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From YouTube: Development Team Meeting - Sep 27, 2017
Description
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A
Welcome
everybody
here,
so
this
is
now
Wednesday
September
27.
That
is
correct,
that's
the
correct
date
and
that's
the
OSE
meeting
agenda.
So
here's
the
link
right
there
take
a
look
at
that.
That's
a
working
document
for
today
and
as
normal.
What
we
do
in
a
working
document,
ideas
there
for
you
to
paste
old,
all
your
content
or
any
any
stuff
that
you
have
done
kind
of
like
your
scrum
stand
up,
so
that
we
can
share
the
information
on
everybody's
work
in
there.
So
please
take
a
look
at
that.
A
As
far
as
team
numbers,
we've
got
a
little
little
slouch
in
our
numbers,
I
mean
the
team
has
grown
all
together.
I
would
say
the
review
of
overall
progress
so
far
is
we're.
Moving
along
I
mean
I,
do
think,
there's
a
lot
of
stuff
getting
done
and
definitely
more
than
I.
Think
more
than
last
year,
I
mean
more
more
than
before
February
before
the
team
started.
The
idea
is
that,
like
on
the
wiki
right
now,
there's
more
contributions,
but
just
about
every
contribution.
A
That's
on
the
wiki,
it's
all
primarily
by
the
development
team,
which
means
there's
a
lot
of
really
relevant
on
on
the
spot.
Basically
critical
path,
related
contributions
as
we
go
forward,
so
we
did
I
mean
we
did
do
a
lot
of
good
things
so
far
and
Akane
is
gonna
join
us
next
week
for
the
HR
work,
but
we
got
a
really
ten
exit.
Ten
exit
is
my
statement
so
like
if
we're
going
along
in
regular
progress.
A
We
we
get.
You
know
constant
growth
right
now.
You
know
we're
a
little
lower
but
ideas
with
with
more
effective
recruiting.
That
means
both
team
members
as
well
as
subject
matter,
experts
which
we
have
not
never
really
focused
on.
We
really
got
to
get
more
subject
matter.
Experts
on
the
team,
so
that
any
problem
is
solved
really
fast,
like,
for
example,
it
took
me
like
four
days
to
troubleshoot
the
hydraulic
controller
in
on
the
brick
press.
There
was
a
very,
very
obscure
problem
that
you
know:
I
ended
up
solving.
A
A
So
if
you
take
a
take
a
look
at
this,
but
where'd
I
leave
off
tan
exit,
keep
going.
Things
are
good,
so
product
demos,
for
today
we'll
talk
about
OS
e
Linux
micro
track
track,
workflow,
video
filament
maker.
So
the
first
thing,
a
big
you
know
like
a
big
topic
right
now
is
the
tractor
for
the
event
was
just
got
announced
so
just
posted
that
four
weeks
ahead
of
time
slide.
Seven
is
where
we're
at
you
know
those
are
the
concept,
slash,
there's
semi
technical
concept
design.
A
So
it's
we're
in
between
a
concept
and
a
real
technical.
Drawing
here
I
mean
we
do
have
the
actual
real
parts,
a
lot
of
the
parts,
and
these
designs
are
actually
very
real.
It's
not
just
the
BS
design
so
to
say
where
you're
just
cutting
stuff
up
randomly
there's
real
parts
in
there
and
things
that
we
know
how
to
build
the
idlers.
The
the
the
track
drive
the
tracks
themselves.
Those
geometries
are
worked
out.
The
power
cube
is
for
real,
even
though
it's
represented.
A
This
is
just
a
cube
that
stuff
is
very
much
real
and
that's
where
we
are
right
now
and
the
steps
to
go
forward
with
our
working
on
I'm,
just
refining
the
design.
There's
there's
a
number
of
details
we
can
put
in
like
like
we
haven't
included
anything
on
on
the
bucket
cylinders
here
and
we've
got
just
general
general
geometries
I
think
the
geometry,
the
loader
arms
has
to
come
forward
a
little
yeah,
just
it's
a
little
wonky
the
micro
track
here
in
this
one.
A
That's
you
know,
that's
relatively
decent
I
mean
that's
a
very
simple
design.
The
only
thing
that's
missing
from
that
design
is
the
actual
quick
attach
cylinder
to
move
the
quick
attach
plate
back
and
forth.
I'm
gonna
just
show
that
in
freecad,
where
we
stand
right
now
and
that's
of
course,
I'm
a
micro
track
master
CAD.
Where
do
you
find
it?
A
If
you
go
to
the
tractor
construction
site
2017
page
on
the
wiki,
you
can
download
all
these
files
we're
keeping
them
as
normal
in
our
part,
library
and
our
master
cab
checklist
document,
but
yeah
lots
of
work
to
be
done
there
and
a
thing
there
is
the
prototyping
that
could
be
done
like
it.
Sorry,
so
Achmed
is
back.
He's
he's
got
good
internet
again.
Well,
maybe
I
could
check
in
with
you
for
a
second
like
as
we
do
this
design,
there's
certain
things
we
can
prototype
collaboratively
like
that's.
What
I
was
asking
you
at
MIT?
B
B
A
B
B
A
B
A
There's
no
detail
there,
but
the
question
is
like
we
should
really.
You
know,
get
very
specific
on
what
to
do
there.
So
the
like,
for
example,
as
the
let's,
let's
take
one
thing
at
a
time
so
say
the
power
cube
right
here.
Let's
do
perspective
view
here.
So
this
is
the
thing
that
we
have
built
and
it
works.
It's
pretty
good
I
mean
the
geometry
is
really
tight
and
the
size
is
small.
It's
like
20
by
20
by
30
inches,
but
you
know
there's
details
there
that
we
can.
A
We
can
do
now
as
far
as
do
we
have
any
ideas
of
because
we
are
considering
that
that
build
and
Saudi
Arabia,
so
any
any
details
on
any
possible
dates,
but
you
can
fill
us
in
or
what's
the
what's,
the
latest
there.
