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From YouTube: Working Team Meeting - March 13, 2017
Description
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A
Three
courting
okay
welcome
everybody:
okay,
let's
start
with
a
little
product
demo.
So
this
is
our
Monday
morning
meeting
on
the
working
team
working
on
the
be
3d
with
3d
printers,
so
his
little
product
demos.
So
far,
so
let
me
just
show
it:
we've
got
so
far
but
yeah.
So
we
got
the
frame
and
axes
getting
ready
for
the
z
axis.
But
one
feature
of
this
is
look
at
the
electronics
right
now
there
are
actually
magnetically
attached,
because
this
is
a
metal
frame.
We
attach
everything
magnetic.
A
So
what
you
see
right
now
is
a
very
split
connection.
I
mean
this
is
all
magnets.
It's
actually
pretty
good.
So
we
used
a
little
magnets
to
the
super
magnets.
Let's
check
this
out,
hey
how
about
that
magnets
put
it
on
see
so
that
we
can
modify
that
also
the
the
power
supply
to
look
at
that.
So
that's
that's
actually
attached
by
magnets
as
well.
They're!
A
So
then
doesn't
come
off
yeah
that
is
kind
of
slips
off
at
the
bottom
boy,
but
it's
attached
firmly
enough
that
and
stays
on
Faison
enough,
but
that's
the
present
state
as
far
as
people
logging
the
hours
thanks
for
logging.
As
far
as
everybody
else,
we
want
to
make
sure
everyone
logs
two
hours.
Let's
look
at
the
the
dev
stats
here
so
to
keep
them
track
of
the
number.
A
So
we've
got
six
people
on
a
working
team
so
far
doing
different
things,
but
this
is
what
the
numbers
look
like
right
now,
so
we're
up
to
six
people.
Last
week
we
got
up
to
six
know
new
people
this
week,
but
the
working
hours
are
rising.
So
here
what
this
is
showing
is
look
at
the
magnify
that
a
little
bit
this
is
weekly
hour,
so
I'm
plotting
both
on
the
same
graph
weekly
hours
divided
by
10.
So
that
means
here
we're
at
about
55
about
55
hours.
A
I'm
plotting
this
divided
by
10,
so
that
we
can
see
this
on
the
same
graph,
but
what's
happening
here
is
we're
seeing
that
the
number
of
developers
like
like
like
what
that
means
is
the.
Let's
see
is
in
the
red
okay,
that
should
be
labeled,
but
the
red
is
the
hours
if
the
hours
are
above
the
number
of
developers.
That
means
each
person
is
doing
at
least
10
hours
on
average,
because
it's
hours,
/
10.
A
Okay,
if
the
streaming
quality
is
bad,
actually
it's
going
to
be
good
on
the
recording,
so
you
can
so
people
who
watch
this
I'm
recording
this
here.
So
that's
going
to
be
pretty
good
quality.
Look
at
the
ofc
stats
developer
hours
are
in
red.
Number
of
people
on
a
team
is
at
six.
So
what
that
means?
Actually
the
number
for
this
week
was
like
54
55,
but
a
bunch
of
people
haven't
logged
so
here
this
is
either
not
logging
or
the
number
of
hours
that
people
did
is
less
than
10.
A
So
we
like
to
have
the
red
be
above
the
blue
or
about
equal,
but
right
now
it's
kind
of
like
you
can
see
it's
on
average,
it's
kind
of
where
the
10
number
of
hours
that's
pretty
good,
we're
pulling
together
relatively
well,
that's
pretty
decent,
so
a
little
more
on
current
status.
So
the
latest
is
so
the
CAD
is
pretty
much
done.
It's
we're
doing
quite
well
on
the
CAD.
A
I'm
working
on
the
right
now
getting
Marlin
configured
for
the
proper
directions
of
motion,
so
in
our
system
we've
got
x
and
y
is
pretty
self-explanatory.
We've
got
one
x
axis
2
y
axis,
because
this
is
why
here
and
then
y
and
then
a
Z.
The
Z
is
kind
of
interesting
in
that,
when
the
z
axis
moves
up,
that
means
we're
closer
to
the
printhead.
So
that's
different
than
the
standard.
Like
the
crew
said,
the
printhead
is
up
in
that,
and
the
bed
moves
up
towards
the
printhead.
A
Sorry,
rather
the
the
bed
doesn't
move.
The
z
axis
moves
up
and
down
so
just
a
little
bit
of
difference
and
stuff,
so
actually
little
details
on
and
stuff
the
end
steps
are
on.
The
X
are
right
here
on
the.
Why
they're
behind
there
and
then
on
a-z?
Well,
it's
really
going
to
be
a
pro,
but
I
put
one
interim
down
there
for
now.
So
that's
where
we
are
I
think
all
together
we're
doing
well
on
the
Bill
of
Materials
we're
doing
if
we
look
at
all
so
so.
The
network
that
open
source,
ecology,
org.
A
A
A
A
A
A
Yep
I
think
the
thing
missing
here,
like
the
thing
that
I
like,
is
how
we're
going
to
do
the
wire
routing
in
terms
of
having
everything
very
need
like,
instead
of
there
being
like
six
sets
of
wires
to
all
the
sensors.
We
use
one
cat,
five
cable,
like
we
talked
about
last
week.
If
we
go
to,
let's
just
take
a
look
at
that.
A
C
A
A
A
C
A
Just
to
share
a
little
bit
on
the
wire
routing
here,
yeah
like
this
like
this
one.
Why,
like
you
know
like
this,
is
what
this
shows
here
is
one
wire
for
all
the
end
stops
sensors
temperature
and
a
bad
temperature
in
the
heater
and
the
3
end
stops
so
a
bunch
of
different
elements
that
are
yet
to
you
know:
that's
the
symbol
for
a
controller,
just
one
cat,
5
cable.
So
that's
pretty
good
and
we're
going
to
shake
that
down.
So
that's
that's
good.
A
That's
coming
out
really
good
I.
Think
the
next
step
on
that
pad
is
just
a
little
bit
of
detail
like
the
belt
needs
to
be
six
millimeters,
not
to
adding
just
a
little
bit
more.
Like
the
l.
