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A
B
Know
in
the
19th
century
a
hand
like
this
made
out
of
whalebone
and
metal
was
handcrafted,
and
so
the
idea
has
been
around
for
a
long
time,
but
only
a
year
ago
was
a
design
that
was
3d
printable
but
involve
the
same
basic
mechanisms
released
on
the
internet
and
at
that
point
I
realized.
This
was
a
really
interesting
opportunity.
A
B
I
created
a
google
map
in
which
I
invited
people
who
needed
a
hand
to
match
themselves
up
with
people
who
wanted
a
hand,
and
the
map
began
to
fill
up,
and
so
we
created
a
community
that
would
coordinate
that.
And
it's
been
growing
by
about
ten
percent
a
week
ever
since,
and
at
ten
percent
a
week
we're
up
to
1,200
this
week
and
will
be
up
to
1,300
next
week.
A
B
You
know
a
commercial
prosthetic
arm
is
a
very
different
kind
of
device.
It's
got
motors,
it
has
sensors,
it
has
all
sorts
of
things,
but
it
costs
about
thirty
to
fifty
thousand
dollars.
This
device
has
been
compared
favorably
by
some
people
who
have
one
of
each
to
that.
Forty
thousand
dollar
device-
and
it
is
made
of
about
twenty
dollars
worth
of
material
and
about
six
hours
worth
of
labor,
and
our
volunteers
are
giving
them
away
for
free.
A
B
Things
is
the
diversity
of
people.
This
original
3d
printed
design
was
created
by
a
carpenter,
who'd
had
an
accident
and
a
prop
maker
and
puppeteer
who
was
making
hands,
move
for
other
purposes.
We
have
hobbyists,
we
have
tinkerers,
we
have
computer
programmers,
we
have
web
developers,
we
have
people
who
have
and
are
interested
in
3d
printers
with
people
who
don't
have.
A
B
Interested
in
3d
printers
but
are
interested
in
children
who
need
for
us
that
it
hands,
we
have
moms
and
we
have
kids
and
interestingly
they're
all
collaborating
and
they're
all
contributing
and
really
interesting
ways
to
a
collaborative
design
and
development
and
building
and
fabrication
and
delivery
and
service
process.
The
way
it
happens,
typically,
is
that
someone
who
needs
a
hand
or
the
parent.
If
someone
who
needs
a
hand
becomes
aware
of
us,
they
write
us
a
note.
B
One
of
our
volunteers
sends
them
an
intake
form
which
explains
that
we're
developing
an
experimental
device
which
they
are
free
to
evaluate
and
include
the
disclaimer,
and
we
then
typically
pair
that
would
be
recipient
with
a
volunteer
who
will
take
their
measurements
and
turn
them
into
a
3d
printed
device
print.
The
material
assemble,
the
material
send
it
to
them,
often
make
adjustments.
So
it's
comfortable
and
another
kid
has
a
hand.
How
long
is
the
turnaround
you
know
right
now?
I
would
guess
that
the
turnaround
is
on
the
order
of
weeks.
A
How
it
goes
one
of
the
things
that
fascinates
me
here
at
Merck
adis:
we
are
fascinated
with
ideas
with
markets
with
networks
of
information
and
the
way
products
and
ideas
bubble
up
out
of
nowhere.
I
know
that
this
hand
doesn't
look
very
much
like
its
earliest
predecessor
models.
Can
you
talk
about
the
evolutionary
aspects
of
design
and
how
that
happens?
Well,.
B
It
has
a
very
mechanical
square
non-organic
shape
over
time.
We've
evolved
a
number
of
variations,
and
this
is
only
one
of
several
variations.
The
most
popular
model
is
known
as
the
cyborg
beast
was
named
by
one
of
our
members:
children,
who's
interested
in
some
power
rangers
character
or
so
or
other,
and
in
fact
it
looks
sort
of
like
a
superhero
or
an
Iron
Man
hand
and
the
kids
love
it.
Kids,
who
have
perfectly
good
hands,
want.
B
Mechanical
plastic
brightly,
colored,
superhero
hands
and
that's
in
fact,
I
think
part
of
the
appeal
and
part
of
the
impact
of
these
things
that
kid.
The
kid
who
you
know
used
to
be
the
weird
kid,
with
the
funny
hand,
is
now
the
coolest
kid
in
the
class
and
whatever
the
physical
benefits
of
wearing
this
are.
The
psychological
benefits
are
probably
quite
significant.
A
B
All
the
time
and
from
parents
all
the
time
and
from
people
who
just
think
it
is
just
wonderful
that
we've
got
all
of
these
volunteers
doing
this
for
free.
It's
all,
really
heartwarming
to
me.
Actually,
the
community
of
friends
and
collaborators
that
has
emerged
people
sort
of
united
by
the
notion
that
they
can
do
something
really
cool
and
really
good
and
give
it
away
and
have
it
have
global
impact
that.
A
B
B
Themselves
are
becoming
real
developers.
We
have
one
kid.
His
name
is
Luke,
whose
father
has
made
a
hand
with
not
one
but
two
thumbs
for
a
better
grip.
So
the
kid
is
known
as
cool
hand
luke,
and
it's
actually
a
really
good
idea.
