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From YouTube: W13 Parameters WG: Our economy our choice!
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A
A
Maybe
look
at
the
designs
and
discuss
what's
next
distractions,
I'm
in
a
forest
right
now
camping
and
that's
it
I'll,
give
it
to
mount
maru.
B
Thanks
mitch,
yeah
intentions
trying
to
see
how
helpful
the
feedback
was
so
that
I
can
adapt
or
or
use
that
to
craft
better
questions
for
the
google
form
for
the
next
round
of
feedback
on
the
python
model
and
see
what
you
guys
are
up
to.
I
haven't
been
more
attractive
here
I
want
to
so
I'm
learning
the
code-
and
I
want
to
you,
know,
see:
what's
under
the
hood
and
distractions
gases
and
gas
is
13,
that's
distracting
the
clock
and
that's
it
I'll
pass
it
to
nuken.
D
E
Yeah,
my
intentions
are
to
show
up
the
italian
work
and
check
out
the
feedback
mainly
and
yeah.
I
have
no
distractions.
E
Sure
I
think
we
can
pass
through
the
python
work
and
the
figma.
So
I
think
probably
you
guys
did
not
see
the
changes
in
figma
and
then
I
think
we
can
open
for
feedbacks.
D
E
E
E
So
it's
linear,
and
so,
ideally
like
you
would
be
able
to
just
drag
and
drop
like
drag
your
your
like
the
period
here,
they
want
to
get
it
like
the
amount
of
weeks
that
you
want
to
depress
for
group
to
zero.
And
then,
if
you
drag
this
one,
you
will
change
the
token
top
and
then,
if
you
change
this
one,
you
would
change
both
like
token
trees
and
token
top,
because
you
change
the
time
from
like
in
which
the
price
point
is
the
maximum.
E
Then
you
decrease
the
price,
the
determinant
which
is
decreasing
so
and
then
you
have
like
the
just
simple
table
showing
of
things
and
then
like
from
that.
We
have
this
a
real
implementation
of
it,
which
is
pretty
simple
actually,
but
here
in
the
commons
dash
config
heroku.
Then
here
it's
like
pretty
much
the
same.
E
And
then
you
can
change
yourself
looking
freeze
period
and
don't
contour
period
here
you
cannot
drag,
but
you
will
be
able
to
so
be
nice
to
have
some
feedbacks
and
to
check
out
if,
like
this
is
working
properly
and
if
there's
no
bug
because,
like
the
model
behind
it,
will
be
used
in
the
in
the
front
then
and
have
all
the
other
ones
here.
But
this
one
is
not
finished
yet
for
this
bit
of
conviction
voting.
I
think
you
can
change
get
things
here
and
it
would
change.
E
But
anyway,
this
is
not
not
the
scope,
so
I
think
the
focus
should
be
the
token
free
second
tile
and
then
yeah.
I
think
that's
it
you
can.
Oh
and
yeah,
do
you
guys
have
any
feedback?
And
you
haven't
also
didn't
section.
I
think
this
is
the
most
important
part
right.
Do
you
guys
have
any
specific
feedback
regarding
these
taking
three
second
thoughts.
A
C
A
I
left
a
bunch
of
comments
this
morning
in
the
figma
just
some
basic
stuff,
like
decluttering
the
y
and
x
access
with
all
this
text.
Oh.
C
E
Go
ahead,
no
I'd
say
like
you.
If
you
cannot
see
the
division
here,
probably
like
it's
a
bigger
table,
it'll
be
hard
to
read
as
well.
A
Yeah
and
my
other
thing
is
that
it
would
be
cool
for
each
input
field,
that's
selected.
It
would
highlight
the
part
of
the
graph
that
you're
changing,
so
that
people
would
have
be
able
to
see
visually
how
it
corresponds
to
the
parts
of
the
graph
that
you
can
drag
so
just
each
of
those
little
square
bullets.
One
of
them
would
light
up
depending
on
which
input
you
selected,
you
click
here,
you
have.
