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From YouTube: Scalable Multiplayer Game Design with OpenShift (E9)

Description

This monthly series explores what it takes to design a scale-out multiplayer video game architecture using containers and OpenShift. There will be live coding, philosophical design discussion, and everything in between.

Today's show will cover the integration of the game lobby and the game's web client with Red Hat SSO.

Host:
Erik Jacobs

Guests:
* Derek Reese
* Michael Clayton
* Roderick Kieley
* Jared Sprague

YouTube: https://youtu.be/BI6sV_p1k8I
Twitch: https://red.ht/twitch