►
From YouTube: Goldilocks ✌️ 4️⃣ - 25-20-10% Builders Supply, Small Tribute, High-ish Max Goal, High Supp ,Min Qu.
Description
🙏 Thank you for watching! Hit 👍 and subscribe 🚩 to support this work
🌱Join the Community🌱
on Discord https://discord.gg/uM4ZWDjNfK
or say hello on Telegram https://t.me/tecommons
Join the conversation https://forum.tecommons.org/
Follow us on Twitter: https://twitter.com/tecmns
Learn more http://tecommons.org/
A
My
my
parameters
are
here:
it's
called
goldilocks
v4.
It
has
a
frog
emoji
get
out
rock
the
vote.
You
want
to
vote
for
the
frog
vote
for
the
frog.
Memes
are
what
win
right
vote
for
the
frog.
Goldilocks
b4
is
the
goal
here.
It
was.
It
was
very
much
inspired
by
eight
and
also
inspired
by
goldilocks.
Obviously,
and
the
main
thing
here
was
to
bring
some
comprehension
to
the
marketing
around
it
and
that's
not
the
main
thing.
A
Obviously,
I
designed
the
system
to
have
the
results
that
I
like,
but
also
then
I
tweaked
it
at
the
end
just
to
make
it
just
right
as
lauren
says
and
have,
but
instead
of
with
goldilocks,
they
made
the
impact
hour
rate
nice
and
even
and
easy
to
explain,
and
I
wanted
to
focus
more
on
the
builders
supply.
A
So
I
started
with
the
assumption
that
hey,
let's
make
the
at
the
minimum
goal.
Let's
make
it
so
that
the
builders
get
25
percent
and
at
the
target
goal
they
get
20
and
at
the
max
goal
they
get
10
so
that
people
feel
so
that
we
have
this
incentive
alignment,
and
I
wanted
it
to
be
easy
to
tell
people
right.
A
It
has
a
very
small
hatch
tribute
which
well,
which
I'm
sure
chewie
will
be
known.
It
has
a
wide
range
between
goals,
but
the
main
goal
is
still
something
that
needs
to
be
achieved.
It's
eight
hundred
thousand
has
a
high
support
and
like
a
in
a
medium
quorum.
So
for
the
hatch
here
I'll
zoom
in
here,
so
you
can
see.
The
total
supply
held
by
builders
is
what
I
was
designing
around.
A
These
were
the
first
parameters
that
I
went
with,
and
then
this
gives
a
nice
range
for
impact
hours.
Ratio
starts
at
27,
which
I
think
is
a
very
fair
for
an
impact
hour
rate.
The
impact
hours
from
my
perception
are,
it
probably
took,
like
you
know,
two
hours
to
get
one
impact
hour,
so
I
kind
of
wanted
it
to
be
in
the
30
range
because
that's
minimum
wage
in
seattle.
A
So
that
was
important
to
me
and
also
you
know,
people
get
rewarded
if,
if
we
raise
a
lot
of
money-
and
this
was
a
success-
also
the
backers
rage
quit-
I
wanted
to
make
sure
that
the
individuals
can
hold
the
collective
accountable
and
it
doesn't
feel
like
un,
like
unreasonable
to
rage
quit
and
also
I
wanted
to
use
that
as
part
of
the
incentive
mechanism
for
for
backers
to
continue
to
push
for
more
funds.
A
So
I
kind
of
ignored
how
much
money
goes
into
the
hash
tribute,
because
I
I
don't
see
that
as
like
the
biggest
thing,
I
will
rewrite
the
strategy
a
little
bit
soon.
Other
parameters
that
I
think
were
important
so
like
a
hatch
membership
ratio
of
10,
which
means
that
anyone
who's
in
the
trusted
seed
can
put
in
at
least
10k.
A
So
for
most
people
they
will
not
hit
their
cap.
I
think,
if
they're,
if
they're,
not
really
in,
if
they
really
want
to
put
money,
10k
is
usually
enough
for
people,
but
if
of
course,
we
do
really
well
and
and
people
want
to
put
in
more
and
more
and
more
money,
then
like
they
can
it's
not
obscene
for
them
to
go
to
the
trusted
seat
and
get
some
more.
I
like
a
long
hatch
period
because
I
want
extra
time
to
develop
on
the
common
swarm
and
the
commons
upgrade
dashboard.
A
Not
gonna
lie
so
minimum
30
days
for
me,
and
I
really
liked
olivia's
point
on
having
a
a
strong
quorum.
That's
achievable
for
technology.
A
Support
required
and
minimum
quorum.
I
really
want
a
high
support
required.
I
want
a
high
consensus
on
decisions
here,
if
more
than
12
percent
of
people
that
are
engaged
vote,
no
or
12
of
token
holders
vote,
no,
we
shouldn't
pass
the
proposal,
that's
just
how
I
feel
and
then
two
days
to
rage
quit
basically
a
little
under
a
week
for
a
vote
to
go
through
so
yeah.
This
is
this.
Is
these?
Are
this
is
my
proposal?
A
B
Overall,
I
really
like
them.
The
only
thing
I
you
know
like
like
it's
not
like,
I
don't
like
it,
but
I
see
like
the
weak
point
of
the
branches
like
the
the
cstk,
you
know,
maybe
a
frog
I
mean.
B
C
Yeah
and
maybe
like
they
had
period
like
30
days
like
might
be
interesting
for
development.
This
might
be
like.
I
don't
think
we
would
get
more
money
from
that,
probably
because
people
have
been
just
like
at
the
beginning
and
at
the
end
and
having
like
30
days
might
be
like
that
persons
of
urgency,
like
people
just
like,
maybe
forget
that
it
is
open
during
this
time,
maybe
like
three
weeks
but
make
sense
for
the
for
the
the
process.
A
A
I
think
this
is
something
that
brings
up
a
really
good
point
that
something
that
we
should
be
aware
of,
so
that,
like
hey,
the
hatch
is
open,
but
like
we're
also
in
a
bull
market,
and
so
in
some
ways,
a
longer
hatch
period
will
punish
the
people
who
put
money
in
early,
and
then
that
means
that
it's
also.
A
D
The
number
of
days
that
proposals
are
out,
I'm
just
questioning
in
my
limited
experience,
I
feel
like
I
miss
proposals
in
certain
dows
because
they
happen
faster
than
I
am
paying
attention.
So
four
days
does
seem
like
so
my
thinking
is:
there's
gonna
be
very
few
proposals
in
the
hatchimal,
there's
probably
gonna,
be
there's.
Definitely
one
big
decision,
and
maybe
one
or
two
others
so
giving
people
a
little
more
time
to
vote
seems
like
it
makes
sense
to
me.
A
A
So
I
picked
four
days
mostly
because
for
that
big
vote
I
feel
like
we
can
announce
it
early
and
tell
people
rally
support
for
it
and
and
I'd
rather
have
it
be
since
there's
only
one
vote
I'd
rather,
I
kind
of
lean
toward
the
like
shorter
hand,
but
actually
I
saw
a
lot
of
vote
durations
for
three
days
even
but
yeah.
I
think
I
think
that
has
merit.
A
A
So
any
other
any
other
debates.
D
What
is
the
name
of
this
one
on
on
token
log,
I'm
looking
for
it
and
goldilocks.