►
From YouTube: FriDAI Brunch n7: Let's Play!
Description
Gaming is the new trending topic in the blockchain scenario! We discover this magical world and hear exciting stories from its pioneers.
Think about your favorite game and the feelings it brings up in you. Now imagine how blockchain technology could take it into the next level.
The event consist of short demos and a discussion with our expert speakers.
Our guests:
- Aleksander Leonard Larsen , COO and Co-founder of Axie Infinity & Sky Mavis
- Mariano Di Pietrantonio, Community Lead LATAM at Maker Foundation
- Michael Sanders, Co-founder at Horizon and Skyweaver
A
Hello
good
morning
and
good
afternoon
since
we
have
attended
from
all
over
the
world
welcome
to
the
seventh
edition
of
the
friday
branch,
which
is
a
series
of
easy
peasy
events
where
we
talk
about
in
web
3
topics,
and
today
we
will
talk
about
gaming,
which
is
the
super
hot
topic
right
now,
with
the
with
the
three
very
special
guests.
Today
we
have
mariano
from
maker
from
the
foundation
who
hello
mariano.
A
He
is
from
our
bd
team,
but
he's
a
super
hard
player
gamer
and
he's
also
managing
a
lot
of
partnership
with
the
with
games
dying
games.
And
then
we
have
michael,
the
founder
of
sky
weaver,
and
then
we
have
alex
from
maxi,
but
I
will
let
the
guests
introduce
themselves
guys
if
you
have
from
the
audience
any
questions.
A
Please
write
them
in
the
chat
or
use
the
button
that
you
see
below
in
the
bottom
menu
ask
a
question
where
we
can
see
all
the
questions
and
then
we
will
answer.
We
will
answer
to
those.
So
please
guys
introduce
yourself,
as
you
can
see,
I'm
already
in
the
christmas
mood
of
course,
and
I
will
mute
myself
to
let's
be
soon.
C
C
If
you
guys
are
not
familiar
with
anything
that
we
do
well
to
keep
it
very
brief.
We're
making
a
digital
pet
universe
where
you
can
use
your
game
characters
called
axes
in
many
many
different
games
that
we're
creating
and
then
eventually
we'll
turn
that
into
a
virtual
world.
So
that's
kind
of
a
very
high
level
of
what
we
do.
My
background
is
within
the
esports
space.
C
Actually
I
was
a
very
competitive
gamer
for
many
years
before
I
joined
axi
as
a
co-founder
back
in
early
2018,
when
we
felt
that
nfts
were
probably
going
to
change
the
way
that
games
are
being
played
forever,
and
I
really
think
that
we
are
onto
something
and
that
2021
should
be
very
exciting
for
all
blockchain
games.
So
yeah,
that's
it
for
me.
B
Yeah
I
agree:
2021
is
going
to
be
really
exciting
for
blockchain
and
games
and
hey
everyone.
I'm
michael
I'm
one
of
the
co-founders
and
chief
storyteller
at
horizon,
and
we
our
mission,
is
about
building
this
new
dimension,
where
economies
are
fun
accessible
and
for
the
benefit
of
all
participants
and
we're
making
we've
built
a
game
called
sky
weaver.
B
It's
a
digital
trading
card
game
where
you
can
actually
own
and
trade
and
sell
your
cards
and
we've
also
architected
something
called
sequence,
which
is
infrastructure
for
making
it's
really
a
seamless
user
and
or
experience
for
ethereum,
making
it
easy
to
integrate
with
the
blockchain
and
tap
into
this
next
generation
of
internet.
E
Maker
foundation,
with
from
marketing
to
two
partnerships
and
communications,
and
I'm
one
of
the
one
of
the
persons
that
pushed
the
maker
foundation
to
start
looking
into
the
game
in
vertical
right
to
to
to
implement
that
in
in
several
games.
A
I
know
that
we
we
will,
I
mean
we
will
talk
about
coming
in
a
deeper
way
soon
in
a
panel,
but
before
this
we
want
to
put
the
audience
abit
more
in
and
we
will
show
two
demons:
the
first
of
sky
with
the
weaver
and
the
second
of
axi.
So
we
will
start
with
that
and
you
can
share
your
screen
and
show
us
cool.
B
Can
you
guys
see
the
screen
yeah
yeah
cool,
so
yeah?
This
is
the
the
home
page
of
skyreaver,
it's
browser-based
game,
it's
also
available
on
ios
and
android
and
as
desktop
applications,
I'm
just
going
to
jump
right
into
a
practice
match
to
show
you
guys
the
game
play
and
yeah.
It's
a
strategy
trading
card
game
in
the
genre
of
hearthstone,
or
you
know,
a
digital
version
of
magic
to
gathering
or.
B
B
And
so
I'm
not
I'm
not
sure
what
the
frame
rate
is
for
you
guys,
but
hopefully
it's
coming
through
clearly
and
at
the
start
you
pick
four
four
cards
to
start
your
hand
with,
and
you
actually
there's
two
different
game
modes.
You
can
play
discovery
which
means
you're,
given
a
random
deck
or
you
can
play
constructed,
which
means
you
construct
a
strategic
deck
based
on
cards
that
you
own
and,
of
course
these
are
blockchain
cards
that
you
can
trade
and
sell
in
the
market,
and
the
goal
of
the
game
is,
of
course,
to
defeat.
B
Your
opponent
bring
this
I'm
playing
a
bot
right
now,
so
my
goal
is
to
bring
their
health
down
to
zero
in
order
to
win
the
match
and
it's
a
turn-based
strategy
game.