A
E
D
E
You
know
some
directs
regarding
that,
like
I
saw
that
mendez
and
a
lot
of
like
feedbacks
regarding
the
the
this
part,
but
I'm
not
sure
like
did
you
added
these
comments
to
sigma
or
like
kind
of
because,
like
I'm
I'm
the
most?
If
I
don't
work
on
the
designs
up.
B
No,
I
think
it
was
mainly
for,
for
the
other
part
for,
like
the
explanations
and
and
some
people
might
have
commented
on
it,
but
I
haven't
specifically
started
the
or
gotten
any
feedback
I've
started
with.
I
haven't
gotten
people
to
comment
on
on
this
particular
graph,
yet
yeah,
okay,.
E
Yeah-
and
I
think
it
would
be
nice
to
like,
when
you're
doing
like
user
tests,
for
this
show
them
like
together
because
like
if
people
like
show
the
sigma
prototype
so
like
you,
show
them
and
explain
everything
and
then
like
people
can
just
play
with
it
to
just
get
sure
that
it
will
be
intuitive
enough
like
for
them
to
play
with
and
understand,
like
what
happens.
So
I
think
you
can
like
bundle
them
together
and
then,
like
show
that,
like,
if
you
id
like
in
the
final
version,
you'll
be
able
just
to
drag
it.
C
Yeah,
I
I
I
you
know
I
like
how
it
looks.
I
would
have
to
kind
of
check
it
more
in
detail,
but
I
think
I
like
it.
I
think
it's
great
and
I
think
it's
really
important,
like
you
said
that
the
those
things
get
showed
together
at
least
to
kind
of
get
the
chance
to
play
it.
I
also
maybe
if
we
have
time
we'll
show
what
I
the
bonding
curve.
B
C
C
E
C
E
C
Great
so
yeah,
so
this
is
it
it's
a
bit,
it's
a
bit
rough,
but
the
basic
things
are
there.
This
is
the
curve,
it
shows
the
price
and
the
balance
like
we,
we
said
last
sunday
in
the
hack
session
and
you
can
choose
how
much
goes
to
the
to
the
common
spool
and
that
changes
the
form
of
the
of
the
curve.
Also,
you
can
save
the
initial
price,
something
between
one
and
four,
which
also
you
know
kind
of
it
gives
you
the
feedback
directly
specify
attributes
entry
and
exit.
C
Obviously,
the
the
goal
would
be
to
let
the
user
build
his
own,
his
own
scenario.
That
would
be
the
next
step
and
also
make
it
prettier
now
these
lines
here,
which
was
the
fastest
way
to
show
it.
I
try
to
write
below
and
above
to
make
it
a
bit
more
readable,
but
not
really,
but
just
to
get
the
idea
and
show
it's
working
also.
I
have.
D
C
E
If
you
open
the
terminal,
we
can't
see
it
just
one
comment
before
you
do
that,
like
you
have
those
vertical
lines
and
then
the
first
one
is
initial
state
yeah.
So.
E
First
step
like
in
this
scenario,
like
four
steps
like
you,
do,
someone
buys
and.
C
Exactly
it's
right
now:
it's
three
steps:
it's
in
the
big
buy,
it's
a
small
cell,
a
big
buy
and
then
a
small
cell
again
and
the
big
cell
is
small,
buy
big
cell
and
buy
again
and
yeah
you
can
you
can
check
here,
for
example,
25?
The
funding
pool
is
right
now
set
at
100
000
because
it
which
will
be
a
fixed
number
when
the
hatch
finishes,
and
you
can
see
it's
like
it's
75
and
shows
the
price
which
is
125.
C
so
yeah
I'll
I'll
I'll
go
to
to
the
numbers
again
when
it's
finished
finish
when
it's
when
it's
finished,
but
I
think
they
look.
Okay
right
now,
like
I've
been
checking.
Them
are.
A
You
going
to
add
in
an
option
for
reserve
balance
so
that
we
can
look
at
certain
tranches
of
the
of
the
curve.
