►
From YouTube: Open Decentralized Voter Committee | June 23, 2022
Description
The Voter Committee Calls are designed to invite MKR stakeholders to help the community agree on an overall top-down structure of categorizing the activities and strategic initiatives of the MakerDAOs decentralized workforce to create more specialized voter committees that cover each category.
More Information: https://forum.makerdao.com/t/decentralized-voter-committees-endgame-party-calls-everyone-welcome/15977
A
Thanks
for
that
and
welcome
everyone,
so
today
is
the
the
long-term
focused
photo
committee
of
the
end
game
party,
where
I
will
be
presenting
what
is
it
part
five
of
the
endgame
plan
now
that
focuses
on
the
on
the
initial
products
and
sort
of
the
launch
phase
of
the
in-game
plan,
which
is
really
exciting
so
now
we're
finally
getting
to
like
the
really
detailed
stuff,
and,
let's
see
once
again,
I
hope
that
this
I
think
this
might
be
a
little
bit
shorter
than
normal.
So
we
can.
A
Yeah,
so
there's
gonna
be
two
sections
about
the
in-game
products
which
you
like,
and
the
whole
point
is-
and
this
is
really
like
a
fundamental.
You
know
really
critical
feature
of
the
end
game
plan.
Right
is
that
these
features
these
products.
Here
they
represent
sort
of
the
entire
scope
and
of
course
they
can.
A
I
mean
they've
already
been
iterated
on
significantly
over
the
past
months
and
of
course
they
can
they'll
keep
changing
in
the
short
run,
but
they
can
even
change
after
launch
as
well,
but
they're
sort
of
set
up
to
really
ossify
over
time
and
eventually
just
become
this
completely.
You
know
sort
of
high.
You
know
like
what
do
you
call
that
sort
of
high
conviction
road
map
right
really
comparable
to
the
ethereum
roadmap
right?
Where
it
did
it?
I
mean
it
changed
over
time,
but
it
was
always
we're.
A
Gonna
have
proof
of
stake,
we're
gonna,
have
shouting
we're,
gonna
have
roll
ups
and
so
on,
right
and
yeah,
and
so
it's
it's
split
up
into
two,
because
there's
kind
of
like
this
there's
this
the
pregame
and
early
game
products
which
basically
describe
sort
of
the
very
early
phases
right.
A
So
that's
the
stuff,
that's
all
relevant,
for
what
needs
to
be
done
in
the
shoulder
and
what
needs
to
be
prepared
for
in
the
children
and
then
the
mid
game
and
the
in-game
products,
and
that's
kind
of
like
the
sort
of
the
main
advanced
features
of
the
end
game
plan
and
then
a
lot
of
sort
of
efficiency,
features
and
sort
of
like
sort
of
super
long
run.
Equilibrium
type
features.
A
A
So
let
me
just
yeah,
so
this
is
just
like
an
overview
of
all
the
things
I'll
be
going
through,
and
so,
first
of
all,
we're
talking
about
the
pre-game
products
right
and
so
what's
unique
about
these
things.
Is
that
these
other?
All
of
these
things
need
to
be
in
place
and
once
they're
all
in
place.
That's
when
you
can,
we
can
launch
the
metadata
house
and
sort
of
launch
the
in-game
plan.
Basically,
and
so
there's
like
a
bunch
of
stuff,
there's
general
features,
there's
like
a
bunch
of
sort
of
assorted
features.
A
Basically,
and
then
there's
this
thing.
This
section
called
the
singularity
engine
features
which
is
sort
of
this
split
of
these
two
things
is
reused
in
the
very
in
the
different
sort
of
you
know
milestones
right,
so
the
pre-game,
the
early
game,
the
mid
game
game,
which
are
these
sort
of
you
know
broad
categories
of
of
timing
and
the
the
idea.
Basically,
the
idea
is
that-
and
this
is
sort
of
this
actually
something
that
was
that
was
later
added
to
the
plane
right,
but
so
that
there
are
a
lot
of
these.
A
So
basically,
the
singularity
engine
represents
like
a
ton
of
features
that
initially
actually
are
separated
and
done
in
sort
of
quick
and
dirty
sort
of
simple
way,
but
then,
at
the
very
end
of
the
end
game
game
at
the
very
end
of
the
plan,
they're
all
like
completely
tightly
integrated
with
each
other
for
the
sake
of
gas
efficiency.
Basically,
so
you
have
a
lot
of
sort
of
functionality.
That's
that's
yeah!
That's
what's
done
internally
in
a
in
a
single
smart
contract
system,
so
you
don't
have
to
do
things
like
using
20
transactions.
A
There's
a
simple
example
is
like
the
farming
system
right
where
a
standard
sort
of
farm
today,
the
way
it
works
is
that
you
have
to
first.
A
First,
you
have
to
deposit,
you
know
into
like
unit
swap
or
something,
and
then
you
have
to
get
an
esc
20
token
from
there,
and
you
have
to
take
that
year's
it's
open
and
deposit
it
into
some
other
thing
and
then
you're
doing
tons
of
sort
of
storage
on
the
blockchain
to
do
those
to
sort
of
do
all
these
like
middle
steps
between
that,
whereas
the
singularity
eventually
is
something
where
you
both
you
can
you
can
directly
deposit
into
you,
know
a
vault
and
draw
die
and
then
also
activate
farming,
and
all
of
that
is
done
in
this
sort
of
you
know
without
without
taking
things
in
and
out
with
these
expensive,
easter
20
transactions,
for
instance,
anyway.
A
So
that's
why
it's
all
grouped
together.
Basically,
although
initially
it's
sort
of
it
doesn't
actually
like,
there's
no
re
like
there's
no
sort
of
you
know,
and
it
signals
that
over
time,
these
things
will
kind
of,
like
related
to
this
thing,
called
a
singularity
engine,
which
is
this
sort
of
really
yeah
like
deeply
sort
of
integrated
and
comprehensive.
A
All
right,
so
the
first
sort
of
piece,
but
of
all
the
things
probably
the
most
important
of
all
right
is
the
is
this
in-game
plan
launch,
mip
and,
and
that's
basically
that's
sort
of
that's
a
myth
that
that
does
something
similar
to
mips
zero,
but
also
something
simple
to
make
one
right
of
like
setting
a
lot
of
these
fundamental
rules
in
place
and
then
also
like
spelling
out
like
like
a
lot
of
sort
of
like
it
doesn't
just
it.
A
You
know
it
both
specifies
certain
things
like
launching
some
metadials
and
and
some
other
specifics,
but
then
it
also
sets
a
lot
of
rules
related
to
sort
of
how
do
you
lock
down
governance
over
time?
And
what
are
the
you
know
you
can
like?
What
are
the
things
that
can?
Even
that
can
sort
of
be
done
and
let's
go
back,
goes
back
to
this,
this
concept
of
the
the
fixed
scope
right.
So
the
goal
is
that
once
this
mip
is
is
approved,
then,
basically,
you
really
sort
of
lock
in
the
whole
process.
A
Although
there's
I
mean
this
is
this
was
discussed
last
time
right.
There
is
actually
as
a
part
of
the
process
so
as
a
part
of
the
end
game
plan
launch
mip.
There
is
this
kind
of
reversibility
built
in,
or
rather
there's
a
there's,
a
there's
sort
of
a
fork
in
in
in
in
the
plan
where
it
either
moves
towards
the
metadata
paradigm
or
if
the
metadata
paradigm
is
invalidated.
It
then
moves
towards
this
ryplus
model,
basically,
and
so
as
much
of
that
logic,
ideally
sort
of
I
mean,
won't
be
possible.
A
The
theories
of
all
of
it
should
be
in
this
end,
game
plan
launch
map
from
the
start
right.
So
you
really
have
this
maximal
level
of
of
clarity
around
what's
going
to
happen,
and
then
you
can
always
sort
of
change
things.
Of
course,
there's
no
way
you
can
you
can't
ever
sort
of
make
the
mip
process
completely
irreversible,
but
you
can
one
of
the
things
you
can
do
is
so,
for
instance,
if
you
want
to
add
you
know
you
can
make
it
so
that
anytime,
you
want
to
do
some
new
stuff.
A
You
would
have
to
first
edit
the
end
game
plan
launch
map
and
then
that
itself
creates
a
big
barrier
to
entry.
That
makes
it
a
lot
sort
of
more.
You
know
that
makes
it
that
really
makes
it
clear
how
serious
it
is
to
try
to
change
the
scope
right,
because
that's
what
we
want.
We
want
to
sort
of
have
a
state
where
you
don't
just
like
that.
It's
not
considered
sort
of.
We
don't
invite
people
to
change
the
scope.
A
You
know
there
has
to
be
very
good
reason,
basically
to
to
change
the
scope
of
governance
right
opposed
to
today,
where
sort
of
like
the
start
current
status
quo,
is
it's
almost
like
the
opposite
of
the
the
the
the?
What
do
you
call
it?
A
The
momentum
and
sort
of
the
critical,
critical,
mass
and
sort
of
the
status
quo
right
now
is
that
we
constantly
looking
for
like
new
random
improvements,
new
ideas,
new
scope,
changes,
new
stuff,
right
and
sort
of
building
out
and
there's.
This
whole
complexity
spiral
thing
that
talked
about
in
the
beginning,
so
anyway,
so
that's
the
end.
Gameplay
launch
map,
it's
a
huge
part
of
this
whole
thing
and
that's
like
a
big,
that's
going
to
be
a
big
part
of
the
challenge
of
of
getting
sort
of
the
the
end
game.
A
Plan
ready
and
in
practice,
like
the
whole
thing
wouldn't
be
made
like
this
map
is
the
thing
that's
sort
of
the
final
decision
right
as
well
on
that
game
plan
right,
but
there
would
be
earlier
decision
making
you
know
polls
essentially
that
would
basically
show
whether
it's
worth
it
or
not,
to
even
bother
making
this
thing,
because
it's
going
to
take
so
much
work
to
to
make
it
right,
but
that's
something
in
particular.
A
A
Is
I
want
to
teach
delegates
how
to
write
mips
right,
because
I'm
one
of
the
few
people
that
sort
of
really
has
a
lot
of
experience,
writing
different
types
of
mips
and
then
have
everyone
sort
of
collaborate
on
really
making
this
super
comprehensive
in
game
plan
launchpad
and
the
final
thing
is
of
course,
as
part
of
this,
there
will
also
be
a
lot
of
changes
to
the
the
really
cool
mips.
So
like
mips,
0
and
a
bunch
of
other
maps
would
be
changed
to
mid.
A
One
obviously
would
be
changed
to
sort
of
integrate
this,
so
it
all,
it
all,
becomes
a
lot
more
kind
of
cleaned
up.
In
that
sense,.
A
Then
there's
all
these
sort
of
these
are
the
these
are
some
of
the
the
sort
of
the
bread
and
butter
features
of
the
end
game
plan
launch,
and
this
is
where
this
thing
about,
like
the
end
game
plan
launch,
is
meant
to
be
as
simple
as
possible,
and
I
think
that
really
shows
here
where
basically
so,
the
first
one
right
so
math
maker,
ethereum
or
whatever
yeah.
Maybe
we
need
to
call
it
something
else,
because
it's
a
math
token
that's
gone
on
coinbase
right,
but
so
our
synthetic
eath.
A
That's
really
just
you
know
a
rap
token
around
the
light
of
state
youth
right,
but
we
can
lay
that
we
can
let
it
upgrade
right.
Then
there's
this
this
product
called
alexia,
which
is
this
very
cool
tokenomics
feature,
and
this
eventually
becomes
yeah.
This
has
become
sort
of
very
advanced
eventually,
but
initially
it's
just
a
balancer
pool
of
dye
and
then
our
wrapped
state
eve
token
an
mkr,
so
this
doesn't
even
require
development
resources
to
build
right.
A
A
Like
some
sort
of
a
visual
interface
as
well
right,
at
least
it's
very
easy
to
do
right,
it's
somewhat
it's
it's
like
it's
so
out
of
the
box
stuff,
just
like
with
the
balancer
pool
right
and
then
there's.
A
This
thing
called
meta
elixir,
and
this
is
basically
another
critical
piece
of
the
in-game
tokenomics
and
that's
just
that's
just
another
liquidity
pool
that
eventually
gets
upgraded
to
become
a
lot
more
advanced
and
multi-chain
and
multi-market
and
stuff,
but
initially
it
would
just
be
uniswap
likely-
and
that's
I
mean,
because
unit
is
the
most
used
liquidity
rule.
So
the
reason
why
next
year
is
a
balancer
pool
token
is
because
it
has
this
this
three-way
waiting,
although
relatively
quickly
alexa,
would
be
able
to
actually
also
be
done
on
uniswap.
A
You
know
the
place
where
you
want
to
have
your
liquidity,
but
you
can't
it
cannot
initially,
because
it
has
to
have
this
three-way
liquidity
profile,
but
meta
elixir
can,
because
it's
only
two
two
things.
A
Then
we
got
the
mano
token,
so
I'll
be
getting
I'll,
be
diving
into
that.
This
is
something
I
actually
talked
about
this
on.
The
first
of
the
first
of
the
in-game
plan
calls,
but
then
I
left
it
out
from
the
forum
post,
because
it's
it's
too
complicated.
I
mean
in
hindsight
it's
too
complicated
to
bring
up
at
the
very
early
stages
of
this
right
and
it's
sort
of
an
extra
feature.
That's
not
really
that
fundamental,
even
though
it's
very,
very
powerful
and
I'll
get
I'll
get
to
that
later.
A
I'll
get
much
more
in
detail
with
that
later
and
then
there
well
but
anyway,
but
but
in
the
in-game
play
launch.
Then
this
mano
token
for
the
maker
node
network
is
just
an
easy
25,
nothing
else.
