►
From YouTube: Universe Project Call #8
Description
Website: https://universe.xyz/
Project Management Hub: https://github.com/UniverseXYZ/xyzDAO-PM
Agenda: https://github.com/UniverseXYZ/xyzDAO-PM/issues/18
Notes:
Twitter: https://twitter.com/universe_xyz
Discord: https://discord.gg/NFU
A
Hey
everyone
number
eight
we're
happy
to
have
you
back.
We
have
a
few
things
to
go
over
today,
we're
gonna,
let
dragos
kick
it
off
with
some
updates
about
the
treasury
page.
B
Yep,
hey
everyone
and
thank
you
very
much
mark
for
the
segway,
so
we're
gonna
do
a
new
release
of
the
front
end
up.
We
will
out,
oh
well,
the
dial
front
of
that
to
be
more
specific
because
we're
having
like
portable
apps
here,
but
it's
all
on
the
rocket
so
to
be
more
specific.
B
We're
gonna,
like
put
a
treasury
page
up
there
for
the
dial,
so
that's
gonna
be
live
either
there
today
or
tomorrow
morning,
and
more
importantly,
and
I
think
that's
where
everyone
gets
excited,
the
airdrops
is
going
to
go,
live
as
well,
and
I'm
gonna
like
let
you
mark
and
ryan
talk
a
little
bit
more
about
those
dynamics.
So
back
to
you.
A
Thank
you
I'll
start
off
on
the
air
drops
and
just
kind
of
retouch
base
on
the
dynamics
of
it.
Just
because
we
want
to
be
super
clear
with
everyone
and
we'll
end
up
releasing
some
articles
over
the
next
few
days.
Just
so
everyone
can
get
their
information.
However,
it
is
they
absorb
it.
A
Look
to
medium
for
an
article
for
how
that's
gonna
work.
Basically,
you
can
only
claim
one
time
once
you
claim
you
basically
remove
yourself
from
the
pool,
so
there's
no
claiming
twice:
it's
not
like
the
yield
farms.
Where
you
can
claim.
Every
week
the
airdrop
is
going
to
be
completely
different,
the
longer
that
you
stay
in
and
the
more
that
people
exit
the
more
tokens
you'll
accrue.
A
But
you
know
if
you
want
to
leave
early
it's
whenever
you
hit
that
claim
button,
you're
completely
done
in
the
airdrop.
So
what
you
get?
What
what
you
see
there
is
what
you
get,
and
you
know
we
just
want
there
to
be.
No
confusion
that
there's
you
know,
there's
only
one
claim
for
the
air
drop
yeah.
A
So,
let's
we'll
and
we'll
clearly
state
that
in
the
article
that
we
release
and
we'll
you
know
we'll
make
tweets
and
we'll
make
sure
we
remind
people
in
discord,
but
we
just
want
everyone
to
know
that
this
is
not
like
the
yield
farms.
Where
it's
a
claim.
Every
week
it's
one
claim
and
you're
done
forever.
So
I
think
that's
the
main
important
thing
and
then.
C
A
Yeah
one
claim-
and
then
I
think
drago's
mentioned
the
airdrop-
is
gonna
go
live
monday,
which
is
which
for
us
is
like
late
sunday
night,
which
is
like
8
00
p.m,
sunday
night
for
us
on
the
eastern,
united
states,
but
that's
monday,
12
a.m,
utc
and
we
are
extending
the
airdrop
to
100
weeks.
I
think
we
mentioned
this
on
the
last
project
call,
but
our
original
plan
was
to
do
the
claim
theory
for
20
weeks.
A
We
extended
it
to
100
weeks
for
security
reasons,
so
that
we
didn't
so
that
there
was
no
like
security
risk,
with
the
dow
being
like
having
a
coordinated
attack
because
of
how
many
tokens
we
released
so
for
cautious
reasons.
We
just
wanted
to
extend
that
and
we
personally
think
that
it
makes
it
a
little
bit
more
fun
and
it
actually
matches
up
with
a
lot
of
like
the
rest
of
the
tokens
being
distributed.