Look,
some
of
the
electronics,
the
cable
guide
and
other
items
to
make
it
a
complete
picture,
but
otherwise
yeah
I
mean
that's
pretty
good.
What
we
have
we
have
right
now,
I
mean
it
looks
attractive.
The
guy
who
his
name
is
Javier,
who
does
the
exploded,
part
animations
work
bench.
A
A
A
Think
we
could
use
all
the
bolts
are
missing
from
that.
That's
a
big
deal
because
we
have
to
a
lot
of
different
bolts
in
there
and
I
think
there
could
be
so
so
the
this
is
the
bill
material.
That's
looking
pretty
good,
but
parts
that
are
missing
are
the
bolt
the
fasteners
which
are
which
would
be
down
here.
A
That's
going
to
be
a
like,
probably
like
the
biggest
number
of
things
in
terms
of
the
number
there's
going
to
be
fasteners,
so
you
want
to
get
those
in
place,
but
then
we
should
talk
about
what
the
next
next
step
would
be
for
going
from
here
and
I.
Think
with
a
CAD
in
decent
shape
and
I
mean
that
the
working
workings
of
this
as
far
as
this
goes
as
far
as
the
build
I,
think
we're
in
pretty
good
shape.
A
So
so
the
idea
is
this
week
go
through
so
tomorrow
my
goal
is
to
have
actual
prints
and
then
Wednesday
through,
like
I,
want
to
publish
the
announcement
actually
on
on
Monday.
So
by
the
time
we're
meeting
by
the
by
the
time
of
the
team
meeting.
Ok,
so
here
have
our
view
perspective,
but
yes,
so
this
is
our
nice
CAD,
it's
looking
quite
good
and
so
forth.
A
So
yeah
a
lot
of
the
details
here,
like
the
end,
stops
and
stops
like
just
to
mention
a
couple
of
things:
all
those
round
holes,
that's
magnet
attachment
so
that
the
ants
that's
actually
attaches
magnetically.
So
you
can
take
them
right
on
and
off.
That's
really
nice,
this
just
to
show
a
couple
of
features:
the
extruder
that
plate
there
is
that
magnetic
magnet
holes.
So
it's
this
is
also
stuck
on.
A
A
A
Main
thing
about
that
is
getting
a
decent
video,
so
basically
show
some
of
the
features
of
how
the
3d
printer
is
built
probably
want
to
do.
I
do
have
some
time
lapse
on
that,
and
I
want
to
also
do
another
build.
I
have
another
set
of
frames
here
like
like
when
we
have
the
frames
we
have.
The
cutout,
like
I,
have
frame
material
for
a
smaller
printer
version,
so
I
can
actually
do
another
build
and
show
how
it
goes
together
for
another
promo
video.
A
So
that
would
be
pretty
good
and
I
also
have
the
frame
from
the
big
one,
the
one
that's
24
by
24
inches,
if
I
have
the
time,
I
could
think
about
building
that
just
to
show
that
oh,
you
can
make
a
small
one,
you
can
make
a
big
one.
It's
all
the
modular
system
that
works,
so
that's
that's
very
attractive
and
as
far
as
the
the
revenue
model
from
that,
like
ideas,
were
opening
up
the
blueprints
for
the
the
workshop
so
that
anyone
else
can
take
it.
A
A
Anywhere
I
mean
the
idea.
Is
that
once
we
do
this
and
it
works
out,
I
mean
we'll
see
how
many
people
show
up
to
the
event
and
how?
What
kind
of
public
reception
we
we
have.
This
is
market
testing.
You
know
we're
testing.
This
was
working
but
I
mean.
Then
we
can
talk
about
replicating
that
wherever
people
are,
what
are
you
doing?
A
B
B
A
B
A
A
A
I
mean
that's
good,
so
that
brings
up
to
the
next
topic,
and
that
is
that
is
inviting,
like
all
of
us,
inviting
more
people
to
the
dev
team,
see
our
stats
on
the
right
here,
but
we
need
more
people
because,
right
now,
it's
kind
of
nice
we've
got
we're
dividing
the
labor
like.
I
was
prototyping
a
lot
here.
The
manual
is
doing
a
lot
of
cad.
A
A
A
Okay,
all
right
that
sounds
good.
Then
then
you
can
get
the
official
ose
recruiter,
badge
well,
I
mean
I,
think
we're
going
to
drop
a
little
bedroom.
We
still
owe
you
guys
a
a
welcome
email
and
a
the
official
cat
badge
that
so
we're
going
to
have
Richard,
send
it
out
so
Richard
our
HR
guy
or
recruiter
in
training.
A
Hr
generalist
we're
sending
out
a
welcome
email
with,
like
all
these
different
lengths,
including
your
badge,
that
the
thing
that
actually
jean-baptiste
drew
up
its
our
first
official
cad
badge
kind
of
like
a
skills
badge,
and
we
should
probably
get
one
for
recruiting
ads
in
whoever
brings
in
invites
people
to
the
official
ose
dev
team.
They
would
get
a
get
a
badge
for
recruiting,
but
it's
a
little
side
side
note
how
about
yourself,
jean-baptiste
or
Emmanuel
you
guys
working
on
pulling
any
people
in.
Oh.
D
That
would
be
nice
yeah.
A
A
A
B
A
I
mean
we
do
want
to
do
that
and
I
think
the
start
to
that
is.
Is
the
development
team
like
I,
would
say
before
on
the
ofc
chapter
I
think
I
had
something
like
like
a
couple,
a
pair
of
people
who
are
going
to
be
like
the
cofounders
of
a
chapter.
So
what
we
should
have
is
if
we
get
a
couple
of
people
on
a
dev
team
who
are
concert
who
are
existing
contributors,
then
you
can.
A
We
can
talk
about
starting
a
chapter,
it's
something
we
can
talk
about,
definitely
but
have
to
be
built
around
the
development
team,
so
that
the
goal
of
each
chapter
would
be
that
you're
trying
to
pull
in
together
like
a
whole
group
that
either
you
innovation
they
all
of
them,
show
up
to
this
meeting,
but
I
mean
really
like
these
meetings.
Right
now
you
can
only
hold
like
12
people
or
so
or
maybe
like
once
you
we
gain
some
traction
and
momentum,
then
you
can
actually
work
with
them.
A
So
we
have
you
know
our
team
core
meeting
here.