Each
card
here
has
different
mechanics,
so
you
can
see
my
character
amalgam.
B
He
has
this
death
feature
where,
if
your
hand
size
has
an
odd
number,
you
draw
a
card.
So
it's
a
very
strategic
and
really
fun
game
in
that
there's
a
lot
of
different
synergies
between
cards
and
and
learning
how
to
combine
cards
and
just
learning
how
to
strategize
against
your
opponents,
and
we
have
500
unique
characters
in
the
game
like
whether
they're
cards
or
spells
and
each
one
has
different
mechanics.
B
So
there's
really
a
ton
to
explore,
but
we've
also
made
it
incredibly
easy
to
learn
so
there's
a
tutorial
in
the
game
and
yeah
just
guide
the
player
along.
So
even
though
there's
a
ton
of
depth
it
easy
to
play.
B
So
I'm
just
gonna
cast
a
few
cards
here
to
show
you
guys
kind
of
the
gist
of
it
and
I'll.
Just
since
we're
doing
some
quick
demos,
I'll
just
concede
the
match
and
I'll
show
you
a
little
bit
more
about
the
game
and
the
user.
B
B
We
have
an
automatic
market
maker,
so
it's
easy
for
players
to
buy
and
sell
cards,
and
you
can
see
here
like
I
can
expand
and
look
at
more
details
of
the
card
and
its
abilities,
and
so
I'm
going
to
go
ahead
and
add
charm
link
to
my
cell
order
and
then
engine
blade
and
I'm
just
going
to
go
here
and
click
review
order.
I
can
adjust
the
number
of
cards
I
want
to
sell
and
this
will
actually
all
be
denominated
and
die
right
now
we're
on
test
net.
A
Yeah,
I
I
I
see
it's
a
beta
there,
so
you
you
will,
you
will
use
die
right
in
the
marketplace.
B
D
B
B
There's
a
worldwide
leader
board
where,
if
you
rank
highly
on
it,
you
actually
win
tradable
cards
that
you
own
and
then,
of
course
you
can
just
go
into
the
marketplace
and
buy
and
sell
those.
We
have
a
wallet
integrated
right
into
the
game.
It's
actually
a
smart
wallet.
The
one
you
see
here
is
just
our
test
version,
we're
upgrading
to
the
sequence
wallet
when
we
go
live
on
mainnet
early
next
year
and
yeah.
You
know
you
can
see
your
player
profile
and
your
stats
and
everything
and
your.
D
B
A
Thanks
michael,
I
love
it,
some
questions
for
you.
I
have
so
the
first
one
is.
Can
you
tell
us
I
know
already,
but
you
can
tell
to
the
audience
when
it
will
go
live
I
mean
when
it
will
go
on
the
mainland.
B
Yeah
so
it'll
it'll
be
in
early
2021
right
now,
we're
we're
in
the
private
beta
we're
adding
a
couple
of
things,
one
of
the
it
being
the
sequence,
smart
wallet.
So
that's
just
super
simple
for
users.
You
can
sign
in
with
your
email
or
socials,
but
it
has
top
notch
security
and
we're
also
adding
a
new
game
mode
called
conquest
which
will
allow
players
to
enter
with
silver
cards
or
die
in
order
to
compete,
to
win
more
silver
cards
or
gold
cards,
and
just
so
everyone
knows
in
general.
B
Yeah
it's
one
versus
one.
We
may
expand
into
more
game
modes
in
the
future,
but
for
now
it's
it's
one
versus
one.
E
A
B
Stack
of
magic
cards
and
actually
our
former
lead
gameplay
designer
he
helped
design
magic.
The
gathering
and
our
current
lead
game
designer
coulter.
It's
been
inspired
and
playing
magic,
his
entire
life
as
well.
So
there's
that
yeah.
We
certainly
really
respect
and
appreciate
that
game.
A
A
I
mean
axi
infinity
with
alex.
I
I
saw
yesterday
because
I'm
in
the
newsletter
I
subscribed
this
newsletter,
so
I
saw
yesterday
the
new
version
came
out
right,
alex.
C
Yeah
yeah,
that's
right
for
sure,
happy
to
be
here
and
we
have
a
lot
of
exciting
things
to
go
through
so
I'll.
Try
to
keep
it
brief,
and
I
think
what
I
can
do
is
I'll
start
to
share
my
screen
and.
D
C
We'll
go
through
a
few
of
the
games
and
exactly
where
we
are
in
our
product
life
cycle,
because
it's
a
little
bit
different
than
sky
river
in
in
the
sense
that
we've
been
live
on
mainnet
for
quite
some
time
and
we're
kind
of
testing
in
productions
doing
a
lot
of
experiments.
So
a
little
bit
different
there.
C
C
All
right,
nice,
okay,
so
then
I
will
then
I
will
go
through
first
of
all
a
little
bit
quickly
our
website.
So
this
is
the.
This
is
the
first
thing
you
see
when
you
enter
axiomfinity.
Basically,
it's
supposed
to
to
show
a
little
bit
of
everything
that
we're
trying
to
do
that.
It's
a
little
bit
of
battling.
You
have
the
opportunity
to
visit
land,
and
then
we
have
a
live
marketplace
in
terms
of
users
on
ethereum.
This
is
from
dap
radar.
C
We
are
the
fifth
most
used
decentralized
application
all
together
in
the
past
30
days,
which
is
pretty
impressive.
