►
From YouTube: Development Team Meeting - June 13, 2017
Description
D3D print cluster is in the making.
Covering File Simplification process for complex CAD.
CNC torch table height controller update.
Lyman Filament Extruder CAD work.
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A
Yeah,
whoever
misses
us,
they
can
watch
the
recording,
so
I'm
going
to
go
right
forward
with
the
concept
of
file
simplification.
So
the
last
few
weeks
we've
been
spending
a
bit
of
time
on
getting
reoriented
and
and
set
up
in
free
CAD
to
have
effective,
workflow
so
we'll
this
is
especially
for
you
and
for
anybody
who's
doing
the
work.
Is
we
hit
a
certain
point?
Well,
first
of
all,
before
we
go
there,
though,
as
on
an
agenda
here,
will
for
you
especially
what
we
do.
A
Every
time
is
kind
of
review
our
team
numbers
so
I
want
to
go
through
that
a
little
bit.
If
you
look
on
the
front
page,
there
I'm
going
to
share
my
screen
here,
so
you
can
see
what
I'm
looking
at.
So,
if
you
take
a
look
at
that,
here's
here's
the
meeting
agenda.
That's
the
document,
sorry
that
I
paste
it
in
yeah
I
pasted
that
in
here,
that
is
one
more
time.
A
Some
people
bring
that
average
up
like,
for
example,
myself
I,
don't
do
ten
I
do
more
like
50,
so
that
these
numbers
tend
to
go
up
a
little
bit,
but
the
red
is
the
developer
hours
per
/
10
so
so
like
at
the
peak
we're
getting
about
150
hours,
that's
almost
four
full-time
equivalent
per
week.
So
that's
that's!
A
That's
our
very
dedicated
development
effort
that
happen
and
we're
tracking
this
to
learn
and-
and
you
see
kind
of
we
plateaued
here
and
I-
think
that's
one
of
the
growing
pain
issues
here
as
we're
trying
to
get
the
processes
streamlined
and
people
clear
and
really
addressing
some
of
the
gaps
on
unfree
CAD
teaching
that
we
have
to
do
on
a
team.
As
far
as
on
the
home
front
here,
what
you
see
here
in
upper
right
hand
corner
that's
the
prints
from
the
D
3d,
so
I've
been
optimizing,
the
print
quality
there.
A
So
these
are
actually
new
parts
for
the
next
set
of
3d
printers,
but
pretty
much
got
the
print
quality
perfected.
There's
one
issue:
I
need
to
still
resolve,
and
that
is
on
the
automatic
bed.
Leveling
part
that
works
awesome
in
the
sense
that
the
printhead
follows
the
bed
based
on
probing
of
the
bed
height
that
is
automatic.
But
when
it,
when
the
printer
starts
up,
it
tends
to
sometimes
it
tends
to
start
at
the
wrong
place
like
like
either
1
millimeter
above
or
below
the
intended
place.
A
So
I
just
got
to
solve
that
thing,
but
but
the
cool
part
is
that
we're
starting
to
print
parts
I'm
going
to
be
getting
about
six
or
eight
of
these
machines
up
for
producing
parts
for
the
next
production
for
the
next
next
workshop.
Ok,
if
we
look
at
the
agenda
as
far
as
the
three
CAD
documentation,
io
made
a
few
nice
videos,
so
you
can
actually
click
a
link
on
that
I,
like
his
style,
get
I.
Oh
yeah
I
like
the
style
like
IO
your
ear
on
a
call
here.
That
is
correct.
A
What
you
have
done
and
like
the
navigation,
stuff
I
remember
when
I
first
started,
I
just
couldn't
figure
it
out
like
it
was
so
counter
intuitive,
and
it's
like
makes
you
want
to
give
up
like
how
do
you?
How
do
you
navigate
or
even
just
select
basic
things,
but
then
after
I
figured
out
I
kind
of
totally
forgot
about
it?
That's
even
an
issue
for
anybody,
but
it's
true.
A
We
wanted
to
document
those
basics
that
we
tend
to
skip
over
because
for
me
it's
like
I
forgot
that
there
was
such
a
pain
to
get
used
to
it.
But
you're
kind
of
reminding
me
that
and
it's
true,
a
new
personal
will
be
confused
by
it.
Okay,
so
please
review
BIOS
videos.
I
just
watched
the
first
one
I
got
to
watch
the
two
other
ones,
but
that's
that's
pretty
good,
and
that
goes
right
into
the
the
file
simplification
process,
the
workflow
for
what
I
have
here
on.
A
So
there's
a
page
on
the
wiki.
It's
simply
called
file
simplification.
Let
me
paste
it
in
and
I'm
going
to
go
through
that.
This
is
the
main
topic
of
workflows,
how
we're
really
getting
into
product
data
management
like
right
now,
the
d
3d
cad
file
for
the
3d
printer
is
huge.
You
can
say
it's
unworkable
when
it
comes
to
this
standpoint
of
design
with
it
so
I'm
going
to
go
through
how
I'm
actually
going
to
go
into
edit
mode
here
and
go
into
this
document.
Well,
let
me
stay
here
for
now.
A
Actually,
so
the
idea
here
is
that
the
files
right
now
for
D
3d
are
large.
We
want
to
simplify
them.
We
have
a,
we
have
a
spreadsheet,
so
this
is
the
part
library
spreadsheet
of
all
the
parts.
This
is
on
a
d3
part
library
page,
but
what
I've
done
is
taken.
So,
let's
so,
let's
take
a
look
at
some
of
this
here.
These
are
all
the
individual
parts
for
the
3d
printer
and
there's
40
parts.
A
Here
it
was
like
this
is
this:
gives
you
an
example
of
a
drastic
jump,
so
this
is
the
version
history
on
the
wiki
of
the
save
the
motor,
the
universal
axis
motor
side,
free
printed
piece,
it
used
to
be
say:
200,
K
or
100
K,
200
K
put
them,
drops
it
down
like
a
bomb
into
a
canyon
just
like
5
K.
So
how
do
we
do
that?
This
is
what
I'm
going
to
talk
about
today
and
you
get
a
file,
that's
still
workable.
You
can
work
with
it
while
allowing
to
do
that
very
very
fast.
A
It
retains
all
the
critical
geometry
elements
while
avoiding
the
heaviness
of
a
regular
file,
and
this
is
what
everyone
has
to
do
like
I
was,
for
example,
looking
at
some
professional
cut
packages
how
they
treat
this
issue
Essos
article.
How
do
you
manage
file
sizer
and
the
first
thing
they
said-
use
simplified
files?
Well,
that's
exactly
what
we're
doing
so.
This
appears
to
be
a
pretty
good
industry
standard
and
naturally,
you
want
to
make
the
CAD
very
friendly
to
work
with.
A
So
you
tend
to
go
straight
to
the
CAD
and
work
quickly
to
make
new
designs
like
we
do
the
construction
set
approach,
so
we
want
to
do
all
kinds
of
different
designs
with
the
same
system,
and
this
simply
lets
us
do
that
very
very
effectively.
Ok,
so
let's
go
through
this
process.
I'm
gonna
walk
you
through.
So
just
just
for
reference.
What's
the
baseline
file
size
of
freecad
parts?
Well,
it's
just
a
few
K
for
a
block.
You
know
like
I.
What
I
did
here
was
just
look
at
blocks
and
multiple
blocks.
A
How
does
memory
grow
in
a
file?
Well,
a
simple,
very
simple
file
like
here
like
this
2
4
6
hexagon
here
or
cube
there
like
7
K,
5,
K,
2.8
K,
some
learning
cereal,
when
you,
when
you
add,
add
parts
to
it.
You
know
like
this:
whatever
is
five
blocks
end
up
being
22
K,
then
you
can
simplify
a
little
bit.
You
remove
the
sketches.
So
what
we're
doing
in
this
whole
process
were
to
get
the
absolute
absolute
minimum
file
size.
A
We
can
move
sketches
while
retaining
like
say
we're
using
a
real
file,
but
we
say
one
version
of
the
file
that
has
all
the
sketches
in
it
underlying
sketches
and
one
without.
But
one
thing
I
have
noticed
so
here's
some
of
the
conclusions
like
they
did
primitive
solids
are
about
five
K
each.
If
you
use
them
by
sketcher,
if
you
create
them
using
the
sketcher
workbench
now
part
workbench
actually
allows
you
to
create
solid.
There
are
one
half
the
memory
of
sketch
sketched
solids.
A
So
here,
let's
see
where
was
this
via
sketcher
via
sketcher,
when
I
did
some
of
these
by
using
part
workbench,
you
can
create
solids
in
there
and
they
end
up
taking
half
the
memory
here.
Here's
the
example
two
point:
eight
K
in
the
part
workbench
as
opposed
to
five
point:
five
K
using
sketcher.
So
it's
just.
However,
the
kernel
geometry
kernel
works.
It's
just
simpler
when
you
do
the
part
workbench,
it's
just
less
memory.
A
So
the
point
is:
whenever
you
try
to
do
a
design
start
with
the
part
workbench
biffle,
because
in
a
park
work
but
part
workbench,
you
can
define
as
if
it's
a
cube,
you
can
define
the
three
sides
XYZ.
So,
instead
of
using
sketching
and
extruding
a
flat
shape,
you
can
X,
you
can
start
with
a
solid
which
ends
up
taking
less
memory
and
then
you
can
do
more
features
like
poking
holes
in
it
or
whatever.
You
need
so
lesson
one
and
use
part
workbench
whenever
possible.
A
A
Yeah
22
K
from
25
K
we
wanted
to
remove
the
sketches,
went
to
22
K,
not
a
lot
just
10,
10
or
20%
so
does
generate
primitive
shapes
using
part
workbench
whenever
possible.
Okay,
so
let's
go
to
the
example
of
our
universal
axis.
So
this
is
our
Universal
axis
that
we
use
for
all
kinds
of
CNC
machines,
starting
with
a
3d
printer.
We
enlarge
this
to
make
larger
machines
like
1
inch
from
the
torch
table
and
up
to
two
inch
rods
talking
about
rod
size
here
these
rods
and
trots
for
super
heavy-duty
machines.
A
Okay.
So
how
do
we
simplify
so
this
here?
The
original
full
detail
file
is
like
6
megabytes
unworkable.
I
mean
just
unworkable.
It's
like!
First
of
all,
it
takes
you
like
30
seconds
to
load
it
up
and
freecad,
at
least
in
my
computer,
and
you
can
think
about
if
you've
got
a
full
full
device,
full
3d
printer
design.
That's
like
30
megabytes,
too
much,
ok.
So
what
we
do
take
take
this
and
simplify
to
the
sorry.
A
You
got
to
study
it
and
understand
what
are
all
the
critical
features
so
here
in
this
example,
I
identify
the
critical
features
that
need
to
be
retained.
You
need
to
retain
that.
There's
a
motor
there
there's
the
various
parts
that
we
need.
You
definitely
need
a
motor.
You
actually
need
the
location
of
the
plug
in
the
motor,
because
that
you
have
to
pay
attention
to
that.
You
got
the
motor
piece,
you
get
the
carriage
piece,
you
got
the
idler
piece.
