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From YouTube: Sensorimotor Brainstorming (Part Two) - June 3, 2020
Description
In this short research meeting, Marcus raises some questions about Jeff’s brainstorming session on June 1.
Link to June 1 brainstorming session: https://www.youtube.com/watch?v=uQpX-MnAJqU
A
We're
posting
okay,
so
yeah
on
Monday,
Jeff
posted
some
slides
and
I
was
gonna,
give
like
a
two
minute
response,
but
but
that
was
gonna
provoke
a
longer
conversation,
and
so
this
is
like
an
informal
informal
follow-up,
just
acting
as
if
Monday's
meeting
everyone
did
I
know
you
don't
have
to
because
during
that
last
meeting,
I
sat
and
drew
what
I
would
have
written
on
it
on
a
whiteboard
on
Monday,
so
I'll
project
that
now
I'm
ready.
This
is
I
didn't
use
a
physical
labor
board.
B
A
A
A
Think,
when
your
motivations
for
not
having
a
motor
input
by
required,
is
that
that
you
want
to
be
able
to
apply
this
circuit,
this
algorithm
to
more
general
spaces
like
conceptual
spaces
and
and
once
you
no
longer
require
a
motor,
and
that
makes
the
system
kind
of
more
powerful
and
what
it
can
represent
or
how
it
can
build.
Do
you
want
me
to.
B
You
might
add
a
couple
more
for
that.
It
wasn't
like
I
wanted
to
get
rid
of
the
motor
input.
It
was
the
motor,
but
was
always
a
very
problematic
thing
for
me.
I
always
felt
that
a
cortical
column
would
have
no
way
of
interpreting
an
efference
copy
motor
signal
from
someplace
else.
It
wouldn't
know
what
it
is
wouldn't
know
what
it
means
it
had
to
be
learned.
Somehow
it
was
that
it's
not
something
you
could
know
up
front,
and
so
that
was
a
problem
it's
similarly
the
motor
output
or
cortical
column.
B
They
we
know
that
there's
layer,
5
selves
everywhere,
but
we
don't
really
know
that
every
like
five
self
projects,
subcortical
ii,
we
do
know
that
project
to
other
places
in
the
cortex.
So
the
idea
that
some
parts
of
the
cortex
may
not
actually
not
not
be
mapping
to
feel
the
motor
things.
That's
another
issue,
so
I'm,
just
adding
on
to
what
you
said
there.
A
So
what
I've
drawn
here
is
like
yeah,
the
baseline
space
of
a
rat
in
a
room
or
a
sensor
moving
and
space
around
an
object,
and
there
you
have
this
there.
There
is
a
subtle
difference
between
the
two
spaces
I've
drawn
here.
Isn't
it
maybe
it's
not
that
subtle!
This
I
can't
one
with
like
this
bird's
face
with
the
stretchy
next
legs
birds
being
mapped
into
a
physical
space
without
one
the
directions
of
movement
are
there's
no
notion
of
egocentric.
There's
you
move
an
X
based
in
you,
move
in
leg
space,
there's
no
notion
of!
B
A
Yeah
so
so,
like
I
could
have
so
I'm.
The
bottom
row
of
this
I
draw
I,
draw
the
flow
arrows
and
they
correspond
their
relative
to
the
body
of
the
rat.
It's
maybe
I
should
have
used
different,
not
a
nonliving
object
on
the
right.
It
makes
things
a
little
confusing.
This
is.
This
is
a
conceptual
space,
so
the
the
for
the
for
the
left
column
here
I
could
not
draw
those
arrows
in
the
space
itself.
A
If
I'd
drawn
the
arrows
in
the
space
itself,
that
would
have
been
confusing
because
the
arrows
need
to
be
egocentric
yeah,
but
on
the
right
column,
the
arrows
could
have
been
drawn
in
the
space
itself,
thinking
they're,
just
they're,
just
parallel
to
neck
Lincoln,
leg
links,
and
so
anyway
the
whole
egocentric
thing
can
confuse
the
conversation.
Sometimes
so
that's
that's
how
I
how
I
drew
it
here
I
feel
like
it's
not
that
important
of
a
thing.
It
just
really
confuses
the
conversation,
but
there.
