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From YouTube: Kubernetes 1.13 Release Team Meeting 20181116
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A
Okay,
we're
on
hello,
everybody
welcome
to
our
last
thrice
a
week
burn
down
from
next
week.
We
are
going
to
we
daily
burn
down
on
113,
so
I
pink
the
link
to
the
minutes
in
the
chat.
Please
add
your
attendance
and
as
usual,
this
this
call
is
being
recorded
and
will
go
to
youtube
right
after
so,
please
be
mindful
of
what
you
say
like
you
always
do.
A
So,
let's
get
started
code
freeze
day.
Things
have
started
getting
busy
and
there
are
a
lot
of
PRS
that
are
being
appending
much
much
and
in
the
tide
queue
a
lot
of
issues
have
been
closed
and
are
very
close
to
getting
done.
So
at
this
point
code
freeze,
I,
would
say
the
release
status
looks
good,
I'm,
still
thinking
we
are
on
track
to
do
the
beta
one.
Today,
it's
pending
CI
signal
doom.
A
As
of
now,
things
seem
stable
in
terms
of
CI
signal
but,
as
I
said,
they're
a
bunch
of
PRS
in
tide
queue
and
they're
all
waiting
too
much.
So
we
might
get
more
updated
signal
as
we
near
the
end
of
the
day
and
depending
on
how
things
look
at
that
point,
we
would
do
a
fast
forward
and
then
cut
a
beta
one,
but
I'm
still
hopeful
that
we
could
do
that
today.
After
we
announce
code
freeze,
so
that's
and
then
talks
a
quick
call
out
to
the
talks,
release,
notes
and
comms
leads.
A
We
have
most
of
the
enhancements
either
in
or
moved
out
to
114.
So
after
5
p.m.
today,
the
enhancement
tracking
sheets
should
be
final
I.
Let
Kendrick
comment,
if
that's
not
the
case,
but
after
that,
please
make
sure
you
do
another
pass
of
the
enhancement
sheet
and
update
your
corresponding
documents,
so
that
you'll
have
in
terms
of
what
we
need
to
track
for
tox
release,
notes
and
also
blog
post.
So
that's
a
quick
call
on
their
with
that.
Let's
dive
into
individual
sections
is
cold.
A
A
Yeah
I
had
a
quick
question
about
the
marsh
Q
status
itself.
I
saw
yesterday.
There
was
quite
a
few.
The
queue
was
large
with
a
lot
of
pending
peers.
Do
we
know
the
merge
state
I
mean
the
average
mode
status
right
now
like
when
can
be
expected
to
dream.
B
A
Yeah
I'm
just
watching
for
a
few
ones
that
are
that
I'm
reading
to
merge
as
it's
tracking
some
critical
fixes,
but
yeah
I
will
track
it
during
the
day
and
one
question
for
one
of
the
PRS
that
let
me
quickly
bring
it
in
chat
is
nicer
yeah,
so
this
specific
one.
It
shows
that
it
passed
all
the
tests,
but
I
wasn't
able
to
find
it
in
tight
this
morning.
I
don't
know
if
it
changed
now.
A
B
B
A
B
C
Sure
can
so
right
now,
I've
got
it
listed
as
chartreuse.
That's
only
because
I
think
everything's
in
a
pretty
good
state.
We've
got
two
issues
that
are
still
have
two
tiny,
lingering
PRS
I
think
that
you
know
I
used
myself
in
paying
attention
to
those
as
they've
been
going
on
for
the
past
two
days.
There's
a
lot
of
activity
going
on
I
think
we
feel
pretty
confident
that
they're
going
to
hit
the
5
p.m.
deadline,
so
we'll
just
be
watching
those.
C
So
you're
going
to
look
that
that's
going
to
take
a
month
month
and
a
half,
maybe
two
for
them
to
actually
complete
that
so
they're
going
to
target
114
we'll
see
if
it's
actually
possible
in
14
as
well,
but
that's
sort
of
the
big
news
to
come
out
of
that
from
two
days
ago.