Then
then
those
guys
need
after
that's,
like
I
mentioned
the
other
week
about
having
like
continuous
around
the
globe
like
we,
we
passed
the
tag,
team
kind
of
a
tag
team,
so
so
development
is
going
on
all
the
time
and
just
faster
so
because
there's
plenty
of
things
to
do
like,
for
example,
as
soon
as
we
do
this,
the
3d
printer,
one
of
the
things
to
do
would
be
the
extruder
like
the
lyman
extruder
I
mean
that's
an
open
source
device
that
works
right.
A
Now
that
we
had
more
people
on
the
team,
we
could
allocate
some
people
to
the
team
on
on
the
extruder
part,
so
you
can
make
your
own
filament.
So
there's
many
many
things
like,
including
other
things
like
designing
a
cordless
drill.
That's
3d
printed
like
there's
a
lot
a
lot
of
many
different
things
like
adding
a
laser
head
to
the
3d
printer
and
then
continuing
with
the
development.
So
there's
I
mean
we
need.
We
just
need
a
lot
of
people
and
we
also
want
to
train
process
managers.
A
So
so
the
part
that's
going
to
be
the
bottleneck
like
as
far
as
the
chapters
go
is
people
like
yourself,
like
you
like
you're,
you
know
you're
learning
with
the
team
here
we're
learning
about
the
process.
How
do
we
actually
collaborate
effectively
and
then
you
can
become
a
process
manager
for
your
team?
So
basically
you
know
how
the
whole
thing
works.
Then
you
can
organize
your
team
there,
so
it'll
be
good,
but
I.
A
Think
probably
the
prerequisite
on
that
is
go
through
like
this
one
90-day
development
cycle
and
and
and
we
should
talk
about
starting
like
a
formal
chapter
like
like
ose
charter.
So
we
talk
to
you
know
we
want
to
have
set
up
a
charter
and
a
basic
agreement
and
all
that
to
make
that
happen,
so
that
you're
actually
core
core
developers
developers
on
the
core
program
which
would
really
make
this
go
better.
So
here's
a
yeah.
E
A
D
A
A
Yeah
I'll
share
that
to
the
now
I'm
just
going
to
share
that
on
my
arm
share
now
on
tomorrow.
I
can
embed
that,
so
we
can
see
like,
for
example,
on
this,
like
you
got
a
bit
of
this
discussion
here,
that's
pretty
good
kyle
reese
is
on
there
it's
another
guy
who
went
to
the
thing
Josh
levy.
How
can
I
get
involved
all
right?
So
so
we
should
see.
That's
that's
recruiting
right
there
we
can.
We
can
do
that.
E
D
Into
all
the
others,
we're
developing
it's
running
me
know
atop
different
kind
of
a
funny.
A
Yeah
yeah,
oh
yeah.
We
definitely
definitely
want
people
on
board
excellent.
So
let's
talk
about
a
little
bit
of
collaborators
literacy.
Let's
start
the
next
game,
so
so
we're
pretty
decent
on
as
far
as
where
everything
is
going
and
but
we
do
want
to
keep
building
the
team.
So
next
step
is
actually
the
instructions
of
how
we
how
we
build
this
whole
thing.
So
we
want
to
do
and
I
think
all
of
us
should
really
tag
team
on
that
and
try
to
network
on
that
as
much
as
we
can.
A
So
what
I
would
suggest
to
do
so,
let's,
let's
actually
try
that
right
now,
as
far
as
a
little
collaborative
process
of
how
the
instructionals
could
go,
so
we
actually
have
a
template
jean-baptiste.
Can
you
pull
up
the
tat
the
documentation
template
the
official
ose
template
that
you
drew
up
a
long
time
ago,
because
I
think
this
would
be
a
chance
to
use
that
you
know
I'm
talking
about
okay,
so
I'm
going
to
sew
while
you
pull
that
up,
make
a
copy
of
that
and
one
that
we
can
actually
start
editing.
A
And
so
the
first
thing
about
this
whole
process
is,
if
there's
a
lot
of
people
working
together,
we
divide
things
up,
I
mean
I,
reduce
my
bandwidth
from
the
case.
Some
people
can't
see,
divide
and
conquer
is
the
idea.
The
module
based
design
is
the
idea
and
we're
at
the
step,
so
I'm
going
to
go
to
share
my
screen
again
and
go
back
to
the
development
template
page
just
to
orient.
You
like,
as
far
as
you
know,
learning
about
process
management
where
we
are
overall
in
the
development
process.
So.
A
Yeah
I
have
this
graphical
representation
that
looks
pretty
confusing
at
the
start,
but
there's
a
whole
logic
to
the
development
process.
So,
like
there's
all
this
preliminary
work,
which
is
the
research
of
how
it
works
background,
studying
all
that,
but
but
then
you
get
to
the
you
know:
we've
got
the
concept
we're
working
on.
We
have
this
modular
scalable,
3d
printer
design.
A
Bill
materials
are
started,
build
instructions
are
here,
but
the
idea
is
on
the
build
instructions.
Once
again,
if
we
got
you
know
six
people
on
a
team,
we
can
right
now
divvy
up
one
person
per
module.
Okay,
so
what
we
should
do
is
keep
track
of
that.
So
we
really
see
like
we
really
need
the
process
manager
here,
because
what
I
want
to
do
is
if
we
go
to
our
3d
printer
group,
like
I'm,
see
I'm
trying
to
keep
track
of
it
and
all
that,
but
on
a
d3d
page.
A
A
A
A
Then
you
can
move
it
to
verify.
Then
you
can
move
it
to
done
so.
Basically,
what
we
want
to
do
here
for
one
we
can
embed
this,
but
if
you
go
to
scrum
ecomme,
/d
3d
right
now,
our
process
manager
should
do
this.
They
should
and
I
mean
it
should
be
prepared,
but
we
should
have
this
embedded
on
the
log,
the
d3d
Log
page.
A
So
if
we
go
to
d3
the
log
that
should
be
embedded
because
the
log
is
where
we
so
this
reading
meeting
loud
is
where
we
keep
track
of
all
people,
what
their
assigned
and
last
time
what
we
did
was
we
so
here's,
like
our
team
meetings
recorded
so
I'm,
recording
all
the
meetings
here,
but
you
know,
for
example,
here
we
were
dividing
up
tasks.
