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Description
Kubernetes Release Team Meeting (1.25) (APAC) for 20220812
A
Good
morning
afternoon
and
evening,
everyone
welcome
to
the
friday
12th
august
2022
aipac-friendly
meeting
of
the
kubernetes
125
release
team.
My
name
is
jesse
butler.
I
will
be
your
host
today,
thanks
so
much
for
joining
before
we
get
started
a
reminder
that
this
is
a
kubernetes
release
team
meeting
and
as
such
falls
under
the
cncf
code
of
conduct,
which
nicely
summarizes
as
please
be
awesome
to
one
another.
A
B
Hello
y'all:
there
is
no
update,
everything's
good
from
our
side.
A
Green
is
good.
Okay,
any
questions
or
comments
for
enhancements.
A
All
right
we
can
move
on
to
ci
signal
and
harsh.
I
don't
think
arsh
is
with
us.
C
A
D
Thank
you
jesse,
so
we
have
no
changes
since
yesterday.
You're
still
green
and
yeah
everything
smooth
from
our
side
so
far.
A
Awesome,
thank
you.
Don't
anybody
have
questions
for
about
triage.
A
Green
is
good
nice
job.
I
don't
think
anybody
is
on
from
docs.
I'm
just
look,
I'm
kind
of
splitting
my
time
between
trying
to
look
at
my
little.
So,
let's,
let's
just
glance
at
yesterday's
status,
yellow
yeah,
so
they
still
have
one
pr,
that's
outstanding
I'd!
Imagine
that
they
are
stacking
up
reviewers
and
trying
to
get
that
rolling
for
the
upcoming
next
milestone
for
them
looks
like
they're
on
it.
A
I
think
ray
has
been
also
helping
there,
which
he
always
does
so
any
docs
folks
watching
this
later,
if
you
need
help
just
holler.
Otherwise,
good
luck
to
you.
This
is
pretty
typical
for
docs.
A
A
Yeah
not
quite
sure
why
they're
yellow
other
than
just
everybody
likes
to
be
more.
C
Yeah
I
was
happy
to
talk
to
colors
last
night
and
it
has
a
like
draft
meter
sim
ready,
but
there
are
some
still
some
topics.
We
are
not
sure
if
that
needed,
to
be
added
into
major
themes,
so
we're
gonna
work
on
that.
A
Okay-
so
I
that's
great
that's
good
to
know
so
that
feels
like
yellow
trending
green
again,
very
typical,
this
time
of
the
during
the
cycle,
to
not
have
everything
settled,
so
I
think
they're
doing
great
any
further
additions
for
comments
or
questions
around
release.
Notes
from
from
the
team
here.
A
Good
deal,
thank
you
comms.
We
do
have
an
update
from
and
we
have
double
brother.
B
Yeah,
so
the
draft
of
the
release
blog
is
done
as
written
here.
The
pr
will
be
up
like
we
are
optimizing,
the
major
theme
a
bit
and
yeah
with
cncf.
Actually
I
think
yesterday
cc
also
sent
to
me
regarding
the
theme
and
yes,
the
schedule
for
pr
or
future
blogs.
We
have
prepared
it.
I
will
be
posting
it
today.
A
Awesome
comms
team
killing
it
anybody
have
questions
or
comments
for
comms.
A
All
right,
thank
you.
So
much
for
the
update,
great
work,
release,
branch
management-
don't
think
we
have
anybody
here.
A
I'm
just
gonna
go
into
yesterday's
nothing
yesterday
either
I
mean,
as
far
as
I
know,
everything
looks
okay,
there
they're
green,
obviously
sorry
to
give
make
everybody
seasick,
I'm
scrolling
around
so
much
rc0
was
cut
and
released.
That
looks
like
it
went
very
well
cc.
If
you
have
anything
to
add
here,
I
think
everything
looks
okay
for
them.
A
Ray
r-e-a
is
on
vacation
good
for
him,
hopefully
he's
staying
disconnected.
I
don't
think
he
has
a
choice
with
like
a
bunch
of
kids
running
around
a
campsite
he's
gonna
be
disconnected.
C
Mic,
thank
you
so
much
nothing.
Major
from
yesterday
I
was
just
trying
to
at
least
tell
the
major
milestones
happening
next
week.
So
most
of
the
deadline
is
still
tuesday.
The
coming
tuesday
16th.
We
have
major
same
complete
deadline.
We
have
doc.
Opr
are
ready
to
merge
deadline,
we
have
feature
blog
ready
to
review
deadline
and
I
just
want
to
highlight.
C
We
have
like
16
feature
blocks
registered
as
of
now,
which
is
a
big
number
and
we'll
have
like
the
another,
the
last
rc
release,
which
is
one
I'll
update
the
notes
later,
but
yeah,
basically,
that's
also
due
tuesday
and
also
for
the
coming
thursday.
We
will
try
to
get
all
the
release
notes
completed
and
then
I
lastly,
I
just
wanted
to
share
briefly
on
the
release
theme
with
within
the
release
team,
before
it's
formal
announced
on
the
release
date.
C
So
I
know
it's
like
a
lot
of
effort
every
like
release
team
member
spot
here,
so
I
just
want
to
share
the
progress
on
that.
If
people
like
don't
mind
the
spoiler
alert,
so
the
current
release
sim
is
currently
set
to
combiner,
which
the
idea
originally
got.
Of
course,
from
like
transformers-
and
I
I
think
it's
I
think
it's
like
a
great
sign
of
like
the-
I
don't
know
how
to
rephrase
it-
I
want
to
emphasize
like
the
collaboration
and
like
open
spirits.
Our
community
have
and
also
I
feel
like.
C
I'm
sorry,
if
you
hear
my
song
speaking,
the
idea
is
originally
come
from
him
by
the
way.
I
don't
want
to
take
his
credit
on
that,
and
I
just
want
to
mention
like
the
smalls
will
not
like
go
as
small
as
it
is
without
like
each
of
us
each
of
you,
especially
so
I
hope,
like
you,
will
enjoy
the
sim.
Now,
I'm
still
working
on
the
detailed
design
with
tim
bannister,
so
I'll
share
it
as
soon
as
we
I
get
it
hopefully
early
next
week,
I'll
see
yeah.
C
A
Thank
you
cece.
Does
anybody
have
any
questions
or
comments
for
our
illustrious
release
lead?
A
Thank
you.
So
much
cc,
absolutely
your
prerogative.
If
you
want
to
share
your
work,
I
think
it's
great,
I
will
say
on
a
public
recorded
forum,
it's
fantastic!
It's
a
great
theme,
so
we're
really
looking
forward
to
seeing
the
rest
of
your
work
there
and
fully
support
you
yeah.
I
fixed
your
note
there
I
understand
now.
So
your
notes
in
for
those
reading
later
those
are
the
tuesday
16th
goals,
so
rc1
released
as
a
goal
for
tuesday
correct.
A
A
And
that
brings
us
to
walking
the
project
board
with
so
few
of
us
here.
I
might
defer
to
the
release
team
lead
on
whether
or
not
you
want
to
walk
the
board
or
just
call
it.