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From YouTube: Giveth Livestream - Giveth GIVpower start - May 19, 2022
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A
Great
well
welcome
everybody.
I'm
really
excited
about
this
call.
So
the
purpose
of
this
call
is
really
just
to
go
through
like
to
to
basically
make
a
plan
for
setting
up
the
give
farm
side
of
give
power.
So
like
the
staking
locking
apr
thing-
and
I
don't
know
what
the
best
way
to
do
it
is
some.
Do
you
want
to
like
go
go
through
the
contracts
and
go
through
the
figma
like
I
could
share
the
figma
and
you
could
share
the
contracts
when
you
do
two
share
screens
and
go
back
and
forth.
B
Let's,
let's
do
a
list,
I
will
show
further
contracts
and
let's
do
a
list
of
the
things
that
we
have.
I
could
not
test
them
yet,
so
I
think
that
most
of
it
should
be
there,
but
if
there
is
any
inconsistency,
we
will
detect
it
in
this
call,
so
we
can
go
first
through
the
contact
the
contracts
and
have
a
list
of
all
the
things
that
we
will
need
in
order
to
connect
it
to
film
okay.
So.
A
I
will
share
the
screen,
I
mean
monique,
you
guys
all
pretty
much
understand
like
the
general
concept
of
this
part
of
give
power,
the
sticking
walking
thing
right.
C
Yeah
sure
yeah
did
you
find
a
chance
to
see
my
epic
there.
C
C
The
you
know,
parts
of
the
this
give.
C
C
In
there,
so
I
think
three
or
four
of
them
are
in
the
you
know,
give
academy
tab
in
the
giveaway
and
two
of
them
in
the
projects
paid
single
page.
You
know
view
and
three
of
them.
I
think
in
my
account,
so
I
think
it's
a
good
start
to
have
a
you
know,
overview
of.
What's
going
on
for
the.
C
Now
but
it's
you
know,
we
I
don't
provide.
C
Because
you
know,
I
think
that
you
have
to.
C
The
floor,
but
on
the
technical
side
you
know
I
mean
jerry,
can
everyone
can
discuss
on
the
the.
A
D
A
Then
affect
the
front
and
the
design
and
the
logic,
so
it's
like
all
we're
gonna
do,
for
starters,
is
only
the
stuff.
That's
in
the
give
economy
side
like
the
give
farm
side,
there's
that
one
big
page
that
explains
stuff,
which
is
easy,
it's
all
just
like
front
end
with
links,
but
then
the
staking
locking
that
new
card
with
the
aprs
and
the
pop-ups
and
all
that
stuff
is
like
what
we're
going
to
focus
on
first
and
and
talk
about
this
meaning.
A
So
I'll
put,
we
can
add
to
the
issues
that
you
created
monique,
but
yeah,
we'll
focus
on
those
ones
first
and
then
the
other
ones
we'll
just
leave
open
until
we're
ready
to
touch
them
after
the
contracts.
C
To
you
know
make
it
complicit,
and
I
appreciate
if
you
can
go
with
that
issues.
For
example,
I
bring
that
card,
for
you
know,
give
economy
sides
also
the
staking
model
and
appreciate
if
you
can
take
a
look
and
you
know
feel
free
to
delete,
add
anything.
A
Sounds
good
thanks,
monique,
okay,
so
I'll
probably
stem
you
can
get
started
on
the.
B
Yeah,
we
will
have
this
this
contract,
in
which
it
has
many
things.
B
B
B
B
B
B
B
B
It
works
very
similar
to
the
old
contract,
so
it
has
a
very
good
interface
with
the
with
the
garden
it.
Basically,
I
am
looking
for.
It
basically
allows
you
to
stick
and
withdraw,
but
they
are
internal
yeah
it.
Basically
it's
it's
the
same
that
you
can
get,
which
is
the
reward,
as
you
are
doing
right
now,
with
the
with
the
unipool
and.
B
B
B
As
I
was
saying,
the
the
power
you.
You
still
have
this
lock
that
you
have
to
call
from
the
front
end
and
the
unlock
it's
not
necessary
and
in
the
front
end
you
also
have
all
the
all
the
public
functions
that
a
given
nipple
has,
for
example,
the
worker
token
last
time
reward
applicable.