So
it's
like
the
metadata
tokens,
it's
like
you're,
just
a
blind,
se20
and
then
there's
some
farming
involved
and
that's
it
in
the
beginning
and
then
later
you
can
upgrade
it
with
more
advanced
features
and
then
there's
some
kind
of
off-chain
voting
solution
for
the
metadata
token
holders
and
that's
the
whole
time.
A
I've
been
thinking
that
should
just
be
using
snapshot
right,
but
it
seems
like.
Maybe
there
is
actually
this
in-house
develop
thing
we
just
heard
about.
That's
that's!
I
mean
the
critical
piece
is:
it
must
be
free
to
use
right
because
metadata
tokens
need
to
have
this
very
low
barrier
of
entry
buried
entry
for
for
being
a
governance
participant
right.
So
whatever
we
can
use,
that's
that's
free
for
voting
polling
right.
A
It
doesn't
need
to
be
actual
votes,
it
can
just
be
polling
and
then,
of
course,
if
we
use
our
own
system,
that's
just
like
a
good.
That's
a
nice
win,
I
think,
but
on
the
other
hand,
if
for
some
reason
that
requires
additional
resources,
there's
it
would
be
very
simple
to
just
use,
snapshot
initially
and
then
later
upgrade.
A
Oh
sir,
someone's
saying
yeah
I
might
have
missed
this,
but
is
there
any
minting
of
mkr
anywhere
along
the
line
here
and
what
does
the
the
balancer
pull
elixir?
What
is
the
reward
there?
What's
the
incentive,
so
the
mkr
meeting,
the
balance
of
pool
we
will
get
to
that
a
little
bit,
but
basically
the
so
what
the
balancing
pool
is
for
is
that
it's
something
I
mean
so
it
yeah
like
it's
really
sort
of
a
mid
game
feature
to
once.
It
actually
starts
to
be
activated
so
in
the
early
game.
A
The
only
thing
it
it
does
is
the
metadatas
just
accumulate
this
stuff
and
then
in
the
mid
game.
This
becomes
this
really
sort
of
core.
Almost
like
currency,
that's
used
for
burning
and
that's
used
for
well
yeah,
actually
just
for
burning,
but
then
it
has.
You
know
so
this
this
is
this
advanced
ergonomic
system
called
the
elyxium,
like
called
elixir
walls
which
basically
incentivizes
the
metadata
to
accumulate
as
much
as
possible
this
elixir.
So
it's
kind
of
like
it's
a
it's
an
it's.
A
It's
a
very
advanced
evolution
of
the
this
basic
concept
of
pcb
right.
Where
you
wanna,
you
want
to
a
protocol,
wants
to
own
liquidity
of
its
own
volatile
token,
because
then
you're
both
earning
fees
but
you're,
also
creating
liquidity
for
your
own
tokens.
You
get
some
double
effect
of
of
providing
liquidity
right
and
yeah
I
mean
we'll,
maybe
we'll
have
time
to
get
into
to
get
deeper
into
it
to
to
the
to
economic
system.
A
But
it's
like
a
really
it's
basically
crazy,
crazy,
powerful
right-
and
I
think
I
discussed
this
a
little
bit
earlier-
that,
like
trogonomics,
the
strongest
form
of
ergonomics
is
stuff
that
is
like
that.
That
creates
a
lot
of
intangible
value.
So
basically
it
feels
very,
very
rewarding,
and
it's
sort
of
very
you
know
it
has
a
lot
of
bells
and
whistles.
A
Basically,
it
has
a
lot
of
of
of
kind
of
like
flows
of
tokens
and
a
lot
of
these
compounding
incentives,
and-
and
so
I
mean
in
the
end-
you
it's
the
same-
it's
the
same
amount
of
money,
it's
the
same
amount
of
value,
but
the
question
is:
how
do
you
deliver
it
and
that's
this
cool
thing
about
buy
and
burn
right.
A
That's
sort
of
the
core
criticism
of
mind,
burn
right
and
then
the
singularity
engine
alexir
alexia
walls-
that
is
basically
the
truly
sort
of
the
absolute
opposing
end
of
the
spectrum
from
buy
and
burn.
Essentially,
and
then
the
idea
is
you
use
both,
so
you
still
have
mine
burn,
but
then
you
also
have
the
singularity
engine
alexia
walls
stuff
that
is
just
provides-
that
sort
of
that
intangible
value
on
top
of
the
fundamental
value
of
the
system.
A
A
We
don't
bother
with
efficiency
at
all,
like
efficiency
is
like
an
endgame
thing
right,
so
in
early
game
we
don't
we
really
don't
care
about
efficiencies,
so
they're
not
integrated
at
all,
and
so
it
could
become
like
it's
sort
of
comparable
to
to
your
math
synthetic
right
off
like
at
first
you
just
do
it
the
really
simple
way
you
just
you
just
take
some
some
steak
teeth,
and
then
you
put
a
wrap
around
it
and
then
you
it's
a
whole
new
thing
and
you
brand
that
as
whole
new
thing,
and
so
the
singularity
engine
early
on
is
basically
taking
a
bunch
of
farms
and
you
brand
it
as
a
singularity
engine
and
and
you
sort
of
teach
people
that
this
is
a
single
thing
and
it's
gonna
sort
of
gonna
get
more
features
and
gonna
merge
into
to
one
thing.
A
Even
if
initially,
it's
actually
just
multiple
separate
things
that
are
quite
simple
that
are
that
are
put
out
of
a
you
know,
behind
a
a
unified
front,
end
or
even
just
sort
of
a
unit,
and
it
doesn't
even
necessarily
have
to
be
a
unified
front,
it's
really
just
a
mental
grouping
which
I
mean,
and
it
could
be
debated
whether
that
even
makes
sense.
So
maybe
there
shouldn't
be
any
mention
like.
A
Maybe
it
doesn't
make
sense
to
talk
about
having
singularity
engine
features
when
this
process
of
integrating
together
hasn't
even
started
yet
so
that
I
mean,
maybe
that's
some
of
the
feedback.
You
know
some
of
this,
this
iteration
we
could
do
in
this
and
figure
out.
What's
the
bet,
what's
a
better
way
to
try
to
come,
explain
this
stuff
to
make
it
as,
as
you
know,
to
minimize
the
confusion
as
much
as
possible.
A
Okay,
so
yes
should
that
may
be
on
the
strike
level
like
an
interface
in
solidity
or
very
detailed,
with
concrete
steps.
Basically,
the
answer
is
like
as
detailed
as
humanly
possible.
So
there's
going
to
be
a
lot
of
things.
We
simply
cannot
detail
out,
but
you
could
basically
think
I
mean
to
some
extent
you
can
think
of
all
these,
these
posts
and
all
these
slides
and
so
on.
A
Basically,
all
of
that
and
likely
even
more
detail
that
would
go
into
this
map-
or
maybe
it
would
not
you
know,
would
be
a
mipset,
so
they
would
be
like,
but,
for
instance,
I
definitely
think
that
they
would
be
there
like.
As
a
I
mean,
as
a
part
of
the
in-game
plan
launch,
you
would
have
like
a
mip
that
would
describe
each
of
the
major
features,
so
you
have
like
a
mip
that
talks
about
elixir
and
it
wouldn't
just
talk
about
like
it.
Wouldn't
it
wouldn't
look
like
the
way
I'm
describing
now.
A
I'm
sort
of
you
know
where
I'm
saying:
okay,
let's
talk
about
the
early
game.
First,
let's
talk
about
what's
going
to
come
in
the
short
run,
so
there'll
be
alex
here.
That
will
be
blah
blah
right
and
I'm
sort
of
giving
you
a
simple
overview,
but
instead
you
would
immediately
be
like
here's
alex
here
and
then
you
know
at
the
beginning:
here's
how
the
version
two
of
it,
here's
how
version
three!
A
This
is
how
you
upgrade
it,
and
this
is
what
it
looks
like
at
the
end
game
equilibrium
and
you
do
the
super
deep
dive
on
every
single
thing.
So
you
just
have
this
like
maximal
certainty,
and
not
only
do
you
have
maximum
certainty
in
terms
of
information,
but
you
also
get
the
you
have
the
voter
approval
from
the
start
right.
So
if
everything
just
runs
on
autopilot,
you
already
oscifi
around
a
very
strong.
A
A
Yeah
that's
a
good
point,
but
then
what
we
need
to
do
is
we
need
to
have
a
process
in
there
for
how
you
amended
right.
So
we
want
to
so
so
because
we
want
to
distinguish
between
areas
where
we're
like
here.
We're
very,
very
you
know
like
one
of
the
more
than
anything
else.
The
number
one
thing
to
completely
nail
down
and
lock
down
is
the
the
mpi
mission
right.
So
that's
something
you
just
want
to
be
like.
This
is
the
amount.
This
is
where
we
agree
and
now
forever.
A
This
can
never
change
again
right.
You
really
want
to,
because
that's
kind
of
that's
one
of
the
the
you
know,
that's
one
of
the
kind
of
major
you
know
sort
of
what
do
you
call
that,
like
so
like
the
major
drivers
of
the
whole
in-game
plan
in
the
first
place
right
is
that
we
had
this.
A
We
had
this.
You
know
we
have
open-ended
emissions
now
right
we
actually
have
stuff.
That's
that's
generally
mkr
and
we're
you
know
we
don't
have
a
process
to
sort
of
regulate
that
right
and
then
that's
one
of
the
things
that
the
in-game
plan
immediately
prioritizes
doing
is
saying
we're
going
to
have
a
bunch
of
npr
emissions,
but
this
is
going
to
be
exactly
it
and
it
will
never
increase
right
and
the
only
way
it
will
change
is
like
based
on
these
very,
like
there
is
some
stuff
in
there
about
like.
A
If
mk
are
hyber
inflates,
then
the
emissions
can
sort
of
adjust
to
that
and
so
on,
but
that's
not
really
that
that's
only
that's
not
detailed
in
the
in
the
early
game,
but
but
that's
an
example
of
something
where
you
want
to.
You
just
want
to
be
completely
clear
about
that
up,
front
right
and
then
there's
a
whole
bunch
of
other
stuff.
You
just
want
to.
A
A
So
there
are
a
lot
of
examples
of
stuff
like
that
in
there,
where,
as
a
part
like
a
part
of
the
the
sort
of
the
launch
recipe,
is
we're
going
to
be
doing
these
things
and
then
we're
going
to
keep
improving
in
this
certain
way.
But
then
you
also
sort
of
spell
out
like
when
we
say
improving
them.
We
mean
these
certain
things.
We
don't
mean
expand
the
scope
into
something
else.
Right
we
don't
mean
the
singularity
engine
should
also
become
a
you
know,
prop
trading
thing
or
something
right.
A
I
mean
there's
that's
just
like
this
thing.
I'm
currently
in
there
there's
this
debate
going
right
about,
should
we
do
this
mips
74
that
opens
that
sort
of
like
and
it's
open-ended
process
for
doing
trading
of
any
kind
right,
which
I
think
is
exactly
the
thing
the
stuff
we
want
to
move
against,
that
we
want
to
use
the
power
of
mips
to
exactly
create
additional
clarity
and
create
this
sort
of
direction
as
much
as
possible
and
as
much
predictability
and
then
give
it
degrees
of
certainty,
the
different
predictions
of
the
different
directions.
A
Yeah,
I
mean
look
okay,
so
let's
just
talk
about
maps
for
just
a
second,
because
peyton
is
writing
about
right.
So
I'm
like
so
I
I
you
like
dss
kill
and
I'm
super
happy
about
that
because
I
I
didn't
even
know
that
was
in
the
works,
but
I
was,
I
had
sort
of
described
an
exact
function
like
that,
because
that's
needed
all
over
the
place
in
the
in-game
plane,
but
the
problem
with
mips
74
is
that
it's
a
sub-prop
like
it's
a
sub-proposal
process
for
something
that
is
supposed
to,
in
my
view,
be
finite
right.
A
A
The
way
I
would
do
something
maybe
74
is,
I
would
say,
like
you,
can
install
them
here
and
here,
but
this
is
when
you
stop
being
able
to
do
it,
and
this
is
when
you
sort
of
you,
you
put
in
sort
of
sunset
claws
right.
That's
that's!
Really
one
of
this
common
themes
on
on
how
the
endgame
plan
approaches
things
right.
It
sort
of
make
sure
that
everything
is
done.
A
You
always
explain
how
does
this
prevent
more
growth
and
more
new
stuff
from
coming
right?
How
does
it
do
the
opposite?
How
does
this
lock
down
and
basically
give
you
less
and
less
growth
of
scope
and
and
really
sort
of
helps
very
clearly
define
and
make
it
possible
to
predict?
What's
the
what
the
future
is
going
to
look
like.
A
Yeah
I
mean
I
would
I'm
and
I'm
I
I
mean
now,
there's
been
so
much
talk
about
me
before
so
yeah
like
I
will
like.
I
would.
I
basically
guess
I
will
I'll
yeah
I'll
help
sort
of
give
feedback
to
it
and
so
on
right
and
there's
also
like,
even
if
it
gets
approved,
then
almost
almost
certainly,
what
we
will
find
out
is,
as
we
keep
iterating
on
the
endgame
plane.
In
the
end,
we
would
find
some
stuff
like
we
would
in
the
end
we
would
be
like
okay.
A
This
is
what
we
think
it
should
look
like
in
terms
of
the
dss
kilns
that
are
used
in
the
end
gameplay,
and
then
we
would
probably
amend
map
74
anyway,
but
yeah
like
I
mean
it's
just
like
it
doesn't.
You
know
like
it
really
doesn't
matter
this
whole
debate
over
it
in
in
sort
of
the
the
short-term
sense
or
like
any
sort
of
practical
sense.