What
would
be
really
effective
is
to
actually
embed
a
scrum
e
jb.
Do
you
know
how
to
embed
it.
A
Ok,
now
the
x-axis
so
right
there
wow
what
happened?
I
lost
it.
I
didn't
say:
click
Save,
x,
x,
axis
and
build
instructions
and
put
my
name
on
it,
save
okay,
so
it
shows
up
here,
alright.
So
the
stories
here
so
here
are
stories.
You
can
add
these
stories,
so
these
are
all
the
tasks
like
frame
so
on
the
frame
we
can.
We
can
say
instead
of
doing
that
as
prey-
and
we
said
we
say
march
13,
which
is
today's
date,
so
we
can
actually
organize
this
by
day.
A
A
B
B
A
A
Would
that's
exactly
right,
so
this
is
a
nice
backlog
list
that
we
can.
We
can
do
and
every
one
of
us
should
should
put
their
attached
to
that.
So
so
then,
what
are
the
other
parts
extruder
Cedric
assigned
to
Cedric
Cedric
welcome
Cedric!
You
got
to
log
your
hours,
I
haven't
seen
you
logged
this
week
or
last
week.
Please
do
that,
there's
a
link
to
the
timesheet
on
your
log,
okay,
but
going
forward
here.
So
then
what
are
the
other
parts
there's
the
z-axis?
A
A
There's
a
whole
procedure
for
that,
like
it's
kind
of
subtle,
so
whoever
we
want
to
take
that
could
take
that.
But
only
only
unfriendly
thing
about
this
crummy
thing
is
that
you
have
to
hit
refresh
to
see
what
someone
else
did,
but
otherwise
anyone
in
the
world
can
collaborate
and
it's
open.
So
it's
kind
of
tricky
but
I've
never
had
anyone
mess
with
mice
crummy.
So
it's
good
to
keep
it
open,
because
that
then
we
can
keep
moving
things
on
the
progress
line.
A
So
I
think
there's
plenty
of
I
think
that's
probably
going
to
take
all
of
your
time
unless
you
want
to
also
try
to
do
an
instructional
for
apart,
while
you're
setting
you
can
help
us
out
by
providing
maybe
setting
up
all
the
templates.
So
let's
look
at
the
meaning
log
and
we're
going
to
look
at
taking
the
existing
templates
that
we
already
drew
up.
So
this
is
jean
baptiste
to
work
from
before
we
already
drew
up
instructional
making
templates
JB
fill
me
in
where
you
are
on
that.
C
C
A
Okay,
man,
I
can
even
I,
don't
know
why
I
can't
you
need
to
open
up
access
to
that
is
that
a
manual
from
before
that
was
just
like
the
compressed
earth,
brick
one.
Let's
use
that
one!
That's
a
pretty
attractive
one!
So
what
you
just
got
to
open
up
permission,
so
tell
you
what
why
don't
you
open
up
the
permissions
to
that
and
let's
have
the
teamwork
right
now
so
so
so
JB
do
that
right
now
open
up
the
permission?
A
Okay,
there,
it
is
okay,
okay,
instructions
for
everybody.
You
look
at
my
screen.
A
A
I'm
going
to
switch
into
that
with
my
other
account
make
a
copy
of
this,
so
whoever
created
it
you're
fine,
but
this
document
go
to
file
and
then
make
a
copy.
A
A
A
A
C
C
A
Sounds
good,
but
everybody
make
a
copy.
Ok
will
make
this
one
the
overall
build
manual,
and
then
we
can
make
tiny
ones
for
individual
modules,
because
we
work
with
module
based
design.
The
development
template
says
we
break
things
into
into
parts
and
we're
going
to
do
the
build
instructions
which
are
right
here
in
a
development
template.
So
that's
where
we
are
the
build
instructions
are
the
main
element
that
allows
you
to
build
it
like
the
next
phase
is
we're
going
to
build
it.
A
Then
you
get
billed
Pictures
Bill
data
collection
build
documentation,
but
essentially
the
main
thing
we
have
to
worry
about
is
to
build
instructions,
because
we've
got
a
lot
of
the
CAD.
The
main
missing
link
right
now
is
build
instructions
like
the
cat.
We
cannot
keep
refining
and
doing
other
things
with
it,
but
build
instructions.
The
CAD
goes
into
the
build
instructions.
Ok,
so
the
3d
CAD
being
the
critical
element,
then
that
we
can
cut
cut
and
paste
or
basically
hide
and
unhide
parts
within
freecad.
A
And
so
it's
transparent
our
process
manager
should,
at
this
point
like
put
links
and
say
the
the
meaning
log
like
in
this
meeting
log,
what
we
should
do,
first
of
all
start
Monday
March
13,
and
then
we
should
put
links
and
I'll.
Let
you
do
that,
so
this
is
we're
trying
to
do
this
together.
March
13,
2017.
A
Build
instructional
I
mean
we
can
say,
frame,
build
instructional
customs,
that's
more
descriptive,
so
x
axis
build
instructional.
So
what
I'm
creating
now
is
placeholders,
where
you
guys
are
going
to
embed
the
files
that
you
have
copied.
Okay,
so
next
is
d3d
y-axis
build
instructional
and
that
will
include
the
y1
and
y2.
A
A
Okay,
so
that's
saved
there
and
I.
Look
at
this
crummy
so
so
say
how
they
got
y1.
The
y
axis
x
axis
is
me,
so
what
I
should
do
is
I
make
my
copy
and
I
titled
it
x
axis
instructions.
We
have
to
worry
about
the
overall
instructional.
The
overall
instructional
is
going
to
come
together
once
you
all
create
the
module
instructionals
and
then
we
can
say
okay
for
the
overall
instruction,
we're
just
taking
the
modules
and
putting
them
together
right.
So
I'm
making
a
copy
for
me.
A
A
A
The
belt-tightening
should
be
within
each
like
the
x
y&z,
because,
what's
going
to
happen
during
the
build,
is
people
are
going
to
build
it
module
by
module
and
they're
going
to
have
to
have
a
complete
manual
right?
So
you
can't
say
all
now
look
elsewhere
for
the
belt
tensioning.