B
B
B
B
B
A
B
A
B
B
B
A
Yeah
13
millimeters
about
a
half
an
inch
or
so
for
you
guys.
People
always
ask
why?
Because
we're
I
mean
we're
still
on
track
to
do
them
as
far
as
the
updates
of
workflow
or
progress
we're
on
track
to
build
on
the
14th.
When
is
that
the
14th
of
October
for
our
own
torch
table?
There's
a
workshop
happening.
So
that's
on
the
schedule.
We
don't
have
many
people
signed
up
for
it'll
be
a
prototyping
day,
but
we're
using
oxy-fuel
torch.
Why?
Because
oxy
whew,
you
can
easily
cut.
A
You
know
a
few
inches
three
inches
four
inches
up
to
seven
inches,
whereas
a
plasma
cutter
to
do
that
would
be.
Probably
the
max
of
a
plasma
cutter
is
maybe
like
one
or
two
inches,
maybe
two
inches
or
something
but
yeah.
That's
why
you
want
like
cuz,
because
then
we
would
have
to
have
both
plasma
and
oxy-fuel
because
we
do.
We
do
want
to
do
cuts
and
at
least
like
two
inch
thick
steel
down
the
road
for
things
like
very
heavy-duty
things
like
like
iron
worker
machines.
Things
like
that.
B
A
Yeah,
but
not
a
problem
right
now,
just
the
discussion
there,
but
we
are
gonna
going
to
in
the
future.
We
are
gonna
open
source,
this,
the
plasma
cutter.
So
anyone
knows
any
subject
matter.
Experts
on
power,
electronics
designs
send
them
our
way.
I
mean
one
of
the
one
of
the
things
we
want
to
really
focus
on
is
is
like
for
I
mean
this
is
for
all
of
you
guys,
and
especially
as
we're
talking
about
human
resources.
A
We
want
to
get
all
these
subject
matter,
experts
who
are
basically
just
advising
like
one
hour
per
week
or
so,
but
as
someone
who
has
built
this
stuff
for
a
lifetime,
they
can.
You
know
we
can
get
through
a
design
in
a
few
hours
sessions.
So
that's
the
kind
of
style
we
want
to
go.
We
can
have
subject
matter
experts
and
then
us
on
the
team.
You
know
once
we
have
a
design,
we
can
cat
it
up
and
stuff
like
that
and
do
other
documentation
that
that's
the
way
it
should
go.
A
I
know
we
haven't
really
used
our
subject
matter
experts
as
much
because
it
takes
time
to
find
them.
I
mean
to
find
a
really
good
person
like
that.
You
know.
First
of
all,
they
have
to
be
really
smart.
I
mean
I.
Think
because
a
lot
of
the
subject
matter,
experts
will
be
like
well,
who
are
you
if
you
don't
know
anything
about
it?
You
you
have
to
have
a
lifetime
of
experience
in
it
to
do
what
I
do
so.
A
Those
kinds
of
people
don't
work
for
us,
but
the
person
that
does
work
is
a
person
who's,
so
smart
that
they
think
they
can.
They
actually
can
teach
somebody
in
a
very
short
time
and
that's
what
mastery
is.
You
can
actually
teach
somebody
in
a
short
time
not
say.
Oh,
that's,
too
complicated.
Anyone
who
says
something
that's
too
complicated,
I,
don't
think
they
know
their
stuff
enough.
So
that's
kind
of
my
opinion.
How
I've
been
treating
subject
matter,
expertise
issue,
but
on
a
power
cube,
so
I've
met.
A
Then
if
we
talk
about
the
torch
table,
what
we
should
be
doing,
then,
is
we
should
collaborate
on
the
on
the
open
source
torch
table.
So
maybe
we
can
have
a
separate
discussion
on
that
because
I
mean
we're
gonna
be
building
it
here.
We've
got
the
type
Torche
height
controller,
the
very
simple
one
and
stuff
like
that.
But
there
is
some
some
good
prototyping
to
be
done
there.
So
maybe
I
can
coordinate
with
you
on
that.
Maybe
we
can
set
up
a
meeting.
Can
we
do
that.
B
A
We
should
meet
like
I,
don't
know,
I
mean
if
you're
available
tomorrow
for
a
quick
check-in
just
to
see
where
we
are
on
that,
because
I
wanted
to
run
that
by
you,
I
mean
we've
started
and
we've
got.
You
know,
we've
done
initial
tests
and
we
want
to
go
further
with
that.
So
are
you
available
to
say
tomorrow
at
1:00
p.m.
same
time.
B
A
P.M.
2
p.m.
sounds
great
to
me,
so
I'll
put
that
on
the
calendar
and
then
then,
because,
if
you
can
do
that,
then
we
can
both.
Do
it
I
mean
they'll,
be
great
I
mean
we
want
to
tap.
We
want
to
leverage
the
our
development
team
for
prototyping
work
as
well,
which
leads
us
to
another
I'll,
bring
up
another
topic
and
that's
the
dev
kit,
so
I'm
going
to
start
a
slide
number
8,
but
dev
kit,
a
low
cost
set
of
tools
that
we
can.
A
Basically,
you
know,
as
people
are
stable
and-
and
you
know
real
performers
on
a
team-
we
can
send
as
dev
get
out
and
have
it
also
for
sale
for
others,
but
something
that's
like
within
a
thousand
dollar
budget,
but
allows
you
to
just
about
anything.
So
let
me
see
I
think
I
wrote
some
notes
on
my
log
on
that,
but
the
idea
being
the
3d
printer
being
a
core
of
that
you
have
to
have
a
little.
You
know
some
drilling
capacity
and
also
a
very,
very
simple
welder
like
it.
A
A
Welding
machine,
that's
basically
a
small
MIG
welder
that
for
exam
I
mean
I'm
talking
about
things
like
that,
you
can
weld
1/8
inch
or
like
three
millimeters
steel,
just
a
tiny
one,
that's
about
a
kilowatt
of
power,
but
something
that
you
can
plug
right
into
a
wall
and
it's
simple
power.