A
So
it
works
out
well,
and
then
I
can
kind
of
just
go
over
just
to
reiterate
that
the
polymorph
holders
are
getting
three
percent
of
this
airdrop
and
that
was
taken
from
a
snapshot
a
few
weeks
ago,
when
tyler
released
a
medium
article
about
the
polymorphs
in
announce
that
airdrop
discord.
Airdrop
is
now
three
percent,
and
that
is
a
snapshot
from
late
february
that
people
put
their
they
put
all
their
information
in
and
confirm
their
addresses.
A
So
those
people
know
who
they
are
and
then
there's
two
percent
goes
to
the
original
bidders
of
the
pepes.
So
those
people
all
know
who
they
are
at
this
point.
You
basically
know
if
you're
getting
an
airdrop
or
not
so,
and
that
airdrop
is
going
to
be
claimable
on
the
yield
farming
page
and
all
that
information
on
how
to
claim
the
airdrop
will
be
in
the
medium
article
as
well.
A
So
I'm
gonna
pass
over
to
ryan
and
let
him
kind
of
give
an
update
on
the
auctions
and
minting
platforms
that
we've
been
reviewing.
So
brian.
D
Hey
guys
before
I
jump
right
over
into
the
auctions,
I
just
want
to
add
one
more
thing
for
the
airdrops
and
it's
that
there
is
that
100
week
period
where
there's
a
bonus,
but
you
can
still
claim
for
another
69
weeks
after
so
you
don't
have
to
worry
about
like
trying
to
time
time
it
like
the
very
end
to
be
the
last
one
out
once
that
100
weeks
is
up.
D
You
like
you,
just
wait
those
hundred
weeks
and
then
claim
immediately
after
or
if
you
forget
about
it,
you
still
have
a
year
grace
period
to
get
your
tokens
out
of
there.
So
there's
there's
no
reason
to
be
super
concerned
with
anything
on
that
front.
Okay,
air
drops
out
of
the
way
everyone's
super
excited
hold.
B
D
B
You
can
just
like
go
to
the
dial
page
and
you're.
Just
gonna
see
here
like
xyz
tokens
go
up
right
there.
So
you
know
you
can
do.
D
Wait
are
air
drops
in
elaborate
yield
form
what
okay
auctions
and
minting,
so
we've
been
working
on
the
auctions
contract
for
a
long
time
now,
almost
six
months,
and
we
are
happy
to
say
we're
starting
the
internal
code
audits
of
this,
the
smart
contract,
it's
literally
0.1
kilobytes,
smaller
than
the
maximum
contract
size.
So
it
is
action-packed
full
of
features
and
we're
really
really
excited
about
it.
D
Once
we
finish
up
the
internal
audits,
we'll
use
over
at
certic
have
some
back
and
forth
and
we'll
be
able
to
actually
launch
this,
and
you
guys
will
be
able
to
use
universe
as
a
minting
and
auctions
platform,
and
you
know
eventually
also
marketplace,
but
for
now
you
guys
are
real
close
to
getting
auctions
and
minting.
D
I
don't
have
too
much
else.
I
want
to
add
there
since
we're
not
going
over
the
auction
mechanics
today,
but
we're
super
excited
for
this.
A
Yeah
next
call
we'll
probably
dive
in
pretty
deep
into
the
auction
mechanics,
because
hopefully
we
should
be
pretty
timed
up
to.
Hopefully
we're
close
to
you
know
getting
everything
ready
by
then
so
we'll
talk
more
about
that
on
the
next
call.
Next
thing
we
want
to
talk
about
is
rarity
charts.
One
thing
that
we
want
to
talk
about
here
and
I'm
gonna.
Let
al
nick
and
ryan
talk
mostly
about
this,
but
we
ended
up
having
to
develop
our
own
rarity
charts.
A
The
community
started
working
on
this
and
it
looked
like
rarity
tools,
just
told
us
that
their
platform
wouldn't
work
for
us,
because
the
properties
are
always
changing,
and
so
basically
we
had
to
kind
of
go
and
figure
out
how
to
do
that.
Ourself-
and
I
let
ryan
nick
and
al
kind
of
talk
about
this,
because
they
had
a
lot
larger
part
in
discussing
this
and
getting
this
all
planned
out.
