►
From YouTube: SimPEG meeting February 12, 2019
Description
No description was provided for this meeting.
If this is YOUR meeting, an easy way to fix this is to add a description to your video, wherever mtngs.io found it (probably YouTube).
E
D
H
I
J
J
I
need
to
get
warmer
Joe,
so
much
I,
like
only
in
my
sabbatical
area.
I
just
started
to
work
with,
of
course,
this.
K
G
J
I'm,
preparing
for
modeling
my
data
rod,
McCain
centric,
environment,
hopefully,
of
course,
I
actually
model
by
graph,
3d
and
other
software's,
such
as
other
metals,
camacho
model
vision,
all
of
them,
and
this
will
be
a
good
comparison
between
simple
results,
other
methods
awfully
and
yes,
this
is
actually
my
main
task
here-
that
to
model
this
data
graph,
mechanics
a
nice
day
to
find
data
from
a
total
resource,
the
center
of
freedom.
So
we
will
see
the
results.
E
I
L
I
I
For
those
that
don't
know
me,
I
am
a
student
at
the
Colorado
School
of
Physics
Department
and
I've
just
been
working
on
a
lot
of
software
for
visualizing
geo
scientific
data
and
just
discretized
and
synthetic
in
general.
It
sparked
my
interest,
as
they
heard
for
finite
volume
problems,
so
I've
just
been
sort
of
diving
into
the
code
where
I
can
and
like
to
share
what
I'm
up
to
and
the
visualization
around
with
you
guys,
cuz
I
think
a
lot
of
you
could
benefit
from
it.
Yeah.
D
So
I
think
we've
got
a
handful
of
items
to
go
through.
There
is
a
new
gravity
app
in
the
Geo
side
labs
that
has
been
added
by
some
of
Daquan
students,
I'm,
so
I
think
Tebow
was
gonna.
Give
us
just
like
a
quick
run-through.
There
is
updates
from
bein,
which
I'm
extremely
excited
to
hear
about
with
respect
to
BTK
and
a
new
pull
request
that
he
has
been
working
on
and
then
Sarah
I
believe
that
you
added
a
couple
of
points
with
respect
them
from
yesterday,
Alice
yeah.
D
I
So
I
am
just
running
off
of
the
docs
that
I
built
locally
on
my
computer
for
dis
critize,
but
I
put
together
a
little
example
of
how
you
can
use
VT,
ki
and
discretized
or
visualize
an
entire
scene,
and
your
Python
so
example.
Right
here
should
be
able
to
work
on
Travis.
It
should
work
on
anyone,
stupid
or
notebooks.
I
It
should
be
good
to
go,
but
so
in
VT
ki
there's
just
been
a
lot
of
recent
development
to
basically
with
all
these
different
ipython
tools
that
we've
been
working
on,
so
this
I've
jumped
over
to
the
VT
ki
Docs,
which
you
guys
can
go
to
with
VT
k.
Org
you
find
yourself,
but
just
all
types
of
things
where
we
can
just
use
these
different
tools,
like
orthogonal
slicer,
pass
on
a
VT
k,
dataset
and
have
like
this
nice
interactive,
rendering
that
pops
up
is
3d.
I
You
can
move
it
around
just
types
of
cool
stuff
and
then
which
to
control
if
I'm
like
filtering
things
or
display
parameters,
all
that
kind
of
stuff,
so
I
just
wanted
to
bring
stood
on
the
tension
that
these
tools
exist
and
if
you
use
the
two
vgk
methods
I've
put
in
discretized
a
while
back.
Those
will
spit
out
V
taking
my
data
objects
and
you
can
just
get
started
doing
stuff
like
this
pretty
easily
with
a
few
lines
of
code.
So
the.
D
I
L
I
I
that
package
we've
been
working
towards
making
an
interface
back
to
the
vtk
library,
that's
more
intuitive
and
more
pythonic,
so
with
this,
nor
vtk
we're
just
basically
setting
up
a
bunch
of
routines
to
create
renderings
and
a
much
more
intuitive
manner.
So
if
you
wanted
to
do
just
like
plot
kind
of
like
you
would
a
mat
plot
lib,
you
can
just
say
the
GI
dot
plot
yeah.