A
We
need
the
four
holes
and
I
in
a
in
a
carriage
piece,
because
that's
how
you
attach
the
if
this
is
the
well.
If
this
were
the
y-axis,
then
you
can
attach
things
like
the
x-axis
to
eat
these
bolt
holes
here
you
can
align
them
so
I
left
that
there's
nut
catcher
holes
on
the
end
one
side,
another,
that's
how
you
attach
say
the
X
to
the
y
axis.
So
there's
a
various
details
and
I
identified
here
is
like
13
how
many
15,
decals
and
stop
and
so
forth.
A
So
you
can
look
at
the
details
of
what's
in
there,
but
if
you
examine
like
what,
when
you're
designing
a
machine
like
what
all
are
the
critical
elements,
so
retain
the
critical
elements
you
don't
care,
what's
inside,
I
I
eliminate
the
belt
because
it
takes
a
lot
of
memory
in
it
and
you
know
the
belt
is
there
and
it
doesn't
interfere
with
anything?
So
I
did
that.
So
so
we
calculate
the
expected
memory.
A
If
you
got
like
13
features
that
this
file
should
be
like
65
K,
because
we're
saying
that
well,
each
each
primitive
object
takes
like
5
K
from
the
first
slide
here
on
the
primitive
objects.
Okay,
so
then
I
went
to
the
credit
extract
the
critical
dimension.
This
is.
Actually,
this
is
pretty
cool.
I
mean
go
to
the
drawing
dimensioning
workbench.
We
could
use
a
nice
instructional
if
you,
if
you
click
on
this
here,
you
can
get
instructions
on
how
to
do
this,
but
it's
really
nice.
A
A
So
let
me
actually
go
to
the
very
end
here
and
show
you
what
the
actual
final
product
is
so
on.
The
left
here
is
this
about
seven
Meg,
overall
detailed
file
and
then
at
the
end,
after
doing
just
those
15
elements,
I
mentioned
before
24
K,
there
we
go
now
we're
talking
so
you
see,
I
have
still
have
the
motor
represented.
A
I've
got
the
critical
parts
represented
in
exact
geometry.
This
motor
is
not
it's
actually
very
accurate,
I
mean
it's
not
super
accurate,
but
but
the
carriage
pieces
they're
absolutely
accurate
to
a
fraction
of
a
millimeter.
The
critical
parts
like
these
nut
catcher
holes,
which
attach
to
the
other
to
another
axis
like
if
this
is
the
X
you
attach
to
the
Y
using
these,
so
you
can
snap
them
together
using
a
circle
constraint.
So
I
left
these
circles
here.
A
I
left
these
four
circles
here,
because
you
can
snap
to
them
once
you're,
actually
making
like
XY
axis
systems
or
XYZ
axis
systems.
I
wanted
to
leave
those.
This
is
the
axis.
For
example,
you
can
attach
the
actual
build
platform
to
these
halls.
I
left
the
vault
belt,
where
the
belt
peg
goes
because,
depending
on
what
were
the
is
attached,
the
motion
will
be
reversed.
You
know
if
this
belt
is
attached
at
the
bottom.
It
will
be
one
direction
of
motion
this
stepper
motor
driving
this
this
carriage
here.
A
If
it's
attached,
if
it's
attached
at
the
top,
will
be
another
direction,
so
that's
actually
important
and
then
there's
the
what
you
call
it
the
end
stop
holder
so
I'll
go
into
that
file.
So
I
have
a
have
this
x-axis
file
I'm
going
to
open
up
freak
out
here
and
just
clicked
on
freecad.
Let's
have
it
open
up?
The
idea
is:
I,
went
from
this
complex
file
just
eliminated
all
the
over
fine
details,
the
internal
workings
sprocket.
You
know
belt
everything
just
super
super
easy,
but
sufficient
to
allow
you
to
model.
A
That's
completely
sufficient
to
now
go
fully
forward
to
design
a
3d
printer
of
different
sizes
or
use
the
same
procedure
as
in
this
file.
Simplification
method
to
now
work
work
with
other
designs
like
for
will
so
will
we're
going
to
get
started
on
CNC
circles.
So
this
is
the
final
file
you
see
here.
I
mean
sweet
and
simple.
All
the
critical
details
are
here:
minus
the
memory
size.
Ok,
so
you
get
a
feeling
for
that.
Now,
there's
a
few
details
here
that
I've
done
that
I
wanna
1
actually
make
you
aware
of.
A
That
would
be
a
critical
workflow
for
how
we
assemble
this
axis
here.
So
what
I
did
I'm
going
to
go
back
to
this
document
and
it's
actually
fully
detailed
all
the
steps
so
I'm
at
here
at
I
was
here
so
what
I
did
from
this
step?
I
took
the
two
dimensional
tool
drawing
and
then
I
reverse
engineered
each
part
I'd
simply
redrew
it
from
scratch
actually
went
all
into
the
sketch
or
workbench.
A
So
so
the
idea
was
use
dimensions
to
generate
the
part
from
scratch,
using
the
part
workbench
whenever
possible
or
sketcher,
when
necessary,
I
end
up
actually
doing
sketcher
for
all
hours
and
thinking
about
that,
and
because
the
file
ended
up
being
24k,
I
wasn't
looking
for
any
more
memory
reduction,
but
I
could
have,
for
example,
generated
all
the
you
know.
All
the
carriage
pieces,
just
from
cubes
I,
chose
to
do
it
via
sketcher,
okay.
A
So
what
you
do
there
so
take
part
by
part
going
back
to
the
index,
we're
identifying
actually
only
six
primitive
parts.
There's
two
rods
here
here,
like
the
number
is
less
here.
What
I'm
doing
here
is
like
the
motor
has
both
the
body
of
the
motor
and
this
plug.
The
motor
piece
has
the
main
body
of
it
plus
those
holes.
A
I
identified
those
other
features
in
the
former
diagram,
so
I
know
I
have
to
include
them
so
in
this
process
here,
I'm
identifying,
absolutely
all
the
important
parts,
but
then
there
might
be
multiple
parts
on
one
object
file
that
you
end
up
with
later
so
I'm
going
through
a
very
detailed
process
here.
So.
A
And
here
in
this
example,
and
is
drawing
each
simplified
form,
the
part
actually
numbered
them
and
I've
actually
put
notes
on
how
I
generated
them.
This
is
just
for
documentation
so
that
someone
else
wants
to
study
this
for
a
model
of
how
you
do
the
simplification.
You
can
follow
this
logic
here
and
see
what
I've
done,
okay,
so
next,
what
I
did
next
was
I
saved
each
part
as
an
individual
file.
A
So
here
we
end
up
with
six
primitive
parts
and
I
checked
them
off
so
I
know
each
one
is
then
I
went
through
this
whole
process,
so
then
I
went
into
this
table
here.
So
this
is
all
the
individual
parts
and
what
you
notice,
like
the
ones
are
the
darker
green,
are
the
ones
for
the
carriage,
so
the
chrome
rods
in
this
column,
this
row,
the
stepper
motor,
then
the
3d
printed
pieces,
the
motor
piece
carriage
piece
idler
and
we're
using
actually
long
and
short
Tylar
pieces,
I
saved
them
as
individual
files.
A
Okay,
so
let
me
give
you
an
example,
so
so
say
the
carriage
printed
piece
when
I
click
on
that
look
at
the
file
version
history.
Once
again,
here
it
used
to
be
500k
I
stripped.
All
the
detail
ended
up
with
6k
a
good
deal.
Now.
Why
was
that
500k?
Well,
because
it
had
that
rid
belt
hole
which
has
got
so
much
detail.
It's
very,
very
detailed.
A
A
That
was
simply
the
simplify
I,
just
uploaded
new
versions
of
the
same
file,
while
noting
carefully
what
they
are
like,
for
example,
simplified
version,
no
sketch
simplified
version
with
this
sketch
and
I'll
get
to
that
with
sketch
without
sketch
a
little
more
later
and
I
put
any
notes
like
if
you
can't
figure
out
what
to
be
low
in
all
these
files.
I
put
notes
here,
so
you
can
know
exactly
what
these
contain.
A
Now
that
this
corrects
the
former
thinking
that,
like
what
I
did
before
like,
if
you
look
at
the
very
table
itself,
you
see
there
were
there-
was
this
red
file
link
column
where
we
would
upload
a
new
location
for
the
simplified
file?
Well,
no
need
for
that
to
keep
the
accounting
simple,
upload
everything
over
the
complex
files,
because
you
have
a
complete
file
history
and
by
clicking
on
when
you
click
up
here,
it
will
get
you
download
the
most
recent
version.
But
if
you
click
down
here,
you
will
be
downloading
any
of
these
older
files.
A
So
if
you,
if
I
click
on
that,
I
will
download
this
12
of
June
6
p.m.
version
and
it's
it
says
it's
a
simplified
file
without
a
sketch,
etc.
So
that's
the
new
paradigm
for
Product
data
management,
ie
our
file
management
here
that
we're
doing
ok
so
next
step.
So
let
me
go
back
where
am
I
here
file
simplification
here,
so
we've
identified
we
set
at
this
point.
We
have
saved
all
the
files.
We're
not
done
yet,
though
here
says
save
file
over
the
existing
individual
part
files.
A
So
that's
the
point,
but
the
point
is
saved
to
new
versions,
one
with
the
underlying
sketch
and
one
without
to
save
on
memory.
So
when
you
go
into
the
version
like,
for
example,
in
this
thing
here
you
go
into
this
here.
This
is
the
final
file.
You
see
that
none
of
these
have
sketches
I,
remove
them
simply
by
deleting
them
in
the
tree
view,
but
here
I'm
talking
about
the
individual
parts
remove
their
sketch
one
way
to
do
it
is
by
simply
click
the
Delete
key
and
the
tree
view
or
you
can.
A
The
other
thing
you
can
do
is
simply
copy
and
paste
into
a
new
document.
If
you
copy
from
one
document
into
another
to
ask
you
if
you
want
to
keep
the
underlying
information
like
the
sketches-
and
you
say
no
and
it'll
just
copy
the
solid
object
without
the
underlying
sketch,
thereby
saving
50%
of
the
memory
or
some
or
some
well
actually,
not
50.
We
see
that's
only
10
to
20
percent.
A
A
And
I'm
going
to
show
you
that
in
the
desc
on
my
desktop
here,
I've
got
the
individual
files
labeled
one
through
six
and
I'm,
going
to
show
you
how
this
works,
so
I
took
1
through
6,
so
I'm
going
to
start
a
new
document.
So
this
is
a
new
document
and
then
I
go
into
file
menu
into
merge.
This
is
the
critical
part
merging
allows
you
to
take
another
file
and
put
it
into
this
new
file.
So
I'm
going
to
merge
on
my
desktop
I'm
going
to
select
files
one
through
six.
A
A
It
normally
would
not
be
in
the
correct
place,
but
this
is
actually
so.
Let
me
just
show
you
just
to
keep
going
so
I'm
going
to
import,
not
import
once
again,
merge
so
part
number
three.
What
is
that?