So
whoever
wants
to
kind
of
talk
about
this.
D
Yeah
I
can
start
and
then
the
boys
can
jump
in
and
give
more
details
as
they
feel
necessary.
So
one
thing
I
do
want
to
note
off
the
bat.
Is
that
not
only
were
we
unable
to
use
rarity
tools
because
they
can't
handle
the
dynamic
rarities.
The
other
kind
of
issue
is
that
the
rarities
aren't
don't
work
the
same
as
they
do
in
other
projects.
It's
not
like
a
percentage
rarity,
so
some
traits
aren't
like
two
percent.
Others
are
six
percent.
D
Everything
might
seem
rare
if
you
look
at
it,
but
that
just
means
nothing
is
rare.
So
we
have
this
like
really
elaborate,
rarity
system
that
we
we
came
up
with
and
it
it
basically
models
your
rarity
exponentially.
It's
really
cool.
It
has
like
a
nice
formula
that
you
can
actually
already
see
in
a
google
sheet.
D
That's
been
tossed
around
the
community
that
everyone's
getting
really
excited
about
and
that
essentially
takes
into
account
how
many
matching
traits
you
have
in
a
set
as
kind
of
the
base
of
that,
and
then
you
have
a
bunch
of
different
possibilities
for
it
to
scale
higher
or
lower,
depending
on
what
type
of
set
it
is
or
whether
it's
a
virgin,
whether
it's
a
complete
set,
whether
it's
a
complete
set
with
or
without
color
mismatches.
D
So
there's
a
whole
bunch
going
into
this.
The
note
that
this
this
rarity
score
is
not
finalized.
We're
still
working
it
out.
So,
if
you're
going
on
open
c
and
trying
to
ape
into
the
ones
that
you
think
match
the
highest
formula
kind
of
rarity,
you
may
not
end
up
with
with
actually
the
the
calculation
that
you're
making
right
now.
So
just
do
please
keep
that
in
mind,
but
it
is.
It
is
exciting
and
the
the
back
end
is
coming
together.
D
We
have
front-end
designers,
putting
together
a
leaderboard
and
then
a
whole
bunch
of
other
places
that
we're
going
to
be
kind
of
taking
advantage
of
this.
This
rarity
system
across
the
front
end
and
in
kind
of
the
entire
polymorphic
universe.
A
I
think
one
important
thing
to
mention
too
or
just
repeat
that
ryan
said,
is
that
you
know
in
that
formula.
Is
that
no
item
is
really
valued
more
than
the
other,
but,
like
the
combination
of
items
may
have
like
stronger
rarity
than
the
other
so
like
consider
that,
like
every
torso
is
gonna
have
like
plus
one
or
something
like
nothing
like
one
piece
of
armor
isn't
gonna
have
more
than
the
other
piece
of
armor,
but,
like
the
combination
is
more.
C
Also,
also
being
virgin
and
being
like,
non-scrambled
and
then
being
like
naked
there's
some
bonuses
for
that
too,
we're
trying
to
stay
very
unbiased
so,
but
from
general
community
discussion,
we've
realized
that,
like
the
nakeds
and
the
virgins
are
going
to
become
rare
and
sought
after
in
the
future,
so
yeah.
A
And,
like
I
think
one
point
two
is
like
it
makes
it
extremely
hard
to
like,
like
the
polymorph,
so
many
of
them
have
so
many
traits
like
our
equation
would
give
like
a
naked
polymorph,
maybe
like
a
zero
trait.
But
I
think
no
trait
is
a
trait
so
like
maybe
having
all
the
no
traits.
A
I'd
have
to
run
the
math
on
that,
just
to
make
sure
that
that
works,
but
we're
just
really
trying
to
figure
out
it's
kind
of
more
complicated
than
we
had
yeah.
C
Another
point
to
point
out
is
that
it's
still
a
work
in
progress
like
that
that
that
google
doc,
that
is
in
the
disk
that's
floating
around
the
discord,
is
like
a
like
a
public
document.
You
can
make
a
comment
on
it
and
we
can
change
it
if
the
community
seems
to
like
the
comments
so.
