kudos
to
them
right.
They
were
the
the
muscle
behind
all
this.
D
Awesome
yeah
yeah-
it's
not
really
visible
here,
but
there's
a
lot
of
like
flexibility
built
in
in
the
architecture
here.
So
even
immediately,
once
we
we
launched
this
with
the
beta
and
then
going
into
production,
we'll
have
we'll
have
snapshot
erc20
guilds,
which
is
like
the
main
thing.
That's
what
you
just
saw
there
with
swapper,
but
we'll
also
have
those
like
more
DX
Style
Style
voting
systems
where
we
have
rep.
You
know
the
along
the
lines
of
like
replacing
multi-cigs
or
having,
like
quote
unquote,
Soul
bones
dowels.
D
If
you
want
to
use
that
term
available
in
here
and
then
yeah,
there's
some
pretty
good
flexibility
for
us
to
to
build
new
stuff
and,
of
course,
for
us
to
support
DX
style
itself
in
this
UI.
E
They
start
using
it
right.
We
need
to
start
using
it
again.
We
reach
we
reach
upon
where
we
can
start
using
in
the
in
the
community
level.
Replacing
the
multi
signature
operation
start
replacing
or
start
using
this
for
the
assemblies
that
we
want
to
use
a
multi-signature,
at
least
in
parallel
now
to
test
this
new
product
and
features
we
will
find
bugs.
We
will
find
issues
that
the
whole
reason
why
we
want
to
test
it
right,
but
it
looks
it
looks
very
good,
looks
great.
E
Also
I
just
want
you
to
say
that
all
all
the
smart
contents
that
have
that
are
used
here.
They
were,
they
were
audited
and
the
all
the
fixes
were
done,
most
of
them
by
Kenny
Milton,
Dino,
a
Medusa,
so
all
of
them
were
involving
the
in
in
the
solidity
development
in
some
level.
So
they
are.
They
know
the
the
solidity
code
that
they
are
using,
or
at
least
they
are
very
familiar
as
we
did,
which
I
think
is
very
important.
D
Yeah
absolutely
so
I
think
the
idea
was
that
we
would
do
this
demo
and
then
the
definition
of
like
the
closed
beta
would
be
having
the
Excel
people
play
with
it
on
Gorly,
which
is
just
a
test
net,
where
nothing
really
matters
and
that
closed
beta.
D
We
have
a
few
things
to
prepare,
just
to
make
sure
it's
fine
in
deployments,
I
think
most
of
that
got
fixed
this
week
and
so
I'm
hopeful
by
the
end
of
the
week.
D
We
can
have
something
that
we
can
share
around
internally
and
you
can
lock
swap
or
you
can
and
I
go
and
make
these
proposals
to
go
and
change
the
fees
and
stuff
or
even
play
around
with
the
multi
psych
that
we
have
deployed
here
and
then
after
that
is
when
we're
going
to
into
production,
and
you
can
have
a
bit
more
fun
with
it,
but
yeah
soon,
let's
make
next
week
sort
of
stuff.
D
Yeah,
that's
correct,
so
the
the
architecture
is
made
so
that
we
can
have
different
systems
operating
on
the
back
end
and
it's
relatively
easy
for
us
to
like
change
where
that's
coming
from
or
where
data
is
being
sent
to
since,
for
the
most
part,
with
some
exceptions
like
the
actual
interface
is
the
same
like
you're,
using
the
same
components
default
and
this
type
of
dial
versus
this
type
of
Guild,
at
least
for
what
building?
D
Right
now,
it's
very
similar,
the
only
real
exception
is
like
locking
tokens
and
gov
2.0
will
always
be
slightly
different
and
holographic
incentives
is
a
bit
different,
but
the
actual
like
creating
viewing
voting
like
understanding.
What
a
proposal
is
doing
is
the
same.
The
same
stuff.
D
Yeah,
in
theory,
there's
also
not
really
any
blockers
there.