C
It
was
supply,
but
I
changed
it
yesterday
because
we
said
it
was
more
intuitive.
So
right
now
it's
using
the
balance.
A
C
Yeah
I
mean
the
the
function
is
nearly
the
same.
I
actually
have
the
code.
I
have
the
two
options
to
draw
it
with
the
supply
on
the
x-axis
or
the
balance,
so
in
the
we
could
make
it
just
put
in
a
switch
and
show
one
or
the
other
that
could
be
made.
Definitely
yeah.
The
design
gave
the
chance
to
put
in
different
initial
balances,
but
in
the
end
we
are
going
to
use
the
one
in
the
hatch.
C
C
A
C
C
Yeah
great
definitely
but
yeah
I
can
I
can.
I
can
do
that.
That's
that
works
out
great,
that
shouldn't
be
that
much
work
and
yeah,
and
mainly
that's
it.
For
now
I
have
some.
I
opened
some
issues
yesterday
about
the
next
steps
more
to
keep
the
track
myself,
but
you
can
also
log
in
and
comment
if
you
see
that
something
is
missing
or
whatever
so
yeah.
That's
it.
E
Awesome
yeah
that
looks
awesome
and
I
will
be
able
to
review
it
today.
Just
one
comment
regarding
the
steps.
I
think
they
make
a
lot
of
sense
just
like
by
that
by.
If
people
look
at
these
right
now
like
they
will
not
be
able
to
to
check
out
like
if
these
steps
are
buys
or
sell
so
like,
I
think
in
the
big
why
you're
liking
buy,
buy
and
sell
because
it
acceptory
was
like
you
cannot
like
you.
You
can
just
like,
maybe
not
sure,
like
it's
not
that
clear.
E
That
you're
saying
like
it's,
not
that
clear
what
each
step
is
like.
If
you
check
out
you
can
understand
that
if
the,
if
it
moves
the
right,
it's
a
big,
it's
a
buy
and
if
it
moves
to
the
left,
it's
the
south,
but
I
think
you
can
make
sure
like
unless
you're
in
the
table,
you're
saying
that
in
the
table
you
state
it
and
say
like
oh
and
the
in
the
step
one
I
buy
that
much
and
it's
up
to
you.
I
saw
the
mansion
so
one
I
think.
C
Yeah
and
the
table
the
table
so
shows
how
much
the
amount
that
goes.
E
D
E
Yeah,
okay,
awesome,
so
basically
from
the
design
like
this
part,
it's
not
done
yet
but
like
ideally,
we'll
have
three
graphs
like
this
is
sort
of
the
same
for
the
is
from
the
from
the
common
simulator.
E
It
decreases
in
that
rate,
and
then
you
can
choose
like
to
have
five,
that
you
can
call
conviction,
growth
and
then
these
is
in
here.
So
here
it's
basically
led.
You
can
ignore
these
char.
These
slider-
and
this
lighter
this
here-
is
conviction,
growth,
but
actually
it's
half
five
days.
So
basically,
how
many
days
does
it
take
to?
If
I
stick
in
a
proposal,
how
many
days
does
it
take
to
have
50
of
conviction
so,
for
example,
here
and
here
I'm
staking
for
five
times
the
half-life?
E
So
here
I
have
like
four
days
of
half-life
and
I'm
sticking
for
20
days
and
then
I'm
stating
and
showing
what
happens
for
the
next
time
five
times
the
half-life.
So
basically,
if
I
increase
the
half-life
for
like
10,
for
example,
it
would
take
yeah,
it
would
take
like
now
it
would
take
50
days.
So
I
have
like
96
percent
like
close
to
100
conviction
and
then,
if
I
unstake
it,
you
would
like.
After
more
50
days,
I
will
have
still
like
three
percent
of
commissions,
so
here.
C
E
Check
out
like,
what's
the
difference
of
the
half-life
and
it's
nice,
that
we
have
the
same
x
axis,
because
then
you
can
compare
different
proposals.