I
E
E
I
Yes,
so
we're
working
towards
you
know,
making
all
your
visualization
reproducible
so
that
you
can
write
these
scripts
using
BG
prior
to
create
your
render
environment,
save
screenshots
and
just
be
able
to
run
through
the
same
routine,
get
the
same
3d
image
every
time.
Yeah
and
it's
you
know
we're
not
trying
to
reinvent
the
wheel.
We
want
to
use
BTK
for
all
the
rendering
engine
for
all
that,
because
it's
so
robust
and.
E
I
L
I
E
I
I
F
I
So
so
VT
ki
is
really
sort
of
all
the
visualization
code.
So
how
do
we
actually
take
a
VT
k,
data
objects
and
visualize
them
and
make
renderings
and
apply
like
really
common
v
TK
filters?
That's
all
handled
PT,
ki
and
then
P
VGO,
this
sort
of
tangental,
it's
just
a
bunch
of
sort
of
what
are
called
algorithms
and
the
vtk
framework
where
they
take
and
produce
outputs.
So
PV
Jia
will
just
provide
a
bunch
of
file.
I
I/O
functions
for
Geoscience
focus
datasets
as
well
as
different,
filtering
algorithms,
sort
of
designed
to
transform
vtk
data
objects
in
a
geo,
scientific
context,
so
yeah.
So
so
the
you
know,
all
the
visualization
stuff
is
gonna
happen
at
VT
ki
and
the
PV
geo
just
adds
a
bunch
of
rules
for
transforming
your
data.
D
I
D
I
D
I
D
I
D
I
D
I
This
time,
some
massage
and
a
whole
bunch
of
data
attributes,
so
in
here
I
just
convert
my
my
tensor
mesh
over
to
a
BTK
data
set
and
then
I
also
load
in
some
typography.
That
I
got
from
one
of
the
examples
which
is
just
a
text
file
with
XYZ
arrays,
and
then
I
asked
those
points
over
to
vtk
to
get
a
poly
data
object,
which
is
just
a
way
to
represent
those
points.
I
Okay,
I
apply
in
the
holidays.
You
know
turn
like
a
value
for
what
my
team.
It
is
I'm
gonna,
do
the
same
thing
with
some
actual
gravity
data
used
for
the
inversion.
That
was
given
the
example
same
thing.
It's
just
X,
Y
Z
and
some
attributes,
so
I
just
create
some
more
poly
data,
passing
those
X,
Y
Z
points
and
it
passes
gravity
observations.
I
So
the
elevation
filter-
it
basically
just
takes
any
input
data.
These.
We
have
all
these
filters
that
are
binded
to
all
the
data
objects
mm-hmm
and
if
you
call
these
filters
on
them
like
the
elevation
filter
it
just
it
runs
its
algorithm
on
that
object
and
spits
back
the
result.
And
then
the
elevation
filter
takes
there's
all
types
of
different
filters,
but
it
can.
It
takes
an
input,
data
object
and
then
just
adds
a
like
scalar
value
for
what
the
Z
component
is
or
you
can
defined
a
vector
to
sort
of.
I
I
Cool
so
I
did
that
and
yeah
I
now
I
have
a
whole
bunch
of
VT
ki
data
objects,
so
I
can
print
those
out
so
I
have
the
data
set,
which
is
again
that
tensor
mesh
they
got
converted
if
I
just
print
that
out
in
a
notebook
cell.
It's
just
a
rectilinear
grid
and
I
have
that
out
later
array
on
it.
So
I
can
pass
this
data
object
to
any
vtk.
I
plotting
Algar
their
plotting
routines
and
immediately
see
that
result.
I
I
Getting
this
scene,
the
whole
scene
like
with
your
display
parameters
and
all
that
set,
would
be
challenging,
but
it's
possible
and
I
think
I
need
to
think
of
a
different
like
whether
or
not
in
vti.
We
should,
you
know,
put
a
strip
that
will
export
the
scene
to
something
pair
of
you
can
see,
but
each
one
of
these
data
objects
we
have
rendered
in
here
all.
L
I
J
C
I
I
Now
I
have
this
new
scene.