From
my
perspective,
it's
entirely
sort
of
almost
called
a
cultural
question.
A
Right
that
I
would
I'm
always
trying
to
do
everything
I
can
to
try
to
push
things
towards
these
sort
of
good
habits,
and
the
kind
of
the
logic
that
I
think
is
is
the
right
way
to
to
make
the
dao
survivable.
A
A
Let's
see,
of
course
right,
but
it
would.
That
would
be
something
actually
I'm
maybe
I
missed
that.
But
that's
delegation
is
something
that
should
go
and
doesn't
have
to
be
at
launch.
It's
not
a
pre-game
thing.
It's
an
early
game
thing,
so
it's
basically
sort
of
like
this
is
something
you
do
relatively
early
on,
but
ultimately
metadatas
have
this
huge
advantage
that
they
can't
suffer
governance
attacks
because
they
can
sort
of
escalate
conflict
to
make
her
governance.
A
So
what
that
means
is
it's
not
a
big
problem
to
have
like
you
can
have
a
single
down
like
you,
have
a
single
whale
run,
a
meta
down
and
and
that
actually
that's
fine
and
it's
not
like
it's
not
even
risky
to
have
that.
Have
it
worked
that
way
because,
ultimately,
all
they're
doing
is
they're
signaling
and
then
it
still
gets
to
churn
through
maker's
governance
process,
and
then
you
have
these
kind
of
escalation?
Mechanics,
although
I
haven't
so
I
haven't
done
any.
A
I
made
any
sort
of
details
of
exactly
how
you
would
do
this
kind
of
escalation
right,
but
that's
something
that
I
would
need
the
input
on
and
we
would
need
to
design
in
advance
because
it's
so
such
a
critical
piece
of
it
right.
That
makes
the
metadata
so
powerful
that
it's
like
get
decentralization.
You
get
unlimited
sort
of
scope,
scope,
creep,
friendly
governance,
even
right,
highly
flexible
super
fast,
no
worries
about
how
many
or
who's
involved
right,
but
it's
completely
safe.
A
But
yeah
like,
but
I'm
super
excited
about,
like
the
the
fact
that
that
we
have
this
fee
less
polling
with
it
developed
internally
maker,
and
then
that
would
mean
we
could
quickly
have
delegation
for
metadata,
which
of
course,
would
be
a
big
big
benefit.
A
Okay,
so
assad
contests
maker,
node
network
token
first
needs
a
sexy
acronym.
But
what's
the
link
like
idea,
tokens
tied
into
the
metadata
behavior
yeah
I'll,
get
to
that
in
a
second
and
yeah?
I
need
some
fenty
yeah.
I
call
it
meno,
but
yeah
it
needs
to
be
rebranded
and
stuff.
Just
like
math.
We
probably
need
to
to
to
re.
Do
a
proper
rebrand
of
it.
A
A
So
it's
basically
moving
maker
to
a
tokenomics
system
that
is
like
e
2.0,
but
on
steroids,
basically
right,
so
it's
east
2.0,
but
with
a
more
aggressive
level
of
emissions,
because
so
where
2.0
hits
something
like
two
percent
emissions
per
year
right
and
then
the
end
game
to
economics
is
more
like
five
percent
per
year.
But
then
the
one
difference
is
that
the
in-game
economics
are
these
fixed
numbers
right,
so
over
time
it
become.
It
goes
down
from
five
percent
as
as
more
and
more
mpr
is
generated.
A
Basically,
and
then
of
course,
it's
still
it's
just
like
with
the
2.0
it's
offset
from
burning.
So
if
we
hit
like
20
like
a
pe
ratio
of
20,
like
we've
done
in
the
past,
then
you
would
actually
have
no
net
emissions
right
but
overall,
like
before.
I
even
talk
about
the
actual
all
this
all
the
stuff.
It
does
then,
in
general,
one
of
the
really
basic
reasons
why
I
think
we
need
we
need
basically
mkr
missions.
I
mean
it's
more
than
anything
else.
It's
really
just.
A
You
know
designs
that
involve
a
much
greater
level
of
sort
of
early
distribution,
but
I
think
in
the
end,
it's
like
it's
too
risky
and
too
difficult
to
try
to
make
that
work,
and
instead
you
get
sort
of
the
same
effect
just
over
a
longer
period
of
time,
just
by
having
an
emissions
system
right
and
then
the
second
thing
is
it's
just
in
general.
Burning
is
like
like,
so
it's
not
just
that
emissions
are
good,
but
it's
also
that
burning
is
bad
in
isolation
right
because
burning
really
sort
of
it.
It's
sort
of
it.
A
It
just
sort
of
cuts
down
the
number
of
holders
over
time.
Basically
right
so
so,
if
you
combine
the
two
together,
then
you
get
this
very
interesting,
very
good,
dynamic
right
where
you
get
this
sort
of
it's
a
kind
of
flow.
A
That
then
means
that
over
time,
you'll
just
get
like
you'll
have
the
distribution
really
spread
out,
but
then
you're
also
counteracting
the
you
know:
you're,
not
getting
infinite
inflation,
because
sooner
or
later
you
hit
the
equilibrium
where
the
burning
is
equal
to
the
emission
right.
So
you
get
this
sort
of.
A
A
You
know
the
burning
is
gonna,
be
exactly
like
the
emissions
right,
because
the
burning
is
sort
of
percentage
based
right
based
on
the
p
e
ratio,
whereas
the
emissions
are
based
on
the
whatever
right,
the
the
surplus,
the
surplus
ratio
against
the
valuation
right,
which
is
sort
of
equivalent
to
the
the
p
e
ratio,
and-
and
so
that's
a
that's
a
relative
number-
and
if
you-
and
if
that
sort
of
interacts
with
a
fixed
number,
then
you
end
up
you're,
always
going
to
equilibrate
as
some
as
some
fixed
total
supply.
A
A
One
more
really
important
point
is
that
there
is
this
proof
of
concept,
phase
of
the
metadata
paradigm
right,
and
so
these
the
end
game
tokenomics
only
apply
to
that
right
and
so.
A
During
this
proof
of
concept
phase
you,
wouldn't
we
wouldn't
actually
be
doing
mkr
emissions.
We
would
simply
be
doing
like
we
simply
simulated,
essentially
out
of
the
mkr
treasury
right.
So
what
that
means?
Is
you
don't?
You
know
you
don't
experiment
with
the
in-game
plan
and
then
hook
up
this
like
massively
powerful
emissions
engine
that
you
then
later
have
to
turn
off
again
and
and
have
some
kind
of
risk
that
it
will
also
fire
or
something
like
that
right.
So
instead
you
you
don't
do
any
kind
of
emissions.
Anything
like
that.
A
You
just
use
the
npr
treasury
to
to
safely
experiment
with
this,
and
if
it
doesn't
work
you
unwind
it
and
you
just
stop
doing
it,
which
is
of
course,
a
key
feature.
Right
of
the
plan
that
you
can
sort
of.
You
can
start
going
down
the
path,
try
out
a
bunch
of
things
that
are
supposed
to
be
super
powerful
and
basically
supposed
to
immediately
validate
the
concept
and
if
they
don't,
then
some
core
assumptions
are
wrong
and
you
can
just
cut
your
losses
and
reverse.
A
A
That's
basically
a
part
of
the
in-game
plane
launch
map
said,
but
over
time
it
gets
fully
automated
as
quickly
as
possible,
of
course,
which
which
is
just
like
it's
a
it's
a
it's
basically
like
the
the
degree
like
the
rate
at
which
it
gets
automated
is,
is
blocked
by
you
know
the
basically
developing
the
various
features
and
so
until
they're
developed.
Then
what
happens?
A
It
just
goes
into
the
treasury,
and
then
you
manually
transfer
it
to
where
it
need,
where
it's
possible
for
it
to
put
it
and
where
it
needs
to
go,
and
otherwise
it
just
accumulates
in
the
treasury
and
could
even
be
or
you
could
even
do
things
like
burn
excess
emission,
for
instance,
but
basically
the
primary
thing
that
the
in-game
tokenomics
does
with
all
this
mkr
is
that
it
acquires
liquidity
provider
tokens
for
the
metadata
tokens
and
so
in
the
later
stages.
In
the
mid
game.
A
With
this
one,
and
when
you
have
this
small
advanced
ticket,
you
know
when
you
really
start
to
get
the
the
the
sort
of
the
the
full
scope
of
the
singularity
engine.
Then
what
you
do
is
you
you're
distributing
out
these
tokens
as
yield,
and
so
this
is
kind
of
so
it's
kind
of
like
it's
a
mix
between
like
a
yield
like
it's
a
mix
between.
I
guess
like
paying
our
deals
and
then
deal
funding
right,
a
yield
farming
for
to
to
yeah
like
it's.
A
It's
it's.
It's
like
there's
a
lot
of
things
interacting
here,
but
it's
sort
of
a
combination
of
yield
farming
and
this
protocol
controlled
value
with
liquidity
tokens.
Basically-
and
it's
just
it's
a
very
powerful
approach
to
basically
give
people
yield
that
they
can
either
immediately
sell,
but
if
they
don't,
then
basically
they
will
be
providing.
They
will
be
providing
liquidity
for
for
the
metadata
tokens,
and
so
what
this
means
is
that
maker,
but
and
then
right
from
the
start,
it's
not
distributed
out
as
yield.
A
So
what
that
means
is
that
maker
will
be
pumping
a
lot
of
value
into
the
metadata
tokens
which
allows
them
to
sort
of
power
their
own
tokenomics
right
from
the
start
and
then
enables
them
to
do
some,
some
really
powerful
stuff
right
right
from
the
room
when
they're
launched,
and
then
you
also
have
a
small
around
right
like
4k,
4000
mkr,
so
that
I
mean
so
40
000
mpr
goes
to
sort
of
the
primary
pillar
of
the
tokenomics,
which
is
acquiring
metallics
here
and
then
eventually
distributing
it
as
yield
to
mkr
holders.
A
Then
a
smaller
like
a
smaller
amount,
40
4
000
mk
per
year,
and
of
course
these
numbers
need
to
be
iterated
on
like
everything
else,
but
4
000
mkr
per
year
goes
towards
metadow
incubation.
So
this
is
basically
tokens
that
are
used
to
either
basically
seed
new
metadatas
with
treasuries
right
from
the
start.
So
you
make
so
you
sort
of
can
make
new
metadows
that
can
sort
of
right
from
the
beginning
sort
of
catch
up
with
all
the
existing
established
and
well
grown
metadails.
A
But
then
it
can
also
be
used
to
kind
of
like
boost
existing
sort
of
early
stage
metadatas
with
something
called
dow
quests,
which
is
this
yeah.
It's
basically
like
it's
a
big
bounty
that
you
give
to
a
specific
metadata,
and
then
you
can
sort
of
give
the
metadata
a
kind
of
a
purpose
to
do
something.
That's
related
to
to
building
out
the
roadmap
like
building
out
the
end
game
plan.
A
Basically,
then,
there
is
another
4000
that
goes
to
the
workforce
bonus,
so
this
is
basically
meant
to
replace
the
current
open-ended
various
kind
of
arbitrary
mkr
investing
streams
that
exist
instead.
There's
just
this
flat
rate
of
like
this
is
the
amount
of
mkr
that's
available
for
workforce
bonus
per
year,
and
then
initially
it
would
just
accumulate
into
the
treasury
and
sort
of
pull
together
with
all
the
other
npr.
That's
in
the
treasury,
but
then
over
time
you
would.
A
We
would
likely
then
end
up
in
a
sort
of
an
end
state
where
there
simply
is
4000
mpr
available
per
year
for
the
workforce,
and
it
gets
split
amongst
them
and
every
year
this
is
just
the
same
amount
and
whatever
happens
to
the
workforce,
there's
just
4000
mkr
available
to
them
per
year
and
then
there's
later
on.
A
Possibly
there
could
be
a
kind
of
a
change
in
these
numbers
so
that
you
you
sort
of,
for
instance,
we
may
like
it
might
be
that
over
time
you
actually
allocate
less
mkr
towards
metadata
incubation
and
the
workforce
bonus
and
simply
like
allocate
that
towards
the
the
the
primary
yield
function.
A
Simply
because
you
may,
as
the
system
gets
bigger
and
bigger,
you
have
net
less
of
a
need
for
sort
of
yeah.
These
are
more
active
things
such
as
incubating
metadatas
and
and
growing.
The
workforce
assuming
maker,
gets
like
really
really
big
and
really
sort
of
solid
and
very
static
in
the
endgame
and
then
finally,
there's
this
liquidity
system,
and
that's
basically,
I
won't
even
that's
the
mid
game,
but
that's
basically
some
that's,
like
yeah,
there's
some
necessary
back-end
stuff
that
that
needs
to
power
these.
A
This
very
advanced
elixir
walls
tokenomics,
but
you
another
way
to
think
of
it
is
also
just
it's
a
it's
a
way
to
it's,
just
like
an
accumulation
of
pcb
right.
So
it's
just
a
way
for
maker
to
own
a
bunch
of
of
assets
and
build
up
this
pool
of
acids
over
time.
That
is
both
like
a
it's,
a
pile
of
acids
that
it
used
to
sort
of
collaterally,
die
and
and
stabilize
the
system
and
de-risk
the
system.
But
then
it
also
provides
some
specific
liquidity
sort
of
needs
of
the
tokenomic
system.
A
That
makes
it
very
amazing
that
basically
makes
it
efficient,
despite
all
of
the
the
you
know,
the
sort
of
the
intangible
value
that's
created
from
all
these
different,
like
the
yeah,
basically,
the
advanced
design
of
it
yeah.
So
I
mean
50k
emissions
is
not
set
in
stone,
but
I
think
that's
a
very
reasonable
amount,
like
I
think.