B
B
A
So
so
I'm
attracted
to
the
problem
space
of
of
how
do
you
learn
these
spaces
these
these
spaces,
like
I've,
drawn
here,
even
if
you
don't
have
a
motor
in?
Can
you
do
it
just
by
first
of
all
the
most
extreme
case?
If
you
just
have
a
pure
sensory
input
that
doesn't
even
have
a
flow
component,
it's
just
sensory
input.
A
Can
you
learn
the
equivalent
of
a
space
like
this
and
then
what
happens
when
you
do
add
something
like
a
slow
input,
that's
sort
of
sort
of
helping
the
system
learn,
so
so
here's
the
second
set
of
things
I
drew
to
work.
So
yeah,
I
literally
wrote
this
like
ten
minutes
ago
and
the
handwriting's
bad,
but
so
more
generally
kind
of
a
point
of
view
here.
One
way
you
could
choose
to
frame
all
this,
not
necessarily
the
right
one
is,
is
so
assume
your
sense.
A
This
has
kind
of
been
the
kind
of
in
the
language
of
how
I
described
this.
If
I
were
putting
this
in
a
more
mathematical
framework.
So
but
it's
really
different
words
for
the
same
thing
assume
the
sensory
inputs
can
be
mapped
to
a
low
dimensional.
Euclidean
space
or
a
low,
dimensional
manifold-
and
here
this
is
the
equivalent
of
like
our
maps
or
reference
frames,
and
and
so
these
sensory
inputs
they
might
be
nearby
on
the
map,
but
they
might
be
very
different
from
each
other.
A
Here,
I've
drawn
three
sensory
inputs,
I
didn't
do
anything
to
indicate
it,
but
one
and
two
might
be
very,
very
different
from
each
other
and
one
in
three
might
be
very
similar
to
each
other.
So
so,
instead,
what
is
the
distance
on
this
manifold?
Do
the
district
distance
and
the
space
one
way?
One
way
to
do
that.
A
This
has
been
shown
to
work
where
you
can,
where
you
can
sort
of
learn
these
spaces
is
that
you
just
use
time
as
a
supervisory
signal
where
the
distances
between
inputs
are
proportional
to
the
time
between
when
you
experience
them
and
and
of
course
you
don't
have
to
learn,
you
don't
have
to
learn
all
pairings.
You
don't
have
to
learn
the
timing
between
1:00
and
3:00.
It's
more
transitive
you!
You
learn
the
timing
between
wine
and
the
space
around
it
and
then
in
the
space
around
it
and
it
all
just
kind
of
works
transitively.
A
So
so
some
people
even
studied
grid
cells.
With
this
question
in
mind
of,
are
they
actually
learning
temporal
spaces?
And
it's
just
the
fact
that
that
these
rats
are
moving
around
these
box
tripped
rooms
uniformly
and
that's
what
gives
you
baby
it's
nice
grids,
but
but
in
the
end,
maybe
it's
all
learning
a
Euclidean
space
like
this
and
using
timing,
as
as
the
Supervisory
signals.
B
A
B
Are
popping
in
my
head
as
you're
talking
here?
This
is
useful,
but
I've
started
to
think
about
these
spaces.
You
know
in
this
I
thought
about
these
spaces.
Oh
you
can
think
of
it.
Like
you
know,
Cartesian
coordinate
or
something
like
that,
but
I
started
thinking
about
differently.
I've
started
think
about
the
spaces
were
defined
by
movement.
That
is,
they
are
movement,
spaces
which,
which
can
be
mapped
on
to
physical
things.
B
But
if
my,
if
my
criminals
to
the
cortical
column
are
flow
bits,
it
is
in
some
sense
it's
those
flow
bits
of
random
process
them
they.
Basically,
what
I'm
dividing
up
the
space
is,
the
different
movement,
primitive,
primitive,
so
I,
don't
model
I
can
go
over
the
world.
There's
a
model
that
of
the
part
I
move
through
I
can't
model
any
parts
that
I
can't
move
through,
and
it's
just
a
different
way
of
thinking
about
it.
B
It's
a
way
of
thinking
that
the
space
themselves
is
a
movement
space
united
into
a
unites
movement
with
with
the
space
and
with
the
sensory
input.