I
think
considering
how
expensive
it
is
to
send
gas
on
on
ethereum
right
now
and
when
it
comes
specifically
to
maker
dao
and
how
we
have
been
working
with
with
dai.
We
previously
had
a
couple
of
competitions,
like
you
can
see
here
where
we
were
giving
away
significant
amounts
of
dye
and
the
the
the
name
of
the
cup
was
actually
legends,
never
die,
so
we've
also
integrated
the
die
rewards
inside
our
game.
C
So
now
I'm
going
to
do
a
quick
little
demo
of
the
first
thing,
which
is
the
the
new
game,
which
is
the
land
game
which
you
noticed
she
was
we're
talking
about
maria,
so
this
is
actually
axe,
infinity
land
or
the
very
early
demo
version
of
land
where
you
have
axes
here.
So
I
have
three
axes
that
I
can
move
a
little
bit
around
land
and
then
I
can
build,
for
example,
on
my
kingdom.
So
we
can
see
this
guy.
He
has
been
building
a
little
bit.
C
So
I'm
going
to
go
to
my
home
base
right
now
and
I'm
going
to
see
here.
This
is
my
home
base
and
these
are
my
axes,
so
you
guys
can
see
that
I
have
been
building
various
assets
here
and
I've
been
placing
them.
I
can
move
this
guy
around
flip
him
a
little
bit
here
and
there
and
then
axes
can
also
harvest
resources.
So
this
is
kind
of
what
we
see
the
the
future
of
axi
infinity
becoming
where
you
are
inside
land.
C
You
harvest
various
resources
using
these
axes,
so,
for
example,
this
guy
is
going
to
go
chop
some
wood
and
this
guy
is
going
to
go
pick
up
some
some
some
resources
here
from
a
shared
plot
which
anyone
can
harvest
resources.
So
I'm
going
to
chop
a
lot
of
a
tropical
tree
here
and
then
bring
it
back
to
my
home
base.
Eventually,
so
I'm
going
to
click
here
and
then
going
back
home
other
than
that.
C
This
is
more
of
a
persistent
environment
where
you
can
meet
other
players
and
you
can
see
them
so
these
are
actually
live
players
who
have
their
axes
inside
the
world.
So
once
the
game
is
live,
you
can
think
of
it
a
little
bit
like
so
kind
of
an
mmo.
So
the
game
begins.
Everyone
is
beginning
on
the
same
level
and
then
you
expand
your
kingdom.
You
build
out
your
lands
and
I'm
going
to
let's
see
if
we
can
jump
here
and
check
out.
Some
really
amazing
plots.
C
C
C
So
we
have
also
got
the
the
the
traditional
game
or
the
battle
game
where
you
use
a
team
of
axes
to
battle
against
other
players
or
monsters
in
the
arena.
So
I'm
going
to
start
here
and
then
play
against
some
monsters
very,
very
fast.
While
we
still
have
time
so
this
is
a
little
bit
similar
to
a
card
game
where
each
axi
has
different
kind
of
abilities,
and
then
you
draw
cars
each
round,
and
then
you
have
energy
that
you
can
spend
each
round
on
these
cards.
C
C
Okay,
that's
a
critical
strike,
so
this
guy
is
going
down.
So
what
happens
here
is
that
each
axi
they
they
have
their
specific
terms
and
the
same
goes
for
the
enemy
monsters.
So
this
guy
is
attacking
my
guy
now,
hopefully
he
can
survive.
Yes,
it
did
survive.
So
that's
round
number
two:
once
you're
finished
with
this
game,
you
can
probably
get
some
rewards.
C
So
for
me
I
am
actually
going
to
concede
because
we
don't
have
too
much
time,
but
if
I
did
win,
I
would
get
some
small
love
potions,
which
I
then
I
could
sync
here.
So
if
I
press
sync
here
on
our
website,
it
interacts
with
ethereum
mainnet.
I
have
to
interact
with
a
smart
contract
and
then
I
can
claim
this
as
a
tokenized
reward
and
we've
seen
some
very
interesting
things
happen
with
that
inside
axi.
So
yeah,
that's
a
very
brief
and
high
level
introduction
of
what
we
do
at
axi
infinity.
C
A
Yeah
because
people
are
not
used
to
it,
but
user
is
user
friendly,
but
I
I
wanted
to
ask
you
something
so
so
you
you
show
that
you
have
the
wallet
included.
It's
integrated
right
in
the
game.
C
Yeah,
so
right
now
we're
using
metamask
in
the
sense
that
so
everyone
who
wants
to
play
axia
right
now,
they
have
to
jump
through
very
hard
like
it's
very
hard
to
get
started.
So
you
need
metamask,
you
need
to
own
axes
to
even
just
play
the
game
and
even
still
we're
seeing
massive
amounts
of
traction.
So
what
this
tells
us
is
that
there
is
a
massive
opportunity
here,
especially
within
play,
to
earn
type
of
games
and
blockchain
games,
because.
D
C
Really
love
to
especially
kind
of
make
money
inside
games,
but
they
also
have
a
much
stronger
emotional
connection
to
the
game
assets
that
they
really
own.
So,
for
example,
people
are
spending
130
000
on
the
most
expensive
axi
and
it's
kind
of
hard
to
justify
that,
from
from
a
standpoint
of
you
are
going
to
make
money
inside
a
game.
So
it's
more
emotionally
driven
when
you're.
A
C
Yeah,
I
I
realized
quite
fast
that
you
weren't
a
gamer,
but
I
mean
in
the
end
we
have
to
make
the
game
very
easy
for
for
all
kinds
of
people,
so
it
was
a
good
test
I
mean
from
now
on
whenever
we
are
deciding
something
we
try
to
make
it
maria
proof.