Basically,
you
know
the
npr
distribution
as
it
is
today
has
to
really
really
change.
A
I
I
really
don't
think
that
there's
anyone
that
disagrees
with
that
right,
like
we
need
a
much
broader
distribution.
So
I
think
that
I
mean
compared
to
something
like
ethereum
right.
Then
I
think
that
that
if
you
look
at
how
broadly
distributed
theorem
is
they
can
go
for
something
that
is
knit
deflationary
right,
but
mki
is
just
it's
way
too
the
bad
distribution,
and
so
you
want
higher
emissions.
So
you
basically
want
to
you.
A
If
we
got
back
to
a
point
where
we
were
making,
we
had
this
equivalent
of
a
p
e
ratio
of
20
which
we've
had
in
the
past
right
then
actually
nothing
would
be
like
all
the
emissions
would
be
offset
from
burns,
but
even
if
we
don't
have
that,
even
if
we
have
a
you
know
like
let's
say
we
have
a
p
e
ratio
of
of
you
know
like
a
hundred
right,
which
is
equivalent
to
one
percent
like
burning
one
percent
per
year.
Right
then,
what
does
it
mean?
A
Is
that,
like,
after
a
very
very
like
many
many
many
years
right,
then
the
mkr
supply
would
hit
the
5
million
and
then
it
would
stabilize
at
5
million,
and
I
actually
think
in
practice,
something
like
maker
could
likely.
I
think
something
like
20
or
around
20.
Wouldn't
I
mean
if
you
look
at
sort
of
real
world
companies?
That's
not
really
like
20
is
actually
kind
of
high.
I
think
in
many
cases
right
once
you're
reaching
the
sort
of
stabilized
endgame
like
thing
right.
A
So
so
I
don't
think
it's
necessarily
like
it
may
not
actually
be
even
like
a
five
percent
inflation
in
the
very
long
run
right,
and
it
may
actually
be
that
that
it
stays
around
a
million
tokens.
But
the
important
thing
is
that
in
a
lot
in
the
short
run,
you'll
have
this
very
strong
distribution
effect
right
where
a
lot
of
new
mpr
is
getting
distributed
out
there
and
and
at
the
same
time
as
you're
distributing
all
this
mk
out
there.
A
The
tokenomics,
of
course,
create
all
these
very,
very
powerful
reasons
for
people
to
buy
that
mpr
and
to
get
involved
and
basically
use
it
in
a
system
right
so
you're,
not
just
like
dumping
it
and
destroying
value,
you're
kind
of
like
you're,
putting
some
kind
of
flow
in
the
economy
right,
so
you're,
getting
more
people
involved
and
then
you're
rewarding
them
and
then
you're
actually
getting
more
back
than
what
it
costs
you
to
emit.
These
things.
A
Zeimer
is
saying:
there's
going
to
be
different
conditions,
so
you
might
want
a
dynamic
rate
right,
but
so
setting
a
fixed
rate
is
a
dynamic
rate
in
relative
terms
right
so
the
rate
sort
of
equilibrates
to
whatever
it
needs
to
correlate
to
over
time.
When
you
have
the
same
amount
of
burns
as
you
have
emissions.
A
Well,
yeah,
I
mean
this
is
definitely
something
I
would
love
input
on
this
I
mean
look
at
the
main
reason
to
the
main
reason
for
picking
sort
of
exactly
the
50k
number
is
simply.
A
This
is
a
round
number
right,
it's
sort
of
in
the
it's
in
about
ballpark
that
that
makes
makes
sense,
and
when
you
sort
of
you
know
you
do
the
math
and
you
look
at
something
like
40k
empire
in
kara,
for
in
direct
yield
to
mkr
folder,
for
instance,
and
but
I
mean
all
of
this,
so
much
of
his
stuff
is
all
about
intangible
value
right.
So
it's
basically
about
memes,
it's
about
simplicity,
and
so
that's
why
that's?
A
You
know,
I
think,
the
strongest
argument
for
why
exactly
50k
and
why
not
45k
or
whatever-
and
I
think
also
you
there
could
be
an
argument
for
something
much.
You
know
much
more
like
ethereum
like
20k
or
something,
but
it's
basically
just
it's
like
you
know,
then
you
get.
I
think,
then
you
want
it.
You
want
to
do
it
a
lot
stronger
than
ethereum.
Basically,
because
you
want
to
like
make
your
unlike
ethereum
is
a
system
that
still
needs
a
kind
of
a
kickstart
in
terms
of
distribution
and
in
terms
of
of
growth
right.
A
A
The
paper
here
and
ask
to
consider
burning
tokens
or
punishing
intact
inactive
mkr
yeah
I
mean
I
mean.
I
think
a
lot
of
people
have
looked
at
this,
like
the
perfect
ultimate
voting
reward
system
is
one
where
you
simply
you
have
what's.
It
called
the
demurrage
of
non-voting
tokens
right,
but
the
thing
is:
tokenomics
needs
to
maximize
intangible
value
as
much
as
it
maximizes
fundamental
value
right
and
burning
people's
tokens
is
like
you're.
A
Really,
you
know
like
the
damage
that
causes
is
just
you
can't
possibly
make
up
for
it
like
it's
just
completely
a
non-styler
right,
something
like
it
would
just
make
mkr
like
the
dumbest
most
toxic
horrible
asset.
Ever
if
you
have
a
narrative
of
the
burning
your
tokens
right,
they're
punishing
you
to
hold
the
token.
A
Yeah
I
mean
you're
even
seeing
the
the
rhetoric
here
right.
I
like
it's,
not
fair,
to
punish
people,
it's
not
fair,
to
force
everyone
to
participate.
The
thing
is
this
is
the
same
thing
I
mean
this
is
punishing
people
that
don't
participate
right,
but
it's
like
inflation
or
whatever
right
nominal
wages
versus
real
wages,
wages
right.
A
It's
fine
to
get
inflated
like
that's,
not
considered
punitive
and
sort
of
destroying
your
user
experience
and
and
destroying
your
intangible
value.
If,
if
there's
emissions,
but
you
get
to
keep
your
one
hole
in
pr
and
whatever
right,
you're
sort
of
your
unit
bias
so
yeah.
So
that's
why
I
really
love
this
and
and
then
in
the
past.
A
One
thing
I
just
want
to
note
is
that
in
the
past,
there's
been
some
tax
concern
around
anything
related
to
emissions
and
yield
and
so
on,
and
there
actually
is
a
solution
for
that
that,
basically,
like
not
a
kind
of
a
you
know
like
a
trick,
because
of
course
that
that,
like
that,
doesn't
work
right
because
well
law
doesn't
work
like
you
could
just
make
some
some
trick
right,
but
there
is
actually
like
a
legitimate
way
to
basically
create
a
form
of
of
something.
That's
not
exactly
like.
It's
not
exactly
a
yield.
A
It's
kind
of
a
it's
a
kind
of
volatile,
unrealized
yield
that
has
a
substantial
risk
of
forfeiture,
which
means
you
actually
don't
get
this.
You
know
potential
massive
tax
and
efficiency
that
would
just
forever
be
sort
of
a
drain
on
the
system,
because
you
would
have
all
these
tokens.
You
have
this
little
flow
of
value,
but
then
every
time
it
flows,
it
does
one.
A
A
A
We
talked
about
metadata
tokens
and
you
know
math
and
all
this
stuff
before
and
then
now
we're
basically
talking
getting
to
the
singularity
engine
so
like
this
initially
like
the
farms
which
later
would
be
integrated
into
the
singularity
engine,
but
now
it's
kind
of
like
the
tip
of
the
iceberg
of
the
of
the
singularity
engine
at
first
right
and
again,
this
is
like
some
super
super
simple
stuff
right,
so
we're
talking
about
like
completely
standard
farming
systems
where
one
is
well
or
just
like
standard
concepts
of
farming
right.
A
Where
one
is
you
deposit
die,
you
can
farm
metadata
tokens,
you
know
m0
and
maybe
m1
and
m2,
and
then
what
the
the
launch
looks
like
then
there's
a
vault
there's,
a
farm
where
you
can
deposit
and
and
then
you
know,
a
math
vault
with
debt
and
then
based
on
how
much
debt
you
have
you
can
farm
metadata
tokens
right.
A
So
so
it's
like
it's
like
right,
how
the
way
they've
done
they've
done
their
yield
farming
right,
where,
if
you
you're,
if
you're,
depositing
to
the
system,
then
you
yield
farming
and
then,
if
you're,
borrowing
from
the
system,
then
you're
you're,
finally
getting
tokens.
And
then,
when
you
borrow,
you
also
pay
a
stability
fee
right.
So
there's
a
way
for
the
system
to
sort
of
like
so
basically
when
you,
when,
when
the
system
distributes
metadata
tokens
to
die,
die
farmers,
essentially,
then
what
it's
doing
is
it's
reducing
its
cost
of
capital.
A
So
it's
recovering
the
value
from
distributing
the
tokens
by
basically
having
more
demand
for
dye
right
and
then,
when
the
system
distributes
metadata
tokens
to
incentivize
generation
of
dye
through
synthetic
eath,
then
it's
recovering
that
value
by
charging
stability
fees
and
there-
actually,
I
didn't
put
this
in
here,
but
then
there
likely
should
be
a
system
that
has
these
dynamic
stability
fees.
So
basically
you
can
so
you
get
to
choose.
A
You
can
choose
not
to
farm
or
to
farm,
and
if
you
choose
to
farm,
then
you
have
a
use,
a
special
vault
type
that
has
stability
fees
that
go
up
the
more
valuable
your
farm
is
so
that
the
system
recovers.
Some,
you
know,
let's
say,
recovers
20
of
the
farming
yield
or
something
like
that
right,
so
we'll
so
mega
will
give
away
a
million
dollars
for
free
in
metadata
token
value,
but
then
it
will
take
200
000
back
in
cash
in
cold
hard
cash
right.
A
So
you
so
even
though
you're
ultimately
giving
away
tons
of
free
value-
and-
and
you
know
you
know-
and
it's
very
attractive
because
of
that-
it's
like
sort
of
the
real
farming
experience
you
maker
is
getting
something
incredibly
incredibly
valuable
back
in
return,
which
is
cold,
hard
cash
right.
A
And
then
there
is
the
delegation
farm
right,
which
is
the
one
of
these
really
really
really
absolutely
core
features
right,
because
this
is
the
thing
that
can
sort
of
flips
a
switch
and
changes
maker
governance
and
the
decentralization
of
the
system
forever,
because
suddenly
the
whales
will
no
longer
be
in
control,
suddenly
would
be
the
delegates
that
are
really
in
control
right
because
they
will.
A
A
This
is
a
farm
that,
where
users,
deposit
uniswap
lp
tokens
for
synthetic
ethernet
and
then
they
earn
mkr,
so
not
metadata,
but
mkr,
and
this
is
entirely
because
in
the
very
early
stages
of
having
launched
the
the
math
token,
you
know
we
want
to
launch
it
and
then
immediately
grow
its
adoption
as
much
as
we
humanly
possible
right.
A
But
in
order
to
make
that
safe,
we
need
to
make
sure
there's
lots
of
liquidity,
so
we
can
handle
liquidations.
So,
basically,
that's
why
we
need
we
need
these
unit,
swap
liquidity
tokens
and
then
over
time.
We
don't
need
them
anymore
because
over
time,
we're
going
to
accumulate
huge
amounts
of
elixir
and
then
that
takes
over
that
role
and
provides
a
sustainable,
long-term
solution
to
to
having
very
safe
liquidity
for
meth.
A
Any
comments
so
far
sees
I'm
talking
about
yeah
getting
sued
for
for
burning
people's
tokens,
but
yeah
like
I
mean
right,
yeah.
Basically,
it's
the
rational
thing
is
to
to
dimmer
like
to
burn
like
to
sort
of
punish
people
not
for
voting
and
just
allow
you
to
keep
the
whole
token
for
voting.
A
And
then
there's
a
simple
thing,
so
that's
just
like
there
needs
to
be
a
simple
front
end
for
these
farms
before
it
can
be
launched
and
yeah.
This
is
just
like.
This
is
a
very
simple
thing
right.
You
you
need
to
like
the
the
very
simplest
version
of
this
would
rely
on
basically,
the
combination
of
vote.mega.com
and
then
oasis,
eva
saver
and
instadab,
so
it
doesn't
even
allow
you
to
to.
A
You
know
it
doesn't
even
automate
the
thing
about
opening
up
a
vault
or
any
other
stuff.
You
have
to
go
somewhere
else,
figure
that
out
then
once
you've
figured
out
an
oasis
or
whatever,
then
you
can
go
to
the
singularity
engine
farming
front
end
and
then
you
can
get
your
yield
and
get
you
made
out
of
tokens,
and-
and
this
is
just
sort
of
I
mean
this-
could
be
more
advanced.
A
This
could
be
that
actually
it's
m0
can
already
have
this
ready
to
go
at
the
launch
time
through
clustering
and
so
on,
and
it's
an
integrated
experience
and
it's
super
awesome,
and
but
this
sort
of
the
the
the
basic
requirement
to
have
the
launch
work
out
would
be
to
just
have
this
simple
farm
front
end.
So
it's
possible
that,
like
the
right
approach
to
to
getting
the
in-game
plan
ready
is
to
build
this
first.
A
A
And
then
we're
talking
about
talking
about
the
details
of
metadata
token
distributions,
so
this
is
like
I
mean
this.
I
need
a
ton
of
input
on,
because
this
is
really
difficult.
Basically,
this
is
like
the
most
crazy
difficult
of
all,
because
these
things
are
really
something
like
once
you
put
this
in
motion,
you
really
can't
change
it,
because
one
of
the
key
things
we
need
to
get
right
is
that
the
metadatas
need
to
be
fair.