So
everything's,
looking
good
from
this
perspective,.
A
Ga
and
I
will
be
talking
about
this
a
little
bit
in
the
release
retro
as
well,
because
I
don't
think
we
are
at
least
when,
when
a
feature
comes
to
a
release,
I
don't
think
we
are
making
sure
it
has
a
cap,
and
then
the
cap
talks
about
what
are
the
checklist
of
items
that
we
should
take
off
for
the
release
team?
Do
you
know
if
it's
ready
or
not,
but
I,
think
enforcing
that
a
little
bit
early
in
the
game
would
have
given
us
a
signal
about
this
earlier.
A
So
that's
that
and
CSI,
which
was
our
other
big
enhancement
that
we
were
tracking
that
is
in
they
merged,
moved
to
1.0.
Yesterday,
late
yesterday
night,
we
are
still
pending
CI
signal
on
that
which
is
which,
which
is
the
more
important
one,
but
the
storage
team
is
confident
since
they
ran
the
tests
and
their
board
is
green,
so
I'm
still
waiting
for
to
see
to
get
the
latest
on
CI
for
this
dogs
are
still
pending.
A
But
we'll
talk
about
that
when
we
get
to
that
section
and
yeah
there,
there
are
two
open
enhancements:
Kendrick
the
cubelet
device
registration,
the
one
open
PR
there
I
just
spoke
to
Michelle,
and
she
tells
me
that
though
it
is
an
important
fix,
they
tracking
it's
not
a
113
blocker.
So
it's
okay
for
it
to
go
in
a
patch
release,
but
she's,
confident
she
can
get
it
in
later
today.
So
so
we
are
looking
good
with
enhancements
ID
any
questions
from
anybody
before
we
quickly
move
on
cool,
see,
I
signal,
Maria
or
Martin.
D
D
A
I
think
the
splitter
4gc
upgrade
in
113
branch
really
helped,
though
all
the
parallel
jobs
fast,
really
quickly.
The
serial
ones
are
yet
to
pick
up.
The
change
I
think
it's
still
running
from
yesterday,
so
the
runs
the
new
runs.
That
start
today
should
hopefully
not
time
out,
and
we
should
see
what
what,
if
it's
exposed
as
any
other
failures
at
that
point,
yah
and
quickly.
Looking
at
the
dashboard
once
more
yeah,
this.
A
A
Tracking
the
alpha
test,
the
I
just
made
a
note
of
that
in
the
minutes.
The
CSI
alpha
test
that
were
disabled
because
it
had
some
bugs
there.
Then
it's
spending
the
final
PR
is
spending
in
tight
right
now
and
that
one
should
actually
once
that
goes
in
those
tests
will
get
really
bailed
as
well.
So
we'll
have
to
to
see
that
beep
us
right
now,
cool
and
Josh
will
hopefully
be
back
next
week
to
give
us
to
track
these
things
more
closely.
Thanks,
Maria
next
up
issues,
nickel,
hello.
E
E
This
one
fixes
two
issues,
I
think
and
it's
it's
required
for
another
for
another
PR
just
place
for
a
joke.
Let's
hope
it
matches
the
day.
E
C
E
A
Yes,
we
discussed
of
line
I'm,
just
worried,
those
peers
that
are
in
113
and
a
Marcus
important,
soon,
probably
pruned
them
out
either
yeah,
either
over
the
weekend,
or
at
least
early
Monday,
so
that
they
don't
their
priority,
doesn't
get
flipped
into
critical
urgent
and
then
it
just
slips
into
a
master
I.
Just.
E
E
A
A
A
We
should
just
pop
up.
Let
me
just
bring
it
I'll.
Add
it
to
your
dog
below
the
important
soon,
which
was
the
seven
one
one
three
two
I
was
on
who
asked
its
marked
as
important
soon,
and
it
just
showed
up
on
113
so
yeah.