We
had
another
kid
named
Tully
who
was
asked
what
color
do
you
want
your
hand
and
he
said
I'd
like
it
to
glow
in
the
dark
and
that's
actually
a
really
good
idea.
B
So
that's
the
telling
hand,
and
then
just
a
month
or
two
ago,
I
was
explaining
this
new
arm
design
to
young
Derek
which
didn't
exist
yet,
but
I
was
explaining
the
principle
and
so
on
and
while
I'm
sort
of
working
over
the
mechanism,
he
put
two
demo
arms
together
and
he
said
I
want
my
arm
to
be
this
long
about
fifty
percent
longer
than
his
his
regular
arm.
You.
B
A
really
good
idea:
he
can
pick
things
up
off
the
floor.
You
can
reach
the
highest
shelf,
he's
a
super
hero,
which
is
to
say
that
the
idea
that
you're
trying
to
look
for
something
that
resembles
a
natural
hand,
maybe
of
rather
quaint
20th
century
assumption
the
kids-
recognize
that
they
can
in
hanse
themselves
with
these
things
and
they
can
become
part
of
the
creation
process
and.
A
I
dare
say
that
no
committee
of
experts
would
have
come
up
with
these
unusual
designs.
It's
a
very
organic
individual
sort
of
thing.
We've
got
a
team
of
researchers
here
who
are
deeply
interested
in
technology
of
all
sorts
and
I,
in
particular,
in
technological
developments,
all
across
healthcare
and
there's
so
many
new
technologies
either
just
coming
on
stream
or
about
to
3d
printed
hearts
and
livers
and
kidneys,
wearable
telemetry.
So
the
doctors
can
monitor
your
blood
pressure
all
day.
A
B
Well,
you
know
I
think
we
have
demonstrated
first
of
all,
that
there
is
a
virtual
army,
which
is
a
virtual
army
of
talented
motivated,
creative
volunteers
who
can
make
real
contributions
at
zero
cost
that
can
really
change
and
improve
lives.
They're
doing
it
just
because
it's
cool
it's
interesting
and
it's
rewarding.
B
The
corridors
of
Industry
I
used
the
phrase
helping
hands
for
the
global
village
and
they
are
skilled
hands
and
by
the
way,
including
skilled
hands
received
from
enable
one
of
the
lines
I'm
playing
around
with
these
days.
Is
I
give
a
kid
a
hand
like
this
and
I
say
now
with
great
hands
comes
great
responsibility.
I
want
you
to
use
your
new
abilities
to
start
coming
up
with
even
better
inventions
for
other
kids
and
other
grown-ups,
and
they
believe
it
and
I
have
reason.
A
To
believe
it,
you
can
see
it
in
their
eyes
in
your
videos,
one
of
the
one
of
the
other
fascinating
aspects
of
your
model
is,
you
know
the
use
of
the
ingenuity
of
people
who
are
very
young.
Anyone
who
watches
progress
on
the
web
knows
a
lot
of
the
really
brilliant
inventions.
The
brilliant
apps
come
from
16
year
old
17
year
olds,
19
year
olds,
yeah
yeah
I'm,
pretty
close
just
behind
one
of
your
videos
has
a
design
professor
who
is
I,
don't
know
how
he
was.
B
Well,
I
think
that's
right,
but
I
gotta
see
speak
speaking
for
a
certain
demographic.
B
A
B
Is
that
there's
a
vast
reservoir
of
creativity
to
be
found
in
people
ages?
You
know
six
to
16,
but
we
also
have
amateurs
and
prefer
of
all
ages
who
are
collaborating
with
those
kids
and
making
real
contributions
as
well.
So
it's
I
think
it's
even
more
encouraging
than
the
notion
that
we
can
hand
the
future
off
to
the
kids.
It
means
that
the
old-timers
actually
get
to
collaborate
and
contribute
on
an
equal
footing.
One.
A
A
B
An
example
there
are
lots
of
other
examples,
enable
is
still
trying
to
figure
out
what
its
so-called
business
model
is,
but
we
are
already
having
a
global
impact
on
the
premise
that
we
will
give
these
things
away
for
free
and
some
of
our
designers
who
own
their
own
designs,
are
quite
committed
to
the
proposition
that
no
one
shall
pay
and
that
their
designs
must
not
be
charged
for
when
they're
put
into
practice.
Other
people
say:
industry,
propels
innovation
and
distribution
forward,
they're
all
possible,
and
it's
really
interesting
to
see
how
it's,
how
it's
developing.
B
Sure
the
go-to
site
just
to
get
a
feel
for
what
we
do
is
enabling
the
future
o
RG.
It's
a
website.
You
don't
need
membership,
there's
a
Facebook
page,
as
you
mentioned,
and
if
you
really
want
to
become
a
part
of
the
community
of
world
changers
you'll
want
to
follow
either
of
those
links
into
the
Google+
community
called
enable
and
there
you
will
find
1,200
members
today,
who
are
all
just
bubbling
way,
producing
new
innovations
or
saluting
those
who
produce
new
innovations
or
building
hands
or
telling
stories
of
children's
who
received
hands.