Like
you,
we
can't
have
this
sense
that
one
metadata
was
was
sort
of
like
that.
A
I
mean
that
there's
some
kind
of
like,
like
yeah
difference
in
something
like
the
tokenomics
of
different
metadatas.
At
least
that
is.
I
have
this
strong
sense
that
if
you
start
doing
that,
then
that
can
create
this
kind
of
seeds
of
dysfunction
that
can
really
cause
trouble
later.
A
So
you
really
want
to
have
the
most
powerful
way
to
distribute
these
tokens
in
a
way
that
you
design
upfront
and
then
it
works.
It
works
in
the
long
run
right.
So
what
I've?
What
I'm
proposing
so
far
is
that
and
there's
multiple
there's
many
different
ways
that
the
tokens
are
distributed
and
there's
tons
of
tokens
and
they're
not
even
like
metadatas,
are
all
about
trading
tons
of
tokens
right,
they're,
all
about
intangible
value
and
and
and
stuff
like
that.
A
So
you
have
a
lot
of
them.
You
got
a
lot
of
unit
bias
and
then
you,
you
distribute
you.
Re
distribution
of
the
core
distribution
is
done
through
the
yield,
farming,
stuff
and
and
yeah
like
so.
The
very
there
is
this
sort
of
this
core
supply
of
three
billion,
almost
three
billion,
that
is
that
is
distributed
through
this
helming
approach.
A
Yeah
and
I'm
sorry,
and
just
let
me
clarify
mdow-
is
simply
a
stand
in
so
there
would
be.
You
know
some.
A
Whenever
I
write
m
dao,
you
can
replace
that
with
m
stereo
tokens
or
m1
token
or
m2
token,
and
of
course,
eventually
they'll
change,
the
name
so
it'll
be
some
other.
You
know,
it'll
be
dosh
style
token
and.
A
Capped
out
token
or
whatever,
right
and
yeah,
so
the
basic
thing
is
this:
core
pile
of
three
billion
that's
distributed
out
to
the
to
to
sort
of
the
core
user
base
of
maker
the
core.
You
know
that
becomes
really
the
seed
of
the
the
metadow
community.
That's
getting
it
for
free!
A
You
know
someone
yeah,
so
it's
basically
one
third
goes
to
mkr
and
that's
just
guaranteed
that
you
just
have
basically
a
billion
tokens
that
go
through
care
holders
that
delegate
over
a
long
period
of
time,
but
most
of
it
up
front
in
the
first
couple
of
years,
and
then
two
thirds
of
it
goes
to
synthetic
eath
and
die
holders,
and
then
there's
this
whole
thing.
A
There's
a
need
for
a
system
here
that
basically
balances
between
how
much
we
want
to
go
to
that
eath
and
how
much
we
want
to
go
to
dive,
because
this
is
basically
something
we
can
use
to.
You
know
maximize
the
level
of
decentralized
collateral,
backing
diet
right.
So
one
of
the
one
of
the
major
goals
of
the
endgame
plan
is
that
we
can
get
dyed
almost
only
ethpect
by
incentivizing
it
with
metadata
tokens.
A
Just
a
question
from
assad
saying:
is
there
a
large
risk
of
issuing
diagnosis
per
collateral?
Should
a
metadata
fail
to
capture
value
so
metadatas?
Don't
you
don't
use?
Well
you
actually,
so
we
actually
do
use
metadata's
tokens
as
collateral,
but
that's
sort
of
a
later
feature
and
it's
very
risk
managed.
So
it's
basically
a
very
small
amount
of
disorder.
A
A
But
and
but
it's
not
that,
but
but
of
all
this
initial
stuff-
that's
not
that's,
basically
not
like
applicable
at
all,
so
at
first
there's,
no
dye
generated
by
metadata
tokens
at
all.
There's
only
this,
like
singular,
obsessive
focus
with
trying
to
get
get
as
much
dye
as
humanly
possible
generated
from
eth.
That's
really
like
one
of
the
very
early
key
priorities
of
the
system
is
just
let's
just
let's,
basically
like
get
all
the
diet
back
by
eath
and
then
once
it's
all
100
back
by
eat.
A
Well
then,
we
start
paying
people
to
hold
more
dye,
so
we
can
generate
even
more
diet
from
each
right,
so
we
can
just
grow
the
total
supply
and
have
it
be
fully
decentralized
and
then
there's
still
some
stuff
around
like
we
still
want
to
do
other
things,
so
we
may
and
both
because
we
want
to
do
you
know
real
asset
projects
that
are
that
are
helpful
to
sort
of
the
overall
intangible
value
of
systems
like
clean
money
and
sort
of
impact
projects,
but
then
also
because
we
want
to
make
sure
that
basically,
we
want
a
brand
to
die
as
like
a
core
key
value.
A
A
If
you
have
died,
there's
one
thing
you
can
do:
you
can
always
farm
metadata,
they're,
valuable
and
they're
awesome,
and
you
can
all
that's
always
available
to
you,
and
this
is
sort
of
entry-level
no-brainer
thing
of
like
getting
the
d5
experience,
getting
the
farming
experience,
but
there's
no
risk
because
it's
maker
right,
but
ultimately
in
almost
all
cases,
I
would
expect
that
the
bulk
of
the
rewards
of
this
two-thirds
would
go
to
the
synthetic
eth
debt
holders,
because
again
that's
just
that
helps
us
make
die
more
decentralized,
which
is
what
we
all
want
and
it
it's
also
where
we
can
claw
back.
A
We
can
sort
of
get
get
cash
out
of
this.
This
thing
right,
so
it
really
starts
to
make
the
whole
thing.
A
The
thing
goes:
full
circle
in
terms
of
the
emissions
here
right,
like
we
emit
mpr
to
make
the
metadata
is
more
valuable,
and
then
we
find
the
metadata
tokens
out
to
people
that
hold
debt,
that
we
can
charge
a
very,
very
high
stability
fee
on
because
they
don't
care
if
we
charge
them
a
20
stability
fee,
if
they're
getting
a
100
return,
right,
hypothetically,
right
and
but
but
but
because
you're,
giving
out
tokens
that
have
some
speculative
value
and
you're
getting
cash
in
the
form
of
debt
accruing
against
eth,
which
is
the
world's
hardest
collateral.
A
Sort
of
distributions
of
metadata
tokens
for
for
getting
sort
of
the
internal
internal
setup
of
the
metadata
up
and
running
and
get
really
strong
before
you
switch
to
the
long
term
metadata
economics.
So
basically,
so
in
addition
to
the
you
know
so
alongside
the
the
1.5
well
that
actually
the
two
point:
2.25
billion
metadata
tokens
that
are
distributed
to
the
core,
the
core
sort
of
recipients,
right,
mkr,
npr,
math
and
die
holders.
A
So
indeed
so
they
get.
Two
point
two
point:
sorry,
you
get
two
point,
two
five
billion
metadata
tokens
for
each
metadata
in
the
first
four
years,
and
then,
alongside
that,
you
have
750
million
metadata
tokens
going
into
this
metadata
control
treasury,
that's
earmarked
as
bonuses
for
core
units
for
the
metadata
right,
and
so
this
is
especially
in
the
early
stages,
especially
about
migrating
over
maker
and
core
units
to
to
participate
in
the
metadata,
because
they
get
this
very
awesome
deal
where
they
get
a
bunch
of
they
get
their
budgets.
They
get
them
careful
maker.
A
They
get
to
take
those
with
them
and
then
they
also
get
a
bunch
of
extra
tokens
from
the
metadata.
On
top
of
that
right,
so
you
get
this
very
attractive
deal
that
allows
us
to
take
people
that
are
right
now.
The
super
high
value
in
the
maker
workforce
is
sort
of
in
terms
of
their
talent
and
their
skills,
but
there's
basically
not
that
much
value
creating
stuff.
A
They
can
work
on
there
compared
to
putting
them
in
a
metadata
having
them
hire
more
people
with
all
the
resources
of
the
metadata
and
then
have
them
sort
of
build.
These
mini
maker
teams
right
that
that
can
then
go
out
and
innovate
in
ways
that
maker
couldn't
possibly
do,
because
it
has
to
be
so
conservative
and
then
finally,
there's
this
relatively
small
chunk
of
metadata
tokens
that
is
sold
to
just
to
rage
raise
a
hot
cash
in
the
first
two
years.
So
basically
every
meta
dial.
A
They
both
get
a
pile
of
money
from
maker
corresponding
to
the
budgets
of
the
core
units
that
move
over
plus
they
get
all
these
income
streams
right
from
the
beginning
right
from
the
various
services
they
provide
to
maker
and
but
then
they
also
get
this
additional
income
stream
simply
from
selling
their
metadata
tokens.
A
A
Oh
and
I
love
it,
this
is
great,
perfect
timing
right,
so
I
think
what's
happening
now,
so
this
is
you
know
when
I've
gone
through
this
with
sort
of
other,
you
know,
d5,
founders
and
and
other
people-
that's
been.
Let's
look
deeply
into
this
plane
so
about
at
this
point.
This
is
when
they
start
being
like
okay
yeah.
I
could
see
how
this
is:
people
lose
their.
You
know
they
will
lose
it
over
this
stuff,
they'll
be
like
holy,
we
can
farm
and
we
can
and
the
tokenomic
and
it's
sort
of
like
it's.
A
This
sort
of
you
know
this
sort
of
circle
of
like
value
creation
that
seems
to
sort
of
speed
up.
Doesn't
that
create
a
crazy
bubble
right,
because
this
definitely
seems
like
this
is
going
to
get
everyone
to
jump
in
right.
The
maker
is
going
to
be
the
new
hottest
thing
and
then
how
do
we?
A
The
problem
is,
then,
aren't
we
just
creating
this
massive
bust
right?
Where
people
lose
their
minds
and
and
then
valuations
will
get
completely
unsustainable
and
then
you
have
a
huge
crash
and
then
the
whole
thing
will
just
be
a
failure,
because
you
have
so
many
people
buying
at
the
top
and
so
on,
and
that's
the
exact
reason
why
there
is
this
thing
called
the
anti-rush
mechanic.
A
So
basically
there's
a
huge
amount
of
the
metadata
tokens,
so
three
billion
right,
so
that's
like
the
equivalent
to
the
entire
all
of
these
other
tokens,
combined
where
most
of
them
actually
would
be
over
a
long
period
of
time
right.
But
but
these
three
billion
tokens
they
are
basically
available
right
from
the
beginning
and
the
only
thing
they
do
is
they
basically
provide
kind
of
like
cell
walls
through
limit
orders.
A
A
Sort
of
basic
starting
point
right
now
right
is
that
you
have
this.
You
basically
have
these
cell
walls
starting
at
valuation
of
something
like
50
million.
I
mean
that's
in
the
past.
I
try
to
calculate
the
fair
value
of
a
of
a
million
dollar,
and
could
I
think
in
some
cases
it
could
be
as
much
as
100
million,
but
so
maybe
you
should
start
at
50
million.
A
Then
that's
a
that's
a
good
starting
point
for
like
that
sort
of
like
that's
how
much
they
should
actually
be
worth
and
then
as
soon
as
they
start
going
above,
that
the
metadata
basically
starts
capturing
that
value
right.
So
it's
because
what's
happening
when
a
token
is
going
above
its
fundamental
values
that
sort
of
difference
between
the
fundamental
value
and
the
the
price
that's
kind
of
the
intangible
value
in
a
sense
right
at
that
moment
of
like
people
thinking,
this
is
going
to
be
the
future.
A
I
mean
first
of
all,
they
prevent
it
bubbling
because
it
you
know,
there's
so
much
cell
pressure,
but
even
if
it
does
have
sort
of
a
boom
and
then
a
crash
right,
even
and
which
will
be
dampened
by
all
the
cell
pressure,
then
the
metadata
automatically
accumulates
it
automatically
sort
of
sells
at
the
top
right,
because
this
whole
time
it
will
be
accumulating.
A
Yeah
assets
into
its
treasury
and
then
this
is
where
the
elixir
comes
into
place.
So
this
is
how
the
metadatas
accumulate
these
piles
of
elixir
early
on
and
so
later
on.
They
yeah
they
just
keep
accumulating
more
and
more
and
more
elixir
over
time
using
different
methods.
A
But
initially
this
is
the
the
main
way
because
the
alexa
awards
isn't
turned
on
yet
so
so
you
don't
really
you
don't
need
it
so
much,
although
it's
possible,
I
mean,
didn't,
put
it
in
here,
it's
possible
that
we
may
also
want
to
say
that
the
income
or
some
of
the
income
from
the
metadata
is
also
used
to
accumulate
likes
here
and
then
you
know,
then.
A
Lexier
means
once
again
that,
like
this
sort
of
goes
back
to
this-
and
this
is
really
called
the
alexa
walls
and
the
first
place
right-
this
goes
back
to
so
maker-
is
basically
emitting
mpr
tokens
using
those
mkr
tokens
to
pump
value
into
the
the
metadatas
right
by
or
rather
put
liquidity
into
the
metadata
right
by
acquiring
this
meta
elixir
and
then
the
metadata
they
basically
turn
around,
and
then
they
use
the
liquidity
that
they
provided
for
maker
to
then
acquire
maker's
elixir
right
with
the
regular
elixir
token
so,
and
so
the
value
goes
back
into
them,
yeah
right,
so
that
creates
so.
A
That
means
that,
ultimately,
this
is
actually
like
a
highly
stable
system
right
where
the
value
flows
sort
of
remain
inside
the
system
right
they
don't
they
don't
kind
of
escape
in
that
sense
and
and
and
cost
and
like
risk.
You
know
just
like
creating
massive
cell
pressure
on
mkr
and
just
crashing
the
price
right,
because
there's
there's
there's
more
coming
into
circulation,
but
there's
also
a
lot
more
demand
for
him
care
and
a
lot
more
liquidity.