That's
that
that's
the
other
piece
and
then
merge
merge
project
and
do
I
think
five
yeah,
that's
the
Ross.
What
you're
seeing
here
this
is
already
like.
There's
been
a
lot
of
logic
in
here.
This
is
already
there
aren't
actually
getting
loaded
in
in
the
correct
places,
but
they're,
of
course
not
at
the
beginning.
A
This
is
actually
after
I,
assembled
and
re-save.
So
let's
go
back
to
the
document
to
tell
you
what
I
did
there
so
create
new
document
with
the
final
assembly,
you
merge
all
the
individual
files
and
they're
going
to
be
a
mess,
they're
going
to
be
just
in
a
pile,
and
then
you
you
actually
assemble
them.
You
move
them
and
rotate
them
into
the
actual
axis
in
the
correct
location.
Do
this
for
every
part,
and
there
were
only
six
unique
parts
until
the
final
assembly
is
complete,
so
there
that
was
the
final
assembly.
A
This
was
the
final
assembly,
that's
what
I
created
that
that
step
and
then,
let's
go
to
the
next
step
of
what
we're
doing
here
so
step
six
update
the
individual
part
files
with
the
correct
position.
So
this
is
the
trick,
and
this
is
an
important
point
for
workflow
of
redesign
of
complex
machines.
Imagine
you
have
now
something
very
complex.
You
want
to
just
change
one
single
part
in
order
to
to
have
that
be
a
smooth,
streamlined
process.
What
you
do
here
is
you
save
the
actual
individual
parts
files
after
you've
generated
the
overall
assembly.
A
You
save
this
say
the
motor,
so
you
click
into
file,
save
as
and
you
will
save
a
version
of
that
when
you
save
it,
it
saves
the
actual,
correct
motor
location.
So
it
doesn't
save
it
at
like
point
at
the
origin
like
zero.
It
saves
it
in
an
actual
three-dimensional
location.
So
if
you
save
all
these
parts,
according
to
that
procedure,
then
when
you
merge
them
into
a
project
they're
going
to
appear
in
the
correct
location.
A
Well,
you
go
back
to
that
original
file
and
don't
work
in
this
document
right
here
in
this
final
carriage
assembly,
go
to
the
original
file
to
make
the
changes
there
and
then
simply
merge
after
you're
done,
and
it
will
replace
the
old
one
with
the
new
one.
So
that
is
the
proper
workflow.
So
here
I've
told
you
how,
when
you
save
it,
save
the
files
from
the
final
assembly,
they
will
end
up
being
saved
in
the
correct
location.
Okay,
step
number:
seven:
remove
assembly
constraint
to
save
10%
on
memory.
Well,
that's
I!
A
Don't
know
how
much
it
memory!
Actually
saves,
but
that
the
concept
here
is
say:
I
created
this
thing
by
doing
various
constraints
using
assembly
to
workbench
like,
for
example,
match
the
face
of
one
cube
like
that,
for
example,
here
I
move
the
motor
onto
this.
This
one
by
saying,
take
the
bottom
face
of
the
motor
and
this
top
face
and
merge
them
together
using
the
assembly
to
work
bench,
that's
workflow!
Well
that
appears
as
a
constraint
in
your
final
preview.
What
I'm
saying
here
is
once
you
have
the
final
file.
A
Those
constraints
are
not
critical
that,
if
you
want
to,
if
you
want
to
optimize
for
speed
of
manipulating
these
files,
just
get
rid
of
the
constraints,
the
motor
will
still
stay
there.
But
if
you
get
rid
of
a
constraint,
you
actually
take
up
less
memory.
Now
there
may
be
some
issues
that
we
might
look
into
why
we
might
not
want
to
get
rid
of
the
constraints
in
some
cases,
but
in
general,
if
you
want
to
optimize
for
file
size,
get
rid
of
everything
here.
All
I
have
is
actually
individual
blocks.
A
All
editable,
so
I
can
select
one
at
a
time
and
I
can
do
things
like,
for
example,
move
them
like
I
can
move
this
say
going
to
the
you
know:
click
hit
one,
you
know,
I
can
move
that
rotate
or
whatever
I
mean
manipulate
reasons
you
need
like
if
you
want
to
shift
this
carriage.
All
these
are
manipulable
movable
modifiable
parts,
because
this
is
a
merge
of
six
unique
different
files.
Okay,
so
next
here
we're
saying
that
we're
done
so.
This
is
an
example
of
the
x-axis.
A
So
so,
let's
go
through
this
here,
just
to
the
final
overview
and
I'm
actually
going
to
back
up
for
a
second
to
say
that
what
I
said
here
is
that
we're
saving
like
in
this
part,
so
we
saved
each
part
and
then
we
said,
take
the
yeah,
it's
kind
of
detailed.
Maybe
you
can
tune
out
to
this.
If
you
don't
want
to
hear
this
detail,
but
but
what
we
did
in
the
step
number
six,
which
is
update
individual
parts
files
with
a
correct
position.
A
We
did
that
onto
the
files
that
did
not
have
the
underlying
sketches
and
you
can
do
this
two
ways.
One
way
to
do
it
would
be
to
save
the
individual
part
files
in
the
correct
location
with
sketches
or
save
them
in
the
correct
location
without
sketches.
Well,
there's
advantages
and
disadvantages
to
both.
Of
course,
the
advantage
of
with
sketches
is
that
you
can
modify
the
files.
A
The
advantage
of
removing
the
working
with
the
non
sketch
files
is
that
you
have
slightly
lower
memory.
So
I
was
here
optimizing
for
memory,
but
you
could
also
as
well
save
the
files
with
the
sketches,
and
so
that's
the
end
of
the
interlude
here
so
now
paying
back
attention.
So
here
what
you
see
in
the
saved
files,
when
you
see,
for
example,
the
individual
part
like
the
universal
axis
carriage
side
when
I
save
this
one
here,
I
saved
it
as
once
again
upload
a
new
version
of
the
file
and
I
saved
incorrect
x-axis
assembly
location.
A
A
A
So
that's
that's
a
lot
of
detail
now
going
back
to
file
simplification,
so
we
end
up
with
these
very,
very
tiny
files
and
the
point
of
all
this
is
now
we
can
take
this
and,
for
example,
well
you're
going
to
do
the
the
CNC
circuit
mill,
which
is
uses
all
the
same
parts,
but
the
configuration
is
different.
To
give
you
an
example:
let's
go
back
to
the
D
3
D,
CNC
circuit
and
they'll.
Just
didn't!
Show
you
how
you
can
make
various
modifications
of
various
machines
using
the
design
system.
A
So
here
we
have
a
conceptual
design.
This
is
what
it
will.
Look
like
so
so
from
from
this.
You've
got
the
universal
axis
and
here
I'm
actually
showing
1-inch
axes,
but
we
can
do
this
with
the
8
millimeter,
but
so
you've
got
one
y
axis,
2
X
axis
another
Y
axis.
The
Z
is
actually
writing
on
the
carriage
it's
not
independent,
like
in
the
3d
printer.
It
sits
on
a
side
here.
The
Z
is
writing
on
the
carriage,
so
a
little
difference.
So
the
critical
things.
A
For
example,
when
you
make
a
CNC
circuit
mill
instead
of
the
printhead,
you
have
a
spindle,
you
have
a
motor,
that's
hung
here
and
their
requirements
are.
It
has
to
be
the
right
space.
You
have
to
make
this
mounting
motor
piece
that
will
mount
to
these.
These
other
pieces
are
the
spacing
between
these
two
pieces
has
to
be
the
correct,
spacing
to
fit
the
motor
in
there.
A
So,
instead
of
this
carriage
piece,
we
might,
for
example,
use
two
carriage
pieces,
so
that
spacing
is
exactly
right
and
in
this
system
we
can
do
a
stepper
motor
on
each
y-axis,
a
stepper
motor
on
each
x
axis
and
a
stepper
motor
on
each
z-axis,
so
2
Z,
2,
X,
2
y,
so
six
stepper
motors
altogether.
But
you
see
here
how
you
can
modify,
make
various
modifications
and
then
to
go
even
further.
A
If
we
go
to
the
1
inch
Universal
axis,
there's
a
like,
for
example,
we
want
to
make
the
CNC
torch
table,
so
this
is
actually
the
the
motor
mounting
piece
for
which
fits
one
inch
1
inch
rods.
So
this
is
much
larger.
In
reality,
this
is
back
from
2016
from
last
year
as
few
different
details.
Details
here
are
that
you
can
do
NEMA
17
motors.
You
can
also
mount
NEMA
23
motors
in
the
larger
holes,
so
we're
actually
made
it
very
modular
and
I
think
you
can
also
mount
NEMA
34
in
the
same
one.
A
Now
you
take
these
larger
pieces
and
fit
in
the
pieces
that
are
required
to
make
a
torch
table,
so
the
bottom
line
is,
we
can
make
a
lot
of
different
variations
and
we
can
distribute
those
tasks
to
different
people,
including,
like
aya,
was
starting
to
work
on
one
with
with
not
the
metal
frame,
but
just
say
with
PVC
tubing
frame
that
you
can
actually
glue
the
axis
elements
to
that
using
crazy
glue
and
things
like
that
for
a
very
low-cost
version.
That
kind
of
summarizes
the
what's
happening
with
the
file
simplification
and
then
from
here.
A
A
A
A
Why
not
just
build
the
thing,
but
let
me
assure
you
that
if
you
do
that
with
a
physical
build,
it
takes
significantly
longer
to
do
the
physical,
build
sitting
by
trial
and
error
than
to
figure
out
all
the
details
and
CAD
and
then
build
it
and
and
I
mean
that's
obvious
in
some
way.
But
it's
also
not
obvious,
because
most
people
end
up
never
really
doing
the
full
gory
details
and
CAD,
and
then
they
spend
a
lot
of
time
doing
the
actual
physical
build.
But
that's
not
how
we
do
things
we
do
here.
A
What
we
do
is
design
it
perfectly
so
that
when
you
actually
build
it,
it's
quick,
then
we
can
create
all
the
instructions
and
everything
else
so
with
that
said,
I
think
I
want
to
open
up
to
questions
here
on
what
what
this
process
looks
like.
But
we
are
here
ready
to
pretty
much
start
designing.
Other
configurations
like
what
I'd
like
to
do
is:
we've
got
the
CNC
torch
table
and
the
CNC
circuit
laws,
the
machines
being
added
to
the
pool.
A
As
far
as
continuing
with
the
3d
printers,
we
have
a
lot
of
different
frames
left
over
from
last
time,
with
13
and
10
inch
frame
sizes
which
are
from
the
nested
cutout
pieces.
Those
need
to
be
designed
for
you
and
then
the
figure
of
Merit
at
the
end
is
you
look
at
the
nozzle
location
and
you
can
look
at
okay
now
I
get
as
such
in
such
print
area.
So
we
want
to
verify
within
CAD
that
the
print
area
is
adequate.
A
Wherever
this
extruder
assembly
is
number
28,
we
have
to
make
sure
right.
That's
not
in
this
this
spreadsheet.
That
needs
to
be
a.
We
need
to
emphasize
that.