Bd
KJ
s,
file
and
I
can
go
to
a
little
viewer,
I've
setup
for
PV
geo
that
couldn't
open
that
and
you
can
share
that
file
or
link
to
that
file
or
this
scene
with
anyone.
They
can
view
it
in
a
web
browser.
So
I'll
just
do
this
and
now
I
know
that
saint-jean
open
in
a
web
browser.
That's.
F
I
F
I
H
D
Other
question
I
have,
for
you
is
I
guess
like
in
the
viewing
world,
because
here
we've
been
poking
around
a
bit
with
getting
other
web
apps
and
things
like
that
launching
easily
inside
Jupiter
hubs
so
that
you
can
share
basically
any
sort
of
web
app
through
a
binder.
Sorry
I'm,
just
gonna
mute
you
if
that's
all
right,
I'm
just
kidding
like
your
mouse
clicks,
so
feel
free
dive,
Thanks
yeah,
so
like
getting
things
launching
into
Jupiter
hubs.
So
you
can
share
like
a
3d
visualization
through
something
like
binder.
D
So
we've
played
around
just
a
little
bit
with
like
some
of
the
pair
of
you,
web
apps
or
I.
Don't
know
like
what
your
take
is
on
where
those
things
are
going
like
the
BTK
jeaious
evolution
like
there's
a
lot
of
there's
a
lot
of
players
in
its
space
and
like
I,
just
be
curious.
Sort
of
what
your
take
of
the
the
landscape
is
I.
Think.
I
Vtk
jus
as
the
most
promising
sort
of
future
development
ideas
going
on
for
like
what
would
be
possible
in
a
notebook
I'm
excited
about
what
I'm
seeing
over
in
that
library,
I
haven't
played
around
with
any
of
the
like
pervy
web
or
any
of
those
web
tools.
Just
because
there's
a
lot
of
overhead
to
get
them
sort
of
set
up
just
haven't,
had
the
time
to
sit
down
and
set
them
up,
but
yeah
I
think
the
G
kgs
has
some
really
exciting
stuff
happening
like
right.
Now.
D
D
And
I
guess
the
other
update
on
the
discretized
side
of
things
is
just
I've
been
working
on
getting
the
docs
pull
request
up
and
running
app
fair
is
failing
right
now
and
I.
Don't
know
why
so
I'll
take
a
look
at
that,
but
hopefully
we
can
get
that
in
as
well
and
then
start
you
know
iterating
from
the
more
nicely
formatted
dogs
awesome.
A
I
Eye
we
have
some
code
that
will
work
with
vectors.
I
haven't
touched
it
in
a
while,
but
I
think
we
could
get
it
up
and
running
pretty
easily
I'm
so
like.
If
you
just
have
like
a
an
array
on
your
mesh
that
has
like
three
components,
then
we
can
plot
that
direction
and
I
guess
color
it
by
a
scalar
value
and.
I
D
L
D
L
Good,
so
so
there
is
a
pull
request
from
a
deacon
student
right
now
for
to
gravity
at
Absa.
So
so
one
foot
is
four:
is
three
one
is
forward
Ike,
so
they're
like
the
notebooks
are
fairly
simple
like,
but
they
are
yeah.
I
did
the
text
that
is
required,
like
so
an
introduction.
What
are
the?
What
are
the
parameters
I
like
that?
They
added
the
little
sketch
to
explain
what
things
are
doing,
and
so
that's
what
things
look
like
right
now
and
I
kind
of
like
it.
L
L
You
will
keep.
You
will
keep
your
previous
plot
on
top
of
the
your
new,
your
new
one,
and
so
it's
and
you
see
the
data
just
your
face
too,
and
there's
this
option
where
they
like
just
output,
the
data
so
for
a
simple
copy
paste
and
the
Dyke
app
is
a
pretty
much
the
same
thing,
but
for
Dyke
you
have
a
lot
of
option
for
actually
for
the
for
the
for
the
for
the
diet
for
the
orientation
etc.
So
it's
really
cool
it
works.
L
D
A
lot
of
that
so
now,
rather
than
like
us
manually,
checking,
should
be
taken
care
of
by
the
make
format
and
then
make
yeah
so
make.