So
even
you
should
be
able
to
play
it,
but
it's
not
it
yeah,
it's
not
quite
ready
yet,
but
soon
maria
proof.
A
I'm,
like
my
grandma,
I
always
say
that
I
will
re.
I
will
be
good
in
my
job
when
I
can
explain
when
my
mom
will
understand
perfectly
what
we
do
and
she
did
she
hasn't
yet
to
let's.
C
We
can
really
make
this
a
mainstream
make
this
happen
for
the
mainstream,
but
yeah
it's
pretty
exciting
to
to
especially
be
on
the
leading
edge
here
and,
of
course,
we're
paying
attention
to
to
other
games
and
except
excited
to
see
what
sky
river
are
doing,
and
there
are
other
parties
too,
who
are
doing
things
that
are
quite
exciting
in
a
different
in
a
different
manner
than
we
are
so
but
but
yeah,
I
think
yeah,
as
I
said
next
year,
should
be
quite
exciting
for
for
many
different
reasons.
A
So
I
think
we
can
start
with
the
panel,
so
I
will
enable
again
the
camera
of
the
mariano
who
was
hello
mariano.
Can
you
hear
us?
Okay.
A
Cool,
so
basically,
I
will
start
with
mariano
with
with
our
panel,
because
mariano,
as
I
said
before,
I
know
that
is
a
really
hard.
Gamer
is
a
fashion
web
gamer
and
I
want
to,
and
I
think
that
he
was
a
gamer
also
before
blockchain.
So
what
what
my
question
is?
A
Why
do
you
think
that
the
blockchain
games
are
getting
so
popular
and
wha?
What
are
the
benefits
for
the
user
for
the
mainstream
user
yeah.
E
E
We
were
building
mobile
gaming
at
that
time
and
one
of
my
tasks
inside
my
startup
was
to
develop
this
in-game
economies
right
which,
like
pretty
much
every
game,
has
a
soft
currency
right,
and
this
is
the
thing
that
one
of
the
things
that
I
that
pushed
me
into
cryptocurrency
was
to
start
researching
more
how
to
balance
games,
balanced
stuff
currencies
and
and
in-game
economies,
and-
and
I
think
that
when
I
saw
crypto
at
that
at
that
time,
it's
I
said
to
myself.
Okay,
I
mean
krypton
and
gaming.
This
is
the
way
to
go
right.
E
This
is
the
way
to
go.
I
remember
at
that
time
you
wanted
to
to
make
a
video
game
in
which
players
can
like
bet
between
themselves,
for
for
a
result
in
and
according
to
to
to
the
rules
of
the
app
stores,
and
at
that
time-
and
I
mean
it's
still-
those
rules
applies
for
for
today,
and
you
cannot
do
that.
So
we
were
looking
into
crypto.
E
D
E
E
She
will
be
like
really
amazed
all
the
things
that
these
people
are
organizing
around
x,
infinity.
For
example,
there
are
teams.
There
are
like
a
a
lot
of-
let's
say
it's
starting
to
feel
like
this
esports
organization
around
accident,
how
they
play
and
all
the
interactions
that
they
are
doing
with
these
small
potions
for
disclaimer
I
love
axey.
E
I
in
fact
I
participated
in
the
initial
axi
offering
back
in
the
days
and
and
but
yeah
I
I'm
really
into
actually
and-
and
I
see
I'm
seeing
like
a
lot
of
things-
a
lot
of
things
happening
in
that
regard
and
I'm
pretty
sure
that
when
skyler
it's
on
on
maintenance,
similar
things
are,
we
are
going
to
see
in
that
regard.
Another
game,
for
example,
is
so
rare.
A
Yeah
yeah,
I
agree
it's
like
harley
davidson,
I
mean
it's
like
it's
like.
You,
create
a
community
around
the
around
the
game,
and-
and
this
is
really
I
think,
a
value-added
of
the
in
general
about
the
internet-based
game
right,
but
but
blockchain
in
particular,
and
I
want
to
ask,
I
want
to
ask
alex
if
he
has
something
to
to
add
and
what
has
changed
since
the
very
beginning
of
the
blockchain
gaming,
which
was
in
2018
what
has
changed.
C
Thanks
maria,
I
mean
sure,
I
think,
maybe
to
start
I'll
I'll
say
a
little
bit
about
what
mariano
said,
especially
related
to
axi,
and
what
what
is
happening
in
venezuela,
for
example,
and
what
we're
seeing
that
actually
is
more
than
a
game.
It's
actually
evolved
into
kind
of
a
job
platform
where
people
are
now
living
inside
the
game
and
they
are
harvesting
these
resources
and
they
are
adding
value
to
the
network
in
other
in
other
ways
than
just
being
a
player
right.
C
So
what
is
the
value
of
one
player
you
have
to
consider
like?
Maybe
these
venezuelans?
They
can't
spend
too
much
money,
but
the
fact
that
they
are
telling
their
friends
the
fact
that
they
are
chatting
the
fact
that
they
are
also
con
contributing
to
to
the
to
the
community
that
in
itself
has
value,
and
that
also
means
that
we
can
attract
new
players
right.
C
So
so
so
that's
kind
of
a
an
answer
to
why
things
are
maybe
a
little
bit
like
seemed
unsustainable,
but
it
is
actually
a
little
bit
more
sustainable
than
what
you
would
think.