So
the
I
made
a
forum
post
a
while
ago
about
a
dxt
guild
on
sort
of
the
grander
vision
of
it
being
like
very
possible
for
dxt
holders
to
like
regularly
interact
with
the
style
governance
via
their
DHD
Guild
and
there's
like
still
some
work
to
do
there
on
the
front
end
to
make
that
a
very
smooth
experience.
D
But
in
theory
there's
nothing,
there's
nothing.
Stopping
us
deploying
a
DxD
Guild.
Whenever
we're
happy
with
something
being
in
production
and
using
to
vote,
it
would
be
a
slightly
more
manual
process.
They're,
not
quite
as
pretty
people
would
have
to
manually,
create
a
proposal
to
vote
in
a
DXL
proposal,
but
it
could
be
done.
E
Yeah
something
that
we
can
do
on
the
Expo
level
is
when
we
create
when
we
create
a
proportion
on
DX.
Well,
we
can
add
an
option
to
also
create
a
proposal
on
the
DXE
Guild
of
that
Network.
Let's
say
I
know
this
is
white
and
it
will
be
sending
two
transactions
first,
one
to
submit
a
proposal
on
the
dial
level
and
then
two
so
media
proposal
to
be
built
upon
on
the
DX
Guild.
E
It
won't
be
ideal,
but
if
we,
if
we
really,
if
we
really
think
that
it
is
worth
it
or
I
mean
we
can
do
it,
one
of
the
options,
one
of
the
options
also
my
might
be
to
wait
for
the
next
governance
contrast
to
be
implementing
a
project
Derby
and
building
integration
in
a
more.
How
can
I
say
it
like
natural,
integral
way
right,
but
also
adding
a
button
on
the
Expo,
that's
also
possible.
It
won't
take
a
lot
of
work.
D
Yeah
we
can
actually
so
the
nice
thing
about
what
I
was
describing
about
us,
adding
new
new
contracts
in
the
whole
floor
we
had
the
nice
UI
is
that
we
can
actually
like
manually,
add
in
the
the
DX
style
contracts,
the
DXL
governance
contracts
in
there,
and
then
you
were
just
beat
voting
directly
on
them.
So
I
think
it
can
actually
be
relatively
smooth
from
there.
D
So
yeah
lots
of
options
and
very
possible
for
us
to
have
a
DxD
Guild.
Basically,
whenever
we
are
happy
with
production.
F
F
Sorry
I
just
did
want
to
do
a
quick
intro
because
we
didn't
do
it
at
the
beginning,
but
Mirko.
If
you
are
on
the
call
it
would
be
awesome
if
you
could
introduce
yourself
to
the
dev
community
and
just
tell
a
little
bit
about
your
background
and
your
interest
and
a
little
bit
about
any
projects.
You've
been
working
on
and
kind
of
how
you
got
introduced
to
the
DX
style
community.
G
Hey
guys,
it's
my
pleasure
to
be
here
so
my
name
is
merkai
I'm
from
Serbia
I'm,
a
full
stack
developer,
but
I'm
primarily
focused
on
on
the
front-end
side.
I
was
I
was
part
of
a
boat,
big
and
and
a
small
teams
I
was
I,
was
in
a
startup
and
I
was
in
Outsourcing
company
I
I
decided
to
focus
myself
on
a
react:
I
explored
the
whole
ecosystem,
I
was
I,
was
reading
the
source
code.
G
I
was
trying
to
to
understand
it
in
depth
how
it
works
in
order
to
become
the
best
version
of
myself,
I'm,
currently
part
of
an
international
company,
but
I'm
looking
to
to
fully
switch
to
a
web
free
space
I
met
some
guys
from
Serbia
that
are
part
of
the
DX.
Now,
while
it
and
and
Milan
we
started
talking
and
for
for
some
months,
you
know
we
are.
We
are
constantly
constantly
in
contact.
G
Actually
I
I
finished
to
do
two
projects
in
my
current
company
I'm
part
of
the
of
the
web
click
community,
and
we
have.
We
have
weekly
calls
so
I'm
much
interesting
interested
to
switch
to
this
to
this
space.
