►
From YouTube: OSE Developer Meeting - Mar 27, 2018
Description
Notes:
1. Midwest RepRap Festival
2. 3D Printer - Ohio
3. Power Cube, 80 hp
4. OSE Piping Workbench integrated with Flamingo Workbench in FreeCAD
5. Development Process Roadmap
See Notes at
http://opensourceecology.org/wiki/Development_Team_Log
What you see here at Open Source Ecology is an ambitious program based on a volunteer effort. To help us reach the goals - please consider joining as an OSE Developer in 2017-
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A
B
A
A
A
C
A
Yeah,
my
calculations
really
want
to
kind
of
prove
that
too,
because
so
any
realtor,
my
notes
here,
but
some
of
the
issues
I
had-
would
buy
a
free
cab.
Today,
uh-huh.
D
A
B
A
B
Actually,
on
a
free,
CAD,
101
page,
let
me
paste
this
in
the
notes
here
annotations.
There
is
a
tutorial
on
annotations
yeah,
it's
on
the
Freak
head,
101
page,
it's
the
last
thing.
I
actually
ran
into
it
the
other
day,
but
unfortunately
it's
in
Spanish,
but
it
was
a
good
one.
You
can
almost
like
get
what
they're
saying
they're.
A
B
E
D
E
E
A
B
A
A
B
But
that
yeah,
but
but
that's
that
thing
you
get
out
of
the
drawing
dimensioning
workbench,
though
that's
that's,
probably
the
better
way
to
do
it
of
the
drawing
dimensioning,
where
you
just
make
make
technical
drawings
with
all
the
dimensions
in
there.
So
you
probably
save
it
for
later.
E
E
B
Yeah
I
mean
you
can
do
what
what
I
suggest
is.
Like
the
you
know,
you
you
have
to
it's
more
about.
I
would
say
like
if
you
move
the
yeah.
If
you
move
the
extruder
head
around
yeah
just
doing
the
screen
captures,
you
can
read
that
stuff
off
the
off
the
drawing
there,
but
at
the
end
of
the
day,
we're
gonna
make
fabrication
drawings
for
this.
So
so
you
don't
need
to
put
this
in
here.
B
B
E
E
A
A
A
B
Yeah,
how
do
you
connect
the
x
axis
to
the
y
axis,
there's
nut
catchers
on
end
pieces
and
that's
yeah.
A
B
A
B
B
B
Are
you
good
to
go?
Let
can
we
move
on
to
Abe,
okay,
hey,
let's,
let's
do
it
so
I
see
you
did
some
more
detail
on
I
draw.
B
B
B
Okay,
as
long
as
it's
yeah
as
long
as
it's
accurate
and
the
right
thing
yeah,
but
if
it's
not
then
start
a
new
one
and
make
the
appropriate
changes
because
you
don't
want
to
make
little
changes
on
an
old
version
because
then
we're
mixing
versions.
So
as
long
as
it's
identical,
that's
acceptable,
but
if
it's
not,
you
must
copy
it
and
fork
it
to
a
new
new
entry.
You
know.
B
B
But
but
whoever,
but
wherever
you
have
an
entry
when
I
click
on
it,
it
leads
me
to
somewhere,
but-
and
that
has
to
be
correct
for
the
current
version.
Now,
if
it's
pointing
to
an
old
version,
that's
fine
as
long
as
there's
absolutely
no
changes,
because
as
soon
as
there's
any
little
change
and
you
need
to
you
need
to
start
a
new
link
because
then
you're
mixing,
then
you'd
be
mixing
versions.
So
that's
the
part.
B
E
B
E
E
E
A
B
B
E
E
B
But
the
thing
is
after
so
say:
we
we
do
the
the
micro
track,
the
next
version,
or
whatever
I
mean
the
problem,
is
that
we
have
not
gotten
to
a
product
release
like
a
real
okay.
We
we
say
this
is
a
feature
freeze.
This
is
our
official
version.
I
mean
we
got
to
sit
down
and
say:
okay,
we
do
it
here.
We
have
actually
not
done
that
at
all
for
the
attractor.
B
So
for
every
project
we
have
to
say:
okay,
this
is
our
official
version
right
now
there
might
be
versions
that
are
going
into
the
future,
but
this
is
our
stable
release.
So
we
have
to
declare
something:
okay.
This
is
the
stable
release
and
should
get
as
much
documentation
as
possible
with
every
every
everything
that's
needed.
For
that
to
be
complete,
I
mean
you
can
actually
say
that
I
might
even
take
that
back
and
I
can
say
we
do
have
a
stable
version
in
the
civilization
started.
Kid
version
0.01.
B
Those
four
machines
are
fully
documented
for
what
they
were
in
like
2012,
so
we
do
have
that.
We
just
never
had
another
release
like
fully
published,
because
we
were
just
doing
too
many
things.
There's
too
many
things
that
are
being
developed
so
yeah,
but
that
that
needs
to
happen
eventually
mm-hmm
and
that's
why
we
need
a
team
for
every
every
project,
like
a
full
full-time
team,
for
every
project.
B
Well,
your
percentage
total
done
went
up
because
the
number
of
items
was
became
smaller
or,
if
you
add
some,
you
know
you
have
to
that's
another
thing
to
do
and
then
the
burndown
would
change
automatically.