B
B
A
E
A
Thanks
tim,
okay,
so
yeah
kind
of
what
that
looks
like
in
the
figma,
we'll
just
kind
of
like
walk
through
the
ui
side
of
the
give
farm
card.
You
can
kind
of
mostly
ignore
it
like
you,
can
ignore
all
this
stuff,
because
you
know
we're
going
to
change
what
that's
like
in
blah
blah
on
the
gift
farm.
There's
only
going
to
be
one
give
staking
card
which
is
going
to
be
this
one,
and
my
mouse
is
being
really
like.
A
Slow,
there's,
like
a
range
of
apr
so
like
the
lowest
apr,
would
be
like
the
minimum
rate
of
rewards
that
people
earn
when
they're,
not
locking
for
any
time,
they're
only
sticking,
and
then
the
higher
apr
will
be
if
they're,
locking
their
tokens
for
the
maximum
time
period,
which
would
be
26
rounds
or
like
one
full
year.
F
I
thought
it's
it's
a
multiplied
by
a
square
of
rounds
right.
F
Yes,
you
know
in
the
code,
it's
multiplied
by
a
square
over
one
by
the
s
I
c
d
white.
B
A
I
think
we
calculate
them
the
way
we
did
it,
we're
going
to
have
to
figure
out,
like
the
amount
of
rewards
that
we're
gonna
put
into
it,
to
like
figure
out
kind
of
like
yeah,
what
the
apr
range
we
want
to
be.
But
then
I
think
it
depends
on
how
much
people
are
staking
and
then
their
individual
multipliers
and
then,
like
that
pot
of
rewards.
B
F
The
other
one,
so
I'm
sorry,
we
are
calculating
that
you
know
for
the.
We
are
calculating
the
reward
apr
right
now,
so.
G
We
have
used.
F
F
F
F
D
A
I
I
don't,
I
think,
we're
gonna
run
it
for
longer
than
a
year,
I'm
not
exactly
sure,
but
maybe
we
want
to
make
it
so
that,
like
I
don't
know,
maybe
we
run
it
for
five
years
or
something
we
won't
give
power
to
keep
going,
and
so
it's
like
the
max
period
that
anyone
could
lock
us
26
weeks,
but
they
could
still
lock
26
weeks
half
a
year
into
after
launches.
You
know.
B
I
think
that
using
the
formula
there
is
a
clear
multiplier
which
is
20
square
root
of
27,
because
if
we
are
saying
26
is
the
maximum.
B
H
A
A
It's
like
you
know,
six
months
into
the
launch
of
give
power,
you
could
still
lock
lock
for
26
weeks
from
then
it's
like
26
is
the
max
you
can
do,
but
it's
like
we're
not
only
running
it
for
a
year,
so
it's
like
people
can
have
their
tokens
start
locking
half
a
year
into
after
we
started
for
a
year.
Okay,.
B
B
Root
of
27,
I
think
that
we
can
continue
and-
and
we
will
see
which
is
the
if
it's.
If
these
calculations
are
right
or
they
are
wrong.
A
Yeah,
I
think
it
makes
sense
but
yeah
we
can
continue
so
anyway,
that's
kind
of
like
what
it
looks
like
and
in
order
to
so
you're
earning
like
claimable
and
streaming
rewards.
But
it's
like
you,
click
here
to
stake
your
give.
Then
you
get
this
modal
and
this
is
the
modal
that
appears
like
for
stake
and
give
where
you
get
to
pick
a
bunch
of
different
things.
You
choose
like
how
much
of
your
give
that
you
want
to
lock.
A
That's
in
your
wallet,
then
you
choose
the
number
of
rounds
to
lock
up
to
the
maximum
26,
and
then
it
shows
what
your
multiplier
will
be,
which
applies
to
both
your
apr
and
your
give
power,
and
your
g
give
is
the
the
give
gardens
voting
power
that
you
get
for
in
the
gift
garden
right
now
we
have
like
the
regular
gift
garden
staking
pool,
but
like
that's
going
to
be
that
that's
going
to
be
replaced
by
this,
and
if,
if
you,
your
g-give,
is
always
going
to
be
the
amount
of
give
that
you're
staking,
because
that
doesn't
get
up.
A
So
then
yeah
you
prove
and
then
it's
like
okay,
you're
cool
with
this
stuff,
and
then
you
stake
in
luck
and
and
then
I
think
we
need
like
the
confirmation,
like
the
loading
and
confirmation
it
doesn't
show
here,
but
we
already
have
on
the
farm
card.