So
when
we
are
thinking
about
what's
happening
right
now
in
in
comparison
to
2018,
nothing
much
in
terms
of
infrastructure,
I
actually
think
it's
just
more
understanding
in
terms
of
the
game
studios
who
are
in
the
space
right
now.
C
So
one
once
things
started
out,
there
were
so
many
new
game
studios
that
were
founded
because
they
they
wanted
to
cease
this
opportunity,
because
traditional
game
studios
with
existing
ips
they
have
so
much
to
protect.
They
don't
want
to
give
away
that
their
their
value
to
the
community
and
to
the
players
who
are
playing
the
games.
So
there
is
no
incentive
for
them
to
get
started.
So
then
you
have
all
these
new
players
entering
the
space.
They
want
to
be
aggressive.
C
They
seek
change
like
any
startup,
and
that
takes
a
long
time
to
build,
especially
within
gaming,
because
you're
trying
to
change
not
only
the
games
but
you're
looking
at
the
the
philosophical
level.
So
what
does
it
mean
to
own
something
and
then
play
to
earn
in
terms
of
economies?
What
is
actually
truly
a
player
on
the
economy?
Look
like
so
there
are
all
these
things
that
are
taking
time.
Not
only
to
mature
for
the
players,
but
also
in
the
minds
of
the
of
the
developers
themselves.
C
So
so
that's
my
answer
to
what's
changed,
but
for
2021,
I
think
we'll
see
significant
changes
on
the
infrastructure
level
as
well,
which
will
then
open
up
some
some
opportunities
for
the
traditional
parties
if
they
want
to
seize
this
opportunity.
That's
clearly
here.
A
Cool
thank
you
alex.
I
now
want
to.
I
mean
ask
something
to
to
michael,
because
we
I
mean
axi
as
as
we
already
said,
is
there
since.
Basically,
since
the
beginning,
I
mean
it's
more
than
one
year,
but
we
don't
know
much
about
sky
weaver.
So
I
want
to
ask
you
why
you
decided.
I
mean
it's
a
connection
with
the
with
that,
with
the
questions
that
I
made
just
now.
So
blockchain
games
is
growing
a
lot.
A
B
Yeah
totally
so
I
mean
it
was
actually
back
in
2017
I
had
the
fortune
of
meeting
my
co-founder
and
our
ceo
peter,
and
at
that
time
I
had
been
in
the
blockchain
space
for
maybe
seven
years
at
that
point
or
sorry
at
that
time,
like
five
years
and
he
he
was
the
first
one
who
ever
shared
this
notion
of
blockchain
gaming
with
me,
it
was
prior
to
cryptokitties,
and
I
immediately
I
thought
like
holy.
B
This
is
actually
how
we're
going
to
use
this
technology
in
a
way
that
benefits
a
ton
of
people
and
makes
it
accessible
and,
in
my
opinion,
one
of
the
most
important
things
is
fun,
because
fun
is
just
an
incredible
way
to
onboard
people
to
a
new
technology
and
so
making
a
game
it.
Just
it
just
made
a
lot
of
sense,
and
you
know,
like
my
life,
revolves
around
play.
B
I
think
it's
honestly
one
of
the
highest
like
virtues
in
life,
so
we
wanted
to
bring
that
to
this
ecosystem
and
in
terms
of
like
you
know,
I
I
think
over
the
last
couple
years
to
alex's
point
like
not
much
has
changed
with
respect
to
the
mainstream.
B
Gamer,
because
the
mainstream
gamer
still
doesn't-
I
mean
they
may
have
heard
of
it,
but
they
don't
really
understand
the
value
proposition
and
why
they
would
enjoy
something
like
this,
and
I
think,
that's
largely
due
to
the
ux
and
the
wallets
we
have
now
and
the
cumbersomeness
of
just
interacting
with
blockchain,
and
so
I
think
we're
now
seeing
more
of
a
this
necessary
game
first,
rather
than
blockchain
first
approach
and
and
solving
the
ux,
because
you
know
without
an
amazingly
fun
and
easy
to
use
game.
B
No
one's
gonna
discover
the
economic
advantages,
or
at
least
a
lot
of
people
won't,
and
it's
really
cool
to
see
these
success
stories
like
axi
and
and
what
they've
done
so
far.
And
you
know
we're
really
excited
for
the
the
main
at
launch
of
sky
weaver.
And
I
think,
though,
like
even
on
the
the
tech
infrastructure
side,
there
have
been
developments
they're,
just
not
as
visible
to
the
end
user
so
like.
B
We
now
have
the
erc
1155
token
standard,
which
we
helped
co-author,
and
it
just
allows
for
batch
transactions
and
just
better
usability
for
gamers
and
we're
seeing
you
know
like
layer,
2
solutions
like
matic
that
are
enabling
higher
throughput
put
and
now
we're
seeing
e2
rolling
out,
which
will
enhance
that
and
things
like
arbitrary
and
optimistic
roll
up.
So
that's
going
to
make
the
the
experience
way
better
for
the
end
user,
but
of
course
none
of
them
will
care
to
know
like
what,
if
any
of
this
right
like
they
just
want
a
game.
B
That's
easy,
and
that's
also
where
guy
comes
in
right,
is
that
we
like
coming
into
sky
weaver.
You
can,
if,
if
you
don't
want
to
earn
the
cards
through
gameplay,
you
can
buy
them
from
other
players
and
to
do
that.
You'll
need
guys.
So
you
can
pay
with
your
credit
card
and
get
die
right
and
then
that's
a
nice,
stable
coin
that
you
can
transact
across
the
ecosystem.