You
want
to
put
it
into
right
into
that
module
as
we
build
it
module
by
module.
A
So
do
that
so
I'm
don't
doing
publish
to
the
web
and
bed.
If
you
want
to
look
at
my
screen,
how
I
do
it
publish
to
the
web
and
then
publish
okay,
then
I
get
the
HTML
code
and
then
in
his
d3d
log,
I
got
the
x-axis
build
instructional,
I
click
on
that
and
then
I
embedded.
And
so
what
you
have
to
do
is
is
put
the
embed
code.
I.
Typically,
click
on
his
W
here.
A
A
A
A
A
B
D
A
So
here's
the
idea,
the
idea
is-
and
it's
not
so
important
for
now
right
now.
We
can't
appreciate
why
you
want
to
do
that,
but
in
the
future
imagine
we
built
our
team
to
a
hundred
people
and
then
we
said
in
this
next
hour
we're
going
to
do
the
complete
instructional
4d
3d,
and
that
becomes
possible
because
you
have
a
hundred
people.
But
how
do
you
do
that?
Real-Time
cloud,
embeddable
docs?
You
can
edit
them
in
real
time
and
that's
where
the
google
docs
comes
in
anything
else.
A
That's
a
wiki
you're
going
to
get
edit
conflicts.
Only
one
person
can
edit
a
wiki
at
one
time.
So
there's
no
way
to
manage
collaborative
contribution
like
saves,
got
12
people
working
on
the
frame
instructional,
which
you
could
easily
do
like.
If
everyone
knew
the
procedure-
and
we
have
a
nice
video,
you
can
swarm
it
completely
and
that's
why
you
want
to
use
the
cloud
editable
docs
now
we're
using
cloud.
A
Google
docs,
but
there
are
open
source
like
there
is
a
couple
of
open
source
packages
there
already
like
based
on
open
office,
they're
coming
out
for
cloud
editable.
It's
not.
We
were
evaluating
that
and
we're
looking
into
getting
that,
but
right
now
he's
got
the
google
docs,
so
we
can
migrate
to
that
later.
But
there
is
that's
a
good
question
and
there's
a
good
reason
to
do
that
and
right
now
the
thing
we
can
do
right
now.
A
Like
you're
not
going
to
get
edit
conflicts
right
now
we're
dividing
each
instructional
per
person,
so
you're
not
going
to
run
into
that
problem,
but
in
the
future
we
will
so
we
want
to
set
up
for
scalability
at
this
time.
A
couple
of
more
things
go
back
to
I'm
going
to
share
my
screen
again,
one
more
thing
when
you
embed
your
google
docs,
so
I'm
sharing
my
screen.
So
I
got
my
my
google
docs
I
put
on
to
that
page.
So,
if
you
go
to
that.
A
A
Okay,
you
see
on
monday
march
13
my
link
got
filled
because
I
already
embedded
my
thing
in
there.
This
is
cool,
so
JB
just
did
this
wien
just
embedded
this
scrum
II
this
backlog,
and
here
you
see
where
I
embedded
this
dis
already
exists,
so
this
page
already
exists
I
just
clicked
on
it
and
we
have
the
x-axis
build
instructional.
So
now,
if
someone
wants
to
collaborate
with
me,
click
Edit
and
then
you
can
keep
editing
the
document
excellent.
A
Now
one
more
detail
about
the
document
itself
in
order
for
somebody
else
to
edit
it
when
you
created
it,
you
have
to
go
to
the
sharing,
setting
and
open
it
up,
and
I
would
suggest
anyone
in
the
world
can
edit
don't
worry
about
that,
because
if
you
get
hacked
there's
a
version
history
within
Google
Docs,
so
we
can
restore
any
any
hacks,
but
we've
never
been
hacked
to
date.
So
you
have
to
worry
about
it,
but
here
I
will
go
change
this
public
on
the
web
access.
A
Anyone
no
sign
in
it
required
can
edit
make
sure
you
do
that,
and
that
way
you
should
do
that
upfront
because
then
you're
not
going
to
get
like
say,
say:
we've
got
a
hundred
people
you
literally
going
to
get
a
hundred
emails.
If
everyone's
paying
attention
saying
open
up
the
document
because
they
can't
edit,
so
you
got
to
do
that
up
front.
Make
sure
you
do
that
and
that
way
you
can
now
start
editing
the
docs.
So
so,
for
example,
how
do
you?
How
are
you
going
to
go
about
doing
the
documentation?
A
Well,
we
have
the
full
cat
and
that's
why
you
pass
the
free
cab
test.
So
we
can
do
this
exactly
so.
For
example,
if
you're
working
on
out
and
I
should
open
up,
let
me
open
up
a
doc
within
freecad
to
show
you
how
that
works.
But
if
you
have
a
complex
assembly,
you
can
hide
everything
by
clicking
on
the
item
in
the
tree
view,
so
you
can
expose
okay.
If
you
want
to
build
the
axis
part
by
part,
you
simply
hide
and
unhide
parts.
A
A
Okay,
but
then,
based
on
the
division
of
labor,
we
can
now
go
about
doing
the
instructionals
and
and
if
we
have
six
people
the
easy
way
to
do
that,
so
people
don't
conflict
with
each
other
as
you
do
it
by
module.
So
that's
why
we're
selecting
the
modules
within
the
within
this
scrubbing
within
our
backlog,
so
the
question
now
is:
does
everyone
have
a
good
allocation
of
what
they
could
do
for
the
build,
and
then
how
do
you
know
how
to
build
that
thing?
A
A
So
one
thing
we
can
do
is
put
like
corner
attachments
like
on
the
top
of
the
frame,
so
that
the
frame
all
goes
together,
but
then
you
can
take
apart
the
frame,
so
we
can
use
the
angles
with
magnets
to
keep
the
corners
together
or
we
can
use
like
a
tab
like
a
corner
on
top
of
the
frame
to
put
it
together,
but
basically
I
mean
we
haven't
decided
any
of
that.
So
we
have
to
kind
of
logic
it
out.
So
if
you're
intuitive
about
this,
you
can
actually
figure
out.
Okay.
A
This
is
how
I
put
one
thing
together
or
the
axis
I
mean
you
know
as
far
as
the
axis
you
kind
of
have
to
think
about.