If
you
could
just
fall
open
and
see,
ask
with
follow
up
with
the
to
see
if
it's
really
needed
and
if
the
fix
is
going
to
go
in
wretched,
II
that'd
be
great
yeah
I.
E
F
F
Now
a
merge
so
VPR's
they're
ones,
which
are
gonna,
be
kind
of
in
review
or
interview
currently
I
think
there
might
be
a
few
more
completed
which
are
ready
for
review,
but
just
the
way
I've
been
measuring
it
as
being
like
whether
or
not
it's
still
on
hold
or
work
in
progress,
so
it
might
be,
but
they're
incorrectly
labeled
so
does
need
to
followup.
With
the
PR
authors.
A
A
G
Bill
how's
it
going
happy,
Friday
and
happy
code
freeze.
If
you
have
three
things
today:
release
team,
if
you
notice
no
issues
with
the
release,
especially
now
there's
a
few
things
that
are
popping
up
where
things
are
either
being
removed
from
the
release
and
kind
of
in
complete
fashion
or
things
are
changing.
G
Last-Minute
like
Windows,
is
not
being
worked
stable
in
113,
even
they're
like
they're,
like
has-
and
you
know
things
like
this-
that
are
just
changing
tortilla
the
release,
there's
a
link
to
an
issue
in
the
doc
just
flag
it
on
there,
and
that's
just
like
the
one
source
of
truth
that
we'll
use
to
make
sure
that
the
known
issues
list
is
accurate.
So
you
know
keep
an
eye
out.
If
you
see
something
say
something
the
New
York
City
Subway
says.
The
other
thing
is
we're
still.
G
You
know
running
them
to
film
their
themes
on
Monday,
we're
gonna,
start
pinging,
eight
weeks
cure
directly
and
on
slack
and
asking
them
to
fill
that
in,
and
you
know
we
still
have
another
week
week
and
a
half
or
so
until
that's
a
you
know,
card
required.
So
hopefully
we
get
as
many
as
possible
in
by
then,
and
my
only
other
update
today
is
I'm
gonna
be
out
next
week.
So
if
you
have
any
questions,
comments,
concerns
or
anything
released,
nights
related
reach
out
to
Dave
who's
at
Strebel.
G
A
Awesome
cool,
so
I
will
follow
up
with
Dave
next
week
if
he
needs
any
help.
Bringing
folks
great
and
comes
I,
don't
see
Kaitlyn
on
the
call,
but
I
heard
a
note
yesterday,
just
to
figure
out
what
else
she
might
need
from
us
at
this
point
to
put
the
blog
post
together
and
I
also
notified
her
about
enhancements
that
fell
off,
especially
Windows
yeah.
Hopefully
we'll
hear
more
from
her
in
the
next
week's
burn
downs
other
than
that.
A
As
for
announcements,
yeah,
the
github
issue
for
1.14
release
team
just
went
live
yesterday
and
there's
already
a
lot
of
traction
on
that.
So
go
ahead
and
leeds
nominate
who
do
you,
who
you
think,
would
one
of
your
shadows
if
you
want
them
to
be
lead,
six-time
shadows
also,
please
go
ahead
and
express
your
interests
as
you
wish.
We're,
also
seeing
a
lot
of
new
folks
being
interested
to
be
part
of
the
release
team.
There's
also
a
link
there
to
a
PR.
A
That's
talking
about
a
selection
process
for
shadows,
it's
something
that
we
are
trying
to
pilot
next
release.
Josh
and
Steven
are
running
with
it.
Just
to
see
how
far
we
can
make
it
happen,
but
yeah
for,
irrespective
of
that
please
chime
in
on
the
issue.
If
you
want
to
be
on
the
release
team
next
cycle
and
yeah
as
the
Richard,
the
retro
dog
is
up
again
up
as
usual,
the
retro
is
scheduled
for
12,
6
and
I'm,
hoping
that
we
can
still
hit
it
8.