That's
one,
that
we
absolutely
need
for
the
design
of
the
3d
printer,
because
without
that
you
can't
tell
what
the
actual
print
area
that
you're
getting
or
if
there
are
conflicts.
The
main
thing
to
look
out
for
is
you've
got
your
extruder
on
the
carriage.
What
exactly
is
the
allowed
geometry?
How
much
motion
do
you
get
with
all
the
constraints
given
a
frame?
A
A
Yeah,
it
looks
great,
it
looks,
you
know,
looks
like
it
works,
but
you
end
up
with
like
a
couple
of
inches
of
motion
range,
because
you
didn't
pay
attention
to
how
you
align
all
the
axes
and
so
forth,
because
the
different
variations
we
can
do
like
for
the
mini,
for
example,
we're
mounting
the
axes
on
the
outside
of
the
frame
and
doing
a
little
bit
different
mount
systems.
But
anyway,
we
can
basically
start
designing
to
make
sure
that
we
have
the
required
print
volume
at
the
end
of
the
day.
A
So
with
that
said,
any
questions
on
this
process,
because
this
is
very
important.
This
is
like
the
critical
workflow
idea
of
saving
drastically
reduced
file
sizes
by
looking
at
the
dimension
drawings,
to
pull
off
all
the
dimensions
and
then
redrawing
the
things
in
a
very,
very
simple
way,
and
it
doesn't
take
a
long
time
to
do
a
dimension
drawings.
That's
pretty
quick,
and
then
you
simply
reverse
engineer.
You
start
making
the
part
from
scratch,
but
just
much
simplified
any
thoughts
here
on
anyone.
A
Because
if
not,
we
can
go
into
role,
allocation,
I
means
I'm,
sure
you
guys
have
questions
you
kind
of
have
to
study
this
file
simplification
document
and
go
through
the
process
yourself
to
get
a
handle
on
what
that
all
entails.
But
yeah
I
think
that's
a
that's
a
good
workflow,
relying
on
merging
a
files
into
one
document,
which
is
the
critical
workflow
where
you
have
all
the
individual
files.
And
then
you
merge
them
into
a
build
document.
A
Questions
anybody
you
can,
please
feel
free
to
speak
up
otherwise
I'm
going
to
go
back
to
the
working
doc
and
talk
about
the
role
allocation
for
the
people
that
are
here
and
see
what
what
we
want
to
do.
But
the
idea
the
idea
is,
we
need
to
get
a
3d
printer,
build
workshop
on
a
schedule
so
kind
of
waiting
on.
A
We
want
to
have
the
new
website
up.
I
need
to
pretty
much
shake
down
the
3d
printers
here
completely
to
get
like
six
of
them
built,
so
we
can
print
parts
rapidly
and
then
the
goal
on
the
torch
table
is
that
August
25th.
We
have
a
build
of
the
brick
press
and
power
cube.
We
want
to
be
using
our
own
torch
table
as
far
as
the
CNC
circuit
mill.
A
We
got
to
do
what
we
can.
Actually
we've.
We've
got
a
guy
come
in
here
next
week,
so
basically
we
have
this
week
and
next
week
we
have
a
guy
coming
here
for
two
weeks
where
we're
going
to
build
the
actuals
using
the
all
the
different
components
we
have
all
ready
for
the
3d
printer.
Just
do
that.
Cnc
circuit
mill
version
I
already
have
ordered
the
spindle
and
all
the
parts.
So
we
can
mill
circuit
boards,
such
as
controllers
for
the
CNC
torch
table
or
I
mean
even
Arduino.
A
Is
you
can
mill
those
out
the
torch,
high
control
or
anything
that
we
do
get
cnc
milling
capacity
up
and
running?
So
what
you
see
here
is
that
we're
kind
of
maxing
out
this
universal
construction
system
to
build
all
kinds
of
production
machines
that
are
critical
and
but
most
important
is
the
NC
Torx
table,
because
that's
how
we
cut
all
the
different
stuff
out,
all
the
metal
for
the
heavier
machines,
yeah.
A
A
Let's
comment
on
that
and
comment
on
data
management
for
that,
so
in
this
file
here
this
was
actually
from
the
complete
a
full
file
when
we,
so
you
have
a
working
file
for
this
access
assembly,
what
you
should
do,
what
the
good
work
flow
would
be
is
once
we
have
the
dimension,
drawing
added
to
that,
save
that
as
another
version
and
uploaded
over
this
file.
Noting
in
the
comments
saying
hey,
this
file
has
the
dimension
drawings
because
I
believe
when
it,
when
you
save
the
dimension
drawings,
it
actually
saves
also
the
underlying
3d
CAD.
A
So
you
can
then
edit
that
or
modify
this
dimension
drawing
things.
So
we
can,
you
know,
make
it
better
like
take
out
unnecessary
dimensions,
add
dimensions
that
are
missing,
but
yes,
this
step
here
needs
to
be
done
once
here.
I
generated
it
here
because
we
didn't
have
these
yet
so
actually
this
points
to
a
workflow
where
we
should
generate
all
the
dimension,
drawing
dimension
drawings
as
one
of
the
earlier
steps,
so
that
at
this
step,
when
we're
simplifying
the
files,
we
have
all
that
to
look
on,
and
you
know
we
have
it.
A
A
So,
let's
see
what
else,
and
then
we'll
I
was
wondering
how
to
simplify
files.
Rotate
relate
to
the
original,
more
detailed
files.
Will
those
still
be
used?
Yeah
I
mean
the
point:
is
you
use
what
you
need
that
meets
the
best
purpose
like
if
you're
actually
doing
a
like
generating,
for
example,
the
3d
printing
files?
Well,
obviously,
you
have
to
use
the
full
detailed
carriage
piece
with
all
the
belt
teeth
say,
for
example,
it's
the
carriage
all
those
belt
notches
in
there
and
so
forth.
You
use
the
full
file
to
generate
fabrication,
drawings,
renderings.
A
Definitely
the
CNC
or
cam
computer-aided
manufacturing
files,
whether
it's
it's,
the
3d
print
files
or
CNC
torch
table
files
or
whatever,
that
is
that
comes
from
the
full
file
and
then,
when
you're
doing
a
new,
completely
new
design,
then
what
you
want
to
do
is
you
okay
say
you
want
to
modify
the
3d
printer
from
as
an
example
16
inches
to
8
inches?
Well,
you
use
the
very
small
undetailed
files.
A
Why?
Because
you
can
work
with
them
fast
and
you
can
get
all
the
required
geometry,
but
if
you
want
to
say
print
the
3d
parts?
Well,
you
know
that
those
parts
are
the
same
as
the
the
first
full
detailed
model.
So
you
just
printed
off
the
original
files,
while
it's
basically
depending
on
what
purpose
you
have
in
mind,
you
use
the
correct
detail
file
for
that
purpose.
A
Yeah,
the
the
relationship
between
the
full
detailed
file
and
the
simplified
file
is
that
the
critical
dimensions
like
the
outer
dimensions
are
identical.
For
example,
let's
take
a
look
at
you
know.
Like
say
this
say
we
take
okay.
This
is
idler
piece
here.
The
original
file
has
55
by
66
millimetres,
24
millimeters
high.
Well,
the
final
file
is
a
block
like
that
exact
same
dimensions,
the
bolt
holes
because
we
know
they're
there
we
all
we
know
is
you
know
just
to
give
you
an
example.
A
We
know
the
bolts
are
there
to
bind
the
two
clam
shells
together.
We
know
the
magnet
holes
are
there
because
we
can
attach
this
to
a
magnetic
to
to
the
metal
frame.
We
know
that
on
the
end,
it
actually
has
these
nut
catchers.
Like
you
see
in
a
motor
piece,
those
two
small
holes,
number
13,
they're
nut
catchers.
Basically,
you
screw
a
bolt
in
there
there's
a
nut
in
there
and
you
screw
that
in
it.
That
piece
has
to
be
in
there.
A
So,
basically,
the
relationship
is
absolute,
identical
dimensions
and
critical
details
that
you
need
to
work
with,
and
so
for
example,
here
that
all
the
character
pieces
are
identical,
identical
dimensions
for
the
motor
I
didn't
necessarily
care
that
they're
exactly
is
basically
free,
handed
the
shape
of
the
motor,
because
I
just
wanted
a
small
file
and
then
I
put
the
like
a
square
for
the
the
motor
connector
and
that's
because
the
motor
does
not
touch
anything.
Therefore,
its
dimensions
are
not
critical.
A
I
mean
it
can
be
a
couple
of
millimeters
off
without
hurting
anything,
whereas
for
these
3d
printed
pieces
like
the
bolt
like
I
cut
the
bolt
locations
here,
those
have
to
be
identical.
Otherwise,
if
you
know
they're
30
millimeters
in
this
case
right
here,
if
they
weren't
you
couldn't
attach,
for
example,
at
a
right
angle,
say
the
idler
piece
to
that.
If
you
want
to
attach
another
axis,
so
certain
things
have
to
be
absolutely
critically
identical
and
accurate
other
features
don't,
and
you
kind
of
have
the
general
ideas.
A
A
A
Abraham
kind
of
had
to
go
because
he
didn't
have
the
time
at
this
time
to
commit
to
the
team
Chaz.
How
are
you,
how
are
you
well
actually
Chaz,
is
on
the
CNC
tour
table,
so
we
don't.
We
won't
cover
it
now,
because
that's
the
next
meeting
and
extruder
so
we'll
leave
that
for
now
as
far
as
myself,
I'm
working
on
the
print
cluster
here,
so
that's
my
update
on
where
I
am.
A
Roberto
we've
got
silver.
Bert
is
working
on
a
very
important
part,
which
is
how
do
you
do
language,
agnostic
instructionals?
How
do
you
extract
these
nice
isometric
views,
for
example,
for
the
3d
printer?
How
do
you
create
an
instructional
based
on
that,
so
all
of
us
will
be
doing
since
he
was
more
ahead.
We
had
him
actually
document
the
process
that
he
used.
A
If
you
want
to
look
at
his
log,
you
can
see
some
of
the
base
of
the
look
at
his
log
to
see
the
nice
work
he's
doing
on
that
language,
agnostic
instructions
and
I
think
we're
continuing
on
that.
So
Roberto,
please
follow
up
with
me
on
if
you're
stuck
on
any
of
that,
if
you
need
to
go
forward
on
that,
I
think
you're
moving
along
on
that
now
assembly
simplification,
so
here
cédric
IO
Israel.
A
A
I
guess
simplifying
the
axis,
so
so
we
have
the
x-axis
and
what
I?
What
I
can
tell
you
right
now,
because
the
y&z
I
mean
they
are
different
in
ways
that
are
at
this
point,
if
you're
not
making
the
actual
super
correct,
if
you're
doing
just
the
geometrical
fit
and
first
cut
design,
it's
sufficient
to
use
the
x
axis
for
the
y
and
z
y,
because
they're
outside
of
some
details
of
how
little
orientations
of
things
they're
identical.
So
we
have
all
the
axes
you
can
actually
at
this
point
start
working
on
so
just
add.
A
The
frame
which
are,
if
you
look
at
the
frame
page
from
the
index
of
parts
you
can
get.