Okay,
these
are
the
parts.
This
is
how
they
go
together.
You
know,
like
you,
can
say:
well
this
you
have
to
do
this
first
then.
Second,
this,
if
you
put
in
the
axis
together
before
you,
put
the
belt
on
you,
for
example,
the
motor
has
to
have
the
pulley
on
it
and
stuff
like
that.
A
So
it's
kind
of
intuitive
and
I
I
mean
do
you
guys
feel
comfortable
trying
to
take
a
stab
of
how
you
actually
do
the
build
instructional,
because
you
can
do
it
and
freak
out
you
can
unhide
in
hide
parts,
but
then
the
question
is
well:
what's
the
actual
procedure,
how
do
people
feel
about
that?
It
is
that
kind
of
a
too
much
or
would
that
be
doable
for
you
to
take
a
first
stab
at
doing
instructionals.
A
A
A
A
A
A
A
A
Build
instructions
is
the
page,
but
the
bottom
line
is
it's
step
by
step
and
you've
already
got
the
idea
about
dividing
the
modules
using
the
google
doc
and
then
embedding
it
in
your
own
log
and
then
using
some
of
the
fabrication
icons
that
we
have
that
are
linked
in
that
those
instructions
template
and
from
then
on.
It's
figuring
out
the
step
order
and
to
do
the
step
order.
You
really
have
to
think
about
it,
but
the
idea
is.
A
It's
just
basic
logic.
Essentially
you
have
to
think
about
it.
Okay,
here's
the
x-axis!
Well,
it's
got
screws
that
are
holding
the
clamps
together.
Well,
you
obviously
have
to
take
out
the
screws
and
then
the
key
to
the
instructional
is
being
very
specific
about
what
goes
first
and
second.
So
after
you
do
the
whole
hiding
and
I'm
hide.
You
have
to
basically
evaluate
your
procedure
and
then
using
logic
like,
for
example,
can
this
can
I
hold
this?
Does
this
work
like?
Does
it
fit.
E
A
A
A
We
have
the
individual
module
files
and
we
should
have
an
ultimate
document.
That's
why
I
was
calling
out
for
the
exploded.
Part
diagram,
where
we
have
a
link
to
every
single
part
item
by
item
so
that
at
the
end,
when
you're
actually,
for
example,
doing
the
proper
tree
view
you
can
use
that
exploded.
Part
diagram
because
the
workflow
in
free
cat
is
you
import
parts,
it's
easiest
if
you
import
parts
from
individual
files,
so
that's
kind
of
it
kind
of
gets
a
little
complicated
but
yeah,
that's
that's
the
workflow.
We
would
have
to
do
now.
A
What
we
do
know
right
now
is
that
we
have
the
d3d
overall
assembly
on
the
d3d
page,
and
that
has
a
link
to
all
the
different
modules.
Now,
besides
the
modules,
we
should
have
individual
part
files
as
well.
That
was
part
of
the
instructions
that
we
were
going
with,
like,
as
we
were
doing
this,
we
were
asking
everybody
to
say:
save
every
individual
part
and
save
the
assemblies.
So
that's
not
done.
People
should
go
back
to
their
parts
and
make
sure
that
that
can
happen.
That's
there
on
people's
logs.
A
So
if
we
go
to,
let
me
see
if
you
go
too
deep,
d3d
page
plain
d3d,
you
will
see
the
modules
and
then
the
overall,
the
DVD
integration
that
has
links
to
all
the
modules
coming
together,
but
depending
who
did
each
part
that
part
should
be
on
that
person's
log.
So
you
see
how
kind
of
how
it
starts
getting
tricky
that
why
it's
so
important
for
us
to
keep
track
of
everything
in
our
logs
and
keep
track
of
the
individual
files.
A
But
we
do
have
the
DVD
integration
page
on
the
wiki
from
which
you
can
download
the
individual
modules
and
then
you
would
have
to
go
to
people's
logs.
So
it's
a
good
idea
to
put
everybody's
log
link
to
everybody's
log
on
your
log,
so
you
can
go
back
through
there
have
to
work
over
the
last
few
weeks
and
pick
out
every
individual
part,
because
one
of
the
things,
for
example,
for
the
complete
instructional
on
the
axis,
you
have
to
use
all
the
proper
bolts,
I'm,
not
even
sure.
A
If
the
I
mean
in
principle,
the
full
files
are
available
with
all
the
bolts,
they
should
be
there
and
if
not,
we
need
to
go
back
and
put
in
the
bolts
back
in,
because
we
have
to
have
one
complete
file
with
every
single
part
in
it,
so
that
we
can
yeah
I
mean
somewhere.
We
have
to
have
all
the
individual
parts
yeah.
A
You
can't
start
with
a
CAD
model
that
doesn't
have
the
screws,
because
most
of
the
instructions
are
going
to
be
like
which
screw
to
the
screw
and
first
because
the
order
is
going
to
matter
the
point
about
the
instructional
is
that
what
is
the
bill
to
order
there's
going
to
be
an
optimal
order
and
an
order?
That's
going
to
be
harder,
take
more
time
or
whatever,
and
that's
the
logic
that
you
have
to
put
in
simply
by
thinking
about
it.
A
You
know
like
if
you're
making
the
axis
you
have
the
right
side
of
the
axis
left
side.
Well,
naturally,
you're
going
to
put
in
all
the
bolts
on
one
side
first,
possibly
or
maybe
no,
maybe
you
won't.
Maybe
maybe
there's
a
reason
why
you
want
to
do
one
bolt
on
one
side,
one
bolt
on
the
other
side,
but
you
have
to
think
about
all
kinds
of
cases
like
that,
like,
for
example,
from
looking
at
it,
I
wouldn't
see
why
you
want
to
put
one
bolt
on
one
side
and
then
go
to
the
other
side.
A
It's
probably
easier
to
finish
one
side
and
then
go
to
the
other
side.
So
you
keep
track
of
things
easier.
You
know
things
like
that,
but
but
basically
everything
about
the
order
does
matter.
That's
how
you
have
the
difference
between
a
build
that
happens
in
day
and
one
that
doesn't
happen
in
one
day
and
we're
the
only
guys
I
mean
right
now.