So,
for
example,
if
you
want
to
have
like,
if
you
want
to
make
more
like
harder,
two
proposes
to
pass
and
like
you
gotta
like
in
a
be
so
instant,
you
can
increase
your
half-life
for
like
this
much
and
then
you.
E
It
will
take
really
like
15,
for
example,
and
then
it
will
take
really
longer
like
to
have
like
close
to
90
close
to
100
like
75,
or
you
can
have
a
commons
where,
like
proposals,
can
pass
really
quick
and
have
like
two
days
of
half-life,
for
example,
and
then
it's
pretty
quick.
E
Yeah
then
it's
pretty
quick
but
then,
like
that's
a
trade-off,
if
it's
really
quick,
it
would
decay
quicker
and
yeah.
That's
it
for
the
this
chart
and
then
this
one
is
tricky.
Because
does
anyone
has
any
comment
regarding
this
one?
First.
E
It's
in
this
one,
okay,
just
and
the
second
one,
it's
a
little
bit
trickier
and
I
was
talking
to
grief
about
it
because,
like
this
one
is
like
the
on
the
x-axis.
You
have
like
the
time
just
time
and
then
on
the
y-axis.
It's
like,
given
the
total,
effective
supply
that
we
have
like
the
total
voting
power
that
have
at
any
given
time.
E
How
much
percentage
do
I
need
to
pass
a
penny
like
if
I
request
a
penny,
like
I
request,
zero
closes
you
one
dollar
and
then
like,
even
if
I
request
one
dollar,
and
I
take
all
my
conviction
there
like
that,
I
have
imagine-
I
have
like
ten
percent
of
the
whole
conviction.
I
cannot
pass
it
in
one
day
so
like
this
is
illustrate
like.
Even
if
you
want,
if
you
ask
really
little
amount
of
money,
you
need
to
wait
for
it
to
pass.
E
So,
given
that,
like
this
chart,
shows
this,
but
then
like
we're,
showing
only
the
the
two
percent
of
the
effective
supply,
because
we
think
that
doesn't
make
sense
to
show
more
because
it's
really
harder
to
one
person
have
like
more
than
two
percent
of
the
little
the
effective
supply.
And
then
here,
if
you
change,
for
example,
the
half-life
and
then
the
like
minimum
conviction
required
to
pass
something,
it
was
likely
changed
like
it's
updating
but
like
how.
E
I
think
too
many
people
are
using
yeah,
it's
like
they
change
it
so
like
even
here.
If
I
I
say
that
the
half-life
is
like,
let's
say
20
days
and
then
the
minimum
conviction
that
I
need
to
pass.
Something
is
like
one
percent
then,
like
I
see
that
to
change
yeah,
then,
if
I
want
to
put
a
pass
on
the
threshold
like
one
percent,
if
I'm
not
pass
something
in
the
day
one
I
would
need
yet
like
one
percent
of
the
total
supply.
E
Even
if
I
ask
like
one
dollar
so
yeah,
this
is
more
to
illustrate
that.
But
we're
thinking
that,
like
this,
doesn't
change
much
because
the
curve
for
conviction
that
you
need
to
threshold
doesn't
change
much
at
the
lower
tail
so
like
if
you're
asking
like
a
penny
or
if
you're,
asking
like
a
thousand
dollars,
because
this
is
the
this
is
like
relative
to
the
total
total
defining
poll
so
like
if
you're
asking
like
0.01
or
percent
or
like
one
percent,
the
conviction
required
is
really
similar.
E
A
I
mean
I
get
it,
but
it's
just
like
such
a
nuanced
graph
and
looking
at
it
now.
I
wonder,
because
I
was
kind
of
following
your
discussion
that
you
guys
had
on
sunday
and
if
we
could
just
take
this
one
and
integrate
it
with
the
other
one
that
comes
after
this,
because
it
just
seems
like
it'll,
create
more
questions
than
it
answers.