A
Yeah,
okay
took
ages,
but
anyone
want
to
makes
talk
about
something
now
now.
The
next
thing
we'll
get
into
is
the
the
oracle
stuff.
So
this
is
sort
of
another
like
this.
What
I
just
went
through
now.
This
is
like
the
really
like
this
is
it
this
is,
and
so
like
there's
a
lot
of
stuff
but
they're
all
like
very
simple
things.
Right
like
this
anti-rush
mechanic
that
doesn't
even
require,
like
that's
just
posting,
a
bunch
of
limit
orders
right
that
could
be
on
any
anything
basically
and
this
stuff.
A
This
is
entirely
done
through
maps
and
met.
You
know
this
is
there's
no
there's
some
dss
kiln
to
automate
it,
but
the
way
you
use
it
is
all
through
mips
right
and
also
through
voting
and
governance
and
and
and
then
we
basically
got
the
farms
and
we
got
the
the
tokenomics,
which
is
initially
just
only
mips
and
then
some
very
simple
distribution
logic,
and
then
there's
basically
these.
So
this
is
sort
of
the
call
of
what
it
the
call
of
the
complexity
of
doing
the
in-game
plane
launch.
A
Yes,
so,
okay,
so
aside,
as
I
can
kind
of
talk
about
amber
burn
before
we
get
into
maker
node
network,
so
we
can.
We
can
just
talk
about
that
for
a
second
just
to
because
it's
pretty
simple,
let
me
see.
A
A
It's
the
point
is
to
when
you
have
some
kind
of
valuation
model
for
mkr,
some
kind
of
like
tread
fire,
whatever
the
mo
like
some
kind
of
boring
conservative
tread
fire
valuation
model
right,
which
whole
point
is
to
try
to
not
like
to
not
look
at
intangible
value
whatsoever.
The
only
thing
it
looks
at
is
fundamental
value.
Only
and
of
course,
in
the
end,
it's
kind
of
arbitrary,
but
it
you
know
you
the
the
basic
idea.
Is
you
want
to
be
able
to
have
the
protocol
be
like
okay?
A
If
we're
obviously
undervalued,
then
we
should
be
burning
him
care,
but
if
we're
not
obviously
undervalued,
then
we
don't
want
to
be
burning
income.
We
want
to
just
be
accumulated
elixir,
so
we
get
all
this
dry
powder
right.
So
you
build
up
this
pool
of
elixir.
It
just
gets
huger
and
huger
right.
It
just
grows
and
grows
and
grows,
and
what's
so
great
about
elixir
is
that
elixir
is
like
highly
like
it
has.
A
So
many
it's
sort
of
the
perfect
ultimate
token
for
maker
right,
because
it's
both
providing
this
kind
of
fundamental
value
to
maker,
in
the
sense
that
it's
improving
the
liquidity
of
synthetic
ease
versus
diet,
right
and
synthetic
eat
versus
diet.
That
is
kind
of
that's
the
core
business
of
maker.
Right.
That's,
like
you
know
you
can.
A
That
means
you
treat
the
the
main
token
you
used
to
trade
each
with
is
die
and
you
can
you
know,
and-
and
it
makes
it
really
attractive
to
to
use
maker
to
go
long,
eath
right,
because
it's
so
efficient
to
generate
dye
from
eath
and
it's
already
staked
and
it's
already
highly
liquid,
highly
stable
right
and
there's
so
much
liquidity
and
then
going
going.
You
know
it's
trading
it
right.
A
So,
like
so
the
more
alexa
we
have
the
more
we
improve
our
core
products
and
our
sort
of
the
more
we
we
benefit.
We
improve
our
user
experience
right.
So
it's
like
sort
of
like
an
autopilot
thing.
You
can
do
to
just
make
your
user
experience
better,
which
is
great,
but
then
build
into
that.
You
also
create
all
this
sort
of
resilience
and
safety,
because
you're
also
increasing
the
amount
of
you
know,
mkr
that
can
be
absorbed
by
the
market
right
because
you
have
all
this
captive
liquidity,
meaning
you
you.
A
You
know
you
just
make
die
more
stable
against
black
swan
events
right
because
you
can
handle-
and
this
is
a
core
piece
of
the
end
game
plan
right.
It's
like
the
in-game
plan
basically
aims
to
have
it
so
that
it's
completely
acceptable
for
maker
to
do
massive.
A
Mkr
inflation
like
a
massive
mkr,
delusion
events,
if
there's
a
huge
loss,
I
mean
not
that
we
wanted
to
have
him,
of
course,
but
it's
simply
that
we
want
to
make
that
last
line
of
defense
a
lot
more
useful
than
it
is
now,
because
now
it's
actually
it's
kind
of
useless
right.
Now,
like
it's,
not
that
great,
because
it's
sort
of
like
right
when
you
do
it,
that's
when
nobody
wants
to.
You
know,
like
you
know
when
you
when
you're
actually
using
it,
that's
when
it
when
it's
at
its
worst.
A
But
if
you
have
all
these
systems
that
accumulate
huge
amounts
of
elixir,
then
suddenly
you're
in
a
much
better
spot
in
terms
of
the
market
being
able
to
suddenly
absorb
massive
amounts
of
mpr,
and
that's
actually
also
another
argument
for
why
you
want
to
have
emissions,
because
the
burn
engine
as
it
exists
today
is
actually
really
like.
The
burn
engine
today
actually
removes
liquidity
out
of
the
market
right,
so
it
actually,
you
have
a
market,
that's
only
what
it's
used.
A
It's
just
burning,
burning,
burning
terms
by
you
know
like
it's
used
to
lots
of
buyers
and
basically
nobody's
selling,
and
this
whole
game
of
like
the
sellers.
Don't
want
to
sell
and
that's
how
the
price
goes
up
right
and
with
emissions
you
do
the
opposite.
You
create
a
market,
that's
kind
of
like
built
and
resilient
and
and
used
to
the
fact
that
the
bunch
of
mkr
gets
sold
all
the
time
right.
So
it's
able
to
absorb
these.
A
You
know
so
it's
already
sort
of
it's
like
working
out
all
the
time
preparing
for
the
day
when
it's
gonna
have
to
absorb
that
huge
cell,
which
it
gets
combined
with
the
fact
that
you
get
you
have
this.
You
know
there's
alexia,
building
up
in
the
burn
engine
and
then,
ultimately,
if
the
price
goes
so
low
that
the
system
detects-
oh
my
god,
that's
a
good
buying
opportunity.
Then
it
can
go,
go
completely
nuts
right!
A
But
then
you
just
have
all
these
dry
powders
you've
been
waiting
this
whole
time.
For
that
moment
right
and
then
you
just
burn
through
it
all
in
a
really.
You
know,
maybe
in
a
couple
of
months
you
you,
you
burn
through
all
of
it
and
you
just
buy
all
that
mkr,
you
still
buy
the
dip
automatically
right
and
then
as
soon
as
as
the
price
goes
up
again,
then
you
stop
doing
that.
You
just
sit
around
accumulating
elixir.
Wait
for
the
next
time.
A
You
get
a
chance
to
to
buy
the
dip
basically
and
metadatas
work.
More
is
the
same
except
they
use
this.
They
don't
use
evaluation
model.
They
only
consider
their
own
value
to
be
exactly
the
amount
of
elixir.
They've
got
to
keep
they've
accumulated.
A
You
know
requirement
for
when
they
are
allowed
to
even
tap
into
their
likes
here,
which
is
which
purely
benefits
maker,
because
that
just
means
that
they're
they
sit
around
with
elixir
from
like
they
sit
around
longer
with
more
alexa
overtime,
but
then,
on
the
you
know,
on
the
other
hand,
they
likes.
Alexa
then
gives
them
some
unique
other
benefits.
That's
a
part
of
this
alexia
wars
thing
that's
basically
similar
to
the
the
whole
curve
curve
force
and
the
dynamic
of
that.
A
Okay,
then
early
game
products
I
just
want
to-
I
mean
so
one
thing
I've
done
is
I've
put
in
the
maker
teleport
and
make
a
shot
of
all
engines
here,
because
this
is
what
I
think
is.
I
think
this
is
a
possible
timeline
right.
So
my
impression
is
that
these
products-
they're
still
you
know
like
it's
still-
it's
still
not
exactly
clear
what
it
will
take
to
build
them
and
really
make
them
work.
A
So
we
really
want
to
make
sure
that
that
we
like
we
they
take
the
time
to
take,
and
possibly
we
can
tap
into
the
you
know,
tools
like
dial,
quests
and
sort
of
have
the
metadata
actually
be
a
part
of
making
sure
that
they
get
done,
but
they
also,
you
know,
I
think
it's
important
to
have
them
in
here,
so
that
there
isn't
a
sense
that
they
shouldn't
be
done
at
all,
because,
from
my
perspective,
they're
completely
fundamental
to
everything,
no
matter
what
but
they're,
not,
I
don't
think
we're
in
a
rush
to
do
them.
A
I
think
it's
more
like
we
just
need
to
make
sure
that
they
get
done,
but
there
are
there
are.
There
are
things
that
are
very
time
sensitive,
such
as
voter
incentives,
right,
which
is
just
like
that's
about
really
decentralizing
governance,
and
I
think
this
l2,
I
don't
think,
that's
time
sensitive.
A
Ultimately,
I
mean
it
could
it
could
be,
but
the
the
reason
why
I
think,
like
the
thing
that
makes,
would
make
it
time
sensitive
is
if
we
had
a
way
to
market
it,
but
I
don't
think
we
have
that
currently
and
that's
actually
also
what
the
metadatas
offer
us
right.
So
it's
like
once
the
metadata
launched.
Then
you
have
the
mechanism
for
how
do
you
then
actually
market
and
grow
these
shot
at
all
engines
right?
So
it
really
fits
well
together
as
sort
of
a
as
an
early
game
product.
A
That's
a
good
question.
Consider
the
micro
reactor
knowledge
of
cell
walls,
if
it
known
advance
price,
is
good,
I'm
fairly
depressed,
and
so
that's
a
good
thing.
That's
a
good
point
from
code
9
right.
So
this
is
go.
This
is
talking
about
this
anti-rush
mechanic,
basically
right
and
and
think
about.
On
top
of
that
there's
not
only
not
only
is
this
entry
rush
mechanic
there's
also
this
250
million
die,
that's
getting
sold
right,
so
there's
also
actual
there's,
not
just
this
passive
sell
pressure.
There's
also
this
selling
this
active
selling.
A
That
just
happens
no
matter
what,
but
that's
actually
good
news,
because
that
just
means
that
maker
gets
to
buy
the
dip.
Basically
so
so
you
have
these,
you
have
these
passive
cell
walls
and
you
have
this
constant
cell
pressure
and
then
you
have
the
maker
emissions
right,
so
the
mkr
tokens
basically
providing
the
the
counter
balancing
force
to
that
and
then
in
the
in
between
there
somewhere
you,
you
can
reach
some
kind
of
equilibrium
right,
like
very
highly
liquid
equilibrium.
Basically.
A
A
Oh,
the
metadata
went
to
zero
because
then
you
will
just
have
maker
will
buy
literally
all
of
them
right,
because
we're
talking
about
significant
amounts
of
mkr
tokens
like
so
initially
would
be
six
thousand
700
per
year
for
each
metadata,
which
which
isn't
I
mean,
of
course,
that
isn't
that
much
and
it
shouldn't
be
because
like
there's,
no,
we
don't
want
the
metados
to
be
sort
of
pumpy
or
anything
like
that
right.
We
really
want.
What
we
want
is
people
to
farm
them
because
they
want
to
participate
in
them
right.
A
The
worst
thing
that
could
happen
is
that
we
have
this
like
terrible
bubble
where
we
get
a
lot
of
like
true
believers
and
everyone's
excited
about
it,
but
they
just
and
all
of
them
buy
at
this
sort
of
the
absolute
top
right
and
then
they
all
get
burned.
And
then
you
know
you
could
have
had
an
amazing
community,
but
you
turn
them
all
off.
A
Instead,
what
you
want
are
these,
like
this
trickle
of
of
motivated
community
members,
that
that
engage-
and
I
mean
it's
true-
that
that
you
can
let
very
very
low
value
of
metadata
tokens
is
bad
for
the
metadata
workforce,
but
I
mean-
and
that's
why
also
like-
and
it
also
means
not
only
is
it
bad
for
the
workforce,
but
also
bad
for
the
treasury
right,
because
that
also
means
that
it's
not
really
able
to
raise
that
much
money.
A
But
that's
also
why
maker
has
to
basically
hand
over
some
core
revenue
streams
and
call
you
know
cash
from
the
surplus
buffer
to
to
to
give
them
that
sort
of
like
like
so
you
can
so.
Basically,
the
metadas
has
some
real
value
at
the
center.
That
means
that
if
the
prices
get
really
really
low
well,
first
of
all
maker
is
buying
good
acid
in
a
sense
right
that
that
it's
getting
at
a
at
a
undervalued
price,
but
also
you
will
just
have
people
figure
out.
A
Yeah
and
then,
of
course,
if
the
like,
the
the
what
kind
of
I
mean
the
thing
that
really
then
makes
this
thing
take
off
is,
of
course,
if
the
car
price
goes
up
right,
because
then
that
sort
of
pushes
the
whole
the
whole
kind
of
flow
of
of
of
tokens
right,
and
especially,
if
it's
not
it's
not
really
mkr
price.
That's
going
up
as
much
as
it
is
mkr
liquidity
because
of
the
accumulation
of
elixir
right.