Electronics
like
a
like
a
buck,
boost,
converter,
kind
of
a
simple
I.
A
So
let
me
just
write
some
notes
down
on
that,
but
so
so
that
we
kind
of
keep
it
in
our
mind,
because
I
think
one
of
the
big
needs
that's
emerging
throughout
the
project
is,
as
you
know,
as
people
get
involved
like
right.
Now
we've
been
doing
all
this
design
work,
it's
all
CAD
and
virtual,
but
we
got
to
get
our
hands
on
real
physical
activity
for
those
people
that
are
not
set
up
for
that,
and
we
want
to
do
that
at
low
cost.
So
we
can
fund
the
development,
kids
or
maybe
do
something
like.
A
A
But
the
universal
axis,
just
like
we're
doing
the
CNC
torch
table
right
now.
If
you
can
3d
print
the
parts
and
do
little
metal
pieces,
you
can
read,
you
know
like
what
and
what
will
show
that
you,
you
guys
will
see
how
how
simple
it
can
be
to
build
a
cnc
torch
table
like
once
you
open
source
it
I
mean
I.
Think
one
could
build
us.
You
know
maybe
a
tiny
version
of
it
for
possibly
as
little
as
I
would
guess
three
hundred
dollars
even
four
hundred
dollars.
A
Then
you
need
a
torch
on
top
of
that,
but
but
I
think
that
some
some
could
be
done
so
from
a
3d
printer
core.
Just
like
we're
doing
with
what
we're
doing
in
the
in
the
roadmap
for
OSC,
you
go
from
a
3d
printer
to
the
3d
printed
universal
axis,
with
larger
rods
or
even
the
small
same
rods
for
for
a
torch
table
that
you're,
basically
automatically
automated
movement
of
a
torch,
so
say,
you've
got
a
torch,
I
mean
the
torch.
A
Will
cost
you
you
know,
like
the
bottles
are
expensive,
but
you
know
once
you
invest
in
that
you
can
have
simple
torch,
cutting
ability,
but
so
Universal
axis
torch.
So
one
kilowatt
like
a
small
flux,
core
MIG
welder,
with
with
3d
printed
gun
and
the
same
like
for
the
for
the
feeder
for
the
wire
feeder.
We
can
do
basically
a
once
again
a
stepper
motor
like
we
use
so
you're,
not
using
any
extra
parts.
You
got
a
stepper
motor
in
a
set
here
right,
so
you
that
will
be
the
wire
feed.
A
So
the
second,
the
last
thing
is-
and
this
gets
pretty
interesting
and
I'm
convinced
this
can
be
done.
So
then
you
do
a
a
ceramic
printhead,
so
you
can
print
high
performance,
ceramics
things.
You
would
have
to
bake
in
an
oven
though,
but
ceramic
printhead
meaning
a
syringe
for
the
3d
printer
right.
But
with
that
you
can
then
do
ceramic
pieces,
so
this
could
could
apply
to
whether
it's
cookware,
whether
it's
pots,
but
the
very
interesting
thing
comes
in
if
it's
molds
for
casting
okay.
A
Stickin
up
put
a
hole
in
the
bottom,
so
you
can
stick
an
electrode
through
it
and
then
you
make
weld
into
it
and
then
MIG
weld.
If
it's
a
small
thing,
you
know
talking
about
things
that
are
a
cubic
inch
size
or
a
couple
of
cubic
inch
size.
You
MIG
weld
into
the
form
and
you
get
a
casting
so
instead
of
pouring
hot
metal,
your
MIG
welding,
the
hot
metal
in
there
alpha.
Do
you
think
that
could
be
done?
B
B
B
A
How
that
relates
to
the
present
question,
but
anyway
that's
the
idea
there,
so
we
gotta
try
that
because
okay,
so
what
do
you
have
here
guys
if
you
got
a
3d
printer,
you
can
bootstrap
to
a
two
torch
table
as
a
larger
implementation.
The
3d
printer
core
is
also
is
also
a
circuit
mill
with
you
know,
like
$100
more
in
cost.
A
Milling
capacitive
circuit,
milling
capacity
and
we're
talking
about
features
like
I
mean
very
precise
features.
It's
gonna
easily
melior
your
Arduino
boards
and
things
like
that.
Definitely
for
0.1
0.1
inch
feature
size,
but
we're
talking
about
more,
like
I
think
it
was
like
point.
1
millimeter
feature
size,
which
is
ridiculously
good
because
the
basics
of
gt2
belts
on
a
3d
printer.
They
get
you
to
one
hundredth
positioning
accuracy
now
based
on
a
stepper,
just
the
simple
step
or
drivers.
A
We
have
you
get
one
hundredth
of
a
millimeter
positioning
accuracy,
so
the
accuracy
is
there,
it's
it's
really
good,
but
this
is
the.
This.
Is
the
idea
here
so
to
produce
for
a
thousand
bucks
this
this
crazy
capacity
based
on
3d
printing,
then
you've
got
additional
$100
more.
You
got
a
circuit
mill,
you
got
say
in
the
minimal
instance:
I
would
go
for
$200
more
and
a
forest
cnc
torch,
but
had
torch
not
and
well
torch
handle,
but
not
tanks,
not
included.
A
A
Like
I
know
those
guys
those
Italians
got
that
going
on
there.
There's
some
companies
Evo
or
something
no
I'm
mixing
well.
I
saw
a
really
nice
ceramic
printer,
that's
that's
basically
hobbyist
type,
but
very
high
quality,
but
that's
something
we
can
do
now.
This
make
casting
deal.
If
you
can
do
that,
then
you're
talking
about
printing
and
printing
yourself
so
somewhat
you
know,
quote
unquote:
3d,
printing
metal
parts
like
little
metal
gears
and
other
things.
A
So
out
of
this
prototyping
core,
you
can
get
circuits,
you
can
get
small
hand
tools
like
the
cordless
drill,
power
power,
cordless
drill,
Construction,
Set
kind
of
deal
little
gears.