E
Yeah,
that's
labor
yeah
yeah
and
I
think
that's
the
process
right
like
when
you
iterate
through,
like
you,
have
some
things
in
mind
and
then,
when
you
model
it,
we
see
that
they
they
are
not
as
intuitive
as
we
want
and
then
the
final
one
is
like.
We
have
on
the
x-axis
the
percentage
of
the
common
boo
funds
and
then
on
the
y-axis.
We
have
the
percentage
of
the
tokens
currently
voting
on
proposals.
E
So,
for
example,
here
you
we
have
like
if
we
change
the
minimum,
the
half-life
and
the
half-life
and
then
the
minimum
conviction
that
we
want
to
like
2.5
percent,
then
like
the
minimum
that
we
need
to
pass
will
be
like
one
percent
so
like.
E
We
need
at
least
one
percent
of
the
like
the
total
voting
to
pass
and
then
like,
if
we,
even
if
we
request
like
zero,
that
that
that
was
the
point
here
like
even
if
we
request
zero,
like
in
that
case,
you
needed
like
one
percent
or
something
to
to
pass
a
proposal,
and
then
this
is
like
that
like.
If,
if
I
want,
if
I,
if
I,
if
I
ask
like
eight
percent
of
the
funding
of
the
commons
po,
I
need
like
eighty
percent
of
the
total
conversion
so
like
it
goes,
such
as.
E
If
I,
if
I
request
close
to
the
total
amount
of
the
total
amount
of
the
common
spool,
you
need,
like
infinity,
infinite
conviction
to
pass
so
like.
It
shows
that
if
I'm
asking,
if
I'm
asking
here
like
a
penny
or
a
ten
or
a
thousand
dollars,
given
that
the
common
spool
is
big
enough,
it
almost
doesn't
change
the
amount
of
convictions
that
I
want
that
I
need
to
pass.
E
But
if
I
require
a
really
huge
one,
it
require
a
lot
like
really
insane
amount
of
conviction
to
pass,
and
I
think
the
the
the
take
away
from
that
is
that,
like
this
basically
forces
the
columns
like,
if
you
think
in
the
higher
level,
like
this
kind
of
forces,
the
commons
to
this
to
distribute,
defines
more
equally
because,
like
if
you,
if
you
want
a
really
big
one,
there
is
like,
has
way
more
funds
than
the
other
proposals
like
you
probably
will
not
pass.
So
that's
the
the
idea
and
then.
E
Spending
limits
that
you
can
like
you
can
you
can
you
can
define
a
limit
like
say
that
a
relative
spending
limits
like
five
percent,
then
you
cannot
like
ask
more
than
that.
So
then
like
even
even
if
we
like,
even
if
you're
like
here,
we're
like
soft,
limiting
huge
proposals,
but
then
here
we're,
like
hardly
say
like,
even
if
you
have
like
damage
that
much.
If
you
have
all
the
conviction
that
is
possible,
you
cannot
request
more
than
five
percent.
E
So
yeah,
that's
the
that's
the
idea,
and
here
you
could
like
see
different
scenarios
for
like
different
conviction
in
like
different
time
frames,
but
this
is
not
implemented.
Yeah.
E
You
should
release
our
spending
limit
yeah.
You
should.
You
should
sorry
because,
like
this,
I'm
just
not
updating
this,
but
yeah
you're,
correct,
yeah,
okay,.
A
A
C
E
The
idea
is
that
you
should
be
like
I'm
not
like
fitting
it,
but
the
idea
is
that
you'll
be
like
close
to
here.
A
Okay
and
then,
and
we're
setting
the
minimum
conviction
we're
effectively
setting
where
the
line
starts
on
the
y-axis
on
the
left-hand
side
yeah
they
should
they.
Would
it's
updating
me
so
when
the
user,
if
we
get
rid
of
the
second
graph,
the
user
will
at
least
be
able
to
have
some
feedback
by
changing
the
minimum
conviction
on
this
third
graph
yeah.
So
I'll.