There's
no
volatility.
A
Yeah
yeah
and
yeah,
I
think
mariano
knows
perfectly.
It
is
since
I
mean,
as
I
mentioned
before,
he's
part
of
the
team
in
cairo
foundation
and
he
is
making
a
lot
of
partnership
with
the
with
gaming
with
gaming
solution,
because,
as
we
as
we
know,
gaming
is
one
of
the
best
use
cases
for
dye
right,
mariana.
E
Yeah
right,
I
mean
one
of
the
things
that
I'm
that
I'm
seeing
I'm
a
really
hardcore,
counter-strike
global
offensive
player,
and
how
does
that
country
stay?
For
example,
has
a
spectacular
market
related
to
skins
and
loot
boxes
right,
and
one
of
the
things
that
you
see
is
that
as
they
don't
have
permission
less
programmable
money
to
purchase
in-game
right?
You
you
have
to
purchase
through
pristine
and
weird
thing
happens
when
people
want
to
get
money
out
of
that
right,
they
have
to
sell
these
items
in
sketchy
websites.
E
They
are
threatened
by
different
types
of
scams.
So
you
have
to
be
like
really
really
aware
of
what
you
are
doing
with
your
things
right
and,
for
example,
if
you,
if
you,
if
you
go
around
in
in
in
the
marketplace
and
you
shop
for
a
night,
for
example,
in
counter
strike,
they
are
starting
eating
100.
So
they
are
like
expensive
right
and
they
are.
They
can
go
about
up
to
5k,
and
this
is
not
something
like
it
will
be.
Giving
you
some
sort
of
advantage
game
is
like
pure
cosmetic
right.
E
Okay,
that
provides
you
with,
as
alex
says,
another
type
of
job
right
I
mean
play
to
earn.
This
is
something
that
may
be
quite
like
a
cliche
but
play
to
earn
it's.
It
will
be
a
a
really
big
thing
right.
It's
I
mean
I'm
seeing
it
right
now
with
all
the
people
that
I'm
going
here
in
the
in
my
region,
but
when
this
thing
goes
like
global,
it
means
it
will
be
like
another
vertical
inside
the
gaming
industry.
It
will
be
huge.
A
We
some
months
ago,
we
also
made
this
die
gaming
initiative
right.
Can
you
talk
a
bit
about
it?
Just
remember
for.
E
Example,
here
yeah
here
in
latin
america,
we
are
we're
targeting
different
die
tournaments
around
games.
The
first
that
we
did
is
well
canada
strike
right
and
because
we,
the
tournament
that
we
did,
we
have
people
participating
from
argentina,
uruguay,
chile,
paraguay,
colombia,
all
the
brazil,
all
that
all
the
the
the
south
america
right
and
to
distribute
the
prices.
If
you
wanted.
D
E
A
A
So
do
you
think
iron
farming
is
better
suited
for
games?
How
do
you
think?
How
do
you
see
the
connection
between
the
two.
A
D
C
Are
some
excuse
some
issues
in
any
case
yeah
for
yield
farming,
especially
related
to
defy?
I
think
it's
it's
okay,
I
mean
it's
a
great
growth
strategy
and
we've
obviously
seen
how
effective
it
can
be,
but
I
think
liquidity
as
a
moat
for
some
of
these
d5
projects.
It
doesn't
really
make
much
sense
because
liquidity
is
greedy
and
always
goes
to
where
the
yield
is
highest.
So
the
second
you
are
finished.
C
With
your
yield
farming
strategy,
you
probably
lose
out
on
the
on
the
ill
oil
farmers
who
are
just
there
to
capitalize
on
those
gains
so
for
gaming.
I
actually
think
it
makes
much
more
sense
because
you
can
distribute
tokens
from
your
platform
as
long
as
they
have
some
kind
of
fundamental
value,
like
the
the
token
in
our
ecosystem,
which
is
called
access.
C
So
what
this
will
is
a
governance
token
that
has
a
that
has
a
future
promise
to
to
some
yield
inside
the
game
if
you
are
playing
and
voting
and
doing
some
other
tasks.
But
what
we
believe
in
is
that,
like
we've,
been
experimenting
with
small
love
potions,
which
is
actually
a
form
of
yield
farming,
just
even
before
it
became
popular
right,
so
people
they
play
the
game,
so
they
they
spend
time
in
the
game
and
in
return
they're
getting
some
token,
which
is
then
has
another
use
case
inside
our
universe.
C
It's
much
more
gamified
and
it
makes
much
more
sense
than
calling
something
yield.
Farming
because
yield
farming
is
a
fanciest
man,
say
word
made
by
defy
degenerates
who
actually
are
they're
not
into
gaming.
At
all
I
mean
in
reality,
they're
just
farming
tokens
they're,
just
farming
game
assets,
that's
it
and
these
assets
have
value
because
other
people
want
to
use
them
inside
the
game.
So
I
mean,
I
think,
actually
defy
and
games
have
a
lot
of
similarities.
C
It's
just
that
d5
is
easier
to
find
product
market
fit
because
they
can
easily
copy
other
existing
products
that
have
product
market
fit.
Meanwhile,
inside
the
gaming
space
you
pretty
much
have
to
create
a
game
from
scratch
and
then
kind
of
tap
into
these.
These
new
things
that
people
haven't
actually
done
before
so
yeah
yield
farming
for
games
or
just
what
is
called
harvesting
tokens
and
selling
them.
It's
going
to
be
pretty
massive.
It
is
massive.