There's
there's
two
things
going
on
in
there
the
make
format
actually
runs
black,
which
is
a
code
formatter
and
I.
Think
this
is
something
that
we
should
start
considering
doing
throughout
the
simpe
echo
system,
because
it
like
at
least
treats
all
the
code
uniformly
and
like
opens
and
is
like
opinionated
about
where
brackets
and
things
like
that
are,
so
it
just
automates.
All
of
that.
D
So
we
don't
have
to
worry
about
it,
which
is
nice,
then
the
make
check
also
runs
flake
eight,
which
is
basically
like
a
light
pepete
lentor.
So
it's
not
as
strict
as
like
I
figure.
What
the
other
one
is
pilant
PI
lint
is
like
quite
strict.
It
would
be
nice
to
get
pilant
like
passing
on
something
like
simpang
I.
Wouldn't
worry
about
that
level
of
detail
on
the
GSI
labs.
D
That
code
is
much
more
sprint
code,
so
I
think
like
when
evaluating
you
know
if
it
passes
the
the
make
check
so
the
light
Peppe
linter
and
as
you
look
through
it,
you
find
the
code
to
be
reasonably
readable
and
variable
names
make
sense
and
all
about
sort
of
stuff
like
that.
That's
probably
a
high
enough
bar
for
this
repository
is
that
does
that
jive
with
you
yeah.
L
L
L
D
Like
I'm,
an
editor
for
jaws,
for
example,
and
there's
like
just
a
reviewer
checklist
when
you're
going
through
the
repository,
it
might
be
worth
us
like
synthesizing.
A
list
of
you
know
ten
things
that
we're
asking
for
or
whatever
to
help
streamline
the
review
process
and
make
it
a
bit
more
uniform
and
like
clear
what
our
expectations
are.
Yeah.
L
I
think
that's
fair,
because
II
so
like
geek,
one
student
made
that
pull
request
and
like
I
made
a
fairly
long
comment,
commenting
a
commenting
of
like
also
good
but
also
saying
like
okay,
that's
what
we
expected
to
see
like
it,
so
that
could
be
a
base
to
start.
So,
for
example,
that
was
like
no
comment
at
all
in
the
course
or
was
really
hard
to
see
what
was
happening
or
also
he
has
like
the
styling,
etc.
So
yeah.
D
I
L
Oh
okay,
I
see
killing,
killing
multiple
birds
with
one
stone
yep
and
after
that,
the
use
of
that
notes,
piece
of
zoo,
specific
book
in
the
long
term.
Well,
it's
it's
kind
of
like
350.
You
need
to
build
the
class
around
that
so
I
guess.
The
coin
is
that's
what
the
cone
is
doing,
but
that
might
be
a
bit
more
specific.
F
L
L
It's
it's
all
the
function
in
extra,
so
it
doesn't
depend
on
Geo
and
all
simple
at
any
level,
it's
everything
is
yeah
is
isn't
Joe
Scilab,
so
it's
I
think
that
was
a
good
way,
probably
to
go
for
the
first
week
on
student
because
they
were
developing
it
also
as
a
as
a
like
academic
project,
but
in
the
long
term.
That
makes
like
this
thing
that
is
completely
connected
from
all
zeros
a
package,
so
maybe
in
the
long
term,
that's
not
what
we
want,
but
right
now.
Yes,
it's
self
contained
in
Josiah,
lab,
okay,.
D
L
D
That
the
the
code
is
sitting
in
geocell
ABS,
but
maybe
one
thing
that
we
can
do
is
start
an
issue
over
on
geo
Anna
and
then
like.
We
could
help
scope
out
what
that
code
should
look
like,
because
it'll
probably
need
to
be
refactored
to
like
jive,
with
the
way
that
geo
Anna
is
structure,
but
we
could
basically
like
flesh
that
out
and
then,
if
deke,
one
or
any
of
his
students
are
interested
in
contributing
at
that
level.
L
D
Thanks
T
Bo
and
thanks
for
taking
charge
on
the
review
there,
that
is,
it's
really
cool
to
see
a
couple.