At
the
same
time,
I
don't
know
if
this
being
clear
but
I've
moved
away
from
thinking
about
I'm
like
oh.
This
is
a
direction
in
the
space
that's
meaningful
on
its
own
right.
You
know
it's
only
a
meaningful
direction.
If
the
animal
moves
in
that
direction
and
whenever
moves
in
that
direction
doesn't
exist
in
some
sense,
I
know:
that's
it's
just
a
it's
a
thought,
I
wonder.
B
But
what
you
just
said
reminded
me:
it's
like
because,
oh
I
know
I
because
movements
are
always
temporally
cohesive
right.
You
know
you
don't
randomly
jump
around
places,
move
through
space
to
get
someplace
and
so
there's
always
an
implied
when
you're
moving
in
a
dimension
in
this
space.
You're,
always
timing,
because
animal
has
to
before
thing
has
to
physically
move
in
that
direction
or
in
higher
cortex.
It
works
you're,
not
physically
moving,
but
in
the
lower
sensory
I.
A
I
just
had
these
two
points
remaining
and
then
I'll
just
open
her
up
for
general
discussion,
so
yeah
two
thoughts,
two
reactions
based
on
what
I've
drawn
here
and
what
we've
talked
about,
having
an
actual
flow
input,
if
you
can
like
just
for
free
sort
of,
if
I
just
give
the
system
for
free
this,
this
SDR
that
activates,
whenever
you
move,
left
and
see
our
that
activates.
Whenever
you
move
right
or
something
along
those
lines,
it
makes
this
learning
problem
easier.
A
Sure,
if
you
had
a
set
of
cells
that
they're
just
like
opaque
cells,
they're,
like
movement,
Direction
cells,
similar
to
head
Direction
cells,
but
their
movement,
Direction
cells,
then.
A
B
B
Agree
with
you,
I
was
trying
to
scratch
down
below
the
surface
and
try
to
figure
out
what
why
exactly?
Because
you
might
have
a
different.
You
might
have
a
different
way
of
deriving
that
same
insight,
as
I
did.
I
did
I
just
see
if
I
could
that's
all
I
was
asking
I
mean
I,
agree
for
statement,
I'm.
Just
just
wondering
about
your
your.
You
know
your
uber
thinking
that
led
you
that
you
know
what
was
your
visualization.
A
B
So
that
that's
a
little
bit
just
sort
of
like
our
whole
sensory
motor
model,
that
we
did
in
the
columns
paper
that
it's
like.
Okay,
we
have
your
sensory
inputs
coming
in,
but
we
can't
really
make
sense
of
them
unless
we
know
what
the
movement
commanded
is
that
similar
to
that,
did
you
yeah,
I?
Think.
A
B
That
seems
almost
like
a
comment
orally
impossible
problem.
You
know
you're
basically
saying
oh
I
can
just
watch
how
these
different
bits
change
over
time
and
from
them.
I
have
enough
information
to
deduce
underlying
structure
which
may
be
true,
but
the
number
of
ways
that
it
just
it
may
be.
Computationally
tractable
forgot
to
do
that,
but
flow
gives
you.
This
structure
flow
gives
you
these
like
dimensions
of
the
space
and
then
all
sudden
you
can
say
well,
you
know,
I
can
now
say
that
I'm
moving
right.
Therefore,
I
can
eliminate
all
these
other
possibilities.
A
No
well
other
other
people
would
respond
to
this
with
that
that,
if
they
would
see,
hebbian
learning
is
similar
to
principal
component
analysis
and
principal
component
analysis
does
solve
this
problem,
basically,
where,
if
you
have
cells
that
are
that
are,
let
me
try
to
say
this
precisely,
not
not
not
over
complicated
language.
So
if
you
have
cells
that
are
I'm,
sorry
I'm
not
prepared
for
this
heavy
and
learning
as
like
principal
components,
principal
components
of
of
location
are
a
grid
like.
A
B
C
Question
about
some
of
this.
Well,
it's
a
small
question,
but
in
the
case
of
images
you
know
how.
How
would
you
incorporate
things
like
different
distances,
because
and
or
maybe
speed
of
movement,
and
things
like
that?