If
you
wanted
to
unstake
tokens
like
so
anyway,
then
you
have
tokens
locked
and
then
it's
kind
of
like
to
see
what
your
tokens
locked
are.
It's
you
click
this
bottom.
A
This
manage
give
and
it
will
show
you
the
apr
that
you're,
because
basically
you
can
lock
different
amounts
of
tokens
for
different
amounts
of
rounds
and
they'll
have
different
unlock
dates
and
all
this
information,
and
so
that's
showing
up
in
this
modal
here.
So
it's
like
you
have
different
sets
of
give
tokens
that
are
locked
for
different
rounds,
earning
different
multipliers
like
different
aprs,
with
different
multipliers
and
different
unlock
dates.
A
B
Yeah,
and
maybe
some
of
the
things
here,
based
on
what
we
saved
yesterday,
the
things
that
we
are
saying
we
are
saving
as
a
city
right
now
is
like
until
round
three.
I
have
this
amount
of
gift
lot
and
it
is
generating
me
this.
B
F
F
B
I
For
having
this
data
and.
D
C
And
sorry,
can
I
ask
a
question
yeah,
I'm
not
related
to
the
contrast,
but
I'm
really
worried
about
the
responsiveness
and
the
mobile
view.
You
know
we
have
lots
of
details
in
this
models.
I
know
that's
moses
here
and.
C
And
do
we
have
the
kind
of
responsive
guidance
for
each
project,
which
is
page.
B
We
have
a
mapping
between
one
number
and
another.
The
first
number
is
the
round
and
the
second
number
is
the
amount
of
gift
power
that
you
have
in
this
amount.
There
is
another
mapping
that
do
not
save
power.
It
saves
log
tokens
so
basically,
for
each
address.
We
have
a
let's
say
a
list
of
different
rounds
so
round
one
round
two
from
three
and
four.
F
B
How
much
each
other
he
cannot
see
them
separately?
Am
I
right
yeah
yeah
when
one
of
the
in
for
one
of
the
rounds,
all
the
data
created.
F
Yeah
yeah.
The
point
is
that
I
see
I
started.
F
F
F
B
B
There
is
no
need
to
know
that
you
added
more
well,
maybe
maybe
it's
something
that
you
want,
but
the
thing
that
is
safe
in
the
smart
contract
is
something
like
this
and
for
round
one.
You
will
be
able
to
unlock
30
gifts
which
have
again
power
of
40.
D
D
B
The
things
that
you
have
in
the
in
the
smart
contract
and
the
people
is
every
time
that
they
are
looking
an
event
can
be
emitted.
B
F
B
We
can
have
a
front
end
in
which
you
see,
which
is
the
total
amount
of,
if
locked
and
total
amount
of
game
power
in
a
sourcing
manner,
or
you
can
have
every
time
that
you
have
locked
and
some
give
was
unlocked
like
it
is
in
the
figma
right
now.
There
is
these
two
ways
to
do
that.
I
think
that
it
is
way
more
more
direct
to
go
through
the
contracts
we
can
just
set.
This
variable
public.
B
A
Wait
so
what
is
the
round?
The
round
is
the
round
it
will
unlock
on.
B
Yes,
we
have,
we
can
count
the
rounds
from
the
time
that
the
contract
was
initiated.
Let's
say
it
can
be
any
any
date,
and
from
that
moment
it
will
start
counting
rounds.
B
B
In
the
next
zeros,
for
example,
so.
A
Yes,
it
totally
makes
sense
like
like
logically,
but
I
think
like
from
a
user
perspective.
I
don't
know,
I
think
the
unlocked
data
is
more
useful
and
I
think
we
can
just
like
we
can.
We
can
get
that.
Okay
from
that
information.
Do
you
know
what
I
mean
because
because
like
if
it's
like
okay,
the
rounds
are
ticking
down
and
like
a
user,
has
some
concept
of
like
the
rounds,
but
everyone
has
a
better
concept
of
the
real
date.
B
D
A
B
F
And
just
a
point
I
just
mentioned.
D
F
If
two,
like
two
light
items,
have
the
same
end
role
right,
they
are
feeling.
G
B
Both
yes
but
zoom
up
into
the
same
round,
and
let's
say
you
are
in
the
first
round,
you
look
for
two
rounds.