So
I
decided
I
mean
because,
because
currently
so
Solas
blockchain
state
is
is
really
really
bad,
because
there
are
a
lot
of
Errors
there's
no
documentation
everything
so
I
started
to
to
consider.
Switching
to
ethereum
I
was
in
on
on
some
events.
G
I
was
I
was
embarrassed,
so
I
met
a
lot
of
guys
that
are
building
for
from
on
ethereum,
and
it
definitely
seems
much
more
serious,
so
I
decided
I
should
maybe
maybe
try
to
try
to
speak
with
Diego.
Try
to
get
familiar
with
the
with
the
organization
see
how
it
works
and
see
if
I'm,
if
I'm
suitable
for
for
it
about
myself,
I'm,
definitely
opinionated
person,
I
am
detail.
Focused
I
would
say
that
my
advantages
are
fashion.
G
Dedication,
determination
for
for
the
technology,
I'm
growth
driven,
so
I'm
looking
to
become
better
version
of
myself
each
next
day.
G
G
I.
Definitely
have
some
suggestions
for,
for
the
improvements
might
have
a
chance
to
meet
some
of
some
of
the
developers.
Diego
Leonardo
vancouzette
might
have
a
call
with
with
Augusta
and
Adam
so
I
mean
we're
really
excited
about
about
everything
and
looking
forward
to
collaborating
with
you
guys.
C
A
Looking
forward
to
taking
taking
the
discussion
forward
and
moving
along
Federico,
you
want
to
give
us
current
affair.
H
Yeah
I'll
be
quick
here.
The
last
week
I've
been
working
on
a
couple
things
on
the
front-end
side
of
things,
but
mainly
it
has
been
about
having
a
repo
that
basically
kpi
token
or
Oracle
template
developers
can
clone
like
and
use
it
as
a
template
to
develop
a
new,
either
kpi
token
or
Oracle
template,
and
that's
still
work
in
progress
there
and
also
a
big
thing.
We
got
things
moving
on
on
the
design
part
of
carrots
which
I'm
really
excited
about
so
I
think
we
might
yeah.
H
We
will
see
more
progress,
also
on
the
front-end
side
of
things
in
the
in
the
near
future.
I
think
that's
about
it.
C
E
Yeah
I
don't
want
to
take
I,
don't
want
to
take
a
lot
of
a
lot
of
time.
I
just
made
my
future
contributor
work
proposal
on
the
Forum
that
I
posted
to
be
a
four
months
Lang.
You
too,
we
are
also
going
to
be
in
in
Bogota
in
October
and
I'm.
E
Well,
since
I
got
back
from
the
hospital
or
either
I'm
going
to
have
a
lot
of
time
and
something
to
a
good
my
mind
for
the
next
four
months,
and
there
is
a
lot
of
work
to
be
done
on
the
on
the
DXL
developer
level.
I
think
so.
I
want
to
start
bringing
all
the
experience
that
we
had
from
dxo,
where
you
actually
see
what
they
have
been
working
on.
E
I've
been
involved
there
as
much
as
I
can
on
the
smart
counter
level,
trying
to
measure
to
have
the
result
developers
and
to
be
a
good,
collaborating
hacker
culture
which
I
think
it
turned
out
very
good
after
what
you
have
seen
on
the
demo
and
what
I,
what
I'm
proposing
on
my
next
contribute
to
work
at
proportion
is
to
take
a
more
leadership
role
in
the
development
side.
E
More
like
a
manager
site
where
I'm
going
to
be
more
in
contact
with
all
the
developers
making
sure
they
feel
okay,
they
feel
good
on
what
they're
working
on
what
they.
What
do
they
want
to
work?
Also
where
the
DXL
needs
into
working
on
try
to
find
that
balance.
A
A
I
Just
a
few
words
about
this
proposal,
I
had
some
time
to
read
it
just
before
the
call
and
I've
been
really
enjoying
working
with
Augusto
in
the
DX
scout
team.
He's
been
really
good,
like
a
mentor
when
it
comes
to
like
solidity
development
like
when
you
like
dive
into
it,
especially
like
the
DX
style,
smart
contracts.