The
frame
frame
is
basically
flat
sheets
of
metal,
but
you
can
do
that.
The
only
thing
that's
missing
is
the
extruder,
so
the
extruder
needs
to
be
simplified
and
it
takes
like
a
half
an
hour
to
an
hour,
maybe
2
hours,
depending
how
fast
you
are
to
draw
up
the
critical
dimensions.
But
what
you
do
is
once
again
take
all
the
critical
dimensions
out
of
drawing
dimensioning
and
redraw
those
critical
dimensions.
A
The
main
thing
you're
looking
for
an
extruder
is
the
exact
location
of
the
nozzle,
because
that
determines
where
the
thing
is
printing
so,
but
we
should
go
through
that
whole
process
of
well,
but
you're,
not
use
or
you're,
not
using
the
extruder
you're,
just
using
the
the
spindle
motor,
which
you
can
draw
that
as
a
simple
cylinder.
So
in
that
case
it's
actually
simple.
If
you
actually
do
the
extruder
extruder,
has
you
kind
of
have
to
study
the
extruder
a
little
bit
more
to
see
which
dimensions
are
critical
and
which
aren't?
A
Because
there
are
potential
interference,
points
there?
But
that's
not
within
your
scope,
so
what
I
would
say?
Do
there
I
mean
I
would
say,
because
we
actually
need
this
3
visa?
The
circuit
mill
geometry,
like
ASAP
I'll,
work
on
that
a
little
bit
and
we
can
coordinate
on
that
because
that's
something
we
pretty
much
got
a
crank
out
for
next
week.
A
We
have
one
to
two
weeks
to
do
that
for
actually
two
weeks
this
week
and
next
week
to
work
on
it,
but
we
have
to
have
a
rough
design
which
we
can
do
I
mean
only.
It
would
take
a
few
hours
to
come
up
with
a
rough
design
and
then
we
can
start
looking
at
the
details,
just
evaluating
it
to
make
sure
we've
got
like,
say
a
5
by
5
inch
working
area,
so
the
first
cut
of
how
do
you?
A
A
So
here's
that
Joseph
is
piping
up
so
before
we
leave
Joseph
is
worried
and
just
so
just
remind
me,
we
are
making
an
introduction.
Welcome
video
to
all
the
new
developers
and
Joseph
is
working
on.
What
we
wanted
to
do
is
do
a
everyone
turn
on
your
camera.
Stop
the
presentation
and
say
in
a
wave:
don't
have
a
delivery,
but
whoever
has
a
has
a
camera.
A
A
A
Big
smiles,
all
right
Joseph,
is
that
good
enough
will
that
do
okay,
we'll
take
it
I'll?
Take
it
all
right,
okay!
So
let's
continue
just
a
little
more
just
to
wrap
up
this
so
I,
oh,
given
some
of
it
so
you're
definitely
learning
on
afreeca
great
work.
There
can
you
take
on
I
mean:
where
can
we
take
it
from
there
bio.
A
Because
I'm
thinking
like
the
let
me
just
just
pipe
in
there,
the
idea
of
doing
the
simple
if
you're
talking
I,
can't
hear
you,
though,
if
you
are
but
the
simple,
simplified
3d
printer
with
a
basically
PVC
corners
like
the
XYZ
PVC
corners,
just
PVC
pipe
like
a
super
low
cost
accessible
thing.
Does
that
still
on
a
table?
Can
we
do
that?
A
A
Okay,
yeah
work
on
that.
As
far
as
that,
all
we
need
is
a
very
simple
frame
system
out
of
the
PVCs
and
I
know
you
I
mean
one
way
to
do.
It
is
I
mean
there
could
be
different
versions
happening
there,
but
we
do
know
that,
for
example,
like
Menards
in
America,
you've
got
these
X
Y
Z
corners.
So
just
maybe
pull
that
off
the
internet.
And
for
your
case,
if
you
don't
have
that
Menards
in
nigeria,
you
can.
We
can
assume
okay,
we're
going
to
3d
print
those
corners
for
you
or
something
like
that.
A
I
would
say,
try
to
make
the
all
the
lengths
of
the
of
the
cubic
frame
the
same
dimension,
because
that
means
it's
just
much
easier.
You
know
to
cut
it
out.
You
just
have
to
worry
about
one
length
as
opposed
to
three
lengths
and
then
Counting.
Okay,
do
I
have
four
of
this
line.
Four
of
that
land.
4
of
that
life?
Is
it's
one
length
it's
just
much
easier
to
build
so
little
things
like
that
would
be
good,
so
design
a
version
with
same
XYZ
and
then
once
you're
done
designing
figure
out
exactly.
A
A
A
Of
the
assembly
workbench,
so
merge
means
I,
don't
think,
there's
much
difference.
Merge
works
with
freaking
files,
whereas
import
means
you're
working,
you're
importing
something
like,
for
example,
step
but
I
think
overall
they
do
pretty
much
the
same
thing.
The
merge
is
unique
to
just
freecad
files.
I,
don't
think
merge
allows
you
to
do
anything
else,
but
free
cat
files,
so
quite
similar.
Just
a
file
format
is
the
difference
and
there
is
a
difference.
The
point
to
to
keep
in
mind
is
why
don't
you
just
open
up
the
file
instead
of
merging
it
right?
A
Well,
if
you
import
sorry
import,
meaning
just
open
up
a
file,
if
you
open
up
a
file,
you
actually
run
into
a
risk.
If
you
save
something
over
that
file,
you
have
messed
up
your
file,
whereas
merge
it
does
not
touch
it
does
not.
You
cannot
edit.
It
just
opens
up
a
new
file,
so
we
cannot
mess
up
the
original
file.
That's
just
only
distinction
there,
so
that
sounds
good.
Okay,
so
we're
getting
on
into
the
second
part
of
the
meeting
here
then,
on
the
torch
table.
A
Let's
see
do
we
cover
just
about
everything,
yeah
I
think
so
pretty
much
other
people
are
a
wall,
so
we
go
to
the
extruder
and
CNC
torch
table.
Okay,
so
we
should
probably
start
with
Oliver
with
the
main
update
on
the
CNC
torch
and
then
move
on
to
the
extruder
Oliver.
We
want
to
take
it
away
and
other
people
you're
welcome.
If
you
want
to
stay,
you
can.
But
if
you
want
to
leave
that
leave
the
meeting
this,
this
is
just
on
a
torch
table
and
extruder
the
filament
extruder.
Yes,
we
can
hear
you.
B
B
That
I
I
made
I
made
two
for
our
pages
and
so
less
injury
forum,
which
I
marked
as
being
for
English
speaking
and
I,
made
two
of
them,
one
for
free
cats,
user
group
and
one
for
kicad
of
the
group
and
the
ideas.
Anyone
has
questions
related
to
freaking,
Aki
cat,
or
we
want
to
exchange
tips
and
tricks
or
difficult
cases.
You
can
have
there
a
discussion
and
advantage
of
having
it
in
a
form
this
that
it
is
conserved
for
the
future,
meaning
of
our
people
can
also
profit
from
it.
B
On
my
time
we
can
do
things
like
an
SR
cubed,
which
we
pin
on
the
top
and
the
normal
form
stuff
I
like
to
work
this
morals.
If
you
go
there,
I
cannot
promise
that
each
question
will
be
answered,
but
if
not,
then
there
are
many
more
people
who
can
keep
track
on
this
problem
or
whatever
yeah.
That's
one
thing
what
I
did
and
yeah
the
other
thing
is:
I
made
some
the
last
ones:
fine
tuning
stuff
of
the
height
controller,
PCB,
meaning
things
like
I,
ignore
a
checked
for
the
screw
terminal
things.
B
We
talked
about
last
time
where
I
said
I
had
this
molex
connector
from
TV
supplies
splat,
and
it
is
simply
possible
to
exchange
this
with
screw
terminal
or
you
can,
with
this
angled
one
screw
terminals
got
the
heads
the
same
footprint
accent.
D
B
D
D
B
That
page
36
euros
and
therefore
I
get
three
pieces
and
that's
what
we
want
to
have
and
scow
I
hope
they
will
be
delivered,
who
they
say
they
have
a
production
time
of
about
Wednesday's
lead
here
comes
comes
earlier.
That
would
be
welcome,
of
course,
but
yeah.
This
is
when,
when
I
asked,
when
I
expect
to
get
the
other
thing
is
related
to
what
we
talked
in
the
email
about
the
manual
version
right,
yeah.
E
B
I
can
start
immediately
with
what
you
suggested
in
the
email
yeah,
because
that's
quite
you
one
could
even
do
it
on
our
honor
on
a
breadboard,
and
you
asked
well
that
makes
sense
to
develop
that
in
parallel
and
I
would
say
yes
and
TV
and
I
keep
you
up
to
date
of
all
the
steps
I'm
doing
and
then
you
and
try
to
implement
it
at
your
side.
If
you
want
here.
A
B
F
B
B
Also
is,
in
the
background
is
like
be
thinking
of
utilizing,
rams
or
universal
controller
boards
for
all
kinds
of
CNC
machine.
What
also
is
in
the
background,
and
maybe
know
to
use
grbl.
That
could
also
be
an
interesting
thing,
but
this
is
also
a
little
bit
bigger
I
mean
from
simple
hype:
controller
task.
Maybe
I
can
program
it
from
scratch
and
then
another
thing
you
ask
whether
I
have
some
some
knowledge
or
something
concerning
the
rotary
encoder,
and
so
the
things
doesn't
seem
to
be
so
complicated,
but
I
found
them
very
nicely.
B
B
Yeah
that
was
related
to
another
project.
What
I'm
doing
I
want
to
add
a
new
slider
element
for
my
universal
proto
prototyping
kit,
which
I
had
before
an
older
version.
Where
I
did
this
with
PTFE
and
little
is
not
so
good
because
the
screws
are
with
three
millimeters.
Diameter
are
too
thin
and
the
PTFE,
which
has
a
lowest
friction,
coefficient
it's
interesting
material,
but
it's
too
soft.
And
so
you
have
not
such
a
good
ability.
A
B
D
B
A
B
D
B
B
Do
it
one
for
air
for
building
also,
my
little
print
class,
like
you
and
the
Kuna
scene,
community
theme
of
this
or
around
this.
There
is
a
absolutely
fashion
at
the
moment
to
break
up
the
the
the
sliders
and
the
carriage
and
pull
out
the
metal,
linear,
bearings
and
replace
them
with
some
plastic
bushes
from
from
the
idols
company.
So
they
hope
to
achieve
that.
You
have
less
less
water,
less
play.
D
B
Bearings
and
second
be
less
noise,
no
noise
level,
yeah.
B
20
euros
for
250
grams
roll,
and
that
was
a
cheaper
one.
They
have
also
for
40
euros
another,
but
this
has
special
attributes
which
we
do
not
need.
So
I
think
that
she
one
will
do
at
least
for
me
for
testing
at
the
first
moment,
and
the
interesting
attribute
of
those
materials
that
it
is
about,
50
or
40
times
has
less,
is
less
positive,
using
particulates
by
by
grinding
meaning
tendon
abs,
meaning
abs
of
50
times
more
upright
than
this
material.
