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From YouTube: Lightning Talk: Wasmcloud + Bevy ECS: Solution to Woe of Indie Game Develope... Alan, Poon Yong Quan
Description
Lightning Talk: Wasmcloud + Bevy ECS: Solution to Woe of Indie Game Developers - Alan, Poon Yong Quan, Shopee
With the rise of independent content creators in social platforms, there is also a growing market for independent software or game creators. Independent game creators should be able to upload game servers as easily as youtubers uploading videos. Very often indie game developers will shutdown their AWS instances, because the losses due to server cost cannot be recuperated. The presentation will demonstrate the maturity of the Wasm ecosystem in providing low cost cloud platforms for game servers.
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You
can
implement
functions
like
start
track
in
the
actor
and
you
can
just
put
in
the
same
logic
as
previously
like
the
adding
the
system,
which
is
the
game
logic,
but
you
can
run
with
you
can't
write
and
off
with
run,
because
this
will
run
infinity
loop
and
you
cause
error
all
right,
so
how
you
can
solve
the
problem.
Is
you
can
right
tick?
You
can
register
a
take
command,
so
within
this
state
command
you
can
mutate
the
bervi
ecs
world,
which
is
the
entity
component
system,
and
you
can
update
the
app
by
itself.
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Okay,
how
it
works
first
resemble
establish
a
lattice
connection
with
the
next
communication
and
then
what
you
have
is
the
nest
is
able
to
expose
the
red
socket
traffic
to
the
birvi
and
in
bervie
I
wrote
nest
protocols
to
handle
the
websocket
complication.
Hence
a
multiplayer
game
can
be
established.
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Okay,
so
you
can
see
the
the
the
game
is
running,
but
what
you
see
here
is
the
western
cloud,
creating
an
actor
and
it's
healthy
and
it's
it's
ready
to
for
a
player
to
join
the
game.
Okay,
let's
start
the
game.
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Yeah,
you
can
see
that
this
motion
the
chicken
moves
accordingly.
Okay,
that's
all
for
the
demo.
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Finally,
I'd
like
to
say
that
it's
quite
good
for
this
cloud
initiative,
because
it's
open
source
and
there's
a
streamless
attachment
to
the
cloud
host
provider,
it's
a
pretty
easy
switch
between
the
game.
The
cloud
host
provider
just
need
the
club
host
providers
to
have
the
same
capability
provided
needed
for
the
game.