You
one
round
passes
and
you
look
for
one
round
this.
It
adds
up
into
the
gif
that
you
already
added
before,
and
it
also
adds
up
into
the
power.
Do
it
that
you
added
before,
and
everything
unlocks
at
the
end
of
the
second
round.
B
A
A
I
have
an
issue
like
a
potential
issue
with
that
I
mean,
because
you
could
show
you
couldn't
show
your
earnings
multiplier
or
the
apr
really
for
that
set
of
tokens.
You
know
because
it
could
be
like
it's
like
combining
two
sets.
You
locked
up
for
different
amounts
into
having
the
one
unlocked
date.
Does
that
make
sense.
B
A
A
Automatically
because
it
it
doesn't
work
but
but
yeah,
so
I
think
that
we
need
to
like
I
think
I
mean
the
apr
is
going
to
be
affected
by
the
amount
of
rounds
that
the
user
locks
their
tokens
for
when
they
lock
them,
not
just
the
unlock
date.
So
then
it's
like,
if
we
kind
of
like
aggregate
these
entries
on
the
table
based
on
the
unlock
date.
B
D
B
B
F
F
F
For
the
reward
rate
you
know
we
use
total
supply
and
reward
rate
to
calculate
the
apr
right
now.
So
instead.
F
You
know
keep
track
of.
F
B
B
A
I
think
that's
how
the
apr
will
work.
I
don't
know
I
mean
what
do
you
think
I
mean
this
is
what
I'm
thinking,
because
it's
like
that's
what
the
user
does.
The
user
is
like
sticking
and
locking
an
amount
of
give
for
an
amount
of
rounds.
The
multiplier
applies
to
both
their
give
power
and
to
their
apr.
So
it's
like,
I
think
we
can
still
have
it
shown
in
the
table
like
this
yeah,
especially
because
we're
going
to
have
that
data
like
from
when
the
user
locks
it
up.
F
F
D
F
But
if
so.
F
And
about
showing
the
apr
here,
we
can
use
that
api
actually.
D
You
know
that
apr,
of
course,.
F
F
K
Can
be
about
the
ux.
F
Multiply
in
front
of
that
this,
but
we
can.
A
I
think
that's
I
mean
I
don't
think
we
have
to
show
like
minimum
apr
times,
but
that's
how
we
can
show
it.
We
show
the
apr
per
set
of
tokens
by
using
the
multiplier
and
the
minimum
apr,
and
so
it's
like
we
calculate
it
that
way,
and
then
we
just
show
the
apr
that
you're
earning
for
each
set
of
tokens
like
like.
I
think
it
can
stay
as
it
is.
F
Or
no,
if
you
know,
if
it's,
but
it.
F
A
D
B
F
B
D
D
B
A
Yeah,
you
really
think
so
100,
because
the
reason
I
think
I
mean
the
reason
the
rounds
walk
for
is
it's
like
wow,
I
locked
around
I
locked
for
this
long.
Therefore,
I
got
this
multiplier.
Therefore,
I
got
this
apr
and
then
so
it's
encouraging
the
user
to
lock
for
more
rounds
when
they
see
that
information.
B
I
I
don't
know
how
to
explain
this.
Basically,
it's
it's
like
you
will
have
a
maximum
of
26
rows,
because
if
you
are
staking
until
as
a
assistant
until
a
certain
period,
it
is
going
to
be
it.
It
is
going
to
just
aggregate
all
the
data,
all
the
aprs,
all
the
all
the
multipliers.
I
F
I
H
F
G
Stream
is
you
know,
which
numbers
added
after
your
to
become
your
final.
F
A
No,
it's
exactly
what
I
was
gonna
say
like
I
think,
even
though,
in
the
contracts
it's
like,
the
multipliers
are
all
be
combined
and
the
unlocked
dates
are
all
combined
for,
like
the
sake
of
the
user,
understanding
like
oh,
I
locked
these
tokens
and
then
I'm
getting
this
apr,
and
I
locked
him
for
this
round.
It's
like
we
need
to
split
it
up
on
the
front
end.
F
It
doesn't
say
anything
about
the
sorry
about
the
runs.
No.
B
B
B
A
Just
a
little
bit
more
but
yeah,
I
don't
know
it's
just
arguing
with
griff
about
it
there.