A
Yeah,
let's
see
what
happens
in
the
future,
what
do
you
think
guys,
michael
and
I
want
to
also
to
hear
your
opinion
on
this
mariano
and
michael.
B
Yeah,
I
I
mean,
I
think,
there's
a
big
opportunity
there
to
create
even
deeper
engagement
and
reward
for
players,
because
that's
really
what
I
think
we're
all
talking
about
why
gaming
with
blockchain
is
so
powerful,
because
it's
really
about
empowering
players,
giving
them
more
freedom
of
expression,
control
and,
ultimately
creating
a
symbiotic
ecosystem
between
creators
and
players,
and
so
I
think,
with
like,
for
example,
in
sky
weaver,
our
marketplace,
which
is
built
on
what
we
call
the
nifty
swap
protocol.
B
There
can
actually
be
liquidity
providers
to
that
who
are
providing
silver
cards
and
or
gold
cards
and
die,
and
they
can
be
earning
liquidity
provider
fees.
For
that.
So
that's,
that's.
B
A
form
of
you
know
yielding
some
returns
with
with
the
assets
you
already
have
or
with
the
items
you
already
have-
and
I
I
think
what
axis
is
doing
is
really
cool
and
I'm
excited
to
see
like
how
it
continues
to
grow
and
we're
also
toying
around
with
some
ideas
for
what
else
we
could
add
to
the
sky
weaver
economy,
but
in
terms
of
what
we're
going
to
main
that
with
it'll.
Be
it's.
B
It's
really
cool
because,
like
all
of
the
cards
can
be
generated
through
gameplay,
for
free
and
and
then
there's
the
conquest
mode
I
mentioned
as
well,
where
you
can
stake
a
card
or
die
to
earn
and
if
you
win,
you'll
actually
win
more
tradable
cards
and
then,
and
so
once
it's
live.
I'm
sure
we're
going
to
learn
a
lot
about
what
the
community
wants
and
how
players
are
reacting
with
it,
and
with
that
qualitative
and
quantitative
feedback,
we'll
then
be
able
to
decide.
B
Okay,
like
how
else
can
we
really
expand
this
economy,
to
reward
players
even
more,
and
we.
A
Yeah
yeah,
and
how
do
you
I
mean?
What
of
you
I
mean
all
the
blockchain
games
basically
are
earn
play
to
earn
right.
So
I
I
was
wondering
I
want
to
ask
you:
how
do
you
make
it?
What
is
the
economic
model
for
you?
I
mean,
how
do
you
make
it
sustainable?
A
B
A
B
B
Just
from
a
standpoint
and
that's
why
it's
a
browser-based
game
and
it's
available
on
different
platforms,
but
it
also
in
the
economic
sense
and
that
it's
free
to
play
so
you
can
unlock
every
single
card.
You
could
win
tradable
silver
and
gold
cards
simply
through
gameplay
without
ever
having
to
spend
anything
and-
and
so
that's
really
rewarding
for
players
and
then,
of
course,
needing
to
have
like
sinks
and
faucets
in
the
economy.
So,
for
example,
silver
cards
that
you
can
win
through
the
ranked
leaderboard
in
sky
weaver.
B
So
by
ranking
highly
in
the
game,
you
can
then
you're,
essentially
burning
them
to
enter
conquest.
So
then
that's
helping
regulate
the
supply
and
the
demand
of
cards,
and
you
know
preventing
against
things
like
hyperinflation,
also
needing
to
prevent
against
destructive
forms
of
body.
I
think
some
forms
of
body
are
okay
and
they
can
make
the
ecosystem
healthier,
but
you
need
to
you
know
if
it
was
just
easy
to
like
mine,
a
coin
by
playing
just
playing
games.
B
People
are
just
going
to
bought
the
hell
out
of
that
right,
so
you
need
to
think
about
how
bonding
will
impact
the
economy
and
just
like.
Also
for
us.
We
have
this
philosophy
of
what
we
call
being
non-predatory,
which
to
us
means
not
selling
loot
boxes
or
card
packs
like
we
want
people
to
know
what
they're
purchasing,
because
we
think
we
owe
it
to
them
and
we
think,
like
kind
of
that's
the
way
of
the
future
of
gaming
and
then
another
thing
with
that,
all
cards
are
eternal.
B
So
we
never
take
a
card
out
of
the
game
right.
We
will
modify
cards
like
nerf
and
buff
them,
based
on
community
sentiment
and
based
on
the
data.
But
if
you
own
a
card
like
you
have
that
forever
right,
it's
persistent
and
then
yeah,
and
so
in
addition
to
those
principles
and
like
reward,
you
know
really
like
rewarding
players
for
being
skilled
at
the
game
or
making
other
contributions
to
the
game,
and
then
I'm
sure
we're
also
going
to
iterate
and
expand
over
time
to
make
it
even
more
sustainable
mm-hmm.
C
Yeah,
so
we
have
a
little
bit
of
a
different
approach.
I
mean
I
I
do
respect
what
skyvery
were
trying
to
achieve.
My
personal
opinion
is
that
it
could
be
hard
to
make
it
scalable
because
we
spent
a
significant
amount
of
time
thinking
about
how
do
you
actually
incentivize
people
to
play
and
when
they're
playing
the
tokens
that
they
earn.
They
have
to
have
some
kind
of
fundamental
value,
so
in
axi
we're
also
going
down
the
free
to
play
route,
that's
kind
of
a
given
and
the
way
that
we
see.