How.
B
A
B
A
B
B
Bought
it
because
I
was
curious
and
I
I
anyway
wanted
to
rework
my
mind,
slider
thing
so
far
nice,
you
know,
and
since
it
has
in
this
case
exactly
exactly
same
dimensions
into
the
dual
axis
carriage,
everyone
can
choose
my
one.
You
want
that
I
have
a
metal
one
in
your
bearing
or
this
princess
bushing.
So
it's
again
typical
and
situation
of
the
FCX
and
yeah.
B
That's
so
far,
I'm
pretty
happy
and
by
the
way,
I
tested
how
how
it's
going
to
printing
it's
similar
like
ABS
little
bit
different,
but
you
need
a
little
bit
higher
temperature
in
the
hot
hand,
but
on
the
other
side
games,
not
really
hot
temperature
on
the
heat
bed,
or
can
you
print
it
with
the
cold
heat
that
and
it
prints
quite
accurately
and
doesn't
smell
that
and
whatever
sold
in
one
word?
It
looks
promising
for
me
how.
B
Yeah
Teflon
is
a
pretty
heavy
stuff.
I
talked
from
at
the
beginning,
I
think
with
an
today
modern
all-metal
hotend
should
also
be
problem.
I'm,
not
I'm,
not
really
sure.
Normally,
the
melting
point
of
Teflon
is
about
three
320
degrees
centigrade
and
if
you
can
reach
this
with
your
hands-
and
you
can
try
to
prove
this,
but
otherwise
at
this
point,
the
Teflon
tokyo
starts
emitting
very,
very
poisonous
things.
That's
why
my
tan,
meanwhile,
is
from
cast
iron
in
from
from
smoothing
iron,
and
I
don't
want
to
have
this
pencil.
B
Sheet
there
is
a
button
from
from
my
other
project,
as
made
also
the
experience
that
Teflon
is
a
little
bit
too
soft,
yeah
I
tested
it
with
Teflon
I
tested
with
del
rim
or
pol,
which
was
it
a
bit
better
and
I,
and
by
the
way
you
asked
about
ABS.
Of
course,
I
know
lots
of
designs
on
Thingiverse
with
which
are
made
from
ABS
I
think
from
the
hardens
and
elasticity.
A
So,
okay
yeah!
Well!
Thank
you!
That's
good
excellent
updates.
So
we'll
wait
for
you
on
some
more
comments
on
the
simple
manual
controller
yeah.
So
the
good
point
is
with
a
yeah
we're
trying
to
get
the
give
the
automatic
bed
level
with
capacitive
sensor
for
August
25th.
That's
our
production
run
of
the
brick
press,
I'm
committed
to
using
our
own
torch
table
on
that.
A
But
if
we
do
the
manual
version,
we
can
definitely
do
some
cutting,
so
we
can
make
that
a
standard
practice
because
it's
doable,
you
just
have
to
watch
it
by
hand
and
that
when
we're
cutting
a
lot
of
half-inch
steel,
it
moves
pretty
slowly.
So
you
can
easily
follow
the
the
course
getting
a
setting
resetting
the
height
if
you
need
to
as
the
as
the
work
goes
along.
So
that
would
be
great.
That's
that's
really
good!
A
B
A
A
And
if
anyone's
watching
this
video
recording
and
knows
about
capacitive
height
sensors,
we're
doing
the
open-source
capacitive
sensor
join
us
email
me.
If
you
have
experience
in
capacitive
sensing,
because
we
need
to
figure
out
the
electronics
here.
Alright,
we've
got
the
board,
but
the
shakedown
is
going
to
be
we'll
see
how
it
works
in
practice
and
now
I'm
going
to
reach
out
to
Paul
Neil
ins,
who
design
a
circuit
in
the
first
place,
to
see
if
he
can
help
us
out.
Yeah.
A
A
A
E
A
A
D
Gotten
anywhere
really
I
stepped
or
the
wires
for
the
power
supply
and.
A
D
A
A
D
A
Yeah
I
think
a
good
step
for
that.
So
so,
if
you
look
at
just
just
to
put
it
within
a
framework
of
the
CNC
torch
table,
so
I'm
sharing
on
a
screen
the
current
critical
path.
But
the
idea
is
that
on
a
tool,
the
date
down
here,
that's
August
25th
we're
here
like
June,
12
or
13,
so
we're
at
the
Green
Line
August
25th
is
the
CB
press
power
cube,
build
and
then,
after
that,
we're
going
to
do
another
prototype
of
the
tractor
in
September.
A
So
part
cutting
is
slated
for
that's
like
July
24,
so
we
want
to
with
Oliver's
work
the
height
controller,
so
so
mechanical
design
is
coming
up
like
in
the
next
week,
like
we'll
have
to
get
into
that
pretty
soon.
There's
mechanical
design
on
the
CNC
torch
table,
but
then
the
build
would
be
about
July
17
according
to
the
current
plan,
and
before
that
we
would
want
to
probably
shake
down
the
manual
high
controller
like
July
10,
but
the
idea
there
is,
if
we
do,
the
mechanical
system
build.
A
C
A
E
E
D
It's
something
like
I,
also
work
on
videos
right
now,
just
an
issue
with
time,
because
yep
I'm
looking
for
another
job
the
weekend,
yeah.
A
D
A
A
A
Yeah,
no,
the
wiring
is
important
to
make
sure.
Let's,
let's
continue
on
that,
make
sure
we
have
the
wiring
diagrams.
If
you
want
to
draw
the
actual,
you
want
to
do
the
freak
out
of
all
the
board
layout,
just
basically
like
all
the
physical
arrangements
of
the
entire
thing
right.
That's
what
you're
talking
about
yeah
yeah
yeah!
That
would
be
important
too,
because
that'll
be
part
of
the
the
whole
overall
mechanical
design.
There
too,
so
ya
know
be
good.
I
mean
it's.
That
in
itself
will
take
a
lot
of
time.
A
So
yeah
continue
with
that
they'll
be
good
mm-hmm,
all
right,
yep
all
right!
Thank
you
so
so
that
it
covers
the
CNC
torch
table.
So
let's
move
right
into
the
any
updates
on
the
filament
extruder
with
aid
vixen
and
Cassie
who's
going
to
review
this
later.
So
the
idea
is:
we've
got
like
Nixon.
You
said
here
you're
doing
some
of
the
looking
at
the
different
files.
My
my
impression
on
this
whole
project
is
that
we
want
to
get
into
the
CAD
as
soon
as
possible,
without
waiting
for
for
mr.
lineman
to
provide
their
CAD
files.
A
So
we
could
possibly
start
looking
into
just
manipulating
those
I
think
with
the
with
STL
files.
It
should
be
pretty
straightforward
to
start
assembling
the
different
pieces
together
so
that
we
see
how
the
parts
fit.
Is
that
that
so,
would
that
be
a
good
next
logical
step?
So
maybe
one
arm
you
want
to
pipe
in
your
Dixon
Dixon,
okay,
Abe.
E
Our
work
of
holding
freak
at
some
extent
there
I
guess
you
want
nothing
and
Berkman.
Let
me
just
want
to
measure
a
little
bit.
I,
don't
know
by
10
certain
tools
and
forgetting
little
bit
a
little
bit
before
trying
to
convert
the
STL
things
like
the
attics
modified
in
a
little
bit,
probably
kind
of
pieced
together,
cuz,
sometimes
I
do
need.
It
helps
to
get
measurements
on
things.
Yes,
injuring
evidence
like
that,
so
not
having
happen
to
questions,
but
that
is
kind
of
probably
holding
a
stuff
on
details.
A
E
E
Ones
or
why
they
were
out
the
way
they
were,
there's
no
redundancy
there.
It
wasn't
perfectly
organized
the
way
it
and
it's
what
he
said
last
was
that
he
was
going
to
go
through,
try
to
organize
and
provide
a
complete
or
complete
set
of
CAD
exports
or
something
for
us.
I
haven't
heard
from
a
little
while
I
said:
let's
take
him
some
time.
A
E
We
could
probably
attempt
some
other
stuff
to
get
moving
on
stuff,
but
would
then
kind
of
float
to
putting
the
spreadsheets
and
fossils
them
together.
I've
been
today
even
copying,
links
into
the
spreadsheets
and
so
offers
a
index
so
moving
board
with
that
it
just
takes
a
little
time
to
copy,
laying
and
all
that
stuff
into
the
spreadsheet.
A
Yeah
right
because
we
get,
we
really
got
the
cab.
I
think
the
logic
here
is
once
we
get
all
the
CAD
files
together,
like
we
see
how
everything
fits
together
and
just
makes
it
much
easier
to
build,
as
opposed
to
trying
to
figure
things
out
off
and
complete
documentation.
Is
that
kind
of
how
we're
thinking
about
it?
A
A
E
A
E
A
E
A
A
A
If
you
set
up
a
new
page,
you
try
to
click
on
it
and
you
tell
it
to
put
in
a
apart.
It
doesn't
recognize
you
selecting
the
heart,
so
you
can't
put
it
in
into
the
dimensioning
so
we'd
have
to.
We
have
to
find
a
workaround
for
how
we
actually
give
the
parts
in
the
dimensioning,
but
we
can
just
trace
over
like
like,
and
that's
the
only
thing
we
could
do.
A
We
can
just
simply
trace
over
things,
but
let
me
see
that's
kind
of
tricky
because
without
like
the
nice
thing
about
the
drawing
dimensioning,
is
it
snaps
to
all
the
corners?
So
you
get
the
exact
exact
dimensions?
It's
so
easy!
You
do
it
so
rapidly,
whereas
with
the
like,
with
the
measure
distance
tool,
which
is
how
I
assumed
we
would
be
measuring
things
by
tracing
over
I
mean
you
just
lose
some
accuracy.
So
so
we
can
get
pretty
decently
accurate
things,
but
they
weren't
wouldn't
be
super
accurate.
But
maybe
that's
not
so
critical
here.
E
E
A
A
E
Let's
see
the
build
materials
has
been
good
for
a
while,
but
let's
see
the
master
index
has
been,
it
can
be
a
lot
longer
and
I
probably
haven't
got
higher
than
that.
But
it's
copying
painting
everything
a
little
time
in
there
was
interesting
way
to
input.
All
the
data
at
once
must
have
crowd
of
change
it
more
than
the
way
Lyman
has
it
in
his
PDS
to
try
to
get
closer
to
woman
I
know
we
want
similar
to
other
spreadsheets
with
more
information.
Mm-Hmm.
D
E
Kind
of
remember
for
the
matter
index
I
kinda
I
was
trying
to
flustering
something
extra
heard,
you're
seeing
links
it's
almost
so
on,
like
that.
I
know,
there's
plenty
of
room
for
that
in
the
Bill
of
Materials.
We
probably
need
lots
of
space
for
links
and
things,
but
I
figured
in
the
master
index
minimizing
some
of
the
make
sure
specs
wasn't
important
repented
things,
but
it's
mainly
just
the
links
item,
specifications
in
developing
CAD
links
and
then
we
can
add
video
links
and
so
on
later
that's
I.