You
can
3d
print
your
your
cordless
tools.
If
you
use
like
plastic
gears,
you
can
print
polycarbonates
say
gears,
think
that
could
be
relatively
strong,
but
you
want
to
go
to
metal
for
anything
that
really
lasts
for
a
long
time.
But
the
good
thing
is
with.
A
A
A
So
that's
that
oh
yeah
and
I
forgot
one
thing:
if
you
want
to
do
really
solid
production
and
plastic
like
a
like
think
about
all
the
plastic
goods
in
the
house,
which
is
a
ton
of
them,
then
you
want
a
filament
maker
and
the
filament
maker
who's
got
a
lot
of
3d
printed
parts,
but
it's
probably
filament
maker.
It's
probably
another
I
just
bought
all
the
parts
for
the
for
the
one
that
we're
building
this
weekend.
So
you
look
at
page
six,
that's
some
of
the
printed
parts,
but
all
the
electronics,
everything
else.
A
It's
probably
might
be
like
another
three
hundred
dollars.
So
that's
an
expensive
book.
But
if
you
can
get
ample
3d
printing
filament
that
you
make
yourself,
you
can
print
anything
anything
so
and
then
I
just
found
out
from
the
tech
for
trade
people
they're
the
guys
that
talk
about
the
digital,
blacksmith
Network.
A
They
apparently
developed
a
fully
open
source
and
robustly
proved
it
film
it
maker
for
PE
T,
which
is
actually
harder
to
make
filament
with,
because
it's
something
about
higher
temperature
and
more
sensitivity
there,
but
they
apparently
nailed
the
open-source
PE
T
filament
maker,
so
we're
gonna.
Do
some
tech
transfer
first
straight
out
of
Africa
that'll,
be
good!
That's
a
tech
portrayed!
A
It's
a
bunch
of
white
guys
working
appropriate
technology
in
Africa
and
I
think
they're
Europeans,
but
that
would
be
good
like
let's,
let's
see
what
happens
with
the
filament
maker
build
this
weekend
and
it's
it's
actually
quite
exciting,
because
I
mean
you
know
we're
getting
our
hands
dirty
on
that
and
getting
the
first
experience
and
getting
some
some
filament
made.
So
hopefully
we
finished
that
this
Sunday,
so
Saturday
is
the
3d
printer
build
and
then
Sunday
is
the
filament
maker
build.
So
it's
looking
good
like
all
the
parts
they
all
make
sense.
A
I
just
have
a
couple
of
questions,
maybe
on
electronics,
but
it's
pretty
much
straightforward
and
by
the
way,
really
good
job
guys
like
going
through
them.
The
master
CAD
file
and
the
visual
builds
the
material
documents.
It's
pretty
clear
I
mean
it's
pretty
straightforward.
We
can
use
those
within
the
workshop
to
actually
build
from
because
a
lot
of
the
explosions,
all
the
details
are
in
there
and
our
CAD,
for
that
is
outstanding.
So
we
did
a
great
job
on
the
CAD
and
let's
talk
about
CAD
workflows,
so
Roberto
hot
off
the
press.
A
A
A
For
I
think
it
was
for
4
hours
per
minute,
4
hours
of
edit
that's
and
that's
four
hours
of
edit
after
the
script
was
written,
so
maybe
altogether
like
6
hours
for
one
minute
of
video,
that's
kind
of
what
we're
looking
at
it
as
far
as
the
quality
and
and
Roberto
really
great
job
on
that
none
of
this
is
going
to
waste.
This
is
good
stuff.
It
really
documents
a
lot
of
the
workflow.
It's
super
tight,
it's
worth
watching
and
Roberto.
He
also
asked
about
the
language,
agnostic,
instructional,
video,
that
that
might
be
short
lived.
A
No,
it's
not
we're.
Building
upon,
we
still
haven't
done
much
of
the
language
agnostic
constructions,
but
the
procedure
you've
done
for
that
in
a
video
is
completely
irrelevant
and
we'll
just
be
building
upon
that.
But
one
of
the
last
things
we
talked
about
is
this
Gundam
style
instructions
which
are
these
these
toys
from
Japan
or
Korea,
or
something
where
they
make
these
nice
instructions
that
look
like
their
language
agnostic.
They
have
very
very
few
letters
and
words
in
there.
They
do
have
some
Japanese
written
in
there.
A
We've
got
Brian
back
in
the
background,
he's
not
officially
on
an
in-depth
in,
but
he's
doing
a
video
of
instruction
on
kdenlive,
so
we're
gonna,
add
kdenlive,
like
you
know,
really
getting
good
at
kdenlive
and
also
some
post-processing
stuff,
which
is
Natron,
which
is
compositing
software.
So
that's
what
you
got
video
and
then
you
do
special
effects
and
and
post-processing
like
text
and
different
features,
different
cool
things
to
make
it
really
professional.
That's
Natron
never
used
it.
I
know
it's
out.
There
looks
great
another
French
product.
A
French
guys
got
a
lot
of
good
products
out
there
like,
for
example,
sweet
home.
That's
another
French
product
out
of
France
sweet
home
3d,
which
is
our
core
for
the
CD,
go
home.
Okay
continuing
here!
So
that's
the
filament
maker
gonna
be
built.
That's
watched,
a
video
study
it
and
carefully
by
the
way
study
this
video.
This
is
something
we
have
to
master
and
that's
what
we
already
are
supposed
to
be
doing
with
the
final
assemblies-
and
this
explains
a
bit
about
going
between
the
part,
libraries
and
final
assemblies
and
so
forth.
A
Very
simple
work
full,
not
involving
a
lot
of
the
assembly
work
that
just
minimal
because
there's
another
workflow
that
we
will
tap
later
once
we
get
a
little
better.
That
uses
much
more
of
the
constraint
features
and
auto-update
of
parts
where
you
can
update,
like
all
the
parts
in
a
in
a
document,
but
that's
a
little
harder.