That's
those
are
seems
to
be
additional
dimensions
that
somehow
have
to
be
incorporated
yeah
until
recovering.
A
I
agree,
but
I
think
that
that
can
be
accounted
for.
I
think
that
you
can
I
agree
that
this
this
is
kind
of
a
cartoon
version
where
you
it's
almost
like
all
all
things
move
equally,
it's
like
the
speed
is
constant.
If
I
hold
the
speed
constant,
this
works
once
speed
can
change
that
it
becomes
more
complicated
at
the
same
time
in
the
ended,
averages
out
and
works
out,
and
you.
A
B
Yes,
you
know
I've
been
doing
a
lot
of
work,
think
deeply
trying
to
think
deeply
about
the
whole.
You
know
good
cell
path,
integration
problem,
trying
to
get
it's
like
a
deep
understanding
or
all
the
different
models
and
how
they
relate
to
each
other,
and
you
know,
and
one
of
the
things
that
you
get
of
course
from
that
at
least
all
the
variations
were
the
oscillatory
interference
models.
Is
you
get
the
sense
that
the
path
integration
takes,
or
it
automatically
takes
account
of
the
speed
that
best
to
say
that?
B
But
you
know
if
I
had
many
column,
the
representative
direction
the
one
to
move
in
a
particular
direction:
the
scalar
activation
of
those
cells
in
the
mini
column.
We
represent
the
velocity
in
that
direction
and
that
would
change
the
Ocelot,
this
control
oscillator,
and
that
would
basically
then
the
whole
space.
B
It
abstracts
out
the
speed
components
that
you
do
path,
integration
correctly
based
on
different
speeds,
so
I
just
turned
that
that's
one
of
the
nice
things
about
the
whole
oscillatory
interference
models
that
it
it
automatically
all
this
flavors
in
that
it
takes
care
of
that
velocity
issue.
I
just
I'm
not
sure
that
she
dressing
what
you're
just
talking
about.
But
at
this
it
was
related
to
look
like
much
be
in
velocity.
A
Rule
yeah
the
using
time,
is
a
supervisory
signal
and
and
see
what
I
mention
that
that
once
you
bring
in
speed,
it
gets
more
complicated,
but
but
the
implication
here
would
be
if
there
are
places
that
you
move
faster
than
others.
On
average,
the
grid,
the
Euclidean
space
or
whatever
the
sensory
inputs,
are
going
to
be
mapped
into
the
Euclidean
space
and
kind
of
a
warped
way
where
distance
spatial
distance
is
not
constant
and
yeah.
B
B
A
Another
thing,
I
was
the
thing
I
was
trying
to
say
with
the
last
with
these
two
bullet
points
was
there's
sort
of
a
bootstrap.
You
can
think
of
this
as
a
bootstrapping
trouble
more
opportunity
where,
where
that
both
processes
can
help
each
other
out
where
the
flow
helps
you
learn
the
map.
The
map
helps
you
learn.
The
flow
I
think.
B
That's
all
right,
I
think
it's
good
but
I
to
me.
Would
you
disagree?
Then?
If
I
say
you
know,
but
it's
a
bootstrapping
process,
but
I
can
really
get
started
with
flow.
I
mean
I,
mean
flow
bits,
our
basis
to
build
a
model
and
and
then
maybe
you
can
go
back
and
forth
as
you
go.
But
the
nice
thing
about
the
flow
idea
is
that
it
applied
to
anything.
It
just
applies
to
any
neural
tissue.
B
You
know
a
column
can
be
looking
at
another
region
of
the
cortex
and
it
can
apply
the
same
principles
and
it
should
work
it
just
felt
like
it
was
a
very
fundamental
idea,
so
I
I'm,
not
sure
I
you'd,
agree
that
you
could
get
bootstrapped
without
the
flow
and
you
get
the
flow.
Think
you'd
get
your
going
and
then
maybe
you
could
speed
things
up
by
reversing
your
reversing
yeah.
A
B
Don't
know,
maybe
there's
no
I,
it's
interesting.
That's
a
really
ancient
question.
I
haven't
spend
enough
time
thinking
about
it,
yet
I'm
still
just
trying
figure
working
the
sensory
spaces,
but
what
you
know
it's
an
interesting
couple
of
clues.