A
So
that's
one
of
these
I
mean
that's
the
kind
of
that's
the
one
of
the
potentials
of
this
plan
is
that
it
kind
of
like
takes
off
in
that
you
just
get
this
massive
sustainable,
build
up
of
liquidity
in
mkr
and
then
drives
into
economics,
and
then
just
like
keeps
like,
like
makes
the
whole
ecosystem
grow.
Basically,
because
you
get
tons
of
more
people
involved.
A
But
it's
not
actually
it's
not
it's
not
like
a
bubble
kind
of
growth
where
you
have
a
bunch
of
people
getting
in
and
then
they
dump
at
the
top,
and
then
they
leave
it's
actually
like
a
sustainable
kind
of
growth,
where
people
get
value
equivalent
to
this
sort
of
the
the
value
they
like
they
get.
They
get
assets
and
they
get
sort
of
a
share
of
that
growth
equivalent
to
the
value
that
they're
delivering
into
it.
A
Basically
and
it's
the
whole
thing
is
kind
of
like
a
coordination
tool
where
you
just
have
a
suddenly
a
lot
more
people
can
coordinate
efficiently
because
of
the
the
the
tokenomics
and
the
governance
elements
in
it
and
there's
and
then
anyway.
So
anyway,
I'm
seeing
I
mean,
but
what
I'm
but
anyway
so
like
there's
one
last
major
valve.
I
guess
you
could
call
it
like
flow
of
value
that
significantly
increases
the
reason
for
people
to
to
buy
and
hold
on
to
their
metadata
tokens.
A
A
So
what
that
means
is
like
just
like
one
of
the
reasons
why
we
want
to
have
metadials
and
metadata
tokens
is
because
we
want
to
have
like
they
want.
You
want.
People
have
some
reason
to
hold
them
care.
So
it's
not
just
like
a
useless
token
for
governance,
which
is
like
masochistic
because
it
costs
money
and
it's
complicated,
and
you
know
it's
like
it:
sort
of
seems
sort
of
user
un
like
hostile,
almost
right.
It
carries
current
design
and
then
with
metadata,
because
it's
the
opposite.
It's
like!
Oh,
you
get
all
these
tokens.
A
You
get
all
this.
You
know
there's
a
sort
of
like
user-friendly
experience
right
and
then
the
maker
node
network
and
the
manual
token
applies
that
exact
same
logic
to
the
metadata
right
that,
like
the
metadas,
is
like
what's
a
metadata.
Well,
it's
just
a
whole
bunch
of
stuff
on
roadmap
and
cash
flows,
and
so
on,
but
it,
but
even
if
you
don't
understand
all
that,
all
that
sounds
great.
But
but
how
can
you
be
sure,
there's
some
reason
for
you
to
to
hold
the
token
right?
Then
the
answer
is
well.
A
You
can
farm,
you
can
get
another.
You
can
get
a
yield
right
and
specifically
getting
another
token,
and
that
other
token
is
itself
something
that
is
sort
of
activating
a
community
and
creating
growth
and
creating
value
that
actually
makes
sense,
and
so
this
is
a
so
basically
this
is
a
like.
It's
a
token.
It's
like
the
ecosystem,
token
of
the
maker
ecosystem
right,
because
so
the
mega
ecosystem
is
both
like
like
yeah.
What
do
I
mean
with
that
right?
So,
basically,
I
mean
like
there's
an
oracle
network.
That's
a
really!
A
That's
sort
of
existing
part
of
this
like
it's
a
like
the
oracle
network
is
sort
of
a
part
of
maker,
but
not
exactly
right.
It's
a
there's.
A
slight
kind
of
like
disconnect
in
like
a
slice
of
is
something
slightly
different
right,
and
so
it
can
basically
have
its
own,
not
exactly
governance
but
its
own
sort
of
tokenomics
that
that
helps
actually
make
the
oracles
more
secure
and
the
maker
node
network
vision
says
that,
basically,
we
shouldn't
just
be
doing
oracles.
We
should
be
using
this
node
network
for
all
sorts
of
stuff
right.
A
A
Eventually,
one
day
when
all
of
the
tech
has
stabilized
needs
to
be
in
a
rollup,
so
it's
more
efficient
right
so
that
the
people
with
small
amounts
of
mkr
can
participate
in
governance
can
participate
in
a
singularity
engine,
can
farm
metadata
tokens
and
so
on
right,
but
I
think
most
importantly,
the
mega
node
network
can
be
used
to
run
east
staking,
which
is
like
I'm
convinced.
A
It
could
be
ten
years
out,
but
basically
one
day,
the
synthetic
youth
token
can
be
monetized
by
taking
some
of
that
massive
amount
of
sort
of
eat
demand
like
eath
yeah
synthetic
demand,
pressure
essentially
and
allocating
some
of
that
into
an
eath
staking
network
run
by
the
maker
node
network.
A
So
there's
a
way
to
sort
of
capture
fees
and
and
capture
income
out
of
the
synthetic
eth
without
just
like
slapping
onto
the
rent
on
top
of
it
right,
but
instead
by
actually
providing
a
service
which
is
to
run
staking
and
and
why
can
we
run
staking?
Well
it's
because
we
already
got
a.
We
got
the
world's
oldest
node
network
right,
at
least
oh.
A
We
got
the
world's
oldest
node
network
on
ethereum
at
least,
and
then
you
can
even
use
this
more,
even
more
sort
of
advanced
where
you
can
like
try
to
also
do
staking
services
on
something
like
lido
and
chain
link,
maybe
even
and
also
in
other
roll
ups
and
other
other
block
chains
and
so
on.
Right
and
it's
just
like.
So
this
is
basically
like
yeah.
It's
I
mean,
and
it's
link
like
because
this
is
kind
of
similar
to
what
the
whole
vision
like
the
really
advanced
vision
for
chain
link,
but
what's
also
cool.
A
Is
that
there's,
like
some
cool
ways
that
we
can
actually
synergize
with
chain
link
with
this
right,
so
that
there
can
so
that,
because
this
sort
of
like,
instead
of
having
to
compete
with
chain
link
on
oracle's,
which
we
simply
can't
and
we
will
we
lost
that
battle
right
and
we
don't
even
know
how
to
make
money
from
oracle's,
and
this
sort
of
we
lose
money
on
them
right
and
but
now
we
can
certainly
do
all
these
other
things
that
we
absolutely
know
how
we
can
make
money
doing.
A
A
A
So
you
first
of
all
know
in
advance.
Who
can
you
trust
who's?
The
market
think
is,
is
trustworthy
and
then,
if
it
turns
out
they're
not
well,
then
you
have
some
value.
You
can
claw
back
and
alone.
This
is
not
enough
so
alone.
This
doesn't
work
because
it
has
yeah.
There's
like
it's
just
not
a
it's,
not
a
foolproof
system
that
can
work
fully
isolated
and
in
a
decentralized
way.
But
if
you
combine
it
with
something
else,
then
it
can
work.
A
So
basically,
you
also
have
the
metadose
providing
security
and
managing
the
nodes,
and
then
you
have
the
the
meno
token
holders
provide
the
other
half
of
the
security
kind
of
so
you
combine
the
two
powers
together
and
get
something
super
strong,
and
then
it
ties
back
into
the
metadata
because
they
all
benefit
from
this,
because
this
is
the
thing
that
they
can
all
farm
and
then
this
is
like
a
token.
That's
very
much
like
you
keep
this.
A
Just
this
token
supply
the
stock
just
keeps
growing
forever,
but
it
then
also
has
these
cash,
but
you
have.
They
have
clear
cash
flows,
but
the
supply
keeps
growing
forever
and
then
the
metadata
just
always
have
a
huge
because
they're
the
ones
farming
it.
They
always
have
a
big
reason
to
basically
support
it
and
to
to
develop,
be
a
part
of
sort
of
developing
its
it's
sort
of
its
economic
appeal.
A
A
Yeah,
okay,
good,
that's
a
cool
question
already
right
watching,
as
you
see
with
chain
link,
seems
like
it's
low-hanging
fruit
to
build
a
relationship
like
using
the
price
feeds,
especially
with
bootstrapping
metadata
yeah.
So
like.
Basically,
I
think
that
what
we
should
do
with
the
maker
oracle
is
that
we
should
almost
like
only
use
it
for,
for
our
like
very
cool
internal
needs,
so
like
something
like
the
price
of
eth,
the
price
of
mkr
and
the
price
of
metal
tokens
and
just
try
to.
A
A
Basically
like
make
these
so
as
secure
as
out
of
the
system
as
a
whole
right
and
then
also
like
gas,
optimize
them
and
so
on,
but
basically
just
accept
the
fact
that
this
cost
a
ton
of
money
to
run
this
stuff,
but
then,
by
running
it
with
our
own
oracle
network,
we're
getting
a
kind
of
a
native
level
of
security
right
and
we're
getting
we
we.
A
We
have
reached
this
possibility
of
sort
of
controlling
for
true
decentralization
right
where
we
we
control
all
the
parameters,
and
we
can
actually
regulate
all
the
we
can
regulate
it
all,
and
we
can
then
guarantee
that
it's
decentralized
and
if
there
are
things
that
are
sort
of
you
know
where
you're
seeing
sort
of
deterioration
of
risk
we
always
have.
A
You
know
we
have
we
get
like
if
we're
seeing
the
oracle
is
not
strong
enough.
We
have
a
very
clear
way
to
improve
it
right.
We
see
problems
in
the
code,
we
can
change
the
code
and
so
on
right.
So
that's
the
that's.
The
reason
why
we
want
to
use
the
oracle
for
the
stuff.
That's
like
super
super
cool
to
ourselves
right
that
maker
itself,
sort
of
the
core
of
maker
is
is
interacting
with
directly,
but
then
I
think
exactly.
This
is
right.
A
Actually,
they
should
be
able
to
run
their
own
oracle
networks
so
like,
and
I
think
this
this
might
be
fairly
simple
right,
but
so,
basically,
if
they
all,
because
they're
already
running
a
piece
of
the
major,
the
big
make
oracle
network,
so
they
could
just
take
the
little
piece
that
they
run
and
just
be
like.
Oh,
this
is
its
own.
This
is
also
its
own
little
standalone
oracle
network.
A
That's
very
inefficient
with
a
few
notes,
but
for
like
sort
of
like
random
small
collateral
things
that
we're
doing
with
our
own
metadata
landing
engine
right
and
and
there's
also
like
they
can
set
up
their
own
oracle
networks
on
l2.
It's
a
lot
cheaper
and
and
experiment
with
that
and
do
a
whole
bunch
of
stuff
like
that.
A
Right
and
and
every
single
metadata
would
like
to
have
the
capacity
to
do
this,
because
every
single
metadata
would
anyway
be
in
the
business
of
ensuring
oracle
notes
for
the
mate
for
the
main
maker
oracle,
because
that's
just
like
a
good
little
business
model
at
all.
Metadata
has
available
to
them,
but
then,
on
top
of
that,
there's
also
like
using
chain
link,
because
that
might
be
even
cheaper,
because
chain
link
has
other
users
already.
A
So
you
get
economies
of
scale
right
and
there's
like
a
really
and
then
maker
doesn't
have
to
worry
about
changing
risk.
The
metadata
does
it
because
the
metadata
is
posting
junior
collateral
right.
A
So
so
this
is
like
a
really
good
way
to
to
synergize
with
chain
link
and
take
advantage
of
their
economies
of
scale,
but
not
throwing
away
this
massive
level
of
sort
of
native
security
we
built
with
the
oracle
network
and
then
there's
also
like
potentially
having
to
make
oracle
network
use
chain
link
as
a
platform
to
sell
itself.
Basically
right,
I'm
not
sure
exactly
how
that
that
would
work.
A
But
I
think
that's
something
that
they're
actually
interested
in
that
that,
basically
because
then
they
would
I
th
it
might
require
maker
staking
link
tokens
or
something
like
that
or
or
maybe
it
simply
requires
taking
payment
and
link
tokens
or
something,
but
on
the
other
I
mean
you're
tapping
into
the
the
biggest
marketplace
for
oracle
services
right.
So
it
could
very
likely
be
that
there's
some
there's
some
profit
opportunities
there
and
then
there's
this
whole
thing
of
the
metadata
right
is
they
can
like
they?
A
You
know
so
so
it
wouldn't
have
to
be
maker
as
a
whole
doing
this
again
it
would
be
metadials
and
their
own
nodes
could
do
that
on
their
own
right.
So
they
could
experiment
figure
out.
Can
we
make
it
work?
Can
we
make
sense
of
it
and
then
and
then
do
it
on
their
own
and
and
it
could
all
run
autonomously
and
and
yeah
follow
this
kind
of
pattern
of
the
metadata?
Have
this
huge
opportunity
and
potential
to
try
to
experiment
with
how
they
can
make
decentralized
profits.
A
Another
question
saying:
will
you
post
the
powerpoint
version
of
the
in-game
plan?
I've
actually
done
it
and
I've
posted
other
versions
of
it.
So
I'm
not
going
to
post
this
one,
because
this
one
is
sort
of
my
draft
thing.
So
there's
a
lot
of
random
stuff.
Once
you
start
going
further
down
the
start,
it
gets
a
lot
more
rough
and
sort
of
random
and
there's
like
unfinished
stuff.
A
So
once
I'm
done
with
all
the
forum
posts,
then
I
will
post
this
yeah,
okay
and
and
unlike-
and
also
I
can
just
show,
there's
actually
one
more.
You
know
I
can
show
the
sort
of
the
over
the.
A
This
is
the
the
list
of
all
the
parts
right
so
we're
at
with
part
five
and
that's
the
forum
post
I'll,
post
next
and
then
there's
three
more
parts
and
there's
actually
I'll
just
write
it
right
now,
so
I
don't
get
right.
It's
like
the
very
last
there's
this
additional
part
that
I
wanted
to
add,
which
is
like
the
stuff
that
I
originally
put
at
the
very
beginning,
which
is
always
like
very
low
level.