The
unique
feature
of
the
workshop
is
nobody
that
I
know
right
now
runs
a
regular
3d
printer
build
workshop
on
this
planet.
A
A
So
that's
the
idea,
but
that's
where
it
really
matters
for
the
high
quality
of
instructional
and
after
we
have
the
instructional
we
can
do
videos
Jonathan
can
do
some
video
because
he's
building
the
printer
I've
got
the
printer
build
here,
but
if
you
guys
don't
have
the
frame
parts
or
a
3d
printer
to
print
that
nobody
else
can
do
it.
There's
also
the
Germany
guys
they're
supposed
to
get
the
frames
cut
and
do
a
sample
before
the
build
as
well.
So
we
can
have
an
example.
There,
mmhmm
yeah,
Jose's
gonna
get
a
printer
soon.
A
A
E
C
A
C
C
A
Okay,
so
yeah,
that's
the
wrong
guy
too.
Okay,
so
yeah
so
make
make
sure
it's
regular
steel,
but
yeah,
that's
I
mean
that's
pretty
expensive,
but
we
don't
need
a
stainless
steel
frame.
That
could
be
why
it's
pretty
expensive
so
anyway,
yeah
we
shouldn't.
We
should
give
that
so
anyway.
At
this
point,
any
questions
on
what
we
got
to
do
like
goat,
basically
to
the
cad.
The
first
question
is:
do
we
have
people's
names
on
the
list
for
what
to
do,
and
is
that
acceptable,
so
x
axis
I'm
going
to
start
on
that.
A
A
So
hopefully,
that's
good
frame,
we're
going
to
get
Jonathan
to
do
the
frame.
I
think
you
can
do
it
extruder
Cedric!
You
think
you
could
do
the
extruder
or
maybe
maybe
yeah,
no,
no,
no,
no
man,
you
did
the
z-axis
I
think
it
should
do.
No,
that's
that's
a
manual
z
axis
XYZ
extruder
frame,
more
extruder
extruders,
a
good
one,
I
guess
because.
E
A
A
E
A
E
A
E
E
A
Put
that
in
this
crummy,
if
you
could
do
that,
so
so,
if
you
refresh
this
crummy
and
also
now
so
now,
you
can
in
general,
do
the
instructional
make
sure
you
embed
it
in
the
wiki
third
embedded
in
the
log.
Fourth,
after
you
start
this
make
sure
you
move
the
scrum
e
the
backlog
to
the
in
progress
window.
So
we
know
that
you
start
it,
because
we
can
look
at
this
scrum
e
and
we
can
see
what's
in
progress
and
what
hasn't
been
started.
A
A
A
E
A
A
A
A
Yeah,
I
mean
it's
it's
time.
It's
it's!
The
x
axis
is
there's
four
columns.
There's
a
to
do
in
progress,
verify
and
done
as
a
different
column
C.
So
that's
once
you,
for
example,
I
start
the
frame,
instructional
or
x
actually
build
instruction.
I
simply
drag
that
by
the
by
its
tab
and
put
into
the
progress
come
so,
for
example,
if
you
refresh
you
can
see
that
I
dragged
into
the
in-progress
calm
button.
Okay,
what
I
should
do
is
I
should
do
it.
A
Yeah,
so
so
what
I'm
doing
here
on
the
d3d
scrum
ii-if
fight
drags
on
like
Jose.
If
you
start
this,
then
you
just
drag
it.
Take
that
and
you
just
drag
it
into
the
in
progress.
Ok,
I
dragged
in
there.
You
can
arrange
it
anywhere
so,
but
you
drag
it
into
the
in
progress.
You
can.
You
can
shift
things
around
here,
so
this
is
really
cool
like
you
can
shift
it
around
to
different
places.
A
A
A
Put
it
in
a
working
log,
that's
that's
good,
just
embedded
by
iframe.
It's
that
works
really
well
and
I.
Think
we're
pretty
good
for
now
so
I'm
going
to
talk
to
Jonathan
regarding
doing
the
frame
instructional,
so
extruder,
post,
mount
and
I
put
one
for
you
Cedric.
If
you
can
do
in
an
instructional
screen
capture
on
the
wiring,
how
you
do
the
wiring
and
there's
also
controversy
regarding
you
have
to
make
sure
that
what
you
have
in
your
file
is
not
a
match,
or
anything
else
like
that.
It
has
to
be.
A
E
A
E
A
Right
but
assuming
the
parts
that
we
get
off
the
shelf
like
off
the
shop,
we're
going
to
buy
the
entire
extruder
assembly,
so
you
only
have
to
put
it
into
the
holder.
You
got
to
fix
it.
You
got
to
put
the
magnets
on
the
holder
and
things
like
that
and
the
magnets
also
has
polarity.
So
that's
that's
one
of
the
logic
steps
and
that
a
disk
magnet
has
North
and
South
Poles.
So
you
can't
just
put
the
magnets
on
on
that
carriage
in
any
way
and
the
magnets.
A
If
you
let
them
unrestricted
go
towards
each
other,
they
will
smash
each
other
they're
so
strong
it.
So
that's
actually
a
point
of
caution
for
the
build
and
I
had
like
little
pieces
break
off
the
mines.
I
didn't
have
imagined
it
completely
shatter,
but
I
that's
possible.
Definitely
possibly
can
just
shatter
the
entire
magnet.
A
If
you
let
it
free,
come
one
to
the
other,
which
means
that
when
you're
building
that
you
can't
put
in
all
the
all
the
magnet
into
a
mount
because
they're
going
to
jump
onto
each
other,
the
glue
would
have
to
dry
or
you
have
to
do.
Do
the
gluing
order
such
that
you
do
far-distant
magnets.
First,
they
they
they
fix,
and
then
you
do
the
closer
ones,
because
they're
going
to
jump
they're
going
to
do
the
magnets
are
going
to
jump
around
so
things
like
that.
A
But
these
are
all
kinds
of
things
we
have
to
think
about
when
we
actually
put
the
instructional
together.
The
extruder
flips
mount
is
relatively
basic,
but
you
should
do
that
just
to
show
just
to
basically
like
give
the
workflow
of
how
you
do
the
instructionals
within
freecad
to
get
comfortable
with
doing
and
hiding
and
unhiding
parts
with.
You
know.