A
Yeah,
the
community
has
been
helping,
I'm
pretty
sure,
like
the
people
who
started
on
the
rarity
tools.
Was
the
community
so
like
shout
out
to
the
community
on
that
for
like
kind
of
pushing
us
to
kind
of
help
with
that,
because
once
we
found
out
that
rarity
tools
couldn't
handle-
or
I
wouldn't
say
that
they
couldn't
handle
it,
they
just
couldn't
support
it
because,
like.
C
Cool
what
priority
tools
straight
up
said
no
like
yeah.
That's
a
good
format
shout
out
to
ryan
for
spearheading
this
with
the
community
and
shout
out
to
nick
for
driving
in
the
final
hammer.
Nick
nick
did
the
the
hardest
work
of
it
all.
He
went
through
and
colored
court
nick
and
ryan,
but
and
allie
helped
a
lot
too
yeah
shout
out
to
the
community
shout
out
to
nick
ryan
and
ali,
but
we're
dropping
unique
rarity
tools
because
it's
a
unique
drop.
E
The
rarity
tools
that
we
drop
are
going
to
show
people
how
rare
stuff
is
based
on
how
well
their
traits
match
it's
just
pretty
as
much
as
simple
as
that.
A
Ali,
do
you
want
to
talk
to
us
a
little
bit
about
the
polymorph
war
that
got
released
over
the
last
two
weeks?
It
was
a
good
bit
of
information,
I'm
not
sure
everyone
is
in
the
discord
or
I'm
not
sure.
If
we
posted
that
war
anywhere,
I
think
we
posted
it
on
twitter.
C
Yeah,
I
posted
it
on
twitter,
I
think
before
we
talk
to
the
community
about
lore,
I
think
that
we
have
to
have
an
internal
conversation
today
or
tomorrow
that
we
have
the
other
drop
with
all
the
characters.
We've
got
a
couple
things
coming
out
and
there's
been
additional
stuff
that
we've
worked
on
since
that
happened.
So
I
think
I
think
we
we're
just
talking
about
the.
C
But
even
the
even
the
polymorph
floor
is
is
gonna
get
affected
by
the
additional
things
that
are
coming.
So
I
think,
before
we
ally
can
talk
about
it
publicly.
I
just
want
to
make
sure
that
that
everyone
knows
it's
in
flux
because
we're
fleshing
it
out
and
it's
probably
going
to
change
a
little
bit
because
of
like
the
fact
that
we
were
working
on
like
vern
diment
contracts
and
the
potential
that
the
og
characters
could
get
looped
into.
C
I'm
not
going
to
say
anything
because
I
don't
know
how
it's
going
to
play
out.
All
I'm
saying
is
that
the
the
lore
is
in
flux
and
changing,
because
the
project
everything's
getting
upgraded
and
it's
changing
so
we're
making
ali's
job
really
hard,
and
I
don't
want
him
to
commit
to
anything
on
this
call
until
we
flesh
everything
out.
D
With
that
said,
I
I
reviewed
the
the
some
of
the
changes
with
algae
yesterday,
and
it
does
not
seem
like
some
of
the
new,
exciting
things
we're
building
that
I
will
not
be
alpha
leaking
as
much
as
some
of
you
are
now
expecting
me
to
alpha
leak.
Stuff
will
not
conflict
with
the
the
existing
lore,
at
least
for
now.
C
That's
obviously
subject
to
change.
Let's
let
ali
pop
off,
I
saw
someone
on
twitter
a
second
ago
say
that
the
universe
team
talks
about
everything
that
they're
building
and
they
said
a
little
less
talk
more
action,
and
I
just
want
to
highlight
to
everyone.
Since
february
we
dropped
non-fungible
pepes,
we
dropped
an
extremely
technically
advanced
dow.
We
dropped
yield
farming
which
has
hundreds
of
millions
of
dollars
staked
with
no
technical
issues
and
we
drop
polymorphs,
which
I
still
haven't.
The
opinion
that
they're
the
most
technically
advanced
nfts
ever
dropped.
