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From YouTube: Universal Axis Design Session 2 - Morning of Day 6
Description
See Working Doc at https://wiki.opensourceecology.org/wiki/2%22_Universal_Axis
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A
B
A
B
B
Yeah
making
parts
very
quickly,
there
are
lots
of
little
things
to
learn
in
freecad,
so
they
we
went
through
making
a
sketch
extruding
it
into
a
three-dimensional,
shape,
adding
a
feature
like
an
extrusion
which
is
called
a
pad
or
a
pocket
which
is
the
hole
and
learning
the
vocabulary.
A
free
CAD
as
I
still
call
it
an
extrusion
on
a
pad
tongue.
B
And
then
we
went
through
the
process
of
looking
at
what
is
the
universal
axis.
We
want
to
design
and
it's
really
confusing
and
challenging.
When
we
have
many
people,
we
have
a
short
amount
of
time
how
to
reconcile
everyone's
points
of
view
and
get
to
a
final
product.
So
the
objective
is
to
have
a
universal
axis
that
we
can
manufacture
in
the
first
few
days.
Our
challenges.
We
need
to
get
free
time
for
our
participants,
so
they
have
the
basic
skills.
B
We
have
to
get
some
engineering
time,
so
we
don't
just
make
something
just
not
going
to
work
and
then
we
have
to
actually
get
to
manufacturing
and
sharing
it
online
and
collaborating
so
where
we
went
through
a
process
of
just
making
some
very
basic
definitions
of
the
universal
axis,
and
so
we've
defined
two
teams
rods
as
the
backbone
around
which
we're
going
to
build
everything
else.
We
also
chose
a
separation
between
the
rods
based
on
a
few
parameters.
B
The
width
of
the
printing
allows
us
seven
inches
wide
as
the
maximum
size
of
a
3d
printed,
clamshell
part
and
then
the
two
inches
of
the
rods
and
the
two
inches
or
so
of
the
size
of
the
Nemo
remoter.
Pretty
much
constrains
us
to
a
certain
dimension,
seven-and-a-half
inches
wide.
With
certain
separations.
We
put
three
eighths
of
an
inch
on
either
side
to
give
some
space
around
them
and
and
enough
space
for
the
motor
in
the
middle,
with
another
three
inches
between
the
motor
and
the
rods.
So
that's
the
basic
interface
configuration
we
set
upon.
B
So
that's
what
they
do
in
wikispeed,
where
they
divided
a
car
into
eight
modules
and
had
teams
remotely
design
these
modules
and
define
how
are
they
were
going
to
fit
together,
and
this
is
a
much
simpler
idea
here.
It
allows
us
to
go
off
onto
our
own
as
long
as
we
keep
to
the
idea
that
these
rods
are
a
certain
distance
apart.
B
We
can
all
work
independently,
so
we
got
one
part
that
was
designed
by
one
group
of
participants,
or
maybe
this
Tiffany
I
gave
the
room
it's
Tiffany
and
we
brought
it
in
here
and
learn
how
to
assemble
it.
Together
with
the
help
of
Aidan's
inside
about
the
assembly,
you
are
James,
Assembly,
yeah,
these
clothes
ain't,
sorry,
a
2
plus,
which
is
a
sort
of
assembly
a
little
you
know
so.
B
And
this
is
way
better
than
the
other
one
I
was
working
for
15
minutes
and
got
nowhere
when
the
other
one
I
worked
for
about
2
or
3
minutes
with
Aidan
with
this
one,
and
it
was
just
fun
excellent,
so
this
will
very
easily
become
an
assembly
that
represents
our
final
product
right
now.
We
just
have
boxes
with
holes,
so
our
next
exercise
today
is
to
use
our
ability
to
create
features
and
then
to
consult
with
Marcin
and
everyone
else
on
the
team
about
what
are
the
requirements
for
the
various
features.
B
So
this
is
our
idler
placeholder.
The
idler
will
need
a
set
of
gears
in
the
middle
or
pulleys
in
the
middle
that
handle
the
three
belts.
It'll
need
some
screws
to
hold
it
together.
It
may
need
a
clip
for
an
end.
Stop
if
we
choose
to
put
it
there
or
not
depends
on
our
design
decision,
and
so
that's
our
idler.
So
now
one
or
two
friends
can
work
on.
A
B
Yeah
so
we'll
see
now,
there's
an
interesting
thing
that
we
heard
yesterday
in
our
consultation
Michaels
an
engineer
and
from
an
engineering
point
of
view,
it
was
kind
of
not
so
satisfying
to
see
the
way
we
were
doing
it,
but
it's
always
good
to
listen
from
that
side
like
we're,
focusing
on
collaborative
literacy
and
bringing
people
on
board
to
get
collaboration
happening,
but
where
possible
we
should
be
cognizant
of
avoiding
doing
work
twice
and
thinking
ahead
as
much
as
possible.
So
can
we
do
this
in
the
short
timeframe?
B
That's
the
thing
that
we
need
to
do.
We
need
to
keep
many
things
in
line
yesterday,
I
suggested
we
just
do
the
box
and
hole
approach,
so
we
can
go
all
the
way
through
the
process
once
on
a
very
basic
level
and
come
up
with
a
conceptual
design,
then
we
can
go
back
to
our
same
models.
We
don't
have
to
start
over
completely
because
we
already
have
the
basic
shape.
That's
constrained
by
the
rods,
then
we
can
start
adding
things
into
the
components
and
get
to
where
we
need
to
go
features.
Yeah.
B
Well,
one
of
the
insights
was
to
get
a
whiteboard
and
put
a
common
vision
of
what
we're
doing
up
here
just
before
we
begin
here
as
a
group.
Now
that
is
what
we
do
in
an
engineering
firm
where
we're
all
around
in
the
same
room
you
know
I
see
we
may
have
collaborators
in
Australia
and
marchin
has
pointed
out.
A
Somehow
they
doesn't
come
out,
I,
don't
know
yeah,
but
I
don't
see
any
reason
like
yeah.
We
can
do
some
stuff
here,
but
always
the
world
outside
is
bigger,
yeah,
so
I
don't
see
any
reason
why
we
cannot
use
the
Google
backs
with
very
simple
sketches,
because
then
the
people
who
are
remote,
maybe
they
can
they
refine
them
and
we're
missing
the
thing
that
bothers
me
that
we
could
be
missing
all
the
simple
from
elsewhere,
because
it's
not
out
in
the
cloud.
B
And
here's
something
like
when
we're
accustomed
something
then
sometimes
we
are
not
able
to
see
the
other
possibilities,
and
this
happens
with
a
lot
of
things
in
life:
education,
we're
at
plus
them
two
rows
of
desks.
So
it's
very
uncomfortable.
Even
if
someone
who
wants
to
change
it,
you
want
to
change
that
it's
very
uncomfortable.
So
this
is
something
we're
striving
to
see
what
what
is
possible.
So
maybe
we
can
try
that
yeah
that
360
camera
also
yeah.
We
could
do
that
that.
B
There
are
various
ways
to
solve
this
problem.
You
know
see
what
we
can
or
today,
to
reconcile
multiple
viewpoints
in
a
short
amount
of
time
without
hurrying
and
yet
having
a
spread
new
piece.
So
maybe
we
can
break
into
our
groups
again
and
do
this,
but
maybe
we
should
have
like
a
another
design
engineering
session
around
this
one
way
I
could
see
up
doing
it.
I
could
put
blender
on
here
and
very
quickly
generate
this
in
blender
to
get
us
something
that
could
be
labeled
and
put
into
the
working
document
blender.