Other
things
to
note
on
the
GOC
side
of
things
is
Tebow
is
now
an
admin,
Congrats,
Tebow
and
so
keyboards
willing
to
help
just
like
keep
track
of
users
like
who
should
be
added
to
the
GSI
org
and
help
field,
pull
request,
reviews
and
things
like
that,
so
feel
free
to
reach
out
to
either
of
us.
D
If
you
have
questions
about
where
things
live
or
like,
if
you're
interested
in
also
taking
on
summer
Juan's
ability
in
there
just
let
us
know
and
like
we
can
chat
about
making
you
and
I've
been
as
well
want
to
be
inclusive
and
sort
of
spread,
spread
the
load
and
the
workload
they're
so
good
Sara.
Would
you
like
to
jump
in
and
talk
a
bit
about?
Some
of
the
points
you've
made
here
with
respect
to?
Is
it
read
up
as
well.
E
So
it's
just
two
things:
I
put
in
the
dock:
I,
don't
know
whether
you
still
have
tagged
me
I!
Think
it's
okay
for
a
few
minutes.
So
yesterday,
during
a
lunch,
we've
been
talking
about
a
lot
of
stuff.
That
would
be
interesting
to
do
while
I'm
here
and
also
linked
to
what
you're
already
trying
to
do
with
GPG,
and
so
one
of
the
things
was.
E
Before
they
invert
it
them
so
I
know
of
a
little
project.
That's
colleagues
of
mine
embalm
started
that
you
probably
know
of
the
the
Gimli
side
of
the
world,
so
that's
Florian,
Wagner
and
Maximilian
Wyeth
of
the
University
of
Bonn
and
they
started
a
dish
read
our
stuff.
So
it's
also
and
get
it's
a
package
that
I
want
to
develop
with
code
to
process
electrical
data.
So
it's
a
rather
large.
E
It's
meant
to
be
useful
for
ERT
EIT
s,
IP
yep
data,
so
everything
that's
electrical
and
yet
the
ID
was
but
it's
really
an
in
the
beginning
of
beginning
stage
to
develop
scripts
in
Python.
That
would
help
process
data,
filter
data
and
and
help
people
do
it
in
a
standardized
way
so
I
thinking,
maybe
we
should
talk
to
them
and
see
whether
we
can
join
the
project
and
also
make
it
compatible
with
sim
pack.
E
I,
don't
know
in
any
case,
it's
something
that
I
all
the
time
have
to
do
and
once
I
know
how
to
code
invite
them
correctly.
I
would
certainly
want
to
put
my
stuff
also
available
in
red.
So
for
me
it's
just
a
question
that
way.
The
first
weeks
to
get
used
to
how
you
guys
develop
code
and
then
be
sure
I,
do
it
in
the
right
way.
D
Yeah
excellent
I
think
that
that
would
be.
That
would
be
great
as
much
as
we
can
integrate
and
reduce
duplication
of
efforts.
I
think
that's
a
good
thing,
and
so,
if
we
can
actually
have
like
processing
level
code
that
enter
it
operates
both
with
Gimli
and
the
stim
peg
world
yeah.
That
would
be
a
really
exciting
thing.
Absolutely
cuz.
E
That's
the
idea,
I
think
it's
it's.
Also,
it's
a
bit
now
a
bit
limiting
that,
of
course,
after
the
filtering
it
spits
out
some
format.
That's
works
with
give
me,
but
of
course
that's
probably
done
nots
working
with
sympathy,
and
so
we
should
find
a
way
that
people
can
use
like
data
processing
standards
across
codes
so
that
we
just
have
a
community
level
standards
of
data
processing,
mm-hmm.
So
yeah,
it's
it's
probably
more
like
a
long
whole
thing,
but
I
just
invite
you
to
take
a
look
at
what
I
already
did
and
maybe
think
yeah.
E
E
That's
you
never.
The
problem
I
have
with
a
artis,
often
that
you
don't
process
the
data
or
is
resulting
in
very
brilliant
than
them
yeah
to
run
error
models
on
my
data
and
then
then
try
to
do
filtering,
of
course,
and
unique
reciprocal
data,
and
things
like
that.
So
it
depends
also
on
the
type
of
data
you
that's
right.