So
it's
like
the
this
is
okay.
A
Also
on
this
thing,
it's
like
so
you
see
this
like
breakdown
that
we're
gonna
have
to
then
track
events
in
in
order
to
to
display.
It,
then
also
when
the
user's
tokens
become
unlocked,
like
any
of
these,
like
unlocked,
dates,
are
reached.
They
just
get
added
here
to
the
top
and
like
the
line
from
the
table,
disappears
and
then
so
it's
like
their
tokens,
become
unlocked
and
then
they're
here
and
then
they
could
hopefully
re-lock
their
gif.
I
don't
know.
Is
that
going
to
be
an
easy
thing
to
do?
A
A
Yeah,
but
the
model
in
the
other
place
is
like
has,
you
know,
also
choosing
give
from
your
wallet?
This
is
kind
of
like
if
you
just
want
to
re-lock
this
gif,
that's
already
staked.
Is
it
possible
to
re-lock
give
that
you
haven't
unstaked.
B
I
I
will
just
study
the
in
the
contract
that,
if
you
have
something
that
is
staked
for
real
for
zero
rounds,
you
can
automat.
You
can.
G
F
What
what
about
I
didn't
get
the
answer?
If
I
have
already
steak,
can
I
wash
it
or
not.
G
G
B
B
A
Yeah,
that's
what
I'm
wondering
I
mean,
I'm
not
sure
so
like
because
we
could
make
it
the
option
here
where
it's
like.
The
user
can
re-lock
their
gift.
That
was
already
staked,
but
then
it's
like
what,
if
they
have
extra,
give
in
their
wallet
and
then
we're
calling
like
we're,
making
them
unstake
and
then
re-stake
and
relock.
We
should
also
like
allow
them
to
stake
extra
gift
from
their
wallet,
but
I
don't
know:
can
we
combine
their
staked,
give
that's
unlocked
with
their
given
their
wallet.
B
H
Yes,
it's
possible,
but
I.
A
So
if
the
user
has
unlocked
give
that
stake,
should
they
be
able
to
re-lock
their
give
from
their
managing
tokens
thing
it's
like
unlock
if
they
could
like
re-lock
their
gif,
but
then
we
might
need
to
have
two
transactions,
one
that
unstakes
and
then
like
re-stakes,
and
then
it's
like.
Do
we
send
them
somewhere
where
they're
also
interacting
with
give
from
their
wallet,
because
it's
gonna,
unstake
and
re-stake
and
lock,
and
then
they
can
add
more
interference,
just
gets
complicated
or
is
there
like
just
no
option
to
re-lock
their
gift.
I
I
E
J
And
I
think
if
they
I
mean
yeah,
I
agree
my
friends
they
have
to
honestly
there
it
it.
It
doesn't
make
sense
to
show
it
here,
but
also,
if
you
don't
have
the
same
thing,
maybe
we
don't
need
to
show
that
the
whole
photo
on
live
token,
because
it's
online
and
you
can't
do
anything
about
that.
A
Okay,
well,
we
only
have
one
minute
left
until
the
community
call.
I
think
we
need
to
kind
of
like
hash
through
this
a
little
bit
more
because
I
don't
think
that
we're
quite
ready.
I
mean
I
don't
know.
How
do
you
guys.
D
A
Do
you
I
mean
sheriff,
do
you
guys
feel
like
you
have
something
to
start
with?
I
think
we
need
to
rework
this
this
table,
at
least
like
in
the
design
and
like
work
on
a
little
bit
like
sam
and
mo
to
fix
that,
but,
like
maybe,
you
could
get
started
on
the
farm
card
and
like
the
staking
model
and
like
this
whole
rounds,.
E
E
A
Yeah,
so
that
that
overview
page
can
be
started.
I
I
think
I
just
tagged.
I
tagged
you
and
mateo.
I
just
I
was
like
I
don't
know
who's
the
best
person
for
this.
So
I
was
like
you
guys
you
guys
figured
out
but
yeah
that
that
page
is
ready
to
go.
That's
it's
all.
Just
like
explanatory,
like
text
and
and
like
design,
elements
and
stuff
like
that.
So
like
that's
mostly
just
like
front
end,
make
it
look
nice
make
it
look
like
the
figma,
and
that
page
is
totally
done
so
that
can
be
built.
F
Just
you
don't.