How
do
you
cut
and
paste
and
the
other
thing
about
cut
and
paste
you
want
to
do
I.
A
One
note
is
I,
always
use
screenshot
and
I
use
in
order
to
reduce
the
image
size,
because
if
you
do
a
screenshot,
it
might
be
too
large
and
you're
just
like
once
the
document
gets
long,
it
gets
really
hard
to
work
with
the
google
doc.
So
what
I
typically
do
as
I
whenever
I
make
a
screenshot
I
I
reduce
the
size
of
the
image
using
that's
another
thing.
A
What
I
should
do
is
I
should
do
a
detailed
instruction
on
all
this.
This
is
kind
of
like
there's
a
lot
of
different
steps
to
me.
It's
very
natural,
like
I,
used
to
do
this
all
the
time,
but
there's
actually
like
when
I.
When
I
say
this,
there's
a
lot
of
steps
you
have
to
watch
out
for,
but
the
point
is
to
start,
this
gift
is
going,
let's
see
so
Jean
Baptiste
up,
keep
updating
the
infographic
building
materials,
so
so
yeah.
A
So
everybody
to
sum
up
make
a
copy
of
the
document
title
it
with
your
appropriate
module.
Then
you
can
start
trashing
all
the
extra
parts
from
that
template,
because
you
don't
need
like
whatever
remember
pages.
It
has
right
now,
just
use
the
useful
ones
and
get
creative
and
do
it
it.
Some
kind
of
nice
cover
then
we'll
use
these
as
printouts
for
the
for
the
workshop.
A
How
do
you
put
it
together,
like
the
key
points
to
watch
out
for
that
you
can
reference
both
of
the
cheat
sheet
and
like
the
full
instructional
for
the
complete
steps,
then,
after
that,
the
looping
build
video.
That
I
think
you
guys
might
have
seen
in
my
instructional,
very
short,
video,
like
15
to
30
seconds
that
just
loops
through
one
module
or
one
step
that
everyone
does,
that
it's
on
it.
So
the
workflow
that
we've
discovered
is
everyone
works
together.
A
It's
like
this
video
loops
on
the
overhead
until
everybody
builds
that
step
and
if
people
are
not
done,
everyone
swarms
to
help
them
out
and
that
way
the
build
gets
done
really
fast
and
nobody
gets
left
behind
and
that
we
found
we
discovered
that
in
the
last
build.
So
we
just
do
this
looping
video
and
then
we
show
the
next
short
segment
and
the
segments
are
going
to
be
like
15
to
30
seconds,
preferably
15,
so
that
it's
very
tight.
A
The
15
seconds
may
take
like
five
minutes
to
build,
and
then
we
go
through
a
bunch
of
those
mm-hmm.
So,
like
a
15
minute,
sorry
15
seconds,
25
minute
ratio
is
about
a
great
it's
about
a
good
ratio
to
make
this
thing
really
really
efficient
for
the
build
anyway.
So
is
everyone
clear
what
they
got
to
do.
A
Yet
so
the
priorities
how's
their
you're
talking
about
based
on
priorities,
I
mean
the
priorities
are
that
we
got
to
give
the
instructionals
going.
The
cad
what's
going
to
happen
with
instructionals,
is
that
if
any
of
the
cat
is
missing,
we
gotta
fill
the
gaps
there.
So
I
would
say
the
workflow
should
be
like
contact
me
like
as
soon
as
you've
got.
Anything
and
stuff
is
missing
like
if
it's
not
transparent,.
A
Email
me,
if
there's
any
questions
is
that
that
make
sense
of
it.
You
think
we're
on
track
with
priorities
or
yeah
I
mean
the
priorities
are
definitely
the
build
instructional.
So
that's
going
to
take
to
get
them
nice
and
refined
to
the
point
where
we
first
get
I
mean
once
we
do
that
we're
going
to
refine
them
like
we
can
all
go
over
them
and
like
I,
can
comment
go
through
each
one
like
as
soon
as
you
have
it
just
show
it
to
me.
A
So
this
could
help
you
you
as
well,
but
before
that
happens,
I
mean
just
try-try
logic
in
you
out,
so
you
get
used
to
hiding
and
unhiding
and
doing
cut
and
paste
into
the
document.
And
then,
when
you
have
in
like
things
to
fix,
it
won't
be
like
a
big
task.
It
will
be
pretty
easy
to
make
fixes
because
you
just
got
to
shift
things
around
in
your
document.
A
So
a
good
idea
is
to
do
the
cut
and
paste
of
all
the
different
components,
because
the
cutting
and
pasting
is
going
to
take
a
bunch
of
time
to
get
nice
cut
and
paste.
But
then,
once
you
have
all
of
that
in
your
document
once
we're
reviewing
the
document
and
modifying
it,
it
should
be
relatively
straightforward
to
make
corrections
by
shifting
things
around,
because
it's
cloud
editable
and
you
can
cut
and
paste.
So
so
if
everyone's
good
I
think
we
should
quit
it
here
hour
and
a
half
meeting
and
take
it
from
here.
A
Does
that
sound
good
to
everybody,
everybody
crystal
clear,
and
if
we
had
more
people,
we
can
divide
more
of
these
modules
to
more
people.
So
that's
why
we
would
want
to
have
a
bigger
team,
because
there's
more
things
like,
for
example,
like
if
I
add
like
adding
the
the
heated
bed
print,
that
there's
a
whole
a
bunch
of
stuff
that
you
basically
mounted
on
a
z-axis,
so
print
bed
is
definitely
missing
and
some
other
things
maybe
and
stops
I
mean
unstuff
sorts,
separate
assembly
and
stops.
A
A
A
A
E
A
E
A
A
A
A
C
A
A
Okay,
so
guys
thanks
a
lot
on
the
infographic
alarm.
I'll
show
some
of
the
details.
So
jean-baptiste
you
can.
You
can
wait
on
that
for
a
day
and
ocean
I'll
get
more
pictures
and
videos
and
we'll
complete
from
it.
Yet
I
mean
it's
come
along
pretty
well
right
now
we
got
to
finish
it,
get
some
videos
made
and
kind
of
like
refine
the
building
materials
and
make
sure
that
we
can
get
all
the
parts
for
Germany
yeah.
Okay.