You've
always
had
this
challenge
to
figure
out.
What's
going
on
with
you
know
these
layer
5
circuit
through
the
family,
so
we,
you
know
they
were
say:
five
cells
and
every
time,
every
region
project
to
the
lamech
relay
cells
which
project
to
the
next
hierarchical
region
and
that
we've
always
struggled
trying
to
understand
been
al
sub.
B
You
know
so
that's
like
a
motor
commando,
let
v
if
it
does
projects
up
courtly
and
it's
a
motor
command,
but
I'm
going
to
argue
perhaps
some
places
higher
in
the
cortex.
It
doesn't
project
importantly,
but
today
I'm
getting
it
there's
some
structural
clues
as
to
how
to
think
about
this
in
higher-level
regions
and
and
so
now,
I
think
about
now.
Thinking
about
the
Islamic
relay
cell
and
I'm,
primarily
thinking
about
them
as
these
are
the
flow
become.
Should
you
know
these
flow
goats
are
going
to
this
lemak
relay
shelter?
B
B
What
kind
of
outputs
from
the
lower-level
column
have
and
could
we
interpret
those
in
terms
of
flow
and
non
flow
information
anyway?
I
think
this
is
a
good.
What
I'm,
seeing
from
you're
presenting
your
Marcus
is
that
you're
you're
interested
you're,
not
you're,
not
covering
this
idea,
you're
sort
of
adding
some
additional
flavors
on
top
of
it,
correct,
which
I
think
is
nice
and
III,
would
I
want
to
just
every
emphasize
again
to
me
that
there's
there's
several
there's
several
problems
that
we
have
to
address
here.
B
That
I'm
still
trying
to
get
my
head
around
one
is
the
transition
from
egocentric
allocentric
spaces
that
has
to
occur,
and
then
there's
a
question:
does
it
occur
within
each
region,
each
column
or
does
it
occur
between
them?
The
second
time
we
have
to
do
the
compositionality
thing,
which
is
artists,
placement
idea
displacement
so
so
that
same
question
goes.
B
B
D
Do
you
actually
need
a
hard
metric
space
or
would
a
topological
space
say
buy
head
off
in
this
direction?
I
will
connect
with
this
thing
if
I
head
off
on
this
direction,
I
have
in
this
this
way,
as
long
as
there's
a
rough
idea
that
there's
this
kind
of
path
through
there,
but
not
necessarily
a
very
warped
path.
You
were
talking
about
how
speed
was
a
difference
in
speed
was
gonna.
You
know
corrupt
your
vision
of
the
thing
so
I'm
just
wondering.
If
there's
a
you
know
a
less.
B
B
If
you're
doing
it,
if
you're
doing
that,
problem
like
how
do
I
get
to
the
library
from
where
I
am,
if
I've
never
passed
that,
if
I've
never
gone
that
direction
before
but
I've
never
observed
and
actually
executed,
that
particular
from
this
location
to
that
location,
then
I
argue
you
have
to
have
a
metric
space
to
do
that,
you
can't
there
is
no
other
way
of
doing
it.
There's
no
other
way
of
saying:
what's
the
distance
and
direction
from
here
to
point
A
to
point
B
if
I've
never
gone
there,
so.
D
B
D
It
would
seem
that
if
you're
acquiring
everything
to
operate
that
way,
then
you
just
allow
the
possibility
that
you
could
have
two
mechanisms,
one
of
which
tells
you
you
know
the
topological
in
action
and
the
other
one
operating
in
Jason's
today,
okay,
if
I'm,
actually
gonna
move
my
body
through
something
I
will
use
both
of
them
together.
You
know
so
I'm
just.
B
B
D
C
B
B
B
I,
just
just
interesting
matter
of
protocol
I'm
working
on
this
as
much
as
I
can,
until
I
get
back
from
the
book
again.
I'm
gonna
continue
working
this
I'm
totally
happy
doing
it.
I
don't
know
other
people.
How
many
other
people
want
to
participate
in
this
and
have
these
discussions
more
ongoing
basis?
I
don't
know,
I
saw
they
don't
want
distraction,
they
work
company,
so
I'm.
Just
simply
not
the
answer.