A
E
E
D
E
Yeah
yeah,
it's
pretty
complex
because,
like
even
this
one
like
this
is
not
even
the
like
total
supply.
The
total
configurations
are.
This
is
the
conviction
at
any
given
time
and
then,
if
you
check
out
this,
like
imagine
that
these,
like
this,
the
whole
conviction
like
imagine
that
these
is
the
like
the
whole
conviction
of
the
total
commons,
like
it's
growing,
so
the
even
100
of
these
is
growing
as
well.
So
it's
pretty
complex
yeah.
I
think
this
is
like
it
is
absolute.
So
when
it's
absolute
values,
you
can
understand
way
better.
E
And
do
you
guys
have
any
feedback
on
that
like.
A
I'd
like
to
see
it
when
they're
totally
working
and
fixed-
and
I
guess
incorporating
the
tables
in
there
and
I
guess
for
the
abc
for
nugget.
How
we're
going
to
add
that
extra
functionality
be
able
to
adding
and
remove
steps
on
the
graph.
A
A
Any
feedback
I
see
chewie's
here
anything
to
add
chewy.
F
Not
really
I'm
just
getting,
I
wanted
to
be
in
this
goal
to
get
a
better
sense
of
what
you
guys
are
working
on,
because
I
haven't
been
very
active
in
params
and
there's
a
lot
going
on
from
what
I
saw
and
and
from
what
I
know
of
about
conviction,
voting
everything
makes
sense
and
yeah
I
I
agree
guys
great
great
work
and
yeah
I'll
I'll
be
closer
the
next.
The
next
dates
are
trying
to
follow.
Follow
up
with
this.
B
I
think
everything
everything
was
clear,
but
it
was
clear
because,
as
as
you
were,
moving
on
the
different
graphs
and
tinkering
with
them,
you
were
explaining
it.
I
think
I
am
anticipating
some
feedback
from
the
less
technical
users,
which
are
our
target
audience
that
they're
gonna
want
some
sort
of
explanation
that
as
they
you
know,
move
different
parameters
around
sort
of.
B
Like
the
the
question
mark
button
that
you
see
next
to
some,
you
know
websites
or
something
where
it's
like
something,
and
if
you
don't
know,
there's
like
a
like
a
question
mark,
and
I
think
we
we
had
that
on
on
a
figma
where
there
was
like
a
hatch
and
if
you
went
if
you
scrolled
over
to
that
part,
it
gave
an
explanation
of
the
hatch
and
then
you
went
to
the
commons
upgrade
and
gave
an
explanation
of
the
commons
upgrade
I'd
say
that
would
really
help
on.
B
You
know
really
showing
people
what
it
is,
because
it
makes
sense
for
us,
because
we've
been
so
involved
with
this
for
for
for
a
while,
you
guys
longer
than
me,
but
I
think
ideally,
people
are
gonna.
Wanna
see
how
how
that
how
that
translates
to
you
know
as
you
move
this,
it's
gonna
mean
that
the
tokens
are
going
to
stay
low.
A
B
A
And
maybe,
if
there's
nothing
else
to
share
with
the
back
end
stuff
vitor,
we
can
segue
into
the
type
form
feedback,
yeah,
sure,
okay,
yeah,
I
just
posted
the
type
form
feedback
that
you
sent
manu
into
a
thread
on
the
params
channel
and
if
there's
any
main
points
that
you
wanted
to
bring
up
from
the
feedback
that
you
got
here,
we
can
open
it
up.
B
No
other
other
than
what
was
written,
and
I
like
that.
You
kind
of
like
digested
it
and
and
just
put
a
more
concise
part.
I
next
time
I'll,
do
that,
but
other
than
other
than
what
it
says
what
it
says
here.
I
didn't
get
much
feedback
from
people
that
it
was.
It
was
great,
it
was
intuitive,
it
worked
and
yeah
most
people
just
put
their
feedback
in
and
when
I
asked
them
personally,
they
were
like
you
know.
Everything
was
was
great.
I
mean
like
99
the
remaining
ten
five
percent.
A
That's
awesome:
I'm
really
glad
to
hear
that
a
lot
of
the
feedback
was
just
like
they
needed
more
information,
and
hopefully
all
of
that
will
be
resolved
by
the
forum
posts.
You
know
for
suggested
ranges
more,
like
in-depth
explanations.
A
And
then
a
lot
of
it
is
just
making
sure
the
prototypes
link
up
to
the
to
the
right
parts
and
figma.
B
Yeah
definitely
design's
beautiful.
You
know
front
end
and-
and
I
think
what
what
people
said
is
is
what
I
just
mentioned
on
previously
about
you
know
having
more
information
on
the
way
things
are,
but
you
guys
cleared
that
that's
part
of
the
front
end
and
we're
on
backend
right
now.
So
it's
I
mean
it's
we're
on
the
same
page.
A
Awesome
well,
does
anyone
have
anything
they
need
to
talk
about
regarding
the
commons,
config
dashboard,
backend
front,
end
design.
A
Good
all
right,
I
like
it,
it
seems
like
we're
on
the
right
path.
I
don't
have
any
more
topics
for
params.
If
anyone
else
has
anything
they
like
to
talk
about.
Now
is
the
time.
B
Yeah,
something
really
quick,
this
might
be
tangentially
relevant,
but
I
got
lisa
jytan.
She
wrote
economics
and
math
token
engineering
defy
a
book
that
might
become
seminal.
B
As
you
know,
token
engineering
becomes
a
discipline
that
you
know,
schools
offer
and
whatnot,
and
I
got
her
to
I
leveraged
me
translating
the
book
into
spanish
into
saying
under
one
condition
that
we,
you
know,
put
the
augmented
bonding
curve,
the
spiritual
conviction,
voting
and
conviction,
voting
on
on
the
book,
and
she
asked
like
what
types
of
copyrights
and
acknowledgement
we're
looking
at.
So
I
mean
everything's
open
source.
What
I
want
to
ask
you
guys
like
how
do
we
this
book
is
going
to
come
out
like
sec?
B
The
first
sedation
is
already
there.
Second
age
is
going
to
come
out
in
december
and
because
we're
doing
something
so
pioneering
and
she's
trying
to
explain
it.
I
thought
about
you
know
using
us,
as
kind
of
like
the
case
case
study
for
for
her
to
explain
some
of
the
some
of
the
the
concepts
that
she's
going
through
using
us
as
examples.
B
So
I
show
her
you
know
so
we're
doing
the
dashboard
and
whatnot
and
yeah.
I
just
wanted
to
bounce
it
off
with
you
guys
and
and
see
if
you
have
any
thoughts
on
that
or
how
do
we
approach
that
and
how
do
we
get
more
visibility
on
tc
through
through
that
that
you
know
reference
that
she's
gonna?
You
know
shout
out
that
child
that
she's
going
to
give.
C
I
think
that
sounds
great.
It's
a
great
idea,
but
maybe
you
should
take
that
to
legal.
I
I
guess
they'll
have
a
better
idea
of
license
and
stuff.
I
guess
most
of
the
code
will
be
mit
licensed,
but
but
I
don't
know
about
textures,
maybe
I
think
that's
kind
of
the
stuff
that
the
guys
illegal
will
be
specialized
in.
I
think
maybe
somebody
has
some
other
idea.
A
A
So
I
think,
if
she's
going
to
use
any
sort
of
source,
it's
going
to
be
us
because
we
put
in
the
work
to
really
make
this
stuff
digestible
for
non-technical
users
in
terms
of
content,
I
would
look
at
the
stuff
that
was
written
in
the
wireframes
and
as
well
as
the
forum,
I
feel,
like
that's,
probably
the
most
condensed
information
to
look
at,
but
then
yeah
in
terms
of
like
implementation.
Maybe
that's
a
legal
thing.
B
Got
it
cool?
I
need
to
know
thanks.