F
E
To
see
what
they
are
working
on,
so
yeah
I
think
the
issue
is
not
only
about
having
scripts,
because
probably
people
have
their
own
things,
but
the
issue
is
about
finding
standards
that
could
go
for
different
types
of
data
and
and
on
which
to
communicate,
can
settle
and
so
having
such
a
project,
which
is
open-source,
would
certainly
help
I.
Think
yeah.
F
Yeah
I
think
that's
it's
going
so
we
have
stuff
in
this
impact
processing.
So
I
mean
there
probably
a
potential
sort
of
a
connection
here,
but
the
at
the
very
like
a
simplest
level.
If
rate
are
right,
there
can
handle,
let's
say
IO
part
rather
than
just
like
exporting
to
PI
ma
format.
If
you
can
export
to
simple.
F
E
E
Let's,
let's
I'll
put
that
on
my
one
of
the
first
things.
I
want
to
do
so
once
I
know
how
to
import
my
data,
how
to
put
a
bit
with
sympathy.
I'll
I'll
contact
him.
That
will
be
probably
in
a
few
weeks,
and
then
we
can
have
a
common
meeting,
probably
be
at
another
time,
because
this
is
when
they
are
sleeping.
But.
F
E
D
And
I
think
this
is
really
timely
as
well,
because
we've
been
talking
about
getting
our
data
class
into
better
shape
in
simp
ik
and
so
that
actually
then
sort
of
defines
how
io2
simpe
will
work
and
I.
Think
too,
that
the
the
pan
geo
project
is
a
group
that
we
should
look
to
for
how
data
is
being
stored.
D
E
F
M
F
E
So
that's
actually
so
so
probably
what
would
be
great
is
if
we
could
say,
okay,
we're
interested
in
a
rather
and
we
can
have
this
conversation.
Also,
it's
a
Florian
and
Maxie.
What's
their
vision
on
this
package,
if
they
would
be
interested
to
have
other
types
of
data,
also
insight,
you
could
have
like
a
responsible
for
each
type
of
data
connected
to
what
you're
doing
anyway
and
the
type
of
filtering
on
first
thing
you
have
to
do
anyway,
and
then
we
can
see
how
we
deal
with
that.
D
F
I
actually
just
got
a
quick
question
to
DOM,
so
what
I'm
doing
here
now
actually
developing
the
airborne
simulation
code
for
time
domain,
but
can
a
geared
toward
large-scale,
so
the
missing
ingredient
you
mean
now
is
the
like:
a
kind
of
mesh
to
mesh
interpolation
part
I
was
wondering:
where
are
you
on
that
and
kind
of?
Can
you
point
me:
where
are
you
working
on
it
or
what
are
some?
The
good
resources
that
you
have
yeah.
A
A
F
Great
okay,
yeah
actually
like
in
Stanford.
Now
there
are
quite
a
few
people
using
syntax
now
so
I
just
want
to,
let
you
guys
know
so:
Meredith
she's
working
on
sea,
water,
intrusion
and
she's.
She
has
actually
got
a
lab
set
up
that
kind
of
actually
sort
of
a
scale
modeling
of
the
sea,
water
intrusion,
so
beany
she's,
actually
using
our
DC
code
to
invert
that
data
and
actually
the
resort
to
look
pretty
good.
F
So
people
are
pretty
happy
and
Ian
in
here
also
using
the
e/m
code,
so
he's
actually
also
working
in
the
sewer
intrusion
problem,
but
that
application
is
airborne,
but
there
are
some
their
usual
code
is
a
1d
code,
but
that
effect
is
there
are
actually
3d
effects.
So
she
wants
to
explore
what
are
the
3d
effects
in
the
data,
so
I
mean
why
it's
actually
more
people
in
San
floors
is
actually
using
it.
So
I
just
want
to
that's
grace.
No.
D
All
right,
unless
there's
any
classes
that
people
want
to
talk
about,
we
can
wrap
up
here
and
connect
next
week,
so
feel
free.
If
you
have
any
like
follow-up
items
or
things
like
that
or
thoughts
from
the
meeting
feel
free
to
add
to
the
notes,
and
then
we
can
that
as
a
starting
point
for
next
week,.