So
we
don't
want
to.
They
will
have
that
too
for
the
more
advanced
people,
but
for
now
this
this
works.
A
It's
acceptable
for
simple
design
that
then
anyone
with
minimal
training
can
can
do
as
opposed
to
having
a
little
bit
of
a
steeper
learning
curve.
If
you
work
with
the
advanced
features
of
the
assembly,
workbench
all
right.
What
else
here
this
is
so
we're
working
on.
How
do
you
do
explosion?
So
Roberto's
done
the
line?
How
to
extract
isometric
views
he's
got
another
process
to
get
this
only
issue
with
this
one
is
there's
a
little
pixelation
there.
A
As
you
see,
look
at
the
details,
but
there's
a
different
workflow,
but
look
at
that
I
mean
it's.
We
have
to
work
out
how
to
make
this
perfect.
We
can't
have
this.
We
need
complete
detail
and
there
might
be
a
way
to
do
that
if
we
just
zoom
out
more
and
things
like
that,
but
we're
still
working
on
that
Roberto
any
comments
or
you
can't
can't
really
talk
to
us
right
now.
A
All
your
problems,
okay,
but
see
if
you
can
comment
on
the
numbers,
five
slide
about
the
time
it
took
you
and-
and
we
can
trace-
that
all
you
need
to
do
is
actually
look
at
Roberto's
log
because
he's
logging
well,
he
can
figure
out
how
many
hours
it
took
him
to
do
all
this
all
right,
leaderboard
gamification!
So
no!
This
is
last
week.
A
But
if
you
look
at
look
at
dev
vlog,
there's
a
development
team
log
there's
the
leaderboard,
the
top
contributors
I
should
be
scratched
off
of
that,
because
I
do
this
full-time,
so
I
ski!
This
thing
but
Michelle
Roberto
Lex
Michael
I'll
field
Christian
top
six
there,
but
that's
good
because
we're
we're
competing
for
glory
with
with
ourselves.
A
Okay,
what
else
to
be
said?
I
mentioned
the
Deaf
kid
Aussie
is
all
just
one
comment
on
that.
So
so
yeah
I
mean
OSC
is
oh
yeah.
It's
actually
pretty
good.
I
mean,
first
of
all,
it's
awesome.
It's
got
a
lot
of
this
offer,
but
definitely
still
we
got
to
shake
down
a
few
issues.
The
USB
stuff
doesn't
seem
to
work.
C
A
A
A
Maybe
the
because
I
used
a
different
computer
I
thought
is
this
actually
the
u.s.,
because
it
looked
exactly
like
my
my
desktop
on
the
the
one
I'm
using
right
now
I
was
like
wait.
A
minute
was
that
maybe
installed
on
a
computer
already?
No,
no,
it
was
coming
right
off
the
the
USB
stick
and
basically
that
halt.
When
you
look
at
the
OSC
Linux
page,
there's
a
there's,
an
icon
on
the
right
hand
side
there
see
that
see
this
bar
here
of
all
that.
A
Well,
that's
exactly
how
it
appears
in
the
ISO,
so
Chris
good
job
on
actually
copying
that
exactly
cuz,
that
that's
kind
of
the
the
whole
developer
stack
that
we
have
free
CAD.
You
got
your
QR,
you
got
your
Arduino
openscad,
kdenlive,
voco
screen
and
so
forth,
a
few
more
programs
there,
but
yeah
really
nice.
Now
the
only
thing
is
the
USB
doesn't
appear
to
be
working,
I
tried
to
upload
programs
to
Arduino
and
then
to
the
3d
printer
and
they
didn't
work
and
it's
it
was
replicable
problem,
so
we
gotta
fix
the
USB
issue.
A
C
A
A
C
C
A
So
the
next
step
is
to
see
if
the
problem
is
replicable
and
maybe
for
you
other
people
like
I,
noticed
in
the
spreadsheet.
Everyone
said
that
it's
working
for
them.
Try,
if
you,
if
you
have
an
Arduino,
try
uploading
something
to
an
Arduino
and
see
if
the
USB
works
or
even
a
thing
like
I
haven't
actually
checked
things
like
the
the
video
camera,
because
that's
a
USB
video
camera
I'll
just
try
any
USB
devices
see
if
they're
recognized
but
yeah
Christian
for
you.
A
The
next
step
would
be
plug
into
an
Arduino
and
see
if
you
get
an
issue,
because
if
you
can
do
that,
I
don't
know
if
you
can
do
it
by
this
weekend.
I
don't
know
if
you
have
the
time,
but
if
that's
the
case,
that
would
be
the
first
time
we
would
use
it
during
a
workshop,
because
I
mean
it's,
it's
sweet
I
mean
I
almost
got
to
printing
with
my
USB
distribution,
and
it's
just
amazing
because
it's
faster
than
my
death
and
then
my
laptop.
A
A
A
C
A
C
A
C
A
It
might
be
yeah
I,
don't
know,
I
mean
the
latest
I
haven't
heard.
Any
news
I
think
maybe
just
ignore
that
for
now,
because
all
I
know
is
that
there's
development
on
the
assembly
too
and
I
I,
don't
haven't
heard
much
about
work
from
another
assembly
workman's.
Does
anyone
know
anything
more
about
that?
If
we
don't,
then
I
think
we
should
probably
ignore
it.
A
C
C
C
C
A
Haven't
used,
yeah
I
mean:
does
someone
use
them
regularly?
I
know
we
want
to
get
to
using
OBS
studio.
That's
for
doing
screencasts,
where
you
can
capture
like
a
little
picture
of
you
in
a
corner
when
you're
explaining
something
that's
a
nice
thing,
an
obvious
studio
in
general.
That's
for
studio
like
video
production
work,
which
is
we
will
do
that.
A
Does
anyone
use
that
regularly
right
now,
because
we
will
add
that
later
I'm
not
sure
if
you
necessarily
need
to
do
that
right
now
and
VLC
player,
yeah
I
mean
I,
guess
that
is
used
quite
a
bit.