Don't
want
to
do
with
the
spreadsheet
yeah.
A
So
this
is
an
extra
spreadsheet
and
Kathy
did
this
one
here,
which
is
partially
done,
as
in
like
the
links
to
the
very
like,
for
example,
yeah
those
links,
we
really
need
very
specific
links
like,
for
example,
this
is
just
linking
to
web
sites
as
opposed
to
the
specific
part
files.
We
should
do
that
as
much
as
possible.
Maybe
we
could
have
Kathy
Snyder
I,
think.
A
E
A
A
E
E
Cushon
about
that
a
while
back
all
to
you
the
importance
of
having
all
that
supplier-
and
you
know
different,
linking
multiple
lengths
can
be
informational
because
I
mean
we
just
need
a
lot
of
room,
I'm,
sure
first,
supplier
links
because
all
over
the
world
are
going
to
want
to
different
sources.
So
yeah.
A
Yeah,
we
do
on
multiple
sources
for
ourselves
now,
of
course,
if
you
take
this
all
over
the
world,
people
have
to
do
like
one
for
each
country
or
region.
I
would
say,
because
for
us
right
here,
we
have
like
five
sources.
Yes,
this
one
is
nice
and
that
that's
coming
off
like
there's
a
page
called
BLM,
should
probably
be
just
BLM
with
that
template
or
BLM
template
no
yeah.
E
A
Be
om
template
that
should
be
on
a
wiki,
so
yeah,
that's
it's
kind
of
like
the
universal
one
we
want
to
use
and
the
one
you
see
for
the
like,
for
example,
on
this
d3
16-inch,
it's
kind
of
kind
of
a
little
different,
because
it's
more
about
the
CAD
files
here,
so
we're
kind
of
using
this
for
parts
and
descriptions
and
like
the
CAD
files.
So
it's
a
little
different,
but
yeah
you're
right,
you're
right
we
wanted
we
do
want
to
use.
A
A
A
We
all
necessarily
need
to
redraw
them
unless
they
start
taking
up
a
huge
amount
of
memory,
so
the
the
concept
there
would
be
if
the
cat,
if
the
sbls
are
manageable
in
size,
we
could
work
with
it.
What
is
your
impression
for
that?
Are
those
all
those
files
like
how
big
are
they
all
together?
Let's
see
I
mean
with
let's
see
on
your
spreadsheet
they're.
G
G
A
Yeah
I,
you
know
I
clicked
a
hell,
yeah
I,
clicked
on
a
couple
here
on
this
page.
You
know
if
we,
let's
see
one
was
100
150,
let's
see
so
like
50,
let's
say:
oh
yeah,
you
see
you
say
that
all
there
right,
70
yeah
I
mean
that's
going
to
start
adding
up
quite
a
bit
like
291
are
hot
and
there
are
there's
a
really
good
number
of
them
yeah.
It
would
definitely
benefit
from
simplification,
though
they
are
relatively
simple.
Already
are
their
son
Belize
like?
A
If
we
can,
you
know
how
we
broke
apart,
the
Machine
into
modules.
Last
time,
let's
see,
let's,
let's,
let's
go
back
to
that.
Where
was
that
index?
That
should
be
in
our
working
document,
which
should
be
on
the
lineman
film,
an
extruder
page,
there's
the
working
document,
so
he
broke
it
down
into
modules.
A
G
On
page,
two
I
think
to
see
you
viewing
the
working
document
on
page
two.
The
system
muscles
breakdown
is
what
I
currently
have
all
the
parts
divided
to
in
the
parts.
Library
I
don't
know
if
those
are
the
best
final
destinations
for
them,
but
for
what
it's
worth
my
goal,
this
value.
D
G
I'm
going
to
put
up
entries
for
every
part
on
the
build
materials,
whether
or
not
we
have
any
image
or
CAD
file
or
simplified
CAD
file
or
anything
forth.
So
the
art
library
has
an
entry
for
everything
so
that
we
can
start
getting
it
and
so
that
we
can
start
putting
them
up
there
as
soon
as
they're
done.
You.
A
G
A
A
A
D
G
A
G
A
Okay,
so
yeah,
so
that's
a
great
first
step,
so
we
got
all
the
individual
parts,
then
potentially
parts
simplification.
The
way
it's
organized
right
now
like,
for
example,
big,
you
know,
take
a
look
at
big
box,
enclosure
plus
hopper
I
mean
we
should
be
able
to
take
a
those
loads,
and
you
know
like
what
I
just
said
that
should
become
one
assembly
right.
G
G
A
G
G
Probably,
since
my
goal
is
to
add,
make
entries
for
all
of
the
parts
and
positions
of
the
printed
parts,
it
will
probably
make
more
sense
for
me
to
to
also
at
that
same
time,
be
working
on
getting
dimensions
for
those
parts
and
then
and
then
have
somewhere
else.
Work
on
converting
to
STL
files
to
free
CAD
file.
Does
that
seem
like
a
reasonable
breakdown
division
of
labor?
Okay,.
E
D
G
E
E
Hopefully
he
has
the
stuff
and
they
can
organize
it.
So
we
can.
We
don't
have
to
do
all
that
work
because
he
should
it
sounds
like
he
can
export
that
stuff
work.
It
is
versions
that
we
Nordmann,
but
if
it's
Holdings
up
we've
got
to
do
something
so
up.
Okay,
with
doing
you
know
more
that
pre-cut
stuff
up,
so
there's
a
lot
of
data
entry
to
do
so.
I,
don't
know
idiot
reinstating
tree
everywhere,
but
yeah.
B
E
D
A
The
film
missing
pieces
there's
a
whole
bunch
of
work
there.
Yeah
I
mean
that's,
that's
that
we
can
say
that's
Dixon
you're,
going
to
create
all
those
placeholders,
yeah,
well,
I'm,
very
yeah,
placeholders
and
you're
going
to
populate
them
already
with
like
say,
mcmaster-carr
parts
or
other
parts
or
just
simple
drawings,
like
a
motor
as
a
cylinder.
You
know
just
draw
it
up
quickly
and
freak
out
or
whatever,
or
something
like
that
or
yeah.
G
A
A
That's
on
this,
that
spreadsheet
is
also
on
the
lineman
film
and
extruder
page
there's
the
two
spreadsheets
it's
kind
of
disorganized
here,
but
on
the
top
there
there's
the
vom,
that's
Abe
and
then
towards
the
bottom.
There's
the
spooler
vom
wait:
yeah,
there's
B
om
extruder
and
spooler
yeah
yeah
yeah.
A
E
A
A
D
A
A
Yes,
so
right
so,
can
you
embed
the
okay?
We
need
to
make
that
clear
on
a
wiki
there
that
this
is
it's
not
really
be
om
its
master
index
to
make
the
distinction
between
the
two
and
then
make
a
simple
comment
there
do
M
is
follows
the
Bo
I'm
template
where's.
The
master
index
includes
mainly
the
the
CAD
files,
correct,
yeah,
yep
yep.
So
let's
stop.
D
A
A
A
E
A
A
A
E
E
A
E
A
G
G
A
A
G
That
she
could
start
tracking
down
the
parts
from
mcmaster-carr
or
getting
general
dimensions
of
motors,
and
things
like
that
that
we
could
then
populate
the
entries
I
make
right
away
and
then,
when
I've
made
all
the
entries
then
known
to
go
first,
but
that
way
we're
started
on
both
things.
So,
yes,.
A
C
A
G
A
G
I
think
I
think
the
best
way
to
address
that
is
to
upload
whatever
part
file.
She
does
get
into
a
zip
file
or
just
send
it
to
me.
I
know
we
want
to
try
and
not
send
files
over
email,
but
then,
when
I
create
the
placeholder
I
put
those
files
up
directly,
while
I
created
I'm,
not
sure
what
the
best
venue
for
that
is.
If
a
zip
file
could
just
be
uploaded
to
the
wiki
just
kind
of
at
the
top
of
the
filament
extruder
part
library,
and
then.
C
A
G
So
if
we
look
at
your
your
entry
in
the
acuter
barrel
or
your
flange
sub
assemblies,
there's
no
image
for
it,
but
it
already
links
to
5x8
in
run
bushings
SAPD.
So
if
I
was
that
name
gets
uploaded,
it
will
auto-populate,
okay,
I'm,
not
sure,
on
the
other
part,
I'm,
not
sure
how
to
come
up
with
a
standard
that
would
apply
to
motors
and
PCBs
and
all
of
the
different
parts.
G
G
Yeah,
so
as
long
as
if
the
sorts
of
file
name
is
what
their
entry
on
the
Bill
of
Materials
is
or
the
master
index,
if
we
all
just
go
off
of
that,
it
should
be
seamless
and
the
only
thing
that
changes
is
the
file
extension.
So,
okay,
what
we're
like?
What's
the
most
complete
list
apart,
would
you
say
your
Philips
eyes.
E
D
E
E
You
think
I'm
nearly
done
with
well
the
master
into
at
least
most
of
the
list
of
the
descriptions
for
the
extruder
mansion
so
that
that's
pretty
good
sources
the
names
the
spooler
probably
need
to
work
on
that
a
little
more.
That
index
is
not
not
edited
as
much
extruder
connects,
but
okay,
we'll
then.
F
G
Well,
let's
do
that
anyways
inset,
we'll
just
start
with
that,
and
then
when
the
spooler
index
is
complete,
then
yes,
we
want
to
that'll.
Be
our
next
step.
Time,
though,
is
the
link
I'm
pasting
in
just
to
check.
That's
the
master
part
index,
you're
referencing,
guys,
yes,
okay,
so
I'm
going
to
make
entries
for
all
of
the
parts
based
on
that
index
of
those
what
you've
got
in
column,
B
is
going
to
become,
I
might
take
like
you've
got
the
PID
and
then,
in
parentheses,
you've
got
control.
G
E
G
E
E
G
A
A
G
A
No
I
think
now
for
now,
as
long
as
we
get
we're
organized
well
on
that
page,
I
think
just
from
now
on,
just
just
for
the
future.
Let's
just
start
using
the
triple
letter
prefix
from
now
you
can
leave
the
other
stuff
because,
like
for
example
like
M
for
nuts
dot,
jpg
or
STL
I
mean
they
might
be
different,
you
know
I'm
for
nuts,
might
we
might
be
using
different
M
for
nuts
for
another
project.
You
know
so
yeah
things
like
that.
We
just
want
to
start
differentiating.
A
A
A
G
A
A
E
A
E
Course
you
know
there's
the
little
part
stuff
like
the
bolts
that
should
be
needed.
Generator
I
didn't
really
care
for
it
about
those
parts
of
it
and
you
know,
and
for
Ultem
stuff,
are
already
pretty
much
available
in
the
weekend
tool.
So
yeah,
that's
easy,
P
to
the
ports
and
stuff
I,
guess
just
no,
except
to
rough
him
up
a
little
bit
from
general
dimensions,
just
the
expense.
That
way.
We
know
how
they've
been
together.
G
A
A
A
E
A
It's
basically
upshot
of
it
all.