C
And
then,
when
you
are
playing
the
game,
if
you
are,
if
you
own
the
axis
or
if
you've
actually
put
more
money
inside
the
game,
if
you
are
interacting
on
a
deeper
level,
you
will
have
a
chance
to
actually
earn
these
tokens
themselves
and
what
we
think
is
that
that
will
drive
a
very
interesting
feedback
loop
for
people
to
see
that
something
amazing
is
happening.
Maybe
you've
spent
some
money.
You
want
to
play
the
game.
You
want
to
engage
even
deeper
and
you
see
that
there
is
this
incredibly
rich
economy.
C
That's
under
just
a
very
simple
game
that
you're
playing
so
for
us.
We
see
the
these
initial
games
as
very
simple
user
acquisition
for
the
the
broader
kind
of
game
universe
that
we
want
to
create
with
axi,
which
is
much
more
than
just
one
simple
game.
Many
many
different
games
and
the
kind
of
a
virtual
world
from
there,
but
all
of
it
has
to
come
from
like
not,
everyone
can
have
roi
immediately,
like
I
don't
think,
that's
sustainable.
C
It
has
to
be
some
people
just
want
to
have
play
for
fun,
they
want
to
hold
assets
and
they
don't
want
to
sell
them
immediately
right,
that's
just
the
way
the
economy
works.
If
people
are
kind
of
putting
in
something
and
they
want
to
take
it
out
immediately,
then
there
is
no
bigger
party
that
that's
actually
being
built.
C
The
fact
that
people
want
to
hold
something
that
in
itself
brings
value
to
an
economy,
because
it's
like
when
you
look
at
the
market
cap
for
something
if
everyone
was
selling
at
the
same
time
I
mean,
I
doubt
there
would
be
buyers
for
that
entire
market
cap.
That's
kind
of
the
way
that
we
are
looking
at
the
market
cap
of
axes
and
axe
infinity
as
well.
C
We
need
to
provide
incentives
for
people
to
hold
these
assets
and
that
incentive
can
either
be
to
make
money
or
motivation,
because
you
have,
you
are
liking
the
universe
for
from
other
angles.
Right
you
want
to
have
status
prestige.
You
want
to
have
fun.
You
want
to
show
people
that
you
understand
what's
happening
here,
that
you're
kind
of
on
the
bleeding
edge
and
that's
kind
of
the
the
thing
that
we're
trying
to
make.
A
Yeah
yeah,
it
makes
totally
sense.
I
mean
both
of
you
of
your
approach.
Make
sense
for
me,
I'm
ignorant,
but
I
understand
both
yeah,
but
I
want
to
make
just
a
final
closing
questions
before
we.
We
say
goodbye
to
everyone
which
is
not
really
related
to
blockchain
but
related
to
game,
so
which
was
your
favorite
game.
When
you
were,
you
were
kids
so
like
10
years
ago,
or
maybe
more
the
first
game
you
you
played
hard
start
from
mariano.
B
A
E
E
They,
I
probably
the
game
that
I
spent
the
most
hour
in
all
my
life-
definitely
definitely
counter-strike
counter-strike,
I
even
I
I
alexander,
has
a
an
e-sport
player
past
me
too.
I
I
I
had
my
team.
In
latin
america
we
were
ranking
top
five
with
counter-strike
1.6,
and
I
mean
I
I
was
playing
at
that
time.
More
than
10
hours
per
day.
B
You
know
it's
really
engaging
and
that's
how
I've
always
perceived
life.
Is
this
this
incredible
open
world
video
game,
and
I
think
that
blockchain
is
adding
like
another
dimension
of
reality
onto
this
and,
interestingly,
in
terms
of
video
games,
one
of
my
favorite
games
conceptually,
was
the
sims.
I
didn't
actually.
B
I
didn't
actually
like
it
as
much
in
terms
of
playing
and
practice,
but
I
love
the.
I
love
the
concept
and
I
just
really
loved
poster
tycoon
and
a
lot
of
the
different
sports
games
and
like
kirby's,
pinball
sonic,
the
hedgehog
a
whole
bunch
of
them.
A
Yeah,
I
love
the
themes
I
mean.
I
also
found
a
trick
to
earn
more
money
like
yeah,
and
I
built
this
amazing
like
houses,
and
I
love
it
and
you
alex.
C
I
have
a
few
of
my
favorites,
so
but
my
gaming
career,
it's
a
super
mario
world.
From
from
the
the
super
nintendo,
I
played
that
a
lot
and
then
zelda
ocarina
of
time
and
one
of
my
favorites
diablo
ii
played
that
a
significant
amount
of
diablo
2
grinding
items.
C
D
A
A
Okay,
guys,
it
was
really
really
important
for
me
because
I,
as
I
said
several
times,
I'm
a
bit
ignorant
about
this
topic,
but
I
learned-
and
I
want
to
thank
you
again
very
much
to
be
here.
Well,
I
incentivize
everyone
to
share
this
link,
since
the
same
link
will
be
the
recording,
so
you
can
rewatch
the
the
event
and
also
I
want
to
redirect
everyone
to
our
website
where
I
link
here
where
we
are
also
hiring.
A
So
if
you
click
on
team
join
the
team,
you
can
see
the
open
positions
and
we
are
an
amazing
team
me
and
the
rest
of
the
maker
foundation,
and
I
say
you
goodbye
and
happy
christmas.
Merry
christmas
yeah
guys
if
you
want
to
put
the
links
here
in
the
chat
you
can
also
when
we,
when
we
finish
the
event
and
we
will
see
with
the
eighth
edition
in
january.