Vlc
player
is
yeah,
yeah,
no
it'll
be
good
cuz.
We
are
gonna,
use
them
definitely,
and-
and
hopefully
we
keep
this
manageable,
keep
it
still
fast
nice
and
fast.
C
The
fingers,
however,
we
get
about
four
gigabytes.
It
may
get
some
messy
stuff.
I
cannot
really
explain
it,
but
it
basically
has
to
do
with
the
restrictions
of
well
of
the
after
format
that
the
use
velocity
is
using.
That
wants
to
keep
it
below
four
gigabytes
and
kind
of
a
restriction.
It
can
be
overwritten,
but
it's
it's
kind
of
messy,
so
it
would
be
good
and
it
would
be
reasonable
because
oma
four
gigabytes
is
also
where,
when
to
use,
be,
stick
stop
to
get
regular.
So
maybe
just
stick
with
that
restraint.
Yeah.
A
Okay
and
the
last
last
thing
talking
about
the
USB,
we
should
appreciate
how
that's
done.
Do
you
think
you
can
do?
Do
you
have
the
capacity
to
do
a
little
screen
capture
of
the
process
of
how
you
actually
add
you
know,
download
and
change
the
ISO
to
add
new
programs
into
just
a
quick
overview
of
that?
Can
you
do
a
screen.
D
C
Well
be
like,
like
I
said,
maybe
maybe
somebody
can
read
somebody
who's
interested
in
that
can
read
the
part
that
I
read
that
I
wrote
about
it
and
tell
me
if
this
is
readable.
If
a
video
could
be
interesting
or
not
so
because
there
are
different
steps,
for
example,
I
have
to
set
it
up
on
the
USB.
Stick
before
I'm
done,
put
that
one
in
a
computer
and
start
up
a
bit
and
then
I
start
to
arrange,
for
example,
the
the
taskbar
on
the
left
side.
A
C
A
Idea
here
is,
the
deal
is
yeah,
maybe
maybe
forget
about
it.
For
now,
what
we
would
need
is
actually
a
video
team
to
do
that,
because
now
you
you're
in
the
details
of
that.
So
you
don't,
you
might
not
see
the
whole.
You
know
kind
of
like
a
higher
level
view,
but
a
documentarian
like
a
video
producer,
a
director
and
a
team
could
make
a
make
a
video
out
of
it.
I
mean
it's
more.
That
is
more.
C
A
Right:
okay,
without
that,
but
we
we
would
want
to
do
that
sometime
in
the
future,
because
the
idea
there
is
yeah
you,
you
have
to
have
a
person
like
who's,
really
like
a
like
a
video
producer
to
to
step
up
above
that,
because,
because
you're
in
the
details,
it
needs
to
be
translated
by
a
team
of
people
who,
who
don't
have
that,
like
you'll,
be
important
for
somebody
who's
who's,
pretty
much
a
novice
to
make
that
video.
Because
then
I
can
ask
the
simple
questions.
I
wrote
some
notes
about.
A
Look
at
my
log:
I
looked
at
the
video
production
protocol
because
yeah
instructional
production
protocol-
if
you
want
to
take
a
look
at
that,
but
that's
kind
of
like
it's
called
instructional
production
protocol
on
the
wiki,
but
it
starts
to
get
into
like
I
for
developing
the
team.
There's
a
whole
bunch
of
role,
descriptions
of
what
needs
to
all
happen
in
that
once
we
really
define
this
process
and
we
really
have
a
team
where
we
can
go
into
a
subject
and
do
like
I
want
at
one
good
example
that
does
it
really
well?
A
Is
the
Khan
Academy
they
they're
really
good
at
doing
that,
I
just
saw
a
video
on
how
to
make
videos
from
them
just
amazing
level
of
work
and
and
yet
for
that
kind
of
work,
you
need
a
whole
team,
an
editor
and
producer
and
technical
writer,
screenwriter
and
tons
of
tons
of
resource
to
make
it
happen
properly.
It's
a
whole
art,
but
beyond
the
scope
right
now.
Okay,
anything
else,
questions
comments,
the
next,
because
the
next
steps
on
the
tractor,
we
should
talk
about
some
role.
C
Just
before
I
forget
it
is
there
anyone
out
there
with
driver
problems
left,
because
we
had
one
that
has
DNA
that
had
been
s
problems,
so
I
was
kind
of
a
bit
anxious
about
that.
Is
there
anything
left
any
any
kind
of
problems
when
starting
it
up
it
up,
or
is
it
just
with
the
singular
prop
programs
that
we
have
to
adjust.
C
D
A
He
can
rest
in
peace
and
do
some
the
next
iteration.
Thank
you.
Now.
It's
really
good.
If
you
do
get
this
in
time,
we
can
definitely
use
it
in
this
weekend's
workshop,
because
we,
this
weekend's
workshop
we're
gonna,
have
a
dedicated
to
our
session
for
free
CAD.
So
hopefully
we
can
use
it
on
is
all
if
not
well.
If
we
don't
write
the
free
cat
part,
we
can
do
so.
We
can
already
use
it.
We.
What
we
can't
do
is
do
the
printer
control
with
it.
A
C
A
I
see
well,
thank
you
this.
That
sounds
that
one
okay
next
tasks
on
the
tractor,
so
little
role
division
will
have
you
know
we
can
actually
take
that
meaning
for
whoever
wants
to
join
us
on
on
with
Achmed
tomorrow
at
2:00
p.m.
but
the
immediate
priorities
there,
like
a,
would
be
a
bucket,
a
rototiller
and
a
moer
three
attachments
to
the
plate.
Now
the
plate,
the
quick
attach
plate
is
just
it's
not
detailed.
It
there's
the
full
detail
that
needs
to
happen
on
a
quick
attach
plate
right
now.
A
The
profile
is
that
of
the
Bobcats
standard,
which
is,
if
you
look
at
the
side
profile.
That's
what
a
bobcat
standard
looks
like
something's
wrong.