Is
you
just
seed
that
so
we've
got
the
the
work
flow
as
we
seed
the
mat,
we
got
the
master
index,
the
part
library,
and
as
soon
as
it's
seated,
we
can
start
uploading
stuff
to
that
file.
One
is
going
to
be
the
drastically
simplified.
Another
one
is
going
to
be
one,
that's
even
more
simplified
without
the
sketches,
so
essentially
like
two
files
effort
and
then
there's
a
third
one,
I
guess
we
can
say
three
one
is
a
simplified
two.
A
Is
this
simplified
without
sketches
and
third
now
the
second
simplified
without
sketches
may
already
be
without
a
sketch.
If
you
started
with
part
workbench,
because
that
doesn't
have
sketches
it's
the
simplest
it
can
ever
be,
so
is
either
two
or
three.
The
third
one
is
the
positional
file.
That
means
once
you
upload
it,
let
merge
it
sorry
into
the
dot
working
document.
It
shows
up
in
the
correct
place,
so
you
don't
have
to
move
it
around.
That's
that's
like
the
ultimate,
but
for
now
we
don't
have
to
worry
about
that.
A
We
just
worry
about
the
first
two,
four
first
one
which
is
like
if
it's
downloaded
from
McMaster
car.
It
can
be
really
heavy
so
at
right
after
downloading
something
that's
like
200k
or
like
a
mag
from
McMaster
car.
Like
say
it's
a
detailed
part.
You
know
it's
gonna,
be
a
Maggert,
a
few
meg.
The
next
step
is
okay,
simplify,
so
it
depends.
A
A
We
got
to
kind
of
learn
like
this
overall
CAD
workflow,
like
really
the
file
management
process,
so
I
think
that's
good,
because
that
allows
us
to
actually
continue
continue
for,
like
time,
I
mean
really
continuing
development,
as
opposed
to
you
do
one
version
and
you
kind
of
got
to
start
from
scratch.
You
do
another
thing,
which
is
how
we've
been
doing
it
today.
I
mean
we
got
it.
We
got
to
get
to
the
next
level,
so
yeah.
A
Now,
let's
see
where
we
are
on
the
together.
Is
that
clear,
so
cat
Cassie?
Can
she
can
definitely
start
tracking
down
cat
files
now,
because,
if
there's
when
there's
no
placeholders
just
start
the
simplifications
of
the
existing
stuff,
maybe
you're
going
to
clean
up
the
wiki
page,
Dixon
you're,
going
to
seat
everything
so
I
think
that
sounds
pretty
clear.
G
A
A
G
A
A
You
have
to
actually
like-
sometimes
you
might
not
know,
what's
important
to
in
that
file
like
which
which
dimensions
are
correct
or
what's
what's
what's
important,
but
I
think
the
figuring
out
part
okay.
How
does
it
go
together
like
if
you
don't
know
how
we're
kind
of
gonna
be
stuck
scratching
our
head,
so
yeah?
We
can
make
a
good
prediction.
Yeah.
E
I
was
wondering
about
that
cat
stuff
before
I
had
seen
people
that
seemed
to
some
examples
of
using
pre
cat
a
little
better
where
the
subcomponents
were
obviously
openal
in
the
tree
view.
As
you
know,
the
parts
all
fit
together,
whether
they're
part
of
the
assembly,
and
then
the
assembly
is
part
of
the
whole
of
the
machine.
E
It
looked
like
it
all
fit
together
in
the
tree
really
well,
and
I
was
thinking
that
that
was
kind
of
the
method
that
we're
going
for
it
seems
like
pre
cat,
or
at
least
some
of
that
product
management
design
management.
Stuff
was,
you
know,
people
figure
that
out
for
free
cab,
but
I
wasn't
familiar
with
the
software
and
I.
Don't
know
if
that's
what
you
were
looking
at
in
the
simplification,
more.
A
It
depends
on
your
workflow
like
how
are
you
you
know
what
the
purpose
of
it
is,
so
your
process
is
going
to
depend
on
that,
but
in
general
the
one
thing
that
is
agreed
upon
as
a
CAD
standard
for
free
CAD
is
that
you,
you
use
the
merge
function
all
the
time.
That
means,
if
you
design
something
you're,
not
like
copying
and
pasting
or
like
working
a
single
document,
you're
just
taking
individual
part
files
and
you're,
just
merging
them
into
the
final
document,
and
you
do
all
the
work
as
low
as
possible.
A
A
That's
that's
the
deal
yeah,
so
kind
of
train
your
mind
to
think
along
those
lines.
That
means
that
assumes
that
we
have
individual
part
files,
which
is
what
we're
doing
right
now.
So
we're
consistent
with
the
industry
standard
here,
we're
generating
all
the
parts
down
to
every
single
part
and
the
additional
step
we're
doing
immediately
is
the
simplification.
Because
of
our
distaste
for
how
long
it
takes
to
open
up
CAD
files,
and
once
you
get,
you
can
simply
do
more
with
that,
you
can
do
instead
of
quitting
at
okay.
I
can
only
do
like.
A
Little
out
of
a
shark
or
something
exactly
so,
it
gets
just
simply
gets
us
more
power
and
and
you're
designed
for
the
purpose
that
you
that
you
need
and
we
are
going
to
need
like
I,
like
to
definitely
what
you
just
said
right
now,
my
print
cluster.
It
should
all
be
in
CAD,
you
know
with
all
the
Machine
down
there
and
then
they're
simplified,
and
we
might
need
to
go
to
the
next
level
of
simplifications.
Once
we
get
the
entire
machine,
we
can
just
say:
okay,
now
we
get
the
machine.
A
We
make
another
simplification
of
the
actual
entire
machine
which
we've
never
done
right
now
we
worked
with
simple
files
to
make
the
machine.
Maybe
later
we
need
to
go
the
next
step.
You
know
stuff
like
that,
yeah
so
yeah,
but
it's
depending
on
the
purpose
that
your
you're
working
on
so
it
seems
like
for
now
we
were
pretty
good
I
just
want
to
get
to
like
I
want
to
have
I
guess
the
way
we
should
think
about
it.
Okay,
the
in
part
index
think
about
merge.
A
A
Well,
still
the
missing
link
right
now
is
we
don't
know
how
they
come
together,
but
once
we
have
all
the
parts
we
can
actually
start
manipulating
them
in
3d.
So
it's
going
to
be
easy.
We
don't
have
to
like
look
for
it
or
generated
we
just
simply:
okay,
here's
download
all
the
parts
into
freecad
merging
them,
and
then
we
can
start
making
sense
out
of
that.
So
yes,
labels.
A
A
A
E
A
D
C
C
A
A
Two
things
come
to
mind,
given
that
we
have
the
simplified
axis,
it
can
be
used
right
now
to
model
both
XY
and
Z.
Like
all
those
right
in
a
super,
simplified
version,
then
the
next
I'm
thinking.
How
do
we
plug
you
into
the
next
step
here,
and
that
would
be
one
side
that
we
have
to
do
is
the
different
sizes
of
the
3d
printers.
A
A
Can
we
get
you
going
on
one
simplified,
extruder
and
to
put
it
together,
because,
although
the
only
thing
that's
missing
for
you
to
be
able
to
actually
work
on
making
a
3d
printer
is
the
simplified
extruder.
If
we've
got
all
the
accent
of
the
frame,
take
the
axes
take
a
frame
which
is
thirteen
inch
or
or
ten
inch,
and
have
you
seen
those
DX
steps
of
the
frame
or
the
frame
page.
A
It
should
be
transparent
if
you,
if
you
look
at
d,
3d
frame,
should
be
transparent.
What
we're
talking
about
it's
cutouts
out
of
flat
flat
metal,
so
you
be
able
to
start
on
just
assembly.
Take
the
13
inch.
Let's
start
working
that
13
inch.
Simplified
version
just
start
putting
them
together,
identical
2d
3d,
but
the
lens
will
be
different
and
therefore
you
might
and.
A
Once
you
got
the
axes,
you
need
to
put
the
frame
around
that,
but
actually
we
claim
we
do
that's
what
you've
got
the
simplified
acts.
We
can
use
that
for
all
the
x
y&z
since
they're
identical
and
then
you
got
to
add
the
platform
and
other
things
but
little
details,
but
the
number
one
order
of
things
is
the
the
geometry,
but
you
do
need
the
location
of
the
bed,
which
you
can
take
off.
Look
how
the
d
3d
16
inch.
A
Does
the
bed
and
just
replicate
that
for
the
13
inch
and
and
the
goal
is
for
the
there's
two
questions
on
the
13
inch.
Can
we
actually
fit
a
12
inch
bed
in
there?
No,
it
would
be
tied,
you'd
have
to
pull
the
axis
on
outside.
So
let's
not
do
that.
The
way
you
can
get
an
8
inch
if
all
the
axes
are
on
the
inside.
A
So
what
I
would
say
it's
focused
on
okay,
we
got
an
8
inch
bed
assume
an
8
by
8
inch
square
and
we've
got
a
13
inch
size
frame
and
see
if
that
works,
see
how
it
works
like
what
the
geometry
looks
like
exactly.
That
means
draw
it
out
in
detail
that
you
can
show
like
okay.
If
I
move
the
extruder
it's
going
to
reach
all
the
corners
of
the
bed,
does
that
make
sense.
A
Yeah
and
that
you
see
just
you
know
just
that
putting
it
together,
like
you
had
those
pieces
in
real
life,
you
have
it
in
CAD.
You
can
slide
the
carriage
around
to
see
how
much
range
of
motion
that
has
then
you
can
say:
okay,
I
get
I,
get
8x8
inch
print
area
out
of
that.
So
the
question
is:
can
you
make
it
have
an
8x8
inch
print
area
when
you
use
the
13
inch
frame,
yeah.
C
Yeah
I
think
it
can
make
sense,
so
I
think
maybe
getting
it
in
getting
the
frame
around
the
parts.
Yep
first
will
help
and
then,
if
I
can
fit
that
in
like
make
sense
of
it,
I'll
ask
you
questions.
It
doesn't
yeah.
A
A
Merge
is
a
bit
basically
you've
combined
all
those
and
then,
of
course,
you
got
to
shift
them
around
right,
like
you
get
there
at
right
angles
to
each
other,
so
you
arrange
them.
You
put
them
all
into
the
document,
then
rotate
and
move
them
so
that
they
they
line
up
on
the
frame.
Do
that
take
one
step
at
a
time
so
take
the
frame
frame
file
I,
don't
think
we
have
a
13
inch
in
3d
CAD.
We
might,
let's
see
Jose.
A
E
A
B
A
A
C
A
A
A
The
extruder
you
can
take
because
the
overall
assembly
is
gonna
be
so
light
you
can
actually
use.
Initially,
you
can
use
the
heavy
extruder,
in
other
words
the
full
file
you'll,
probably
as
long
as
there's
just
like
one
of
those
heavy
files
inside
the
whole
assembly
will
still
be
manageable,
but
it'll
start
slowing
down,
like
you
won't
get
like
an
instant
loading
times.
You
know
yeah,
yeah,
okay,
all
right,
okay,
sounds
good,
so
frame
for
four
axes
and
then
extruder
just
three
steps:
yeah,
okay,
yeah,
okay!