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From YouTube: Scalable Multiplayer Game Design with OpenShift (E3)

Description

This monthly series explores what it takes to design a scale-out multiplayer video game architecture using containers and OpenShift. There will be live coding, philosophical design discussion, and everything in between.

Today's session will look into the game server running on OpenShift, accessing the server via AMQP, hacking on a front end, deeper exploration of Red Hat Data Grid, and more.