There
too,
though,
that's
that's
the
profile.
If
you
look
from
the
side,
that's
how
you
attach
to
implements
there's
a
pin,
that's
missing!
There
will
be
a
pin
that
goes
in
through.
A
It
was
like
a
bar
that
would
lock
implements
in,
but
this
is
the
the
male
part
of
the
quick
attach.
Now
it
doesn't
have
the
cylinder
or
anything
so
that
needs
to
be
added.
I
mean
these
are
technical
details
and
they
they
need
some
attention.
So
that
who
are
the
people
who
are
available
to
do
stuff
on
that?
We've
got
I,
know
Abe
just
to
get
an
overview
of
who's
available
to
do
stuff.
E
E
A
A
A
E
Yeah
mess
was
have
been
the
motors
right
and
I
guess:
there's
clamps
on
the
motor
I
looked
at
the
old
one
of
the
old
files,
the
previous
record
that
there
was
some
information
there.
It
wasn't
a
complete
cat,
but
it
looks
like
there's
clamps
that
go
around
the
motor
and
I
wasn't
sure
that
that
sprocket
was
quite
if
that
was
necessarily
the
right
size.
No.
A
There's
no
spark
hold
on
a
second
on
the
motor
we're
not
using
it's
a
direct
couple
to
the
do
that
to
that
sprocket
thing.
So
there
is
no
clamps
there
that
this
sprocket
the
detail
there
is
that
it's
gonna
bolt
on
to
the
plate.
That's
this
kind
of
like
a
wheel
mounting
plate
on
the
on
a
motor.
So
the
detail
there
would
be
four
bolts
or
five
bolt
pattern
that
connects
this
sprocket
to
the
to
this
disc.
That's
on
a
motor,
that's
that's
there!
But
yeah!
This
is
not
yeah.
A
It
just
needs
a
lot
of
the
detail
to
be
worked
out
and
that's
why
I
would
say.
One
thing
you
can
do
is
add
the
clamps
on
the
arms.
That's
one
item.
That's
a
very
specific
item,
but
beyond
that
I
mean
someone
could
take.
Can
anyone
take
the
quick
attach
and
actually
make
it
a
technically
correct
thing
like
adding
details?
So
that
means,
if
we
forget
about
how
it's
mounted-
maybe
don't
worry
about
that,
take
what's
here
already
and
add
the
pin,
we
need
a
pin
to
lock
down
the
implement
now.
A
How
are
we
gonna
do
that?
I?
Don't
know
that
needs
to
be
figured
out.
It's
good.
You
kind
of
have
to
study
at
how
just
to
take
a
look
at
pictures
from
all
other
sources
as
far
as
how
they
do
the
locking
pin
there's
be
some
lever
and
a
pin
that
locks
to
implement
down.
So
that's
one
thing
I
can
be
worked
on.
A
A
A
And
probably
get
our
initial
work
open,
source
tooth
bar,
of
course
that's
classic
work,
but
here's
an
actual
technical
design
of
the
tooth
bar
so
replicate
that
it's
just
a
bar.
We
can
use
like
one
inch
one
inch
shaft
for
that
one
piece
and
another
piece:
the
technical
design
is
drawn
up
right
there,
so
someone
can
draw
that
out
and
make
a
tooth
bar.
A
A
Yeah
Roberto,
maybe
you
can
do
you-
can
do
the
tooth
bar
bucket
so
bucket
and
teeth
on
it.
What
you
can
do
is
essentially
look
at
Bobcat
buckets
and
that
use
a
bobcat
standard
so
because
we
define
that
Bobcat
standard
you'd
have
to
worry
about
what's
here,
because
we
know
that
we're
gonna
have
to
make
it
about
cat
full
standard.
So
what
you
can
worry
about
is
the
then
the
part
that
mates
to
this
has
to
be
the
Bobcat
standard
female
part.
Now,
so
what
I
would
suggest?
That's
that's
actually
a
big
project
right
there.
A
The
the
bucket
itself
is
easy,
but
adding
the
detail
of
the
quick
attach
meaning
the
male
mating
part
and
the
female
mating
part.
So
on
the
tractor
here,
the
micro
track,
we've
got
the
male
part.
The
female
is
what
slips
over
it.
You
just
have
to
google
it.
You
know
Bobcat,
look
at
the
wiki.
We
have
that
documented.
There
look
at
pictures
on
a
web,
but
what
I
would
do
is
maybe
divide
that
into
two
parts.
A
What
you
need
to
do
is
study
how
the
profile
of
that
bucket
looks
just
as
basic
geometry
and
make
a
nice-looking
bucket
for
it.
Just
just
look
at
it
online
like
all
kinds
of
variations
and
make
a
pretty
decent
one.
It
we've
done
like
the
simple
square
right
angle,
ones
they
they're
not
good,
because
the
corner
you
get
stuff
stuck
in
the
corner,
so
they
want
to
have
this
kind
of
a
shape.
That's
like
I'll,
draw
that
out
you
for
your
bucket
profile.
You
in
a
shape.
That's
something
like
this.
A
There's
a
cutout
in
a
corner
that
that's,
like
your
that's,
really
a
decent
bucket
right
there
and
add
the
tooth
bar
now:
Josh
the
part
that
goes
to
mount
the
bucket
itself.
So
you
we
know
the
interface
it's
Bobcat
standard
draw
the
mayor
of
the
female
draw
the
female
part
of
the
Bobcat
standard.
Does
that
make
sense
does
or
so
just
that
which
will
be
welded
onto
the
bucket
or
welded
onto
any
implement
whatsoever.
So
there
will
be
a
module
part
that
we
use
once
you
have
that.
A
I
actually
think
you
could
do
something
like
that.
Okay,
let's
try
it
so,
let's,
let's
do
this.
This
is
good,
keep
going
we'll
and
we'll
talk
to
Ahmed
tomorrow,
2:00
p.m.
so.