But
right
now,
as
long
as
you
don't
delete
any
lines
you
get,
you
can
still
like
erase
some
things
or
just
cross
them
out
and
put
a
ten
by
him
or
something
yeah.
Probably
the.
E
B
But
but
in
a
twenty
and
a
twenty
step
burned
down,
I
mean
it
definitely
should
have
every
single
one
filled
out.
Like
you
know,
requirements
we
probably
talked
about
them,
but
we
may
never
have
written
them
down.
Industry
standards
like
all
of
them
are
important
like
and
probably
for
a
lot
of
them.
Like
say
industry
standards.
We
can
refer
to
alder
work
because
we
probably
have
done
that
before
and
stuff
like
that.
So.
B
Let's
see:
do
we
have
a
webinar
on
the
development
template
I?
Don't
think
we
really
have
one?
That's
that's
something
definitely
to
do,
and
that's
some
of
the
things
that
I
really
need
to
do
for
the
immersion
training
just
to
have
people
at
least
give
them
a
decent
reference
on
what
we're
doing
with
each
thing.
Oh
yeah,
that
I
don't
see
any
videos
on
a
development
template
yeah.
We
need
to
do
that.
E
B
B
E
B
B
B
B
B
E
B
A
A
B
There
might
be
some
there
might
be
some,
but
take
a
look
at
open-source
photogrammetry.
The
recent
video
by
Joseph
Prusa
I
think
we
should
try
that
and
see
if
that
works,
because
so,
if
you
ever
get
a
chance
to
look
into
that,
do
because
that
may
be
a
way
to
do
it.
You
just
take
pictures
and
then
use
these
a
couple
of
pieces
of
software
Hughes's.
It's
called
call
map
Co
LM
ap,
and
then
he
uses
meshlab
to
clean
it
up.
B
E
E
E
E
E
B
B
Well
with
it
so,
but
definitely
it
definitely
would
be
useful.
So,
for
example,
we
could
we
could
have
that
be
part
of
the
documentation
like
our
jams,
our
development
jams,
that's
called
OSC
jams
like
a
development
jams,
part
of
it
like,
for
example,
we
could
do
photogrammetry
during
those
two
so
say
you
know,
I
bring
the
hydraulic
pump
and
someone
works
on
that
as
one
of
the
many
tasks
in
the
jam.
You
know
that
would
be
cool,
so
we
can,
for
example,
put
in
a
more
more
accurate
version
of
the
pump
for
the
power
cube.
B
B
E
B
The
current
problem
is
that
when
you
generate
these,
these
3d
scans
you,
you
start
with
a
point
cloud.
You
have
to
convert
it
into
mash
and
then
that's
with
mesh
lab
and
then
after
that,
if
you
import
it
into
free
CAD,
free
CAD
can't
work
with
meshes
well.
So
probably
our
last
processing
step
is
someone
actually
takes
that
and
redraws
it
within
free
CAD,
but
at
least
they
have
a
an
accurate
template.
That's
been
3d
scanned,
so
they
might
have
to
redo
it
to
reduce
the
file
size
or
just
to
eliminate
unneeded
detail,
but
yeah.
B
That's
what
I'm
saying
the
the
workflow
is
not
easy,
but
now
hopefully
one
day
we
automate
that
completely,
where
we
go
from
a
bunch
of
pictures
to
a
freakin
file
format
and
that's
why
we
need
a
team
to
do
this
kind
of
stuff
build
our
team.
So
we
can
actually
get
some
programmer
to
you
know
say
you
know:
one
person
could
probably
spend
six
months
working
out
that
whole
tool
chain.
You
know
to
do
it
properly
and
efficiently.
E
B
E
E
B
F
F
F
F
F
F
B
F
F
B
B
F
F
F
F
F
F
F
B
I
see
this
is
great
all
right.
So
so
are
you
claiming
that
so
is
this
the
definition
of
done
for
what
you
need
to
do
with
the.
A
Yeah
yeah
I'll
send
an
email
about
here's,
the
fog,
yes,
ai,
rendering
an
object
not
like
you
know
some
millimeters
long
for
an
axis
and
for
the
1
inch
schedule,
40
pipe
and
your
dimension
appeared
to
be
the
law
of
actual
so
creature.
When
you
render
PVC
pipe
whatever
the
dimension
for
access
to
say,
I
specify
dimension
for
the
y
axis
say
I
said:
I
wanted
485
millimeters.
You
would
actually
make
full
dimension
of
the
thing
585
millimeters
plus.
F
F
A
D
F
F
E
E
F
E
F
F
F
F
F
E
D
A
A
G
A
D
A
A
A
A
F
A
A
B
A
B
Yeah
yeah,
just
yeah
I've,
got
to
make
that
a
priority.
Okay!
Well
thanks
a
lot
guys
and
yeah
I
mean,
and
as
far
as
all
you
guys,
I
keep
inviting
different
people
to
the
team,
but
yeah.
If
you
see
people
I
can
join
our
team,
bring
them
in
yeah,
okay!
Well,
thanks
a
lot
everybody
so
we'll
talk
again
next
Tuesday
and
we'll
we'll
talk,
then
thanks
a
lot.
Mm-Hm
yeah,
but
like.