There's
a
lot
of
interesting
and
complex
issues
and
I.
I
Think
I've
asked
like
a
lot
of
questions
both
in
the
private
chat,
but
also
like
just
in
the
channel
and
I
really
enjoyed
like
having
this
like
deep
understanding
of
what
we're
doing
and
I
think
August
is
like
really
supportive
and
also
has
been
doing
a
good
job
when
we
have
like
refactored
some
of
the
smart
contracts
and
also
like
dividing
up
the
issues,
just
making
sure
that
everyone
is
learning
more
about
how
DX
style
works
and
our
smart
contracts.
So
he's
already
been
like
doing
some
of
the
stuff
he's
proposing.
C
Yeah
I
just
want
to
to
say
that
is
it's
good
to
have
someone
that
we
can
rely
on
to
grow
and
to
to
learn,
learn
new
new
stuff
and
to
to
get
better
knowledge
around
blockchain
technology.
A
E
I
I
think
I
will
still
be
involved
in
the
Exile
in
in
in
DS
Club
in
the
in
a
very
technical
level,
but
it
will
be
start
reviewing
other
other
squads
technical
in
technical
implementations
who
is
working
on
what
and
why
and
start
bringing
solutions
to
the
squad.
Leaders.
E
E
We
need,
we
need
a
more
clear
finish
line,
so
maybe
this.
This
is
something
that
we
are
going
to
start
exploring
how
we
can
start
bringing
a
more
accountability
on
the
squads
to
make
sure
that
they
have
a
deduction
where
they
have
to
work
on
and
yeah
mainly
optimizing
the
the
resources,
also
something
that
I
think
where
we
can
increase
a
lot,
our
knowledge
and
our
experience
from
the
developer
side.
We
all
our
applications,
use
use
JavaScript
and
we
write
consolidity.
E
So
there
is
a
lot
that
we
can
a
lot
a
lot
of
code
that
we
share
across
the
squad,
because
we
again
we
all
right
in
the
same
language.
So
there
is
a
lot
of
cross
collaboration
that
can
be
enabled
and
I
want
to
also
bring
this
culture.
Where
we
can
collaborate
across
the
squad,
we
can
learn
more
from
each
other,
so
this
is
part
of
the
open
source
culture
that
I
want
to
start
building
in
in
DXL,
open
source
hacker
code.
A
I
mean,
from
my
perspective,
I.
Definitely
like
some
of
these
ideas
like
I,
do
think
we
need
more
mentorship
of
developers.
If
we
can
get
it,
we
definitely
need
more
solidity.
Help.
That's
long
been
an
issue.
I
guess:
I
have
a
lot
of
questions
about
your
track
record
at
Dix
now
and
like
whether
you
really
have
the
capacity
to
do
what
what
you're
talking
about
yeah
I.
E
Yeah,
it
is
there
in
the
in
the
con
in
the
contributor
proposal,
but
I'm
not
going
to
be
the
only
one
working
it.
Other
people
is
going
to
be
working
on
it,
but.
C
E
A
A
E
Well,
considering
my
last
proposal
that
I
did
a
lot
of
work,
I
think
and
I
was
at
two-thirds
capacity.
I
think
I
feel
more
than
comforted
to
taking
over
these
responsibilities.
E
I'll
review
it
and
open
it
quite
a
few
times
ID
and
review
code,
but
I
open
it
locally
quite
a
few
times,
and
if
and
everything
looked
like
it
was
going
all
right
and
I
watch
us
following
it,
but
I
wasn't
really
I
wasn't
part
of
the
review
process
of
the
front-end
application.
Let's
have
in
mind
also
that
Davi
is
a
fork
of
the
Expo.
That
is
where
everything
started.
A
E
Yeah
definitely
do
we
have
also
the
governance
call
tomorrow.
So,
let's
not
always
more
time
on
it,
I'm
pretty
sure
that
all
developers
here
have
a
lot
of
things
to
work
on
so
yeah.