If
anyone
wants
to
join
that
join
that
discussion
on
the
tractor,
you
you're
welcome
to
once
again
because
the
idea
here
is
with
the
implements
like
once
we
declare
bobcat's
tanner.
We
can
have
a
bunch
of
people
drawn
up
a
bunch
of
different
influence,
especially
if
we
say
ok,
these
are
the
accepted
motors
like,
for
example,
the
PTO
yeah,
a
PTO
motor.
A
Si
surplus
centre
google
surplus
center
and
see
their
PTO
motor.
We
need
one
of
those
on
a
back
of
the
tractor,
where
we
want
to
have
both
on
a
big
track
in
the
micro
track.
Well
for
the
micro
track,
the
person
walks
behind.
So
we
can't
put
the
PTO
there.
You
can
put
the
PTO
motor
mounted
on
the
front
quick
attach
for
the
bigger
tractor.
A
We
want
a
PTO
motor
on
the
on
the
back
to
run
power,
take-off
driven
implements,
and
we
want
to
basically
a
three-point
hitch
like
mechanism
a
raised
up
and
down
raising
mechanism
on
the
back
of
the
bigger
tractor,
but
the
PTO
motor.
We
want
to
add
that
to
our
library,
so
maybe
you
can
draw
that
up
and
then
we
can
start
fitting
it
in
two
different
places,
but
with
a
small
set
of
approved
parts,
we
can
now
be
doing
construction
set
of
all
kinds
of
tractors.
A
Ok,
so
I
think
I
gotta
get
going
here
and
so
a
bunch
of
different
stuff,
as
far
as
like
just
just
keep
your
my
eyes
out
like
what
I
do.
What
I
do.
Typically,
I
want
to
encourage
you
to
do
that
is
if
I
find
somebody
on
YouTube,
that's
got
relevant
stuff
contact
them
I've
been
doing
that
like,
for
example,
contacted
Brad
who's.
A
A
Michel
any
any
quick
words
of
inspiration
than
where
you're
at,
because
the
WebGL
stuff,
that's
really
compelling
stuff
and
and
I
was
also
thinking
just
as
a
final
comment
on
the
WebGL
stuff.
I
think
what
we
can
do
is
add,
augmented
reality
not
in
a
not
too
distant
future.
So,
for
example,
we
could
do
the
simple,
augmented
reality
app
would
be
where
upon
preparation
of
Workshop
layout
of
materials
we
can
put,
we
can
just
stick
a
little
sticker
on
a
piece
of
material,
there'll
be
a
QR
code.
A
A
Here's
how
you
put
it
together,
you
can,
you
can
put
meta
content
or
augmented
reality
content
once
you
recognize
something
in
real
life,
so
that
what
I
like
to
see
that
in
workshops,
people
got
cell
phones,
their
own
cell
phones,
they
got
our
augmented
reality
app
and
what
they
do
is
when
they're
building
something
they
take
a
picture
of
the
QR
code,
and
then
they
get
information
about
that.
How
to
do
something
and
I
think
that
could
streamline
a
lot
of
the
build
process.
I
think
that's
something!
That's
not
too
far
away.
A
It's
just
programming
up
some
basic
augmented
reality.
We're
scanning
of
QR
codes,
that's
readily
available,
and
then
you,
just
you,
know,
scan
a
QR
code
play
a
video
you
know
or
or
superimpose
video
over
what
you
see
on
a
screen
things
like
that.
So
that's
something
to
watch
out
for
if
you
guys
find
any
augmented
reality,
programmers
we
can
definitely
use
them
on
a
team
because
this
is
I
mean.
This
is
something
that
someone
can
take
on
right
now.
Someone
can
take
our
tractor
parts.
You
know
we
can
do
that.
A
Do
this
software,
but
it
would
also
require
content,
would
mean
that
someone
would
have
to
come
here
say
we're
building
the
tractor
or
we
do
it
at
one
of
the
events
you
know
like
Saudi,
Arabia
or
here
in
a
month.
We
we
take
video
during
the
event
which
is
then
put
into
the
augmented
reality
app
to
provide
the
meta
information
on
a
different,
build
steps.
So
stuff
like
that,
could
be
very
compelling
but
Michel
any
anything
to
add
on
WebGL,
because
that
makes
me
think
of
WebGL
and,
like
all
this,
it's
like
augmented
reality.
D
D
A
A
D
D
A
C
C
D
A
A
You
can
either
do
a
basically
a
a
table
where
you
can
click
on
the
parts,
so
within
freaked
out
you
actually
put
in
the
links
and
you
can
display
them
either
automatically
display
a
whole
bo
M
table
with
hyperlinks
or
you
do
actual.
A
visual
exploded
part
diagram
where
you
can
click
and
order
right
from
that
as
well.
So
it'll
send
you
right
to
so
something
like.
Whichever
way
we
get
it
it'll
be
good,
but
the
simple
thing
I
was
thinking
from
for
instruction
manuals
like
say
it's
a
printed
copy.
A
You
just
have
black
and
white
everything
exploded,
everything
with
numbers
and
then
a
table
that
that
shows
what
all
the
parts
are.
So
all
those
things
somehow
we
got
again.
Whichever
way
is
the
easiest
way?
So,
if
you
guys
are
on
top
of
that,
that's
good,
but
it's
just
something
we
want
to
think
about
altogether.
We
absolutely
need
good
capacity
to
make
full
exploit
part
diagrams
that
go
into
printed
documents
and
then
also
we
want
to
do
web-based
WebGL
and
other
hyperlink
documents
with
other
meta
information,
but
yeah
well,
we'll
work
this
all
out,
yeah.
A
D
A
Yeah
excellent,
okay
guys!
Well!
If
that's
it
then
we'll
take
it
away
until
tomorrow
and
then
next
time
meeting
is
gonna,
be
next
Tuesday.
So
Connie
is
gonna,
join
us
again
to
talk
more
about
human
resources
and
how
to
recruit.
So
thanks
a
lot
and
keep
going
and
the
meeting
tomorrow
Ahmed
see
you
2:00
p.m.
all
right.