A
Theory
related
to
things
like
semi-altruism
and
self-regulation
in
a
dao
and
sort
of
primordial
state
versus
complete
stage
and
all
this
stuff,
and
I
wanted
I'll
put
that
at
the
end,
because
it's
actually
really
like
it.
It
even
ties
into
things
like
clean
money
and
and
again,
like
semi-altruism
and
all
this
stuff.
That's
like
that's,
also
fundamental.
I
think,
to
understand
also
something
like
understand.
A
Why
is
it
that
it
makes
sense
to
have
this
kind
of
casino-like
economics
almost
right
of
like
very
like
bells
and
whistles
and
tokenomics,
which
all
ties
back
to
things
think
about
generating
intangible
value
and
generating
sort
of
drive
and
community
participation?
Out
of
that,
and
then
dew
is
asking?
A
A
Not
only
do
all
d5
projects
converge
towards
a
stable
coin,
but
a
stable
coin
also
kind
of
like
converges
out
to
cover
all
the
the
primitives
just
because,
like
if
you're
already
doing
all
the
governance
and
all
the
complexity
of
running
a
stable
coin
that
actually
works,
then
it's
not
a
big
jump
from
there
to
also
do
a
roll
up
eventually,
when
the
when
the
technology
has
stabilized,
and
it's
just
just
another,
it's
just
another.
You
know
like
variation
of
of
running
the
oracle
network.
That's
maybe
you
know
being
overly
sim.
A
A
Okay,
let's
spin
up
a
roll
up,
so
we
can
do
it
right
so
so
make
you
can
do
the
same
thing,
but
then
we
can
take
all
our
network
effects
and
we
can
actually
make
it
a
serious
contender
for
kind
of
like
a
valuable
sort
of
hub
roll
up
right,
which
we
definitely
want
right,
because
that's
just
the
way
we
can
capture
value.
We
can
have
other
projects
be
close
to
us
and
and
use
die,
and
you
know
like
have
a
place
where
dice
is
a
currency.
A
Because
all
those
cash
flows
ultimately
run
into
alexia
right.
So
then
you
build
a
lot
more
likes
here
and
then
there's
benefits
maker
right
and
not
only
that,
but
actually
part
of
the
plan.
So
part
of
the
plan,
for
the
manual
token
is
to
actually
have
not
just
have
the
manual
token
and
the
maker
node
network
run
the
maker
roll
up,
but
that
we
even
put
aside
a
pile
of
manual
tokens
specifically
to
do
this
ecosystem
fun
thing,
so
we
would
actually
we
could
actually
use
that.
I
mean,
of
course,
that
could
be
completely.
A
That
would
have
to
be
done
manually
somehow
right.
So
that
would
like
that
would
create
a
kind
of
like
it
would
create
a
kind
of
complexity
that
I'm
not
a
huge
fan
of,
which
is
a
kind
of
like
sort
of
a
type
of
complexity.
That
would
happen
sometime
out
in
the
future,
but
wouldn't
be
an
open
like
a
it,
wouldn't
be
something
permanent.
It
would
be
something
we
would
do
at
some
pretty
far
out.
A
We
would
start
do
a
bunch
of
complexity,
do
it
for
a
while
and
then
stop
doing
it,
which
is
a
little
bit
risky,
because
then
that's
the
kind
of
thing
where
then
you
may
not
be
able
to
stop
doing
it
or
something
right.
But
then,
of
course,
one
of
the
solutions
is,
you
just
say:
there's
only
these
amount
of
tokens
available
to
do
for
the
for
the
ecosystem
fund
right.
So
maybe
I'm
sort
of
overthinking
that,
but
basically
it
would
be.
A
You
take
a
bunch
of
these
mana
tokens
and
you
you
do
like
avalanche
is
doing
for
ave
right.
You
say,
oh,
if
you
have
some
other
d5
protocol,
come
to
our
rollup
and
we'll
give
you
some
free
manual
tokens
to
be
deal
farming
with
for
your
users
and
then
we
we
gather
all
the
cool
d5
projects
together
and
we
have
them
all
on
our
roll
up
and
then
on
our
rollup.
That's
the
best.
A
You
get
the
best
maker
experience
there
and
it's
it's
the
place
where
you
farm,
you
know,
farm
metadata,
tokens
the
best
and
and
all
this
stuff
is
sort
of
optimized
for
the
best
on
on
our
roll-up,
and
you
can
do
everything
else
at
this
at
the
same
place
as
well.
So
you
know
that's
a
good,
it's
a
strong
pitch
for
why
people
should
be
using
our
roll
up,
but
ultimately
we
never
I
mean
we
don't
want
to
be
try
to
fight
some
kind
of
roll-up
maximalist
war
or
anything
like
that
right.
A
A
We
want
to
try
to
build
that
as
a
you
know,
a
way
to
generate
value,
but
even
more
so
we
want
to
be
multi
roll
up
of
course
right
and
make
sure
that
we
and
we
sort
of
use
our
own
rollup
as
our
kind
of
mothership
right
and
create
these
really
strong
connections
and
high
efficiency
connections
out
to
all
the
other
roll-ups
and
maybe
like
the
make
or
teleport,
is
somehow
like
centered
on
the
roll-ups
so
that
it's
very
efficient
to
any
other
roll-up
you're
going.
A
Then
the
way
you
go
there
is
you
go
through
our
roll-up
or
something
like
that
right?
That
would
be
the
kind
of
of
you
know
the
most
important
aspect
of
this
ride.
That,
of
course
we
don't.
We
don't
shoot
ourselves
in
the
foot.
A
Yeah
we're
reaching
the
end,
though
peyton,
unless
there's
any
more
questions
or
comments
or
something.
A
Hey
roone,
real
quick
as
far
as
the
clean
money
initiative,
because
I
you
know
I
kind
of
want
to
hear
more
about
that.
Are
you
leaving
that
up
to
the
reformer
dalles
to
kind
of
bring
that
to
the
metadata
like?
How
are
you
thinking
about
getting
that
vision
back
into
play?
A
Yeah
so
like
it's
like,
I
mean
basically
the
reason
why
I
think
it's
you
know
it
can't
be
done
now
because
it
turns
out
doing
these
complex.
Real
asset
deals
is
just
it's
really
really
difficult,
and
then
it
creates
all
this
like
politics,
so
doing
complex
verbal
assets
create
sort
of
creates
a
lot
of
politics,
because
you
have
this
like
interface
between
d5
and
the
real
world,
and
it's
very
it's
very
difficult
to
get
going
and
we
sort
of
we've
been
stumbling
over
ourselves
and
make
it
right.
It's
sort
of
been
it's.
A
It's
been
been
stuck
in
that
sort
of
politics
phase
in
maker,
and
so
that's
why
I
think
there's
no!
It's
basically
not
it's
not
possible
to
say:
let's
go
full
throttle
because
you
just
you
can't
because
you're
stuck
in
that
in
that
phase
right
and
so
that's
exactly
so
like
the
reformer.
A
Now
is
the
way
to
actually
put
that's
the
way
to
turbo
charge
it
because
the
whole
problem
is
you
can't
you
can't
design,
you
know
politics,
a
sort
of
political
dynamic
for
something
as
complicated
as
rebel
assets
and
know
it's
going
to
work.
So,
instead,
what
you
have
to
do
is
you
have
to
do
you
have
to
launch
multi?
You
know
you
have
I
mean
so
that's.
Basically
the
idea
right.
A
You
have
to
let
multiple
independent
political
dynamics
emerge
to
have
a
chance
at
having
a
healthy
way
to
to
do
decentralized,
interaction
with
rebel
assets,
and
so
that's
the
right.
So
that's
a
part
of
the
plan
of
like
the
that
the
first
three
proof
of
concept
metadata
would
be
creator
dial
and
then
two
reform
announced,
and
then
they
would
be.
A
The
the
I
mean
the
last
attempt
at
making
clean
money
a
thing
and
if
that's
successful,
it
will
be
really
incredibly
powerful
because
it
will
feed
into
this
whole
intangible
value,
explosion,
kind
of
in
maker,
right
and
and
would
would
drive
kind
of
the
attention
that
drives
people
into
metadows
in
the
first
place,
but
at
the
same
but
yeah
again,
it
would
be
like
on
the
maker
side.
It
would
simply
be.
A
Oh
there's
two
reformer
dials,
we
here's
our
here's,
our
sustainability
requirements,
so
we're
going
to
audit
you
and
see
whether
you
you're
putting
the
money
that
we're
giving
you
for
for
stuff.
That
needs
to
be
clean,
then
we'll
check
after
the
fact
whether
it's
actually
clean
and
then,
if
you
violate
that
well,
then
we're
gonna
hit
you
with
a
huge
penalty
right,
but
we're
not
gonna
try
to
do
the
legwork
ourselves
because
that's
impossible
with
major
governance,
yeah
right!
A
Yes,
that's
like
I
mean
I
actually
think
the
number
one
solution
is
so
I
think
it's
completely
possible
to
do,
but
you
need
this
stable
political
dynamic
to
emerge
where
you
basically
have
all
the
right
people
with
the
right
like
professionalism
and
the
right
mindset,
and
they
need
to
be,
they
need
to
be
willing
to
work
together,
because
that's
one
of
the
big
problems
we
have
right
now
is
that
there's
this
like
this
is
like
inability
for
people
to
sort
of
decide.
A
Let's
just
align
and
get
things
done,
and
so
my
core
pro
like
proposal
or
sort
of
theory,
is
that
you
just
need
to
do
multiples
of
them,
and
then
some
of
them
are
going
to
work
right
and
like,
and
I
think
basically
starting
with
two
of
them,
so
that
it's
one
of
them
all
there's
always
an
internal.
A
You
know
one
of
them
always
has
the
other
one,
as
its
alternative
creates
this
tremendous
pressure
for
people
to
actually
work
together
and
actually
try
to
fix,
create
a
political
dynamic
that
works,
because
they
know
that
if
they
screwed
up
and
the
other
guys
don't
screw
it
up,
then
makers,
just
gonna-
I
mean
they
might
literally
just
off
like
kill
off,
essentially
the
reformer
now
that
the
that
fails
to
to
to
get
it,
it's
sort
of
its
its
workforce,
actually
operating
properly
and
its
counterparty's
operating
properly.
A
So
that's
one
thing,
but
then
the
other
thing
is
also
that
the
entire
governance
structure
of
reformer
now
only
concerns
itself
with
the
rebel
assets
right.
So
that's
the
other
huge
problem
maker
that,
like
you,
know
you,
our
governance
process
is
mostly
designed
for
handling
collateralized,
eth
vaults,
right
in
some
sense
and
similar
stuff,
and
so
we
sort
of
we're
not.
A
It
wasn't
built
to
deal
with
all
the
specifics
of
real
assets,
and
then
the
reform
announced
this
sort
of
the
possibility
for
kind
of
a
clean
slate
right,
where
you
only
have
to
deal
with
that,
so
you
can
have
like
much
greater
centralization,
for
instance
right.
That's
simply
just
a
like.
I
mean
much
more
sort
of,
and
maybe
not
in
centralization,
necessarily
but
more
like
specialization
right
of,
like
the
people
involved,
there
they're
going
to
be
people,
sort
of
a
specific
knowledge
and
culture,
and
so
on,
which
I
think
is
very
like.
A
I
think
one
of
the
problems
now
is
that
we
have
a
lot
of
the
maker
culture.
To
some
extent
is
this
like?
Oh,
you
know
decentralization
and
then
so
on,
and
then
what
happens?
Is
that
the
people
that
actually
care
about
rural
assets
they're?
Not
they
don't
necessarily
align
so
much
with
that,
but
they
have
to
use
that
rhetoric
to
sort
of
establish
themselves.
A
And
then
you
get
this
sort
of
like
thing
where,
where
you
you
don't
allow
the
thing
to
just
operate
the
way
it
wants
to
operate
essentially,
which
then
is
just
that's
gonna,
always
gonna
create
an
unhealthy
dynamic
right.
A
Instead,
you
need
to
let
the
political
dynamic,
that's
sort
of
the
natural
dynamic
emerge
and
then,
as
you
see
what
it
how
it
works,
then
you
can
put
in
checks
and
balances
and
so
on,
but
they
have
to
be
designed
for
real
assets
and
not
designed
for
for
this,
like
different
and
in
some
ways,
a
broader
scope
that
maker
has
but
then
also
a
more
right.
I
mean
nothing
else.
That
maker
does
is
as
crazy,
incredibly
deep
as
rebel
assets
right.
A
Call
that
call
it
a
a
committee
unless
there's
some
last
question
or
comments,
but
basically
right
I'll,
be
releasing
this
as
a
forum
post
next
week
and
then
also
I'm
gonna.
You
know
said.
Let
me
let
me
shield
the
in-game
discord
link
in
here
first
and
then
then
I'll
be
posting
that
on
the
forum
shortly
once
I
get
it
set
up
and
running,
although
actually
yeah
looks
like,
I
won't
be
able
to
do
that
tonight
either.
A
But
then,
tomorrow
I'll
get
that
up
and
running
and
I'll
put
in
the
forum
and
put
it
in
the
main
maker
discord.
And
then
I
will
you
know
I'll,
be
you
know,
that's
really
a
place
where
we
can
keep
these
conversations
going
right.
A
So
then
we
can
go
into
much
more
detail
about
all
this
stuff
and
I
can
also
talk
about
the
future
parts
and
so
on
much
more
really,
knowing
that
I'm
gonna
be
sharing
information
with
people
that
are
that
are
willing
to
see
the
even
more
rough
stuff,
the
even
rougher
edges
than
than
now.
A
All
right
thanks
so
much
everyone
have
a
great
have
a
great
day.