A
C
E
E
It
is
subject
to
change,
but
the
polymorphs
are
basically
living
in
an
alternate
universe
than
us
in
their
own
like
little
like
realm
or
universe,
pretty
much
universe,
if
you
call
it
and
they're,
basically,
switching
between
realms,
going
through
parallel
dimensions
and
like
going
to
new
lives,
and
so
it
all
started
with
this
battle,
where
they
all
spawned
into
the
same
realm
together,
like
all
all
seeing
each
other
together,
and
they
all
are
just
mad
and
confused,
because
they
they
don't
like
their
outfits
because
they're
not
matching
and
they
they
eventually
get
an
argument
about
who
looks
the
coolest,
and
so
they
all
start
fighting
with
their
weapons.
E
And
during
that
fight
they
learn
that
none
of
them
can
really
be
like
killed
by
each
other,
and
so
it
just
like
really
escalates
super
far.
There's
specific
people
who
take
or
specific
polymorphs
you
take.
Take
it
like
too
far.
I
guess-
and
it
eventually
leads
to
like
groups
forming
and
kind
of
like
a
ceasefire
ends
up
happening
because
they,
because
they
can't
kill
each
other,
and
so
during,
like
the
ceasefire.
E
They
all
start
like
working
on
like
new
stuff,
because
they're
they're
just
getting
bored
like
they
don't
know
they're
like
they're
all
stuck
in
this
realm
together.
Don't
know
why,
and
so
during
this
time
they
all
started
like
basically
finding
like
new
technology
and
stuff,
and
I'm
not
going
to
get
into
that
really,
but
that
new
tech,
one
of
the
new
technologies,
some
of
the
new
technology
they
develop,
allows
them
to
scramble
what
you
guys
have
already
learned
about,
and
so
when
they
scramble
that
actually
sends
them
to
a
new
realm.
E
E
They
started
calling
each
other
virgins
when
some
of
them
wouldn't
scramble
and
they
were
like
we're,
we're,
not
gonna
scramble
and
so,
and
so
they
they're
just
considered
that
virgins
like
they
don't
all
call
each
other
virgins,
but
that's
just
like
a
word
they
use
to
to
sub
to
categorize
their
group
in
the
later
realms.
Those
are
the
people
who
mainly
call
them
the
virgins
they'll
be
like
oh
yeah.
Those
virgins
didn't
didn't,
didn't
scramble
but
yeah.
E
So
it's
basically
just
like
a
whole
bunch
of
realms
and
they
when,
when
one
of
them
scrambles
they
get
sent,
and
there
might
be
like
people
in
that
realm-
it's
not
like
they
get
sent.
The
only
realm
where
they
were
all
by
themselves
was
the
one
at
the
beginning,
where
they
all
saw
each
other
but
like
when
they
scrambled
to
a
new
realm.
They
will
see
like
that.
Who
knows
in
that
realm,
like
it
literally
could
be
literally
anything
like
every
time
they
scramble
it.
They
just
get
taken
into
a
new
into
a
new
dimension.
E
Where
who
knows
what
could
be
going
on
yeah,
I
mean
I
could
go
more
into
it
like
as
far
as
like,
specifically
what
to
happen
to
specific
polymorphs,
but
that's
more
up
to
the
community
to
tell
us
about,
like
you,
guys,
have
your
polymorphs,
so
you
guys
might
not
realize
it,
but
you
know
the
story
behind
your
polymorph.
So
it's
up
to
you
y'all
to
explain
what
happened
to
that
polymorph
to
us.
E
So
I
have
a
bunch
I'm
gonna
get
into
explaining
some
of
mine
like
later
on
once
I
know
more
about
because
there's
still
stuff
that
I
have
I'm
still
learning
the
polymorphs
are
still
revealing
information
even
to
us,
and
so
we
are,
the
lore
is
still
being
expanded.
It's
all
unofficial,
even
some
of
the
stuff
I
just
said,
might
be
subject
to
change.
So
that's
why
tyler
was
like
kind
of
nervous
about
even
me
saying
any
of
this,
because
it's
not
set
in
stone
and
it
does.
E
I
don't
want
it
to
limit
what
any
of
you
guys
wanted,
the
lord
to
be
so
like,
if
you
guys
think
the
lord
I
just
said
all
suck
feel
free
to
like
send
what
y'all
think
the
lore
should
be
and
like
we'll,
definitely
review
that
and
consider
what
you
guys
think.
A
better
idea
is
for
anything
and
yeah.
I
like,
like
I
said
again.
I
want
y'all
to
expand
on
the
alternate
universe.
E
E
E
F
G
We
really
do
have
some
cool
ideas
that,
like
we
still
haven't,
put
out
there.
So
I
I
really
like
the
lore
and
I
love
everything
that's
happening
around
polymorphs
like
we
really
didn't,
expect
it
to
blow
up
this
much,
but
we're
really
super
excited
to
like
keep
building
on
it,
because
there's
like
a
lot
of
cool
coming
up.
F
A
C
Having
fun
the
reason
we
asked
everyone
who
listens
to,
the
call
is
that
z
and
george
his
partner
were
the
ones
that
came
up
with
the
idea
and
they're
they're,
both
devs
and
advisors,
on
the
project,
and
they
could
have
a
hundred
percent
done
this
as
their
own
drop
on
the
platform.
And
they
brought
it
as
an
idea
of
something
that
we
could
develop
on
for,
like
the
betterment
of
universe.
C
And
so
all
of
our
designers
worked
on
all
of
the
artwork
based
off
of
the
concept
so
like
they
get
a
super
special
shout
out
as
all
this
continues
to
unfold,
because
it's
a
very
unselfish
move
on
their
part.
And
it's
also
like,
in
my
opinion,
a
dope
ass
idea,
and
I
don't
think
george
and
zee
have
zico,
have
gotten
enough,
like
love
for
how
all
this
rolled
out.
G
C
Let's,
let's
keep
going,
though
I
I
think
we
can
wrap
this
up.
I
know
we've
got
to
get
on
another
call
after
this
one
to
go
through
some
internal
stuff.
A
C
Support
everything
feels
like
we're
heading
in
like
a
special
direction.
Actually
one
thing
that
I
want
to
bring
up
to
the
community
to
address
so
that
everyone
knows
to
sum
this
call
up,
even
though
I
don't
want
to
end
on.
Like
a
sad
note,
we
got
a
lot
of
tweets
this
week
about
the
dcma
stuff
that
had
to
do
with
the
crypto
punks
turned
to
the
left
right.
C
C
So
I
all
I
want
to
say
is
that
the
dow
is
gonna
have
to
put
mechanisms
in
place
to
monitor
things
on
the
platform
that
can
hurt
the
platform
and
there's
very,
very,
very
nefarious
things,
not
even
from
like
a
dcma
perspective
that
we're
going
to
have
to
put
mechanisms
in
place
to
prevent
from
happening
and
dcma
would
be
included,
and
until
maybe
long
term
we
build
technology
that
communities
can
monitor
those
things,
but
we're
not
technically
or
legally
there.
C
C
This
isn't
some
you
can
come
post
whatever
you
want
in
the
world
and
if
we
advertise
that
to
the
world
and
the
ecosystem
into
twitter,
we're
going
to
attract
like
I
mean
very,
very,
very
nefarious
people
that
would
do
bad
things
on
the
platform.
So
this
is
not
a
silver
bullet.
That's
that
is
a
fix-all
that
anyone
can
say
whatever
they
want
we're
going
to
have
to
put
guard
rails
in
place
and
if
we
get
a
dcma
letter,
we're
very,
very,
very
likely
going
to
comply
with
it
via
that
council
right.
C
C
C
So
it's
just
a
psa
to
everyone
in
the
community
that
I
don't
know
where
that
conversation
started
or
where
it
stem
from,
but
we
are
not
like
the
silver
bullet
that
day,
one
when
we
launch
is
gonna,
be
a
fight
against
that
it's
gonna
be
a
long,
ongoing
piece
of
tech
that
is
written
and
then
it's
going
to
be
a
long,
ongoing
governance
discussion
with
the
dao
in
the
community
and
everyone
else.
The
biggest
thing
is
that
it
will
be
a
community-led
decision,
but.
C
A
A
I
think
that
was
a
good
point
tyler.
I
think
we
can
wrap
it
up
there.
I
don't
think,
does
